Scape and Run Parasites (1.9.6 - 1.9.8 Updates) | Part 2/2 | Minecraft Mod Update

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  • เผยแพร่เมื่อ 20 ก.ย. 2024

ความคิดเห็น • 563

  • @CrimsonGamingMC
    @CrimsonGamingMC  ปีที่แล้ว +36

    As of today (1/11/23) the SRP Patreon page has been launched! With a monthly subscription you will have access to special mod content, depending on your membership level. Go check it out!
    Official SRP Patreon Page: patreon.com/srpparasites?Link&
    NOTE: The revenue generated from this page will be split *evenly* across the dev team!

    • @buraktural3572
      @buraktural3572 ปีที่แล้ว

      In the mode, the creatures do not attack the villagers, they only attack us. Can you fix this?

    • @Horhaywastaken
      @Horhaywastaken ปีที่แล้ว

      Can you review minecraft chocolate quest repoured mod for 1.12.2, great mod.

    • @Coffster
      @Coffster ปีที่แล้ว

      What shader are u using

    • @0qmahmut987
      @0qmahmut987 ปีที่แล้ว

      @@buraktural3572At first phases of evolution of parasites, parasites will doesn’t attack to passive mobs (like Villager Pig Sheep etc.)

    • @Multi1
      @Multi1 ปีที่แล้ว

      I think they should focus on Aquatic-based Parasite developement.

  • @thelunchking4069
    @thelunchking4069 ปีที่แล้ว +204

    There is a difference between difficult and unfair
    The whole concept of their weakness to fire damage was like the only saving grace you could have
    Taking that away would ruin the experience

    • @Pizza_Dude1920
      @Pizza_Dude1920 ปีที่แล้ว +27

      Yeah, I’m just hoping they’re smart enough to keep that because if they remove the one saving grace of scape and run parasites I don’t think there’s going to be many people staying on board for this mod.

    • @juanelgamer4569
      @juanelgamer4569 ปีที่แล้ว +2

      they already know pretty good its unfair, (yeah they think its unfair, not difficult) but thats kind of the style of the mod for now, until they implement a proper way to fight them

    • @mosshivenetwork117
      @mosshivenetwork117 ปีที่แล้ว +6

      @@juanelgamer4569 the only way is to use other mods that are op.

    • @thegrimreaper9552
      @thegrimreaper9552 ปีที่แล้ว

      @@mosshivenetwork117No not really

    • @zombieboss5178
      @zombieboss5178 11 หลายเดือนก่อน +1

      @@Pizza_Dude1920 I feel like they could add certain parasites that are more resistant to fire, and maybe they could make them extremely vulnerable to water, they could also add other things you can use to combat them other than just fire lol

  • @boi2192
    @boi2192 ปีที่แล้ว +359

    I hate that they are making it possible for parasites to become immune to fire, them being nearly powerless against it was a cool gimmick and a huge plus for me since a big weakness like that fits this kind of mod. Also i still think that parasites should at least try to escape the nether as soon as they for some reason get there since it would fit the whole fire weakness thing while also giving u a - depending on the parasite phase - safer or more dangerous, but still parasite free place with more limited resources. Really hope they revert the adapting to fire cuz its gonna make the mod less fun.

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +95

      I wouldn't mind having *one* parasite that could adapt to fire

    • @boi2192
      @boi2192 ปีที่แล้ว +61

      @@CrimsonGamingMC ye but it should be limited to the parasite biome so the nether stays parasite free.

    • @AurelianSkies
      @AurelianSkies ปีที่แล้ว

      @@boi2192 I think they have a "progression system" planned for parasites to be able to invade other dimensions once they conquer one. That would likely include the nether.

    • @mdbgamer556
      @mdbgamer556 ปีที่แล้ว +33

      At the very least, it should be a config option that's disabled by default.

    • @brokenmirror3911
      @brokenmirror3911 ปีที่แล้ว +63

      "make the mod less fun" seems to be the general design philosophy with Scape and Run.

  • @Kodaiva
    @Kodaiva ปีที่แล้ว +385

    As if the actual parasites weren’t bad enough, the mod literally makes you unable to protect yourself from them 💀

    • @yerfriendlyneighborhoodsco3337
      @yerfriendlyneighborhoodsco3337 ปีที่แล้ว +14

      kinda the point, your not meant to fight them like their some random ass zombies

    • @LoinkLoink
      @LoinkLoink ปีที่แล้ว +130

      @@yerfriendlyneighborhoodsco3337 Then where's the game at? If every encounter leads to death, then all it really seems like is Minecraft but you die over and over and over and over and over.

    • @italiankidspaghetti2383
      @italiankidspaghetti2383 ปีที่แล้ว +4

      Just like in real life i Guess

    • @Pecora0ra
      @Pecora0ra ปีที่แล้ว +30

      @@LoinkLoink you’re meant to fight parasites by thinking outside the box. You’re not supposed to view them as a zombie-like creature.

    • @LoinkLoink
      @LoinkLoink ปีที่แล้ว +37

      @@Pecora0ra Maybe this mod just isn't meant for me then. Because I want to play a game where you get to fight against the infection, maybe even have the occasional hero moment here and there. Not die like you're playing Happy Wheels if you so much as go outside.

  • @arkane1732
    @arkane1732 ปีที่แล้ว +416

    I hope that armour gets implemented ASAP, god knows we need it

    • @yakuriyakumo
      @yakuriyakumo ปีที่แล้ว +4

      No way in hell its gonna get implemented

    • @yakuriyakumo
      @yakuriyakumo ปีที่แล้ว +5

      Its says scape and run parasites for a reason its made to be impossible to fight back so all you can do is just scape run

    • @yakuriyakumo
      @yakuriyakumo ปีที่แล้ว +3

      Well they could add it if they make the difficulty harder so even if you had that armor had every buff possible in 'later' world stages you still get folded and need to run and scape

    • @vaderkurt7848
      @vaderkurt7848 ปีที่แล้ว +27

      @@yakuriyakumo Time to use cheats and guns.

    • @arkane1732
      @arkane1732 ปีที่แล้ว +32

      @@yakuriyakumo
      Lol.
      I'd rather have armour that actually allows me to both survive as long as possible, and actually let me 'scape and run' in the later phases.
      ._.

  • @steelscarecrow8491
    @steelscarecrow8491 ปีที่แล้ว +138

    Such a shame the mobs are so cracked and the player is so weak, this is one of the best, if not the absolute best, mods. I wish it was more balanced.

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +41

      I wish it was feasible to play the mod in vanilla, but player-buffing mods are a must have

    • @countercomeback5504
      @countercomeback5504 ปีที่แล้ว +2

      Wouldn't that erased the reason why it was made for?

