Question: Do familiars granted by Pact Boons have the capacity to use their attacks and special abilities, or are they just normal familiars wearing the skin of these creatures? If it's the former, then Pact of the Chain sounds really cool. If it's the later, then Pact of the Chain sounds really disappointing. For example, if I took a Pseudo Dragon for my pact, could it use Sting?
So one of my favorite things to do is to use flock of familiars and order them to scout the entire dungeon including enemies and traps so I know where I everything is
*How to get the Find Familiar Spell* You have a few options: *Bard* - Magical secrets for find familiar. *Warlock* - Pact of the chain, OR Pact of the tome with the invocation that gives you ritual spells. *Eldritch Knight (Fighter)* - Has wizard spells, but only a few non-evocation/abjuration. *Arcane Trickster (Rogue)* - Has wizard spells, but only a few non-illusion/enchantment. *Wizard* - has the spell on their spell list. *Ritual Caster Feat* - Pick the wizard spell list and get find familiar from it or later on from a wizard. *Magic Initiate Feat* - Casting find familiar once without a spell slot.
Bayley Farrell this is true and a good idea from Druids who don’t use their wild shape though I think it should be a bit more powerful like summoning an animal they can turn into themselves
Compiled list of getting the find familiar spell: #1: be a wizard. #2: be a warlock with pact of the chain. #3: be a warlock with pact of the tome and choose the book of ancient secrets invocation. #4: be a bard and use your magical secrets. #5: be a druid and use the optional rule (in Tasha's) to use your wildshape to instead create a familiar. #6: be a arcane Trickster (rogue). #7: be an Eldritch knight (fighter). #8: be an artificer and use the artificer infusion of creating a magic item to craft a spell wrought tattoo with find familiar. #9: use the ritual caster feat. #10: use the magic initiate feat. #11: be a high level wizard, sorcerer, warlock (genie patron only), cleric (arcana domain only) or bard (via magical secrets) to obtain the wish spell which you then use to cast the find familiar spell.
We should acknowledge that druids thematically deserve get find familiar. They have a lot of spells that are very similar and having a fey as a animal companion is a very druid thing to have
"The owl is superior" The one wizard I have played (who was one of my favorite characters) I took owl without realizing how good it was. I was playing a war magic wizard, and I was using the dragon breath spell. Ironically, I'd been using the owl to grant to our dragonborn fighter, but at one point, another player asked a question about being able to target themself with a touch spell. The DM (less experienced in 5e than I am) asked me if I knew off the top of my head, to which I replied with the ever-so-funny joke "you can always touch yourself". Then, it dawn on me. Familiars can't attack, but they can take any other action. Like those granted by spells, and my owl can always deliver a touch spell targeting itself. Fire breathing owl bombing runs. Good times.
I'm partial to the Imp with Warlocks. At will Invisibility, has its own limited shapechange, a flying speed, fire and poision immunity in addition to the fimiliar fun. And when I have PCs without devil's sight or darkvision I have the Imp shapechange into a spider and sit on my nose now I have Darkvision in most situations. So now have that fire breath seemingly come from nowhere
@Bayley Farrell I just started a new campaign with a new group(an old friend found out that I started playing DnD and asked me to join). They asked if I would play a wizard and I agreed(I’d never played a true spell caster before. 1 Paladin and 1 rogue is my history)... I built a DraconBlood Dragonborn war magic Wizard and chose an owl as my familiar(the DM let me reskin it as a Whelpling from WoW)... as I am a highly strategic player, I spent a LOT of time looking through the spell list to pick ones that I could basically build a playbook out of... I noticed that dragons breath spell and the fact that owls have a trait that prevents provoking opportunity attacks... I asked the DM if he would allow me to use those in conjunction.... he was so impressed with my creativity and tactical thinking(their last Wizard was boring, I guess?) he actually granted my familiar, Uther, a boost to his standard HP. So his HP is equal to that of my wizard lvl *2.... campaign started at lvl10, so I have a little dragon(owl) who can fly 50ft in a turn, attack with dragon’s breath, fly away without provoking opportunity and throughout the campaign will have a max HP of 20(lvl10)-40(lvl20 if I make it lol)
Eldritch knight and arcane trickster can also do so by the free spell you can choose. Mostly they can only choose a few schools of magic but they can choose 1 or 2 non school specific wizard spells
In terms of companions I also adore the idea of using Find Steed to have a dog as a medium-sized person. Yes, it's not really a steed, but a dog companion is awesome and technically it's by the rules of the spell.
