11:30 isn't strictly a mistake: when trying to trade after the baking soda volcano, the tumbleweed survives roughly two thirds of the time, resulting in 6 more healing compared to trading before the volcano while still clearing the board. Whether or not 6 more healing is worth a 1/3 chance of instantly losing is debatable, but it would save the opponent from a Pop'Gar topdeck and might let them survive a relatively weak board going face (and given that Roffle only had one card in hand, a relatively weak board is likely all he could muster for the next turn)-- in all, it was a reasonable (if risky) play from the opponent.
I feel like if reno warrior didn't dominate for so long it wouldn't be like this. But now everyone doesn't wanna let that deck exist. How to stop warrior? Don't let the game go to turn 8.
By the way, i love how infernals don't talk, but Dr.Boom managed to make a device able to make them speak, really cool Edit: guys, I was wrong, infernals can speak sometimes, this one just happens to have a megaphone and that's it, sorry
Infernals could always talk, but they just spoke in whispers. No one ever got close enough to one and lived to discover this until Dr. Boom threw a megaphone at one.
I love how you are spamming that nonsense everywhere. Obviously, if your deck doesn't counter their t1 deck and they play well, you have to hope they don't high roll their draws.
free to player here, i almost got all the cards for this deck except for popgar and symphony of sins, im wondering if i could still get relatively if not the same winrate for this deck if i didn't have those cards?
You can definitely play the deck without em. Its not optimal, but the core game plan is there. There might be some games where you lose because of it, but for the most part you should be fine
yeah I just tried it just now, and oh boy how miserable I was when I needed a lethal reach. So popgar and symphony of sins really do help this deck a lot in terms of reach and sustain
Symphony in particular is insanely good, since this deck vomits minions onto the board and one of the symphony pieces gives +6/+6 to a minion in your board, hand, and deck. That one has won me several games where they leave a minion on board
In the mirror you really don’t want to attack your opponents face even if their board is empty. With the ability to heal up, helping them get below 10 without being able to kill them is usually a terrible idea
I like how the Demon Hunter hero power, already pretty weak, is even worse in this matchup because hero power to trade damages their face and advances your game state, and hero power to go face damages your face and advances your game state. I hope the Giants rotate out of core next expansion.
this deck is supposed to be good, but every time I queue it up I get hard countered. like this deck has a terrible win rate for me. Like I always seem to get mage or plague DK when I try to play this deck.
Plague DK literally helps this deck? Definitely not a hard counter. Plague DK loses hard to this deck, just like every deck that both isn’t super aggro and doesn’t run a lot of removal
2:27 into the video and already a missed lethal omegalul
Most obvious lethal also
We all make mistakes but that one was embarrassing.
You're the reason Roffle makes fun of TH-cam comments with his twitch chat.
@@DamienTBhe makes fun of dumb comments, he did miss lethal and the comment wasn't overly mocking.
I got really confused when I first started the video and saw that
11:30 isn't strictly a mistake: when trying to trade after the baking soda volcano, the tumbleweed survives roughly two thirds of the time, resulting in 6 more healing compared to trading before the volcano while still clearing the board. Whether or not 6 more healing is worth a 1/3 chance of instantly losing is debatable, but it would save the opponent from a Pop'Gar topdeck and might let them survive a relatively weak board going face (and given that Roffle only had one card in hand, a relatively weak board is likely all he could muster for the next turn)-- in all, it was a reasonable (if risky) play from the opponent.
Cannot believe the meta is who can punch themselves in the face the most.
It’s just like real life (it’s nothing like real life I just wanted to say that)
I feel like if reno warrior didn't dominate for so long it wouldn't be like this. But now everyone doesn't wanna let that deck exist.
How to stop warrior? Don't let the game go to turn 8.
YES players rejoice
@@mueezadam8438 You had to ruin your own joke didn't you
@@m7mad182 He really punched himself in the face.