    • @weet294
      @weet294 ปีที่แล้ว +37

      @@countercomeback5504 good, the reason sucks

    • @hironexus
      @hironexus ปีที่แล้ว +16

      Yeah it's unfortunate.. Although the modders have stated the mod isn't created to be played vanilla, I truly wish to see a "Difficulty Slider" available in settings rather than having to go through the entire config, in the future.

  • @LoinkLoink
    @LoinkLoink ปีที่แล้ว +155

    At this point, someone should make a mod specifically designed to balance the Scape and Run mod. I imagine there would be a ton of downloads.

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +53

      I'd download it lol

    • @raijinwolf2248
      @raijinwolf2248 ปีที่แล้ว +28

      Neocranium has been pouring hours upon hours into building a Scape and Run server where depending on how well you prepare, playing into stage 5-6 is actually feasible and only the real nasty variations will give you trouble. He's currently got server stability and Nether active with over 50 players.

    • @Garykem8
      @Garykem8 ปีที่แล้ว

      @@raijinwolf2248 ay I play in that server

    • @pancakes8670
      @pancakes8670 ปีที่แล้ว +22

      From what I've heard, the Devs have been really hostile towards that idea, it would likely cause a lot of drama. But personally, I don't give a shit.

    • @harrietr.5073
      @harrietr.5073 ปีที่แล้ว

      The problem is, they have an entire team looking for add ons like that.
      Let's make a mod addon anyway!

  • @kazekami7313
    @kazekami7313 ปีที่แล้ว +303

    This mod becomes playable with : ice and fire, forbidden and arcanus, some enchantment mods, and random loot mod.

    • @Jay2480
      @Jay2480 ปีที่แล้ว +39

      I usually add tinkers and spartan

    • @kazekami7313
      @kazekami7313 ปีที่แล้ว +11

      @@Jay2480 Oh, yea let's not forget those

    • @Overlyamplified
      @Overlyamplified ปีที่แล้ว +6

      ​@@kazekami7313 Yeah and tetra, lee's creatures!

    • @desuvult8463
      @desuvult8463 ปีที่แล้ว +4

      @@Overlyamplified ngl whenever i have tetra i rarely ever use it because i have tinker’s, any tips on what it’s benefits are?

    • @Overlyamplified
      @Overlyamplified ปีที่แล้ว +6

      @@desuvult8463 Its awesome for early game, later on ofc you are going to use tinkers and ae for storage. It can completely shape your tool differently, thats why I want to add it, I would like for mod that Im working on to be complete different gameplay.

  • @Buglin_Burger7878
    @Buglin_Burger7878 ปีที่แล้ว +188

    A lot of people are talking about the difficulty for this mod... I have some really bad news.
    Things won't get easier.
    The devs have spoken about this in various ways at times.
    I want to preface this I rarely die to Assimilated Endermen yet I believe they should be nerfed. The response by those on the project was "don't fight unless you're prepared" which doesn't work for a teleporting entity that also puts 20 mobs near you and does high damage. They then let them crawl after so using 2 block tall spots won't protect you.
    They even have a damage cap on the parasites that if you hit gives the parasite a buff.
    They even have a minim damage to deal to you.
    They want this mod to be impossible, that is their intent. Without using Add-ons or counter balance mods it is likely impossible in the full mod and the devs are very likely to be hostile to those mods which balance things by implementing caps.
    This mod is very unlikely to get easier and that sucks since this means it is in your best interest to make lures and keep it at phase 0-1 for the entire game. It is best to build in places entities won't spawn. It is best for you when playing the mod to not participate.
    The difficulty would be completely fine for phase 8, breaking blocks with mob griefing off, slaughtering the player, this is the fail state. The fail state is general happens around phase 4. This is normally the phase where your base gets destroyed.

    • @thorveim1174
      @thorveim1174 ปีที่แล้ว +31

      at the same time, i'm quite happy that there is a mod where you fight the clock like this (though going to other dimentions freezes it), mainly because that mod gives a purpose to the many, many mods out there with nigh overpowered weaponry and armors. its more fun to be able to make the doom BFG or broken tinker's construct weapons if you know that you will NEED these.
      basically its perfect for a more endgame combat experience with an added element of arms race against the parasite that vanilla or SRP itself dont support.

    • @Scrufus
      @Scrufus ปีที่แล้ว +69

      This decision on the developers' behalf is outright laughable, might aswell make it so spawning in a new world with the mod installed just deletes your save.
      Now listen, I'm all for games being difficult, but the big difference with this mod and difficult games is that in this mod there is basically no way to counter or even mitigate 99% of the threat with the exception of uninstalling the mod, right? I feel like this mod would work way better on a high risk-high reward system, where the extreme threat of parasites lets you get your hands on some extreme countermeasures. If fire is their weakness, you should be able to utilize that to the maximum, I know you can enchant a sword with fire aspect and bow with flame, but that really isn't enough to give you a fighting chance. The mod does introduce some weapons, but not only are they insanely hard to craft, given that you NEED to kill these abominations to get the required ingredients, but they're also insanely weak considering what it takes to get your hands on them.
      I'm going off the premise that this mod should be a complete gameplay experience, which a lot of people think it should be. But when your best option to survive is to not engage with the game at all, there's some serious design flaws.

    • @thorveim1174
      @thorveim1174 ปีที่แล้ว +9

      @@Scrufus really past the very early game its not that hard to keep the parasite phases low. Just pop a lure or 2 made with cobble and stuff you get from killing parasites once every 20 min when the phase goes up. At this point letting phases go beyond 1 (phase 0 isnt as good for harvesting materials) become a personal choice. This is because once the phase goes up, there is a 20 minutes period during which the parasites cannot gain evolution points, meaning you are free to lower it by using the weakest of lures and wont see it go up again for a while even though likely only 1 evolution point is missing.
      And the devs of the mod make it pretty clear that the mod is NOT balanced around Vanilla, and that you should play it alongside other mods that increase your power and have a wider array of weapons (important with how adaptation works)
      With how many mods increase player power, i find it nice there is a mod that does the opposite job and creates really strong enemies that make said increase in power justified instead of just overkill.

    • @Scrufus
      @Scrufus ปีที่แล้ว +41

      @@thorveim1174 By making it so you pretty much HAVE to play this mod with other mods that increase your strength, we completely miss out on the possible player-oriented side of THIS mod. Making the parasites weak to fire to a point where you can do something meaningful with that weakness, such as slowing them down by, say, 25%, or making them panic & lose aggro while they are on fire (right now the increase in the damage they take from fire is there but it's really not that helpful) and giving players more ways to manipulate fire would be great. Of course you could just download a mod that gives you a flamethrower or something stupid like that, but the parasites would still have literally zero exploitable weakness, even with other mods.