@@jamesm783 Indeed. I'm talking ehactly about full-sized person with a dog. For example, human paladin of the ancients who's a hunter and summon a hound instead of a mastiff.
5:25 the real reason find familiar is SO GOOD: it lets you do SO MANY more things than you could do before, with pretty much no cost. You can get a flying scout, you can see through your familiar’s eyes if you are blinded, you can send in a spider to scout rooms, and much more. They give you an extra “character” to control, and there is pretty much no overlap with what your character does by themselves. The Owl form even has Flyby, so it can use the help action and fly away without provoking AoOs.
Ring of spell storing. Load it with precast find familiar spells. Let each party member take turns attuning and gaining their own familiar. Now everyone can get in on the fun!
You can also cast Dragon's breath on your familiar giving it the ability to spew 3d6 of Fire/Cold/Lightning/Acid/Poison damage in a 15 foot cone every turn for 10 turns. That's up to 30d6 damage!
@@sirachxi3918 Did they? Good to hear, though i see no reason why it wouldn't work. Familiar would definitely be a willing creature and using the dragon's breath is definitely not an attack action, so no problem there either.
My best uses for familiars: Used an octopus as a safe. Let it hold onto some runes people were after... Banished it to the pocket dimension. Good luck stealing them now lol. Frequently use a bag filled with oil and multiple owl familiars. They grab oil frome the bag and drop it in enemies.... Wizard lights up the oil. Basically carpet bombing enemies lol
Understood that it's a bit out of bounds but our DM leans heavy on the rule of cool and I rarely abuse "far outness" so he allowed it and gave me inspiration.
Warlocks also have the option with Pact of the Tome and the Book of Ancient Secrets invocation... Of course, if you want some real fun, the Ring of Spellstoring also can be used to grab Find Familiar.
We met a tressym during our adventures and befriended it, so my DM gave me the Find Familiar spell, but only to summon tressym. Tressym have an attack that does 1 damage.
I too have a Tressym, i bought it from a slaver and freed it. Now my Drow bard has a familiar. I didn't even know that they could be familiars. I simply thought a cat is not to be kept in a cage, a flying one doubly so.
@@WexMajor82 it's under their entry in the Storm King's Thunder it says they can be a familiar, with your DM's approval. They're intelligence 11 and understand Common, which means they're smarter than some adventurers, and can understand what you're saying. That also means that when you bond to them telepathically they can actually communicate with you in words while scouting. One thing I absolutely refuse to do is use him for advantage. He's a friend, not a pet, or a tool.
@@freman007 Well, smarter than my 10 int bard indeed. She already saved the skin on my back when she spotted an invisible wizard. One session in. When the combat starts, if area spells are thrown about, I told her to hide in my belt pouch. It has 10 minutes of air for a grown man, for a cat it's probably next to an hour.
Good man. I have a Half-Elf Valor Bard who wanted to be a Paladin, so at level 5 (4/1 Bard/Draconic Sorcerer) he uses Booming Blade as a sort of "half-Smite", Disguise Self to make himself look like a mighty warrior of legend, and Shield (along with dragonic resilience and a shield, I might have to buy a breastplate (also quite stealthy) to be a bit tougher), so he can tank a little bit. At level 10 Bard I plan to take Banishing Smite and Destructive Wave as his magical secrets. The nice thing about Banishing Smite (and Branding) is that they don't specify "melee" weapons like the other Smites do, so I can use it with my longbow as well as my longsword. Of course he's not as good with swords and bows as he is with magic (14/14/12/10/12/18 at present) so he's better off using the damage cantrips that he took from Sorcerer at range (and Magic Missile), but sometimes he'll start the fight hurling Fire Bolts, then dive behind cover, use Disguise Self to become Sir Ronaldo, and emerge to crush the cowardly vermin in melee combat.
