I hope you make a video as well for the disassembling card system for 1-2 star cards. So that we could see how it works before reaching the devastation merchant that would help us understand the game better and invest a lot of cards. Thank you for this video guide.
I imagine if a player with only 3 stages of boss buff completed could still manage to kill some 5 star god zone bosses at least 1-2 if they aim to complete the latest buff table. It seems very easy for this map to maintain the survivability on some bosses but there are some that are 20% tough compared to original boss. 6 star generals will be impossible for boss buff stage 3 players without renting the forbidden zone table.
CFCN has many new weapons and exciting new maps. I am eagerly waiting for it to be updated in CFVN. It will take a long time because even Red Zone 3 hasn't been updated in CFVN yet.
all AA-12 O.Prime (whether level 1, 2, or 3) have been well preserved. the May 23rd patch terminated the in-game sale of AA-12-O.Prime and retrieved any unused AA-12-O.Prime pieces from players' storage. so it didn't remove the weapon from the game
Is there any restriction on card farming? The game shows that only 3 transformations are possible - but over what period? For the game? Per day? Or in a week? And do received cards count towards the card counter, which is displayed in the game chat and is updated once a week?
the weekly limit for obtaining Boss Cards has been increased from the original 150, 10, and 5 to 500, 50, and 15. the calculation for Boss Card Crafting is: each time you meets the Craftsman, you can craft three Boss Cards, and these crafted Boss Cards do not count towards the weekly limit
I have questions , so 6 star crafting is possible based on your video but what are the certain requirements for getting them? Also , it sounds dumb for not letting you easily get 5 star random card and need to spend more jewels if you really need them. The timer thing in this merchant sucks as well they shouldnt put a short timer on that part , at least 2 minutes would be enough for that.
you can obtain one boss card piece by dismantling a 5-Star God Zone Boss Card. 10 boss card piece can be exchanged for a 6-Star Boss invitation. using 2 Boss invitations, you can randomly craft a 6-Star Boss Card
Will there be a detailed guide to this map, with a description of all the rewards and what’s the point of playing it if you don’t just focus on the gameplay? If my memory serves me correctly, then in the Forbidden Zone there was even a whole additional reward scale with a special Boss Arena for it - is there anything like that here?
Does it make sense to play Counter Attack or Forbidden Zone after the release of this map? After all, it offers everything the same as its predecessors, but bigger, better?
i believe playing the old maps is quite meaningful. God Zone does not offer a large number of non-Boss areas with atk. buff drops. if you lack Boss Cards, going back to the old maps to increase your atk. buff is a very wise choice (you can freely teleport between different maps currently)
Is there any point in sweating over the boss buff of the Forbidden Zone when you can wait for the release of the Zone of the Gods and buy all stages of the buff for 150 stones?
finally, they realized and admit boss buff system is a bad decide. this system looks like a apologize for the all players which doesn't in a server with trading system XD
I dream that the threshold of 90 units for health/damage would be increased at least twice, because the amount of energy that gives us damage and health and falls from bosses is so great that already at the 10th minute there is nowhere to spend it! Imbalance...
As it stands, the balance in God Zone is better than we expected. As you can see, we were equipped with the highest-level gear (Boss Buffs, weapons, various boost Clothes) in the test server, making it look very easy to kill the Boss. However, it still remains quite challenging for newcomers. I can easily imagine the despair of facing a monster with nearly 1.1 billion HP while playing CF West. Fortunately, they introduced the Boss Buff Event to offset this impact, so the overall balance is actually quite good.
very nice review as usual, you are my favourite CF youtuber ! cf could finaly stop copy other games like metin2 with this new stuf... they just steal others games content, copying it only... the card system change/crafting card system.... seriously 200x 3s cards for exhcange for 15 cards 4s ? does the old zm4 cards being kept from previous maps?
thank you for your support! 200 is the current number of that Boss Card in the account, and x15 means consuming 15 of the selected Boss Card. in the current version, players can "craft" a higher-level and random Boss Card using 15 3-star (or 5 4-star) Boss Cards at the cost of 10 awakening jewels. all Boss Cards dropped from old maps are still carried over to the new map and can be used in the Crafting System to randomly craft new map cards
I look, and the SOS games still remain, although, in my opinion, they have already become boring. I wonder if the Chinese players have learned to farm sos in the forbidden area? Or did the developers manage to kill farming on the new map?
In fact, from the very first day of the Counter Attack update, "SOS Farming" has spread far and wide. This led to numerous black market studios using scripts to obtain Boss Cards for profit. This situation persisted for over a year, so shortly after the Forbidden Zone update, the officials implemented a patch to reduce the probability of obtaining Boss Cards, thereby restricting SOS Farming.