    • @Scrufus
      @Scrufus ปีที่แล้ว +41

      @@thorveim1174 Also, having to rely on the evolution phase being super low in order to survive is like... Why even play the mod if 90% of the content is absent? It would make sense for the last phases to be literal hell to survive in, but considering that survival becomes pretty much impossible come phase 4, it's literally just bad design

  • @thatoneoctopus7494
    @thatoneoctopus7494 ปีที่แล้ว +55

    this entire mod feels like a spit in the face. Not only did they make the mobs piss off OP but they gave them all these new effects to match. If only the devs didn't hate their playerbase and add some stuff to help us out (yes I know about the armor but come on its been MONTHS and no crafting recipe) this mod could be great

    • @yerfriendlyneighborhoodsco3337
      @yerfriendlyneighborhoodsco3337 ปีที่แล้ว +1

      i swear people refuse to have a mod where the point is your not meant to be able to fight back, you are meant to fucking run,as mod name implies past the early stages not much your meant to be able to do

    • @aeronskycaps7214
      @aeronskycaps7214 ปีที่แล้ว +40

      @@yerfriendlyneighborhoodsco3337 it gets to the point that you can't run anymore or even fight.

    • @justarandomperson6906
      @justarandomperson6906 ปีที่แล้ว

      @@aeronskycaps7214 add mods to combat the parasites, there's a ton of really cool mods that scale very well with scape and run.

    • @Nba2k20ishere
      @Nba2k20ishere ปีที่แล้ว +19

      @@justarandomperson6906 if it gets to the point where we have to ADD OTHER MODS you know it's bad

    • @justarandomperson6906
      @justarandomperson6906 ปีที่แล้ว +1

      @@Nba2k20ishere well I usually play mods together, but for people who play mods standalone I could see how it could be super annoying.

  • @lerobot6180
    @lerobot6180 ปีที่แล้ว +104

    It would be nice if the game dev made the mod actually playable one day 🗿

    • @countercomeback5504
      @countercomeback5504 ปีที่แล้ว +2

      Good luck, your opinion need it with how Minecraft going without anything interesting about it. The mods exactly like this is the only thing keeping it alive

    • @observer9008
      @observer9008 ปีที่แล้ว

      @@countercomeback5504 stop being a pretentious dick and realise that the developers have no sense of balance at all, it isn't fun and they're far too petty and aggressive to listen to any sort of feedback

    • @shwingleman
      @shwingleman ปีที่แล้ว

      ​@@countercomeback5504 are you ignorant on purpose?

    • @C.A.O.N
      @C.A.O.N ปีที่แล้ว +1

      @@countercomeback5504 Huh? Are you saying that their opinion is bad or good?

    • @kakashi6957
      @kakashi6957 11 หลายเดือนก่อน +6

      @@countercomeback5504RLcraft litteraly does the same thing this is done except add more content well also keeping it balance
      There’s a difference between kicking your players every time they make progress by adding new features and going as far as to make the only weakness they have be immune within a few evolution cycles vs making a challenging game before playable and enjoyable

  • @parkerbrown4104
    @parkerbrown4104 ปีที่แล้ว +88

    Srp had got to be one of my favorite mods out there, it’s just so interesting and unique, but Jesus Christ without help from some other op mods it’s unplayable

    • @greenrifleman2969
      @greenrifleman2969 ปีที่แล้ว +3

      Yeah, like Vic's modern warfare or Flan's mod.

    • @alvinmokhram
      @alvinmokhram ปีที่แล้ว

      @@GuidoMistaJJBA my man is really makin Scape and run parasite more harder. Than the whole RLcraft💀

  • @pltchamp7240
    @pltchamp7240 ปีที่แล้ว +61

    Its about time they added some way to combat these guys without dying almost instantly. I dont think thats what the mod authors want, since they need us to be terrified of parasites. But this is kind of out of hand now, isnt it

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +37

      I feel like people will stop playing the mod unless something is added for the player

    • @stagnant-name5851
      @stagnant-name5851 ปีที่แล้ว +4

      @@CrimsonGamingMC Ilike it as it is th perfect combination with HBM nuclear tech mod reloaded. Which normally makes you s powrfull you cantd ie anymore but it scales well with SRP.

    • @vkgamimg8493
      @vkgamimg8493 ปีที่แล้ว +2

      @@stagnant-name5851 Yes, balance out eldritch Parasites with Nuclear arms.

    • @codythefriendlyskunkboy1780
      @codythefriendlyskunkboy1780 ปีที่แล้ว +11

      @@CrimsonGamingMC That's what Im saying
      I get it, they want their mod to be a challenge
      But if they make it too hard, people will grow to hate them and stop playing their mod for being outright stupid with the difficulty
      Now yes, hard difficulty doesn't instantly make a mod bad
      Unless its really stupidly difficult with nearly no ways to counter it-
      I love the idea of parasitic apocalypses with mutated creatures and stuff
      Halo with the Flood, Fallout games with their mutants, Metro series, I just like apocalypses with mutated people and creatures to be such an awesome idea, especially parasitic stuff, The Thing is perfect
      And if any of y'all know a really cool parasite apocalypse game fucking tell me I want to play it-

    • @Pizza_Dude1920
      @Pizza_Dude1920 ปีที่แล้ว +3

      One of the main things keeping scape and run parasites of flow is, this is, of course, the incredible scare factor. Basically all the parasites are NIGHTMARE FUEL which people they keep coming to the mod. But when they keep killing you instantaneously, you’re not even scared of them anymore you’re just annoyed at them.

  • @purplehaze2358
    @purplehaze2358 ปีที่แล้ว +101

    I feel like the debuffs this mod adds are often more annoying than the enemies that inflict them themselves.

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +30

      Fear, needler, and corrosion are my least favorite

    • @derrickhageman1969
      @derrickhageman1969 ปีที่แล้ว +5

      @@CrimsonGamingMC on btw fear has a 70% chance to: fail to place blocks etc I forgor about the other two but they are extremely experimental features

    • @fabroski7113
      @fabroski7113 ปีที่แล้ว +15

      Fear is, hands down, the worst game mechanic I’ve ever seen in anything

    • @derrickhageman1969
      @derrickhageman1969 ปีที่แล้ว +5

      ​@@fabroski7113along with viral for the very simple yet annoying fact that both debuffs are stupidly common and the fact they are both damage multiplication debuffs

  • @adudeontheinternet8246
    @adudeontheinternet8246 ปีที่แล้ว +41

    It's good that they're finally adding in armor but with the rate they're adding mobs, status effects and mechanics I don't think it'll matter. There's too much to keep track of and they just won't stop buffing or adding in new insanely overpowered mechanics. Cool mod, but I'm not really sure if it's a playable mod.

  • @jaddot8915
    @jaddot8915 ปีที่แล้ว +82

    srp is probably one of the most unique and complex mods i have ever stumbled across, great job covering everything such in depth!