This deck is the equivalent of ripping off your own arm to bludgeon someone with it.
Not usually a tactic that wins fights, but in this case you have a giant rock demon that glues your arm back on later.
The best part of this deck is that matches are either won or lost really fast.
By the way, i love how infernals don't talk, but Dr.Boom managed to make a device able to make them speak, really cool
Edit: guys, I was wrong, infernals can speak sometimes, this one just happens to have a megaphone and that's it, sorry
Wait like canonically??
@@AlfiansyahHendry Hearthstonish Canonically
@@AlfiansyahHendryin actual Warcraft canon Dr.Boom was killed in Burning crusade nearly twenty years ago IRL and well over a decade in universe
Infernals could always talk, but they just spoke in whispers. No one ever got close enough to one and lived to discover this until Dr. Boom threw a megaphone at one.
I love how the only genuine counter to this deck is just “hope they don’t draw well”
I love how you are spamming that nonsense everywhere.
Obviously, if your deck doesn't counter their t1 deck and they play well, you have to hope they don't high roll their draws.
@@NoName-mi8js found the Pain Warlock player
Sounds like good old naxx zoo deck
Crammed like 9 games into this vid. Wild lol
actually it's standard
Alright you got me on that one.
free to player here, i almost got all the cards for this deck except for popgar and symphony of sins, im wondering if i could still get relatively if not the same winrate for this deck if i didn't have those cards?
Yeah you can. Those are complimentary cards and not essential to the gameplan of this deck.
those cards are mostly used to close out games occasionally or to get you out of a tight spot, it runs basically the same without them
You can definitely play the deck without em.
Its not optimal, but the core game plan is there. There might be some games where you lose because of it, but for the most part you should be fine
yeah I just tried it just now, and oh boy how miserable I was when I needed a lethal reach. So popgar and symphony of sins really do help this deck a lot in terms of reach and sustain
Symphony in particular is insanely good, since this deck vomits minions onto the board and one of the symphony pieces gives +6/+6 to a minion in your board, hand, and deck. That one has won me several games where they leave a minion on board
Still worse than Yrel’s winrate!
5u9n0m4
5u9n0mА
Not amongus
In the mirror you really don’t want to attack your opponents face even if their board is empty. With the ability to heal up, helping them get below 10 without being able to kill them is usually a terrible idea
We did it chat. We rotted roffles brain
Kinda crazy, both at 2/2 Mana and got 18 & 19 HP left lol.
I like how the Demon Hunter hero power, already pretty weak, is even worse in this matchup because hero power to trade damages their face and advances your game state, and hero power to go face damages your face and advances your game state. I hope the Giants rotate out of core next expansion.
this deck is supposed to be good, but every time I queue it up I get hard countered. like this deck has a terrible win rate for me. Like I always seem to get mage or plague DK when I try to play this deck.
Plague DK literally helps this deck? Definitely not a hard counter. Plague DK loses hard to this deck, just like every deck that both isn’t super aggro and doesn’t run a lot of removal
Skill issue
@@eamonmulholland3159 plague DK has reach and if I draw poorly it's over.
@@bu3adel944 yeah I draw like shit lol sitting at diamond 10 rn so probably a skill issue 🤷♂️
Skill issue
First game seemed like a suicide race
bro just said infernal not INFEERRRNNAAALLLL
Here early for not a baloretro 3 hour run.
...standard or wild 900%..?
Bro didn't watch the deck intro
@@ImJustBag and? Where ...bro?
@@ZomBasa check the color of the border of the deck name. This color is standard (also the color of the background of the collection behind Roffle)
Well yes, it's an information to actually include in the title instead of the click bait we got
mr streamer missed a legal omg rofl kekw lmao 😂 btw why no perkeo in the deck?
The lack of Perkeo is indeed disturbing
J A K O B
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Sleep is always good. Have a great day!
howdy howdy gamers hope yall have a good day