Transformers collaboration has been removed from the game as the partnership period has ended. like many games, CF terminates certain limited-time events through patches when collaborations end. all content obtained during the event period will still be fully retained
As I understand it, the main problem of the ZM4 regime has not been eliminated? Namely: a low level of rewards and, as a result, no point in playing this mode for a long time? If you remember, starting with the counter-attack, the rewards for boss collections became too primitive and even meaningless. Many of them only littered the players' warehouse with themselves and the rewards for their completion, which turned out to be useless garbage. After the release of the Forbidden Zone, the VIP item was removed from the reward pool - what about this in the Zone of the Gods? Is there really not a single decent collection of bosses in the game? What about the reward scale that fills up as you play this mode? Are there any worthy awards there?
well... this actually involves the different operational situations and player values between CF China and other versions. in CF China, players have almost everything they need for ZM mode for free. this vast amount of equipment makes Chinese players focus more on "playing" ZM4 rather than on "what they can get" from it. this is why the rewards seem to be getting worse. the developers know that no matter what rewards they offer, it won't affect Chinese players' enthusiasm for the new version itself. Consequently, they don't need to use the Final Boss Collection to attract players.
@@AMANEGI I have a sneaking suspicion that the rewards getting worse also have to do with global servers: First off, trading isn't possible in West / Brazil / Vietnam so players are left to their own device to farm and hopefully get the boss cards they needed for the collections. Second, it's well known that "black market" are even worse outside CF China due to it being a free for all market, scammers are everywhere and players are even less encouraged to hunt for the freebie. Finally, the pay-to-win buff system completely destroy the balance between free and pay players, so it's even harder for newcomers to even get started in ZM4.
That's speed! I didn’t expect that you would post a review of the new map in such a short time! Thanks, I'll start watching!
just amazing. hope smilegate will open international pach fast
same here
I hope you make a video as well for the disassembling card system for 1-2 star cards. So that we could see how it works before reaching the devastation merchant that would help us understand the game better and invest a lot of cards. Thank you for this video guide.
sure!
@@AMANEGIthank you pro,
Up clip VIP MEN
Tropical Ocean - Iris-Noble Gold - White Fox - Anniversary 16th - Electro Girl cfqq
@@namvu2680 i really want to do that😭but my time do not allow me do that😥meanwhile ours replay system has some trouble, so i decide give up xD
BCAxe Beast ChineseZodiac
See full
Knife ChineseZodiac
Up clip pro thanks
I imagine if a player with only 3 stages of boss buff completed could still manage to kill some 5 star god zone bosses at least 1-2 if they aim to complete the latest buff table. It seems very easy for this map to maintain the survivability on some bosses but there are some that are 20% tough compared to original boss. 6 star generals will be impossible for boss buff stage 3 players without renting the forbidden zone table.
CFCN has many new weapons and exciting new maps. I am eagerly waiting for it to be updated in CFVN. It will take a long time because even Red Zone 3 hasn't been updated in CFVN yet.
😥hope one day we'll get a similar client and get new contents at same time
prr esse mapa parece mt daora daqui a anos 69 chega no nosso cf
Iron Princess's hitbox is still a pain in the ass
damn the whole match the boss match that you fighting like hell ... they have almost 1 billion health
LV 90 all stats in 8 min. is insane 💀
Súng mạnh quá 😮
❤
Could you make a video showing the rewards of the mode?
sure
Wasn't AA12 Transformers removed from the game client on May 23rd?
all AA-12 O.Prime (whether level 1, 2, or 3) have been well preserved. the May 23rd patch terminated the in-game sale of AA-12-O.Prime and retrieved any unused AA-12-O.Prime pieces from players' storage. so it didn't remove the weapon from the game
Is there any restriction on card farming? The game shows that only 3 transformations are possible - but over what period? For the game? Per day? Or in a week? And do received cards count towards the card counter, which is displayed in the game chat and is updated once a week?
the weekly limit for obtaining Boss Cards has been increased from the original 150, 10, and 5 to 500, 50, and 15. the calculation for Boss Card Crafting is: each time you meets the Craftsman, you can craft three Boss Cards, and these crafted Boss Cards do not count towards the weekly limit
I have questions , so 6 star crafting is possible based on your video but what are the certain requirements for getting them?
Also , it sounds dumb for not letting you easily get 5 star random card and need to spend more jewels if you really need them. The timer thing in this merchant sucks as well they shouldnt put a short timer on that part , at least 2 minutes would be enough for that.
you can obtain one boss card piece by dismantling a 5-Star God Zone Boss Card. 10 boss card piece can be exchanged for a 6-Star Boss invitation. using 2 Boss invitations, you can randomly craft a 6-Star Boss Card
Will there be a detailed guide to this map, with a description of all the rewards and what’s the point of playing it if you don’t just focus on the gameplay? If my memory serves me correctly, then in the Forbidden Zone there was even a whole additional reward scale with a special Boss Arena for it - is there anything like that here?
yes, im recording ingame for guide(intro) video now. in this update, the arena is also retained and further improved
Does it make sense to play Counter Attack or Forbidden Zone after the release of this map? After all, it offers everything the same as its predecessors, but bigger, better?
i believe playing the old maps is quite meaningful. God Zone does not offer a large number of non-Boss areas with atk. buff drops. if you lack Boss Cards, going back to the old maps to increase your atk. buff is a very wise choice (you can freely teleport between different maps currently)
đẹp vch
đã nhể
Is there any point in sweating over the boss buff of the Forbidden Zone when you can wait for the release of the Zone of the Gods and buy all stages of the buff for 150 stones?
finally, they realized and admit boss buff system is a bad decide. this system looks like a apologize for the all players which doesn't in a server with trading system XD
I dream that the threshold of 90 units for health/damage would be increased at least twice, because the amount of energy that gives us damage and health and falls from bosses is so great that already at the 10th minute there is nowhere to spend it! Imbalance...