    • @lechking941
      @lechking941 ปีที่แล้ว +15

      but sadly its still to early to be playable in any fair way unless ya mix in some heavy hitter mods

    • @friendlyneighborhoodmemer18
      @friendlyneighborhoodmemer18 ปีที่แล้ว +4

      @@lechking941 before i play this mod i always get mods to help me like turret mods and new items wofl armor etc etc.

    • @yakuriyakumo
      @yakuriyakumo ปีที่แล้ว

      ​@@lechking941well have you read the name lol its says scape and run

    • @Kodaiva
      @Kodaiva ปีที่แล้ว +5

      @@yakuriyakumo that’s doesn’t mean anything

    • @lechking941
      @lechking941 ปีที่แล้ว

      @@yakuriyakumo that done mean shit boi, did you not read i say its to early because right now you have not eather items or tricks in the bag to try and avoid the parasites or they are so strong no fucking god can save you minus creative modeing the shit out of a base in day -1 and hoping to hell you can murder hobo all the mobs near you. because in order to fight the basics you need diamond gear full enchanted. now if you add as someone noted ice and fire you have some both ppowerful pets but also gear this can help survive but you need a ton of other tihngs to live. there is just to much power to the parasites in a solo this vs vanilla ya cant live even in netherite with maxed enchantments into broken levels.

  • @koboldcrusader
    @koboldcrusader ปีที่แล้ว +55

    tbh, i used to be pretty interested in this mod, but it's just kinda gone overboard at this point, the concept of having this tug-of-war or constant back-and-forth siege with an ever-evolving enemy like this was a really neat concept, but it's at the point where there's no real good way to fight against it. any damage you do eventually becomes ineffective or outright useless thanks to adaptability and the *insane* health values, half these things have abilities that kill you either within seconds or just instantly, armor or not, and you might as well not even build defenses since these things can just destroy huge swaths of blocks at once. what's the point of even attempting a challenge when it's completely rigged, y'know?

    • @tabithal2977
      @tabithal2977 ปีที่แล้ว +2

      If you're still looking for a mod where you have a tug of war again an enemy that changes tactics as you fight it, try checking out the Mi Alliance mod. Its possible with completely vanilla stuff, but the mod dev says that Mi Alliance is best used with mods that add powerful weapons and gear Tinker's Construct and Ars Nouveau but in those mods you never have a use for them.
      its also made for 1.18.2 if you like some of the more modern features of minecraft.

    • @MR-bl8hs
      @MR-bl8hs ปีที่แล้ว +2

      @@tabithal2977mi alliance being based

  • @Scaevola9449
    @Scaevola9449 ปีที่แล้ว +66

    This mod really strongly reminds me of Draconic Evolution. On one side you have the cool factor, on the other you have the devs being massive spergs about the fact it's an unbalanced shitshow.

    • @beastmaster0934
      @beastmaster0934 ปีที่แล้ว +17

      And they apparently don’t like it when people make and/or download mods that make survival against the parasites easier.

  • @ウルフリーゼ
    @ウルフリーゼ ปีที่แล้ว +48

    8:12 It's so cursed to hear "quality of life" with this mod.

    • @giulianogonklubek5902
      @giulianogonklubek5902 ปีที่แล้ว +3

      Your completely right

    • @CyberVonCyberus
      @CyberVonCyberus ปีที่แล้ว +2

      That's because you know that even they have realise that they have gone too far.

  • @boomer5977
    @boomer5977 ปีที่แล้ว +13

    Can't wait for this mod to be implemented in an up-to-date and worth developing for version of MC!

  • @Overlyamplified
    @Overlyamplified ปีที่แล้ว +25

    I was thinking about mod that overhauls dimension system, electricity and magic. This is definitely going on my list! I will try to make modpack as good as possible and notify you when it cones out!

    • @infinityheart_tm9270
      @infinityheart_tm9270 ปีที่แล้ว +4

      RLCraft does something smart called stuffing this mod into a separate dimension as an optional challenge.

  • @huhwhatwhy
    @huhwhatwhy ปีที่แล้ว +15

    Glad to see you're still keeping your youtube dream going. You seem to have a good foothold, keep it up man

  • @shadowking7920
    @shadowking7920 ปีที่แล้ว +130

    They need to make a mega purifier for Parasites biomes

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +17

      Yes please!

    • @asian_slav1851
      @asian_slav1851 ปีที่แล้ว +9

      Sure but it will probably cost you a couple of emerald blocks, diamond blocks etc.

    • @redman7775
      @redman7775 ปีที่แล้ว +7

      That's called a hydrogen bomb

    • @jwx9509
      @jwx9509 ปีที่แล้ว

      @@redman7775 At this point, that's like the only fitting answer. Just nuke the entire earth. Can't infect anything when there is nothing.

    • @MangoesMan10
      @MangoesMan10 ปีที่แล้ว

      Installs nuke mod

  • @amandahodgetts7409
    @amandahodgetts7409 ปีที่แล้ว +30

    The marauder looks a lot like a flood juggernaut

    • @TidalFang
      @TidalFang ปีที่แล้ว

      Ain't the only one who thought of that!

    • @shiguriyamamo6730
      @shiguriyamamo6730 ปีที่แล้ว

      Not to mention the needler effect.
      Where it explodes and does a buncha damage.
      And the supposed Gravemind like Entity that's been hinted at causing the infection in the first place.

    • @justmovedin
      @justmovedin ปีที่แล้ว

      Definitely an inspiration iirc

  • @ayanokoujikiyotaka3857
    @ayanokoujikiyotaka3857 ปีที่แล้ว +49

    Finally, new armor in development and other various items! Seems like gear is slowly but surely getting worked on. God knows just how many people will start playing again because some balancing will be implemented sooner or later. But god, the new debuffs are just...no. Hope one of the new armor sets can or has an affect that makes it so you don't get them,or atleast resists to them. Also props to you my guy, you do an amazing job on telling bout so much in such little time with nearly, if not all the details. Keep it up!

    • @bruhgod123
      @bruhgod123 ปีที่แล้ว

      there was gear in this but they prob removed it in favor of making the mod more unfair

  • @marlene5578
    @marlene5578 ปีที่แล้ว +6

    I liked the landscape in the intro with a pixel Crimson wearing a Santa hat. My favorite addition is the biome fog. I hope Buglins can come out of the ground during this event. That would be a crazy superzal.

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +3

      I changed my Minecraft character for Christmas! Biome fog is both cool and annoying, makes it really hard to see

  • @dwerical
    @dwerical ปีที่แล้ว +13

    This is so freaking amazing. Loving every little detail of this

  • @gabrieloviedocasanas4977
    @gabrieloviedocasanas4977 ปีที่แล้ว +21

    Okay, we get it, the parasites are meant to be powerful and dangerous... But Holly Shit the developers REALLY want us to suffer. Like, without additional mods that adds powerful weapons, armor, or enchantments, there is no way to even fight back once they start to evolve.
    I know the mod is still in development and that we have addons to mitigate this but... Don't get me wrong! I love the mod and what it intends to accomplish, but it kinda bugs me everytime I try to play with...