An Arcane Trickster with Find Familiar is a Sneak Attack beast. A Familiar who uses the Help Action every combat (or who just remains within 5' of the target) can help generate a lot of damage. This is where tiny beasts that normally have an undetectable weight or whom are very stealthy come into their own. Spiders, mice, and so on can climb into a target and grant that attack.
i think the find familiar spell , while useful isnt the main thing from the spell, but the familiar itself and what it lets you do, i recently used mine as some floating eyes to make a guard go crazy by using my familiar's sight to cast message and use my horn of silent alarm, all while my character was sitting in his room at the inn, plus that the pet you have isnt static, you just cast it again and get another pet depending where you are and what your doing
This is going to be interesting, a sword bard that has flock of familiars for scouting, summon undead for an army, mage hand to sorta handle doors, shield for ac boost and clone incase the worst case happens.
Don't forget that octopuses can squeeze through any hole bigger than it's own beak/the space between their eyes without effort. For a Small octopus that would mean something like, maybe the size of a quarter. Perfect for infiltration.
Best Find Familiar build: Arcana Cleric, Variant Human with Magic initiate to get FF: Owl. Pick up Shocking Grasp with Arcana Cleric cantrips. Now you have a familiar that can deliver either cantrip dmg or Inflict Wounds 3d10 damage.
Imagine an Arcane Trickster using Find Familiar (spider) along with invisible Mage Hand. The mage hand takes the spider to the wall safe/chest/box, etc. where the Arcane Trickster uses it to unlock and grab the magic item/gem/etc and he doesn't even have to be in the room. He can also deposit the spider to literally bug a room...man, I could get into so much trouble with this...lol
You can use the feature of the spell that lets you see through the familiars eyes to use the misty step to get to locations the teleport wouldnt normally be able to get you to. The familiar can be summoned from its pocket dimensions to an unoccupied space within 30ft, this can bypass cover as it does not require sight. You can use these features to replicate a very limited version of dimension door when combined with misty step. If the familiar is still alive and the wizard is swallowed, the wizard can use its action to see outside of the creature its in, and then misty step out of its belly to any spot still within 30ft it the caster. This can be used to bypass walls and doors too.
I have a player who loves beholders. So, one time, she was making a warlock and had chosen Great Old One. Her patron was a Beholder, and she'd picked pact of the chain. At the time, she didn't know about Gazers, so I surprised her by presenting her with a printout of the Gazer page of Volo's guide for her first session with this character, and she forgot all about that boring old Psuedodragon.
I'm planning on building a human variant Eldritch Knight. I'm going to take Find Familiar and get an owl familiar. I'm going to practice walking around with it on my shoulder looking through its eyes to use its dark vision. That should negate the disadvantage of lacking dark vision that so many races get.
I just want to share this here, since I don't know who to talk with about a painful situation I just experienced, in reaction to a debate about find familiar. // I was in a discord community for 5e and they had been house-ruling that a person's familiar shares your initiative (for convenience) but can't use its actions until the end of your turn, so you can only Help someone else, but not yourself. I googled if familiars are not supposed to be able to Help you on your own attack, and found the Sage Advice response from Jeremy Crawford saying that yes, you can use your familiar to grant you advantage on your attack. I brought this up and suggested we use that ruling... and was met with a bunch of gaslighting me, reacting as though it was unheard of to let a familiar Help on your own turn, despite how common that obviously is in 5e groups. I tried to argue the point but then the person debating it with me started with ad hominem attacks. I asked them not to make personal attacks, and since they were an admin... they kicked me out of the server. It sucked. That's what I've got to say. As for find familiar, I know people find it cheesy when everyone and their uncle has an owl for using flyby Help to grant advantage on the first attack of their turn, but it is what it is. D&D is *both* a game about roleplaying/storytelling/flavour *and* a game about complex mechanics/extensive rulebooks/character building and stats.... and both of these aspects can be fun for different people.
