Excellent tutorial!!!THX!!!btw,if u wanna reverse the animation,there is a quick tricks that i found, u just right click the original segment and duplicate, then u can directly switch the animation template by clicking the "three dots icon button" on the top right corner and u dont need to set the parameter again.😀
thanks! Yeah, I really like how easy it is to set up lights and materials in comparison to other workflows, and plus rendering an animation is really quick
I switched to D5 Render months agos for quick render when i'm in the hurry and i can't use Corona. I'm still impress how simple and fast it is but also all the new features and updates coming regularly. Be able to do those animation without using an other software is very cool for the work flow. Now, i wish they will add some particles / hair shader and it will be perfect.
Great video, Show It Better. Looking forward to seeing your next upload from you. I smashed that thumbs up button on your content. Keep up the fantastic work! Your insights on the D5 Runner workflow are incredibly helpful. How do you see the integration of AI tools evolving in architectural rendering to enhance the creative process even further?
much appreciated! It's a workflow that is going faster each year, and before we know it we will see all of the current softwares for rendering and 3d modeling with AI integrated into it. But I believe it will be integrated in a way where the architect still has to go through a creative thinking process in order to achieve good results. But there is still a long way to go! let's hope it surprises us
hi, I jumped right into D5 after seeing your video, and its great for the exploded diagrams ty, however, I'm having difficulties with keyframing the camera I can set up shots but the camera won't smoothly transition between them and I don't have the button to press that I see in all the tutorials wondered if you know how to as I feel I've looked through all preferences and settings I can now
Hey! What I suggest is creating different clips altogether (or scenes) and you export them individually and then you can place them together in another program. Sometimes D5 in between scenes looks a bit jumpy, hopefully they can fix it soon
The lighting principle is basically the same in every software, as long as you have a lighting system that you understand as well as a material system in place. The animation part I haven't tested it out in Lumion, but I am guessing it is somewhat similar, but tbh I have not tried it yet.
Good Day Steven, great tutorial. Question, the collage that you showed at the begining of your video, can you share the name of the program you used?. Thank you very much for your videos. Have a good one.
oh no! Hopefully you can upgrade soon to test out the cool features within D5. But if you follow the same lighting workflow, it should work in many different programs with a slight change in quality depending on which program
I don’t see why you keep rendering maquettes. Whats the use of trying to make realistic something that is literally a fake model of a a building… instead of the building itself. I think your premise is undermining the architectural profession and giving engineers yet another stick to beat us with.
Interesting topics you bring to the table! What's the use of creating a digital maquette? Maybe this will be a bit of a long answer: I think, representing your projects in different ways/styles like: digital maquettes, sketches, realistic renderings, illustrations, collages and in different views: top view, elevation, section, perspective or a mix of all of them, is a great way of putting your project to the test and seeing how easy it is to understand, how easy you can understand the concept, building strategy, context, etc. As architects we create maquettes because different from a 3d model and render, this cheats the eye and makes us understand the building in a different scale. A digital maquette slightly achieves the same results. Of course, you don't have the advantage of having a physical model in your hands, but you do see your project in a more analytical and basic way, that a render cannot achieve. From this project here I have made realistic renders, collages, sections and now a digital maquette, and they all communicate different ideas and have a different effect on the viewer. Now if what you are worried about is how architect looks like alongside engineers, then consider that battle lost. If architects worried about what engineers say each time we try to represent our projects in a different/ artistic way, there would not be a difference between architects and engineers.
@ Thank you for your response. That is very respectable. Out of courtesy mine will be as long. The principle of representing complicated geometry in simplified and analytical ways is great. Agreed. But that’s not what you’re doing. You’re representing a model, not a building. It is a needless additional layer of distortion. It’s like eating a picture of an apple instead of the apple itself. Or smelling a recipe book for a cake instead of the cake itself. One step forward, two steps back. And the fact you went out of your way to create the fake gradient levels and trees really takes the biscuit. If you’re not ‘worried’ of what engineers think, I suspect you have not felt the serious economic and business constraints of the architectural industry. That is fine, I am just glad I can ascertain that. Industry profits having been squeezing for decades now (atleast in the UK) and we must ‘worry’ about these things to carve out a serious long-term living. I am sorry to admit that ‘digital maquettes’ are not an efficient or viable part of the profession as a business - because you could do something better (e.g. real building render) with the exact same resources and time. Or something illustrative (e.g. interior collage) in even less time. I watched your videos a lot during my post-graduate studies. I graduated with a distinction. Thank you. I first entered an office a few years ago and lost the job from under performance, a few months short of my minimum required for accreditation. Not understanding practical business constraints was one of the reasons, if not the main one. So I feel the need to speak out. But thank you for your passion.
Excellent tutorial!!!THX!!!btw,if u wanna reverse the animation,there is a quick tricks that i found, u just right click the original segment and duplicate, then u can directly switch the animation template by clicking the "three dots icon button" on the top right corner and u dont need to set the parameter again.😀
Had not tried this! Haha seems obvious now, thanks!!!
@trimanonymous missed your video pal🥲
This was by far one of the best and most informative tutorials I've seen to do this model effect! love it!
I'm so happy you found it helpful! cheers
Thank you so much for this! This will be so helpful for me in architecture school!
You're helping so many people!
I'm glad it helps! Good luck with your studies!
Such a cool style, love it!
thanks! Yeah, I really like how easy it is to set up lights and materials in comparison to other workflows, and plus rendering an animation is really quick
this is exactly what my boss is asking me to do. Thank you for this!
Best of luck!
Great tutorial! I’m coming from Lumion and Twinmotion so loving what D5 can do.
It's really cool to see how it compares to other softwares!
Top work as always fella
Thanks for the visit!