As it stands, the balance in God Zone is better than we expected. As you can see, we were equipped with the highest-level gear (Boss Buffs, weapons, various boost Clothes) in the test server, making it look very easy to kill the Boss. However, it still remains quite challenging for newcomers. I can easily imagine the despair of facing a monster with nearly 1.1 billion HP while playing CF West. Fortunately, they introduced the Boss Buff Event to offset this impact, so the overall balance is actually quite good.
very nice review as usual, you are my favourite CF youtuber ! cf could finaly stop copy other games like metin2 with this new stuf... they just steal others games content, copying it only... the card system change/crafting card system.... seriously 200x 3s cards for exhcange for 15 cards 4s ? does the old zm4 cards being kept from previous maps?
thank you for your support! 200 is the current number of that Boss Card in the account, and x15 means consuming 15 of the selected Boss Card. in the current version, players can "craft" a higher-level and random Boss Card using 15 3-star (or 5 4-star) Boss Cards at the cost of 10 awakening jewels. all Boss Cards dropped from old maps are still carried over to the new map and can be used in the Crafting System to randomly craft new map cards
In your opinion, which shotgun in pve is better recently, spas 12 or the AA12?
in ZM 4, AA-12 > SPAS-12 > M4A1(Snake DBR)-Gunhound > Holy Shotgun(Righteous SG)
I look, and the SOS games still remain, although, in my opinion, they have already become boring. I wonder if the Chinese players have learned to farm sos in the forbidden area? Or did the developers manage to kill farming on the new map?
In fact, from the very first day of the Counter Attack update, "SOS Farming" has spread far and wide. This led to numerous black market studios using scripts to obtain Boss Cards for profit. This situation persisted for over a year, so shortly after the Forbidden Zone update, the officials implemented a patch to reduce the probability of obtaining Boss Cards, thereby restricting SOS Farming.
We need a boss buff showcase if u dont mind ❤
Hi what is max lvl stage buff from new za4?
its lv.9
Can you share some good tips on opening boss cards without losing boss cards? I am cfvn
these bugs are all fixed in CFQQ already😢I heard that CFVN has similar bug just few weeks ago, but CFQQ hasn't that bug
@@AMANEGI many thanks
Pena que não vem pros servidores da América latina tão cedo 😢
we need to call z8 games😭
108k HP and I was pissed off because of nemesis hp😂
smash it with boss buff lv.9!
when is gonna come to west??
i don't know😥
So what happened to the transformers crossover?
Transformers collaboration has been removed from the game as the partnership period has ended. like many games, CF terminates certain limited-time events through patches when collaborations end. all content obtained during the event period will still be fully retained
@@AMANEGI that explains why you still have the aa12
As I understand it, the main problem of the ZM4 regime has not been eliminated? Namely: a low level of rewards and, as a result, no point in playing this mode for a long time? If you remember, starting with the counter-attack, the rewards for boss collections became too primitive and even meaningless. Many of them only littered the players' warehouse with themselves and the rewards for their completion, which turned out to be useless garbage. After the release of the Forbidden Zone, the VIP item was removed from the reward pool - what about this in the Zone of the Gods? Is there really not a single decent collection of bosses in the game? What about the reward scale that fills up as you play this mode? Are there any worthy awards there?
well... this actually involves the different operational situations and player values between CF China and other versions. in CF China, players have almost everything they need for ZM mode for free. this vast amount of equipment makes Chinese players focus more on "playing" ZM4 rather than on "what they can get" from it. this is why the rewards seem to be getting worse. the developers know that no matter what rewards they offer, it won't affect Chinese players' enthusiasm for the new version itself. Consequently, they don't need to use the Final Boss Collection to attract players.
@@AMANEGI I have a sneaking suspicion that the rewards getting worse also have to do with global servers: First off, trading isn't possible in West / Brazil / Vietnam so players are left to their own device to farm and hopefully get the boss cards they needed for the collections. Second, it's well known that "black market" are even worse outside CF China due to it being a free for all market, scammers are everywhere and players are even less encouraged to hunt for the freebie. Finally, the pay-to-win buff system completely destroy the balance between free and pay players, so it's even harder for newcomers to even get started in ZM4.
Is there any website to download CF china?
cf.qq.com/web201105/download.shtml
@@AMANEGIaight thanks mate,I've been missing this game since it was closed in Indonesian,fav childhood game
@@g.2191you can download the game but can’t play unless you can have Chinese ID to create an account
@@g.2191 u got lag?
@@pepehoratiu257 not yet,why?
What is that MG3 and how is it obtained?
PvE shop per 5 or 10 pcs idk how much but it's says 20