As mostly a Pathfinder player, I was very dissapointed that I couldn't find a great option for summoning. I don't want anything as busted as the Pathfinder summoner, but something would be nice
The biggest hurdles with that is working around the action economy of one player essentially taking way more turns, and the length of time it'll take them to do. (See all the internet talk about the druid conjure spells for examples lol)
@@adamkaris so i actually put some thought in how a 5e summoner class looks a 1/3(like the eldritch knight) charisma or wisdom caster with d8 hit dice light armor and simple weapons proficiency that can be attunement to max number summons = to mas spell modifier but can have out 1 at level 1-8 ,2 at level 9-16, 3 at 16-19 and all at 20 with a low spell known number like 12 but has also as bonus spell know spell that are tied to the summon creature that the summoner as out the summon creature as a spell table similar to a warlock and if you have more the on out you cast only one extra spell like a special attack of the summon and in regard of action economy is similar to the extra action you get using haste but without the use item part, now i know this is very simplistic and basic but the basic idea is that the class has low burst but high constant damage and support ability for it summons
@@adamkaris I think a class focused on summoning only 1 big good good guy (bggg) would be pretty cool and wouldn't break action economy, while druid breaks it because of multiple and multiple summons. The best summoning class we have rn (besides necromancy that is kinda gimmick) is the druid, specially the shepherd subclass
Voice of the Chain Master with the sprite option from Elder Fae patron: An invisible spy you can send anywhere in the same plane as you and speak through with your own voice.
It's because it's over the course of 6 seconds, but in battle even that is an eternity. yeah, I knew about the familiar rules. I love them, because I use them that way, that's how I play. the familiar could spit an "owl pellet" at it and it's distracted by being covered in something gross or ot just flies up distracting the creature by getting really close to it or blocking Los for enemy/ distracting them but flying away quick enough to get away they can still be targeted on the creature's turns. however be careful a clever familiar user with shocking grasp or another touch spell can hit with those then have their familiar stealth if it's at night or they can find obstruction and with a 50or60ft flying speed pretty easily found usually. Again, that's how they work raw how I play them.
So I have a human (magic initiate: Goodberry) warlock with pact of the chain: sprite, I use it in combat, by having it turn invisible, and using the help action for our fighter. Since it also can fly I have it carry around goodberries to give to fallen allies.
warlock's raven queen patron also gives you the raven , does all things like a normal raven but also u gain bonus perception while perched on your shoulder
get your imp, train it with thieves picks and disguise kits or poisons so it can milk itself. Anyways, train them to be useful tools. also, if you rdm lets you buy proficiencies train it to use weapons. BTW best touch spell for spam is "magic stone" and the guy can start making missile attacks while flying (ammo is a pouch of gravel or pebbles)
Don't forget the humble spider as a scout. Even if it gets spotted, nobody will suspect a thing. Send him crawling across the ceiling, who's going to care enough to climb up and swat him?
I've even allowed more customization on the appearance, especially for the Warlock's, based on their Subclass/Patron. Example, GOOLock's will have otherworldly appearance while Undying Warlock's would have a Skeletal/Zombified Appearance for the Companion. Though my favorites to describe have been in describing how a Celestial Imp or Quasit would look like for a Celestial Warlock Player.
Ah I have to give my classic pugilist Square a familiar now! He's a winged elf. He could have a sprite, and it could be his boxing coach, they would look adorable together.
It's a roundabout way of doing it, but Pact of the Tome Warlocks can take an Invocation called Book of Ancient Secrets that let's them get two free ritual spells in a ritual book and then lets them learn any ritual spell from any class that they can find as if they were a wizard copying spells down in their spellbook.
How would you handle having a spider familiar climb into someones clothes and deliver constant shocking grasps with the caster well out the way? Would the victim know where the attack was coming from?
Magehand Legerdemain plus Cartomancer plus a 3 level dip in Warlock for Pact of Chain familiars(invisible sprite) and Investment of the Chain Masters. You are Penn and Teller.
Summon a rat ...... give it shocking grasp ....I now have in my possession a Pikachu! Saw this else where and thought I'd share. There are others as well. Some require house rules but you can do crazy stuff. A Charmander and a squirtle lol so many.
Zapdos, Fey Familiar; Golden Head Owl of Chadwick Chadbury Chadington III, [fighter1] (Celestial Warlock of the Tome) "Cleric" Of Tymora; Bound to the Black Hand of Bane... Shocking Grasp+ Fly by. _Zapdos: _*_Thunderbolt!_* It makes me weep with joy every time I get to play him.
I wanna be the very best; Like no one ever was. To slay them is my real test. To "Saw" them are my Flaaaaaws. I will travel upon the land. Leaving Death within my wake. My Holy Symbol Is a skull Of the man whose name I taaaake! Chadington! And I have your soooouuul! It's you and Meeeee. For an endless Eternityyyyyyyy. Chadington! Oooooh, You're my Dead _friend_ In this world of make-preteeeeeend! Chadington! And I have your soooouuul I feel so blue Not knowing what can I do. You speak t'me, and I speak t'you. Cha-ding-ton! And I have your Soul. And I have your soo-ooul!