    • @Insidiouskiller
      @Insidiouskiller ปีที่แล้ว +13

      I'd say we should just wait until the armor is implemented, i think its gonna be a gamechanger.

    • @cvk4488
      @cvk4488 ปีที่แล้ว +2

      @@Insidiouskiller but, unfortunately they look like they're gonna make it extremely rare (to find it or craft it)

  • @TheThundercow
    @TheThundercow ปีที่แล้ว +2

    Honestly I like that this mod is so busted, it gives a good challenge when all my other mods make me too overpowered

  • @ambassadorofbadtaste
    @ambassadorofbadtaste ปีที่แล้ว +7

    Talking about weapons and armor. I think that creators are working at the mobs and everything else first, and then they will work on weapons and armor. Like... they want to show us the whole parasite shit before giving us a small light of hope of surviving in this now God forsaken world

  • @foundationx4374
    @foundationx4374 ปีที่แล้ว +10

    I played this mod, u really getten every detail, its one hell of a difficult mod

    • @lechking941
      @lechking941 ปีที่แล้ว +1

      the worse part is the fact shaze the mad man of RLcraft added it into the mod in its own demention.

    • @foundationx4374
      @foundationx4374 ปีที่แล้ว +1

      @@lechking941 wait there's a dimension for it in rlc???

    • @lechking941
      @lechking941 ปีที่แล้ว +3

      @@foundationx4374 ya in the RLcraft wiki it tell ya everything ya need to know (idk why my old reply is not here were i linked it. eh) but its endgame content like even more end game then most of the pack

  • @SuitorASMR
    @SuitorASMR ปีที่แล้ว +2

    if i was the Mod Creator i would add a few Parasite themed items that specifically deal fire Damage (and should be craftable semi-easy)
    plus maybe add a "Panic" effect to the parasites (atleast the Non Boss varients) meaning while on fire they lose aggro and run away (like a pig that you punched)
    while this would still not "Balance" it completely it would give you a fighting chance

  • @sledger2066
    @sledger2066 ปีที่แล้ว +8

    Minecraft mods are getting terrifying good

  • @CrimsonGamingMC
    @CrimsonGamingMC  ปีที่แล้ว +55

    Now that I think about it, these changes at 7:48 could be more impactful than I original thought 🤔

    • @sledger2066
      @sledger2066 ปีที่แล้ว +3

      Interesting

    • @totalorganfailuregaming3252
      @totalorganfailuregaming3252 ปีที่แล้ว +8

      Also i think you missed the most broken thing they have added ever, which is viral affecting mínimal damage on 1.9.8, which basicly makes any parasite able to two shot you no matter your armor, like a funny green grunt can two shot you with an armor set 3 times better than diamond, while also being enchanted with prot 4

    • @randomsomewhat-kinda-quasi1065
      @randomsomewhat-kinda-quasi1065 ปีที่แล้ว +3

      Kinda random, but love to get some info on the blocks in the parasite biome. I have never seen anyone cover those before

    • @mdbgamer556
      @mdbgamer556 ปีที่แล้ว +3

      @@totalorganfailuregaming3252 That's busted as hell. I really hope they add something that allows players to resist that...

    • @agraelusdion7374
      @agraelusdion7374 ปีที่แล้ว +2

      can i mix this mod with my favorite "thermo-nuclear bombs' mod?

  • @bowlofsoup7721
    @bowlofsoup7721 ปีที่แล้ว +4

    Finally, the armor I was talking about last video.
    Hopefully they have some op buffs or eliminate those pesky debuffs. Plus, I hope the armors have an organic, Guyver appearance; just to match the creepy, biological design of the enemies.

    • @derrickhageman1969
      @derrickhageman1969 ปีที่แล้ว

      As of now there is a description on what both armor sets do,they grant the user access to the adaptation system living armor can learn 5 damage sources sentient armor can learn 7 damage sources

  • @gameknight504
    @gameknight504 ปีที่แล้ว +5

    I wonder if the armor and weapons will have their own adaptation effect, where the armor will give certain effects depending on how long you've been using it and higher tiered armors give you much better effects.
    As for the weapons maybe it'll have the effect of giving status ailments and have it so that the parasites can't adapt to it as fast like the vanilla weapons and the highest tier of it makes it so the parasites can't adapt to it.

    • @platinumgames1314
      @platinumgames1314 ปีที่แล้ว +1

      Like we somehow create a helpful strain of the parasite... Virus? Organism?
      I can dig it

  • @Nizhyii
    @Nizhyii ปีที่แล้ว +1

    I love this mod. It's so unbalance and OP that it makes it fun and challenging to counter them with other OP mods and survival mods. HBM's extended, bauble mods, robotic parts, techguns, icbm, tons of enchantment mods, inventory pets, tons of tech mods and adventure/rpg mods, tough as nails, darker nights, lost cities, etc. Me and my friends be having on a full sets of Lunar gear from HBM's with modifications and enchantments on it, 35+ hearts with enchanted golden apple, enchanted baubles with all slots full, splashing potions, and still be taking massive damage. This is phase 8 WITH colonies on AND in a biome. It's nice because you're OP but the parasites are also OP so it balances each other out with makes it really fun. Some of the most intense moments I've had in Minecraft.

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +1

      It's nice to not be able to walk over everything once you get certain items/gear, makes the game more fun that way

    • @noob-su3xs
      @noob-su3xs ปีที่แล้ว +1

      maybe for you but many people pc cannot handle that and people who also like to play the game not with a dozen mods (literally ME)

  • @Steriosystem15
    @Steriosystem15 ปีที่แล้ว +5

    Just when I thought things couldn’t get any worse… this is gonna hurt 😖

  • @GoldenBreEze
    @GoldenBreEze ปีที่แล้ว +3

    I am in love with this mod, and you do a great job covering it. Awesome.

  • @Thor_the_Doge
    @Thor_the_Doge ปีที่แล้ว +1

    Holy crap, I don't know how purifiers worked previously as I didn't test them, but l am really glad that they now work against infestations even when they haven't infested an entire biome.

  • @bobukcs3353
    @bobukcs3353 ปีที่แล้ว +7

    i know the mod is called Scape and Run and all but what's the point of making sick ass parasite designs when you DONT wanna throw hands with them on instinct because their damage is so ridiculous? players need a one-up on these things at least!

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +4

      We can't appreciate the parasites' textures, models, or mechanics because we die in seconds

    • @koronx058
      @koronx058 ปีที่แล้ว +3

      Or more so the fact that you will never see half of them because some random enderman teleports an ecosystem on top of you in phase 1.