I switched to D5 Render months agos for quick render when i'm in the hurry and i can't use Corona. I'm still impress how simple and fast it is but also all the new features and updates coming regularly. Be able to do those animation without using an other software is very cool for the work flow.
Now, i wish they will add some particles / hair shader and it will be perfect.
yeah, each update is so impressive! with more particle features it can be a strong competitor for sure
Great work!!
thanks!
Great video, Show It Better. Looking forward to seeing your next upload from you. I smashed that thumbs up button on your content. Keep up the fantastic work! Your insights on the D5 Runner workflow are incredibly helpful. How do you see the integration of AI tools evolving in architectural rendering to enhance the creative process even further?
much appreciated! It's a workflow that is going faster each year, and before we know it we will see all of the current softwares for rendering and 3d modeling with AI integrated into it. But I believe it will be integrated in a way where the architect still has to go through a creative thinking process in order to achieve good results. But there is still a long way to go! let's hope it surprises us
Thank you Sir for this helpful tutorial
You're welcome! Let me know if you have any questions.
D5 is the best ever❤
it's really cool!
hi, I jumped right into D5 after seeing your video, and its great for the exploded diagrams ty, however, I'm having difficulties with keyframing the camera I can set up shots but the camera won't smoothly transition between them and I don't have the button to press that I see in all the tutorials wondered if you know how to as I feel I've looked through all preferences and settings I can now
Hey! What I suggest is creating different clips altogether (or scenes) and you export them individually and then you can place them together in another program. Sometimes D5 in between scenes looks a bit jumpy, hopefully they can fix it soon
How did you add the text to your rendered video that called out the components of the building?
I added that in After Effects! you can visit the channel and find this tutorial in our list of videos!
Could i do this in Lumion? have you tried it and could you share your experience?
The lighting principle is basically the same in every software, as long as you have a lighting system that you understand as well as a material system in place. The animation part I haven't tested it out in Lumion, but I am guessing it is somewhat similar, but tbh I have not tried it yet.
Amazing tuto !
Thanks! Glad you liked it ♥️
Good Day Steven, great tutorial. Question, the collage that you showed at the begining of your video, can you share the name of the program you used?. Thank you very much for your videos. Have a good one.
hey! it's called Pure Ref, it's a free software for image references
Thanks lot For All Your Efforts. how can I create environnement like Exhibition Hall for exhibition stand 3d concept
hey! could you be a bit more specific about your issue so I can help you out?
Did you scale down your model or is it in the actual scale?
As shown in the start of the video, I had to scale it down so the rectangle lights could affect in a hand model style way!
Ah if only this was around in my student days... Lol. Great tutorial, thank you!
haha You can still apply the same techniques to your current projects! 😊
unfortunately my computer doesn't run on d5 so I'm going to try to apply this to Enscape I hope it works I would like the cabin model
oh no! Hopefully you can upgrade soon to test out the cool features within D5. But if you follow the same lighting workflow, it should work in many different programs with a slight change in quality depending on which program
Pc spec sir? For reference
you can find all the info in the description of the video!
Thank you very much
You are welcome!
спасибо за видео)
you're welcome!
I just finished my portfolio and rendered the image in Lumion 😅😅
🤣🤣 it doesn’t matter! Learning a new tool is always a good option!
COOLLLLLL 😲
thanks!
I don’t see why you keep rendering maquettes. Whats the use of trying to make realistic something that is literally a fake model of a a building… instead of the building itself.
I think your premise is undermining the architectural profession and giving engineers yet another stick to beat us with.
Interesting topics you bring to the table! What's the use of creating a digital maquette? Maybe this will be a bit of a long answer:
I think, representing your projects in different ways/styles like: digital maquettes, sketches, realistic renderings, illustrations, collages and in different views: top view, elevation, section, perspective or a mix of all of them, is a great way of putting your project to the test and seeing how easy it is to understand, how easy you can understand the concept, building strategy, context, etc.
As architects we create maquettes because different from a 3d model and render, this cheats the eye and makes us understand the building in a different scale. A digital maquette slightly achieves the same results. Of course, you don't have the advantage of having a physical model in your hands, but you do see your project in a more analytical and basic way, that a render cannot achieve.
From this project here I have made realistic renders, collages, sections and now a digital maquette, and they all communicate different ideas and have a different effect on the viewer.
Now if what you are worried about is how architect looks like alongside engineers, then consider that battle lost. If architects worried about what engineers say each time we try to represent our projects in a different/ artistic way, there would not be a difference between architects and engineers.
@ Thank you for your response. That is very respectable. Out of courtesy mine will be as long.
The principle of representing complicated geometry in simplified and analytical ways is great. Agreed. But that’s not what you’re doing. You’re representing a model, not a building. It is a needless additional layer of distortion.
It’s like eating a picture of an apple instead of the apple itself. Or smelling a recipe book for a cake instead of the cake itself. One step forward, two steps back. And the fact you went out of your way to create the fake gradient levels and trees really takes the biscuit.
If you’re not ‘worried’ of what engineers think, I suspect you have not felt the serious economic and business constraints of the architectural industry. That is fine, I am just glad I can ascertain that. Industry profits having been squeezing for decades now (atleast in the UK) and we must ‘worry’ about these things to carve out a serious long-term living. I am sorry to admit that ‘digital maquettes’ are not an efficient or viable part of the profession as a business - because you could do something better (e.g. real building render) with the exact same resources and time. Or something illustrative (e.g. interior collage) in even less time.
I watched your videos a lot during my post-graduate studies. I graduated with a distinction. Thank you. I first entered an office a few years ago and lost the job from under performance, a few months short of my minimum required for accreditation. Not understanding practical business constraints was one of the reasons, if not the main one. So I feel the need to speak out. But thank you for your passion.