I homebrew this overpowered spell - Find Familiar Spell 5e Rework Once a day you gain the service of a familiar, a spirit that takes an animal form you choose: bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake, fish (quipper), rat, raven, sea horse, spider, or weasel. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of a beast. Your familiar always obeys your commands. It does not roll its own initiative in combat. It does not act independently. As a bonus action the owner can command the familar. A familiar can’t attack, or use items. Your familiar cannot be used to cast spells through it. Also the familiar has no weight, therefore it cannot trigger traps. When the familiar drops to 0 hit points, it disappears, leaving behind no physical form. It reappears after you cast this spell again. While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your familiar’s eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the familiar has. During this time, you are deaf and blind with regard to your own senses. As an action, you can temporarily dismiss your familiar. It disappears into a pocket dimension where it awaits your summons. Alternatively, you can dismiss it forever. As an action while it is temporarily dismissed, you can cause it to reappear in any unoccupied space within 30 feet of you. You can’t have more than one familiar at a time. If you cast this spell while you already have a familiar, you instead cause it to adopt a new form. Choose one of the forms from the above list. Your familiar transforms into the chosen creature. Example of abuse as per the rule of 5e - owl flying around using a wand of fireballs / or a rat crawling next to a group in a sewer casting power word stun thru it or force cage entire group / or a a weasel that sets off all the traps in a dungeon...dies oh well cast another - OVERPOWERED
I thought familiars coins hit attack. Why would poison damage or damage in general be a factor in a familiar? I would think their purpose would be the touch ability focus and their help action
Grand companion rules -one stat point = + one CR. Two out of every 7 stat points used this way must be out of your key stat and come out first.Furthermore 10% to 20% of your HP must be redistributed among your companions. 10% for castors 15% for half castors and 20% for marshal. These rules are intended to bring the turn economy within tweeking reach of house rules. I am confident in the ability of min maxers to make this play style into an unplayable god mode.
I need your thoughts. Please and thank you. So the owl can carry 15 lbs with a strength of 3. The hawk can carry 25 lbs with a strength of 5. I take the hawk. I put a bag of holding on it's back. The bag of holding only weighs 15 lbs. There is no finite definition of how a bag of holding looks or how its straps function (parachute style straps). I jump inside the bag of holding. I now have 60 foot flight speed and I can attack from the air without ever leaving my bag of holding. I just use my movement to pop my head out for air and take a couple of pop shots with my crossbow. Then pop back down again. Also straws for air. I also give my hawk night vision goggles. I also cast invisibility or sanctuary on my hawk. Did i mention that I am a artificer with the magic initiate feat. Battle smith. So I have a surprise steel defender in the bag as well that can force disadvantage on those that attack me.
This is so dumb I'd allow it with 2 caveats/conditions if I was dming for someone doing this kind of stuff, no night vision goggles, you might want it on that hawk but I don't think the hawk would appreciate it and you have to be a small race.
I'm currently trying to see if my DM will let me have a red faerie dragon as familliar through the pact of chain as celestial warlock, with elven herritage, and the patron is basically a revered patron of a special elven clan.
Durable Summons is lvl 13 Conjurer, Mighty Summoner is lvl 6 Sheppard, and they stack. I don't think that'd be near as good as a lvl 20 Conjurer though.
One problem with the owl is how much space it needs to fly. If the ceiling is less than somewhere between no more than 5 to 10 feet or the tunnel is very curveythe owl would have trouble flying. A problem with most familiars is being noticed. If owls do not normaly fly in the Dungeon then they could put the bad guys on alret.
The rules for Find Familiar and Pact of the Chain are different, and the Familiars are different as well. Are they different enough that you can have both at once? The Warlock would have to either multi-class or take either "magic initiate" or "Ritual Caster" feats.
@@agustinvenegas5238 Well, a Hexblade/Paladin multiclass can divine smite and eldritch smite on the same attack, so I'm ok with a wizard familiar and a warlock familiar on the same character. Add in 3 levels of sorcerer and you can twin spell Dragon's Breath on both of them at once, for some overlapping AOE damage.
Can a familiar take a form not listed in the spell? I don't mean anything overpowered, just logical. For instance, there's a cat, so why not a dog? What about a monkey? I can see the uses of a small monkey (climbing, intelligence, possesses hands, etc.)