    • @the_phantom_cat7912
      @the_phantom_cat7912 9 หลายเดือนก่อน

      Hell, you can't even really run, they'll just keep spawning on you constantly, or teleport to you

    • @bobukcs3353
      @bobukcs3353 9 หลายเดือนก่อน

      i wish they'd make a 1.16.5 version or something :(

  • @WASTOIDSUPREME
    @WASTOIDSUPREME 8 หลายเดือนก่อน

    I actually love how cartoonishly difficult this mod is. It's got a charm to it.

    • @CrimsonGamingMC
      @CrimsonGamingMC  8 หลายเดือนก่อน +1

      I gotta say this comment is a breath of fresh air, everyone else is complaining💀

    • @WASTOIDSUPREME
      @WASTOIDSUPREME 8 หลายเดือนก่อน

      @@CrimsonGamingMC I honestly don't even know why people are complaining when nearly everything is highly configurable. You can change everything from adaptation levels, to how much damage the mobs do, to even disabling them entirely. Besides, not every mod needs to be balanced around vanilla minecraft. There's plenty of "diamond sword does 100 damage" mods out there to give you an advantage.

  • @lechking941
    @lechking941 ปีที่แล้ว +4

    I SEE THE ASSIMULATED DRAGON DINNERBONED!!! 8:48

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว

      YES!!!

    • @lechking941
      @lechking941 ปีที่แล้ว

      @@CrimsonGamingMC only question, why did ya make the poor thing that way.

  • @justa_user
    @justa_user ปีที่แล้ว +1

    2:38 I never thought id hear someone very formally say "This tunnel will periodically crap out buglins" today.

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว

      I never thought I would say something like that

  • @AAZ-yu5ss
    @AAZ-yu5ss ปีที่แล้ว +7

    Scape and Run devs on there way to make the most unplayable experience imaginable:

  • @sledger2066
    @sledger2066 ปีที่แล้ว +3

    2:38 his wording tho

  • @signalsnowtop1746
    @signalsnowtop1746 ปีที่แล้ว +2

    It's a hard thing to balance. It's clear the authors want a mod that will always be a challenge, will always kick you hard without mercy. Which in its own way, is awesome. But this is where the balance needs to come in. You can keep the mod a scary mofo, but still add in ways for the players to fight back. Methods of protecting your base until certain phases perhaps, encouraging active player management, specific tools to deal with specific parasites perhaps? I kinda picture this mod would be epic with a Witcher style combat system, if yall get what I mean.

  • @aarter2913
    @aarter2913 ปีที่แล้ว +1

    Man this mod has been on one hell of a journey huh. So much new stuff has shown up. Tho idk if I'll be up for with how things are getting harder. There have been other mods showing up with their own "mobs spread and take over the minecraft world" mechanics tho that have been fun to mess with while waiting for Scape and Run to be more complete, and maybe it'll end up being a warm-up to S&R. I've mainly played Mi Alliance in 1.16 (currently porting to 1.18) which is not technically infection but more like some government nation of white slimes is spreading by occupying territory by building bases of their own. The models leave something to be desired but the ai is impressive and you can use their items to make your own army against them. A more recent mod called Sculk Horde in 1.16 I haven't had much time with but it seems promising and is more "infection" related. There's also some kind of hivemind ai feature but I don't understand it works yet.

  • @loganwallace101
    @loganwallace101 ปีที่แล้ว +2

    I have found this mod a lot of fun to play if you add in some flans mod weaponry like guns, explosives and flamethrowers hehe, of course they are difficult to craft though so it balances pretty well

  • @nassatanatsu
    @nassatanatsu ปีที่แล้ว +2

    the biome: full of fog that hides the most horryfing, cruel creatures
    also the biome: *JUAN*

  • @huzaifahahmed4303
    @huzaifahahmed4303 ปีที่แล้ว +1

    My opinion on most of the update summarized in one meme:
    YOU WHAAAATT!?!??!!?

  • @deadfrontier99
    @deadfrontier99 ปีที่แล้ว +2

    With how scary this mod keeps getting I'm going to need to have someone update the ICBM mod to nuke the parasites

  • @coolice5786
    @coolice5786 ปีที่แล้ว +6

    Wouldn't it be very coold if they added cool skills or effects for each weapon type? So that we can have atleast a fighting chance against the parasites?

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +3

      I hope the armor sets give buffs (like rage) to the player. If I remember correctly, the living weapons apply bleeding and the sentient weapons apply....viral?

    • @coolice5786
      @coolice5786 ปีที่แล้ว +1

      @@CrimsonGamingMC Oh I see! Maybe in the near future, they might focus more on the equipment and some ways to obtain them without getting overrun by the parasites!

  • @HIM0034
    @HIM0034 ปีที่แล้ว +3

    令人絕望的更新 我太喜歡了XD
    需要更多治療 攻擊類模組

  • @sunnyd6519
    @sunnyd6519 ปีที่แล้ว +3

    yeesh. this looks borderline unplayable at this point without extra mods, I get the parasites are supposed to be scary, but the fact that they hit hard, super fast, have oppressive debuffs, and can become immune to damage….including their main weakness?!

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว

      You're crazy if you try to play this mod in vanilla

  • @BVasquezp
    @BVasquezp ปีที่แล้ว +7

    Would rather have dificulty options to adjust depending of supporting mods.

  • @cvk4488
    @cvk4488 ปีที่แล้ว +3

    I wonder if the mod updates to 1.19, how would we fight them. Like there are many new mobs in the game added like the pillagers, ravagers,bees, piglins, hoglins,warden etc. Whether they jave assimilated versions especially the assimilated warden which would kill u with one shot even with prop 4 netherite Armor

  • @GoHe1
    @GoHe1 ปีที่แล้ว +8

    when 1.20 comes out fully, can you review 1.20 vanilla friendly mobs?

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว

      I'll probably do another mod list but I can't promise it will be vanilla friendly themed

    • @GoHe1
      @GoHe1 ปีที่แล้ว

      @@CrimsonGamingMC ok thanks!

  • @Pizza_Dude1920
    @Pizza_Dude1920 ปีที่แล้ว +1

    Hopefully that armor gets implemented. Basically a normal Playthru of scape in one parasites without 700 mod packs will just make it a miserable experience.

  • @CyberVonCyberus
    @CyberVonCyberus ปีที่แล้ว +7

    Good lord, how are you even supposed to do anything when they shit out so many debuffs that are unremovable ?