If you donate to Extra Life through Bob Carrol’s page, you can obtain AL legal sheets detailing the familiar options Thessil Tressym or Pocket Owlbear.
many of the familiars, tho they my have low Ac and Hp work as nice little spys, to help gather info on npc's. they work to push Rp. If Rp not your thing, & you just want to get your murder hobo on, then cast darkness on the imp have it fly from target to target while you and fellow hobo's melt targets down.
My Drow Necromancer in AL has a quasi familiar in a demonic looking homunculus he created via the spell, and a Imp familiar...they both see each other as rivals in a quirky humors competition for their master attention and favor😈🕸🕷
You are still holding concentration as you are casting the spell, not the familiar. The familiar just acts as a conduit for the spell to be used through.
Devin Cruz pack of the chain just says "you can choose one of the normal forms for your familiar or one of the following special forms..." it doesn’t specify that you must cast it through the class ability. So flock of familiars saying "each familiar uses the same rules and options for a familiar conjured by the find familiar spell" it seems like the special options would count as options for a find familiar spell for you. I’d certainly allow it in my game
Links from Video
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Stibbles Codex of Companions on Kickstarter - bit.ly/StibblesCodexofCompanions1
Question: Do familiars granted by Pact Boons have the capacity to use their attacks and special abilities, or are they just normal familiars wearing the skin of these creatures? If it's the former, then Pact of the Chain sounds really cool. If it's the later, then Pact of the Chain sounds really disappointing. For example, if I took a Pseudo Dragon for my pact, could it use Sting?
So one of my favorite things to do is to use flock of familiars and order them to scout the entire dungeon including enemies and traps so I know where I everything is
How about artificer? They could make a homunculus.
You guys are the best! Haha, loved the whole video
*How to get the Find Familiar Spell*
You have a few options:
*Bard* - Magical secrets for find familiar.
*Warlock* - Pact of the chain, OR Pact of the tome with the invocation that gives you ritual spells.
*Eldritch Knight (Fighter)* - Has wizard spells, but only a few non-evocation/abjuration.
*Arcane Trickster (Rogue)* - Has wizard spells, but only a few non-illusion/enchantment.
*Wizard* - has the spell on their spell list.
*Ritual Caster Feat* - Pick the wizard spell list and get find familiar from it or later on from a wizard.
*Magic Initiate Feat* - Casting find familiar once without a spell slot.
If using the recent feature variants Unearthed Arcana, druids have an option in there to spend a use of Wild Shape to get a familiar.
Bayley Farrell this is true and a good idea from Druids who don’t use their wild shape though I think it should be a bit more powerful like summoning an animal they can turn into themselves
Compiled list of getting the find familiar spell:
#1: be a wizard.
#2: be a warlock with pact of the chain.
#3: be a warlock with pact of the tome and choose the book of ancient secrets invocation.
#4: be a bard and use your magical secrets.
#5: be a druid and use the optional rule (in Tasha's) to use your wildshape to instead create a familiar.
#6: be a arcane Trickster (rogue).
#7: be an Eldritch knight (fighter).
#8: be an artificer and use the artificer infusion of creating a magic item to craft a spell wrought tattoo with find familiar.
#9: use the ritual caster feat.
#10: use the magic initiate feat.
#11: be a high level wizard, sorcerer, warlock (genie patron only), cleric (arcana domain only) or bard (via magical secrets) to obtain the wish spell which you then use to cast the find familiar spell.
Bard taking Flock of Familiars, to make his own band.
For the fashion aesthetic alone, this would be an awesome idea!
Soooo.... A tiefling with a band of fiddle playing imps?
@@justinjacobs1501 Just don't challenge any Johnny to a fiddle battle.
He's the best that's ever been.
And when they demand to split the performance money equally after an hour, just say "flock off familiars" as they disappear.
Can seagulls be familiars?
We should acknowledge that druids thematically deserve get find familiar. They have a lot of spells that are very similar and having a fey as a animal companion is a very druid thing to have
"The owl is superior"
The one wizard I have played (who was one of my favorite characters) I took owl without realizing how good it was. I was playing a war magic wizard, and I was using the dragon breath spell. Ironically, I'd been using the owl to grant to our dragonborn fighter, but at one point, another player asked a question about being able to target themself with a touch spell. The DM (less experienced in 5e than I am) asked me if I knew off the top of my head, to which I replied with the ever-so-funny joke "you can always touch yourself". Then, it dawn on me. Familiars can't attack, but they can take any other action. Like those granted by spells, and my owl can always deliver a touch spell targeting itself.