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +2

      "shit out so many debuffs" haha. I laughed way too hard at this

  • @natannick8308
    @natannick8308 ปีที่แล้ว +3

    This mod is a no joke those parasites don't play around

  • @AmazingLoop
    @AmazingLoop ปีที่แล้ว +9

    You should add gun/ammo
    Or mounted turret
    Imagine with your friends inside the wall defending the base while amount of parasite horde attacking the base

  • @illuminous7937
    @illuminous7937 ปีที่แล้ว

    I just think a genuine challenge is one of the appeals of this mod and while yeah, it does remove the more casual crowd i just enjoy that there is finally an apocalypse mod and that feels like a apocalypse.
    Where you have to think tactfully about your actions to stay alive and change your behaviour when its installed.

    • @elishafollet5347
      @elishafollet5347 ปีที่แล้ว +1

      And gives u a good excuse to use other mods that give insane over powered shit. Altho I think it would be wise to add difficulty options for players since allot of these buffs to the parasites seem like they'r starting to become a tad bit unfair

    • @illuminous7937
      @illuminous7937 ปีที่แล้ว

      @@elishafollet5347 I mean i would much rather have something "unfair" that you could disable through the mod menu then have the whole mod be so bland, boring and forgettable that i dont see a point to install it in the first place

    • @illuminous7937
      @illuminous7937 ปีที่แล้ว

      @@elishafollet5347 Plus they already talked about the next big update being for armour which will boost survivability a ton

    • @jezza8823
      @jezza8823 8 หลายเดือนก่อน

      The idea that the horrific monsters of the apocalypse are beatable is retarded.

  • @justarandomabandonedchannel
    @justarandomabandonedchannel ปีที่แล้ว +3

    4:00 imagine curing a parasitic infestation with milk

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +1

      Well when you put it like that....

    • @C.A.O.N
      @C.A.O.N ปีที่แล้ว +1

      Imagine curing blindness with milk.

    • @bruhgod123
      @bruhgod123 ปีที่แล้ว +1

      imagine curing withering to death with milk

  • @bolothegiantfriendlypillbu4075
    @bolothegiantfriendlypillbu4075 6 หลายเดือนก่อน

    Not gonna lie, its mods that reach this level of power that have forced me to empower my own.

  • @lucenslupus968
    @lucenslupus968 ปีที่แล้ว

    little late to the show but i like the idea of it being impossible to stop. So you build up you try to slow it down but one day it just gets to hard and you have to move to the nether or something, a place that's hard to get to and survive for the parasites. Ad a few mods that give you more utilities to use against them. Nothing over powered. basically you end up surviving in a safe haven, (even if its not nice) until the devs add a way to save your world or someone makes a mod that allows you to reverse the effect, or you just survive there sneaking into the overworld to cause some damage and to hunt for food or items or something you need.
    or you can just have a last heroic stand and pretend a ship full of the remaining survivors is counting on you to hold them off idk

  • @Willow_Pillow__EN-VTuber
    @Willow_Pillow__EN-VTuber 10 หลายเดือนก่อน +1

    can’t believe srp predicted the Warden in vanilla. what a lucky guess

  • @starsilverinfinity
    @starsilverinfinity ปีที่แล้ว +2

    Needler is a Halo reference
    Viral seems to have become a Warframe one

  • @gavinattalahadiyan325
    @gavinattalahadiyan325 ปีที่แล้ว

    I know that this mod might be quite impossible to beat, but damn those parasite looks like demons that you could fight in Devil May Cry, imagine if a DMC mod exist and combined with this mod, it would be sick!

  • @Calo-
    @Calo- 9 หลายเดือนก่อน +2

    bro the enderman is very broken they should fix it 💀

  • @nikoskonstantinidis4069
    @nikoskonstantinidis4069 ปีที่แล้ว +1

    the only way to restore the balance is to have a weapon that has the debuff to reduce the monsters armor

    • @ximirux2408
      @ximirux2408 ปีที่แล้ว +1

      maybe some acid shot to reduce their atk, speed, armor for some time

  • @ghostleader4022
    @ghostleader4022 ปีที่แล้ว +2

    You should make a video on all the parasites so far.

  • @NoTimef_r
    @NoTimef_r 11 หลายเดือนก่อน

    Damn they actually made the hardest mod to ever exist in Minecraft History 💀

  • @losuthusxd886
    @losuthusxd886 ปีที่แล้ว +3

    if you thought The Last Of Us, World War Z and Left For Death zombie apocalypses were deadly....
    I don't know what to tell you about this one....

  • @gabrielherasterol9214
    @gabrielherasterol9214 ปีที่แล้ว +1

    Honestly, you'll need to install something like avaritia or techguns to stand a chance.

  • @OrderOTCB
    @OrderOTCB ปีที่แล้ว +1

    I under the point of the mod is to be constantly on the run and struggling to survive, but honestly at this point I feel it’s becoming too difficult to even… run. Everything is so fast, or can teleport, or simply can just outlast you.
    Which, again, I understand is the point. But personally I just can’t see this mod being used a lot once it’s done. It’s gorgeous, so much talent went into it, but there’s nothing to do.
    You can’t fight, can’t fix the problem fully, can’t undo the damage, and can never feel safe or even be confident you’re outrunning the danger.
    If that is the goal of the devs, that’s fair and congrats.
    I just hope they add some way to make it easier for those who enjoy the concept but don’t want… an unstoppable force meeting an enter ally respawning object.

  • @Superchicken_36
    @Superchicken_36 ปีที่แล้ว +3

    Sucks that this mod is so horribly balanced. It’s obvious that a lot of work was put into it and it’s very cool, but if it’s impossible to play then no one will. It desperately needs balance changes and some ways for players to actually fight against the parasites. Also the damage adaptation should either be completely reworked or removed, the parasites are OP enough without being functionally invincible after a few fights.

  • @toainsully
    @toainsully 11 หลายเดือนก่อน

    If the Ender Dragon can be assimilated, then who knows what horrors could the Parasites unleash onto:
    Fox
    Dolphin
    Sniffer
    Armadillo
    Panda
    Illager / Pillager
    Ravager
    Witch
    Warden

  • @Ali-in-the-goblin-cave
    @Ali-in-the-goblin-cave ปีที่แล้ว +1

    there's a small part of me that wants srp to be in 1.19 so we can get an assimalated warden(vanilla warden)

  • @zombeslayas3695
    @zombeslayas3695 ปีที่แล้ว +7

    So theoretically how hard would this mod be in vanilla?

    • @Clowneth
      @Clowneth ปีที่แล้ว +18

      Impossible

    • @lechking941
      @lechking941 ปีที่แล้ว +3

      currently immposable if you want to try it in a real hard setting try RLcraft

    • @zombeslayas3695
      @zombeslayas3695 ปีที่แล้ว

      Even in pure vanilla?

    • @lechking941
      @lechking941 ปีที่แล้ว +4

      @@zombeslayas3695 thats in pure the mod is imposable to even try and there is only a handful that are that hard. now with a modded game that adds late game power house gear its more doable. the RLcraft mod pack has it in a demention all on its own because its THAT bad. even RLCRAFT SEPERATES IT INTO ITS OWN REALM!!! and the pack is nativly unfair but when they make something seperated like that then its ungodly unfair.

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +14

      I record these videos in vanilla, I die on repeat unless I give myself max regeneration and resistance

  • @jokesterjoker9315
    @jokesterjoker9315 ปีที่แล้ว

    I would get this mod just to test the limits of Minecraft survival, to test the limits of the man Steve himself.

  • @JrakinProducts
    @JrakinProducts ปีที่แล้ว +2

    imagine they'd consider making an assimilated wither / wither storm

    • @elishafollet5347
      @elishafollet5347 ปีที่แล้ว +1

      Those actually sounds like pretty cool boss ideas

    • @countchompula1896
      @countchompula1896 ปีที่แล้ว +1

      *assimilated Warden intensifies*

    • @cvk4488
      @cvk4488 ปีที่แล้ว +1

      ​@@countchompula1896 warden is already assimilated by sculk, so it'd make sense if both sculk & parasitic infections fought each other

    • @monkeydigs6696
      @monkeydigs6696 ปีที่แล้ว +1

      There is nothing really to assimilat, it is just a bunch of bones. I think the with storm is too aggresive for the parasites and could kill them easily.

    • @alvinmokhram
      @alvinmokhram ปีที่แล้ว

      @@countchompula1896 i think that just make it impossible than RLcraft

  • @The_Sequels
    @The_Sequels ปีที่แล้ว +1

    Your videos are good, but can you make a review of the titans mod?

  • @itsMemz_
    @itsMemz_ ปีที่แล้ว +1

    Ahhh hell yeah
    Can't wait to be added in RLCraft

  • @caned.9526
    @caned.9526 ปีที่แล้ว

    This mod is much more playable with commands, infinity armor, overpowered guns lol

  • @neeldas8955
    @neeldas8955 ปีที่แล้ว +3

    When will this mod be survival playable

  • @chuck11yt
    @chuck11yt ปีที่แล้ว +2

    Hey crimson! the graveyard mods has had a new update in which they added a new boss. hope you can check it out and possibly make a video about it!

  • @atomsorcerer8356
    @atomsorcerer8356 ปีที่แล้ว +4

    With how batshit insane this mod is becoming, someone SERIOUSLY need to make a mod specifically to balance this one.
    Many of the debuffs are way too strong, mobs becoming 100% immune to damage types is absurd, and the flat damage cap is ridiculous. And the ability to become immune to fire damage? The one gimmick that let you stand even a slight chance against them?
    Yeah no.
    Everything in this mod needs to be nerfed, and there needs to be a huge amount of materials and mechanics given to the player to give them a fighting chance. New ores to craft machines and weapons that are better equipped to deal with the parasites. A medicine system so you can relieve debuffs and gain temporary immunity.
    LONG👏RANGE👏WEAPONRY👏
    Seriously, this mod is just BEGGING for the addition of medicine, guns, and fortifications. Having the gameplay just be “avoid or die” is shallow and uninteresting. Having an actual chance to gain footing, defend yourself, and potentially even push back against the infection is WAY more fun.
    Even if it’s gruelingly difficult, at least make it possible.
    Because right now the only point of this mod is to see how quickly the mobs can speedrun bodying you.

    • @elishafollet5347
      @elishafollet5347 ปีที่แล้ว

      I think the whole point of the mod now that thinks about it it, is that they WANT u to install other op busted to all hell weapons mods so you'd have and actual threat that u can blast with your broken op guns and nukes and magic etc

  • @MailMainbutnot
    @MailMainbutnot ปีที่แล้ว +1

    pyro mains love this mod

    • @bruhgod123
      @bruhgod123 ปีที่แล้ว +1

      they wont for long because their fire weakness is getting removed

  • @JudgeOfHell188
    @JudgeOfHell188 ปีที่แล้ว +1

    Man I hope that one day in the far far future they update the mod to later versions

    • @johnwayne387
      @johnwayne387 ปีที่แล้ว +2

      afaik they said they would port it to newer versions of Minecraft once it was fully finished,I do however hope they do it sooner to at least a couple of later versions(say,at least up to 1.15 or .16) even if it's not complete,just so there are more mods to try out with SRP and also so it becomes more accesible to more people

    • @cvk4488
      @cvk4488 ปีที่แล้ว +1

      If this mod updates to 1.19, then it's make it easy since the warden is added, spawn a ton of wardens & make them fight the beckon

  • @succubura
    @succubura ปีที่แล้ว +1

    Amazing video as always!

  • @alem4475
    @alem4475 ปีที่แล้ว

    It would be good if parasites could not adapt or rather survive in cold climates, one explanation for this would be that when they get to a cold climate their adaptability turns off. xd

  • @KieranBriggs-f8o
    @KieranBriggs-f8o ปีที่แล้ว +2

    Coth can definitely spread through walls

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว

      The changelog noted that coth couldn't go through walls. Maybe the devs did an oopsies?

  • @TeamAbyssalOfficial
    @TeamAbyssalOfficial ปีที่แล้ว +1

    Can you please do the mod called MutationCraft: Origins?

  • @aboyplayingstuff279
    @aboyplayingstuff279 10 หลายเดือนก่อน +1

    we need a mod that actually helps us battle this mod, bc its looking unfair to me 💀

    • @CrimsonGamingMC
      @CrimsonGamingMC  10 หลายเดือนก่อน +1

      NoCube's SRP addon mods are good options!

  • @michakosmala5468
    @michakosmala5468 ปีที่แล้ว +1

    Nicee, waiting for more updates

  • @MBACGT5_Offical
    @MBACGT5_Offical 11 หลายเดือนก่อน +1

    Can you add command to change how the chance to spawn beacon cuz is kinda getting annoying for me everytime I clear up parasites

    • @CrimsonGamingMC
      @CrimsonGamingMC  11 หลายเดือนก่อน +1

      The configs most likely have a setting for this, like a spawnweight thing

  • @Garvak
    @Garvak ปีที่แล้ว

    Driving me crazy that the game version has been on 1.12.2 forever now. I check back every year, hoping to put it on my server, and every year I check in it's still sitting at 1.12.2.

    • @CrimsonGamingMC
      @CrimsonGamingMC  ปีที่แล้ว +1

      Might be another year until it happens

    • @the_phantom_cat7912
      @the_phantom_cat7912 9 หลายเดือนก่อน

      The devs have said they're gonna wait to update it until they finish it on 1.12.2, so a port is coming, but not any time soon

  • @thundergaming72
    @thundergaming72 ปีที่แล้ว +1

    your alive?
    Nice video

  • @skunkbrains5656
    @skunkbrains5656 ปีที่แล้ว

    Basically the only viable strat is to keep the infection level so low you’re not expiercing half the mod lol