Fire breathing owl bombing runs. Good times.
Thanks for your input! Now if you'll excuse me, I have a game to break XD.
I'm partial to the Imp with Warlocks. At will Invisibility, has its own limited shapechange, a flying speed, fire and poision immunity in addition to the fimiliar fun. And when I have PCs without devil's sight or darkvision I have the Imp shapechange into a spider and sit on my nose now I have Darkvision in most situations. So now have that fire breath seemingly come from nowhere
@Bayley Farrell I just started a new campaign with a new group(an old friend found out that I started playing DnD and asked me to join). They asked if I would play a wizard and I agreed(I’d never played a true spell caster before. 1 Paladin and 1 rogue is my history)... I built a DraconBlood Dragonborn war magic Wizard and chose an owl as my familiar(the DM let me reskin it as a Whelpling from WoW)... as I am a highly strategic player, I spent a LOT of time looking through the spell list to pick ones that I could basically build a playbook out of... I noticed that dragons breath spell and the fact that owls have a trait that prevents provoking opportunity attacks... I asked the DM if he would allow me to use those in conjunction.... he was so impressed with my creativity and tactical thinking(their last Wizard was boring, I guess?) he actually granted my familiar, Uther, a boost to his standard HP. So his HP is equal to that of my wizard lvl *2.... campaign started at lvl10, so I have a little dragon(owl) who can fly 50ft in a turn, attack with dragon’s breath, fly away without provoking opportunity and throughout the campaign will have a max HP of 20(lvl10)-40(lvl20 if I make it lol)
Eldritch knight and arcane trickster can also do so by the free spell you can choose. Mostly they can only choose a few schools of magic but they can choose 1 or 2 non school specific wizard spells
We totally missed those guys :(
-Nerdarchist Dave
Whoo a comment!
In terms of companions I also adore the idea of using Find Steed to have a dog as a medium-sized person. Yes, it's not really a steed, but a dog companion is awesome and technically it's by the rules of the spell.
if you're a halfling, then it actually is a steed
@@jamesm783 Indeed. I'm talking ehactly about full-sized person with a dog. For example, human paladin of the ancients who's a hunter and summon a hound instead of a mastiff.
5:25 the real reason find familiar is SO GOOD: it lets you do SO MANY more things than you could do before, with pretty much no cost. You can get a flying scout, you can see through your familiar’s eyes if you are blinded, you can send in a spider to scout rooms, and much more. They give you an extra “character” to control, and there is pretty much no overlap with what your character does by themselves. The Owl form even has Flyby, so it can use the help action and fly away without provoking AoOs.
Ring of spell storing. Load it with precast find familiar spells. Let each party member take turns attuning and gaining their own familiar. Now everyone can get in on the fun!
One best way to increase the variety of familiar is reflavoring. Just put the stats of owl to a mechanised bird, snake stats for living vines, etc.
You can also cast Dragon's breath on your familiar giving it the ability to spew 3d6 of Fire/Cold/Lightning/Acid/Poison damage in a 15 foot cone every turn for 10 turns. That's up to 30d6 damage!
and the creates have confirmed that it would work.
@@sirachxi3918 Did they? Good to hear, though i see no reason why it wouldn't work.
Familiar would definitely be a willing creature and using the dragon's breath is definitely not an attack action, so no problem there either.
What's nice is yes, it's a fifteen foot cone. But they can also fire it straight down for a twenty five by twenty five foot circle.
Justin Jacobs
Why would it be 25x25 for the cone if the widest part of the cones diameter would be 15?
Sounds like it would be 15x15...
@@binolombardi actually, the cone on a square grid is five, then fifteen, then twenty-five.
I played a tomb warlock and got the find familiar spell from the book of ancient secrets invocation
My best uses for familiars:
Used an octopus as a safe. Let it hold onto some runes people were after... Banished it to the pocket dimension. Good luck stealing them now lol.
Frequently use a bag filled with oil and multiple owl familiars. They grab oil frome the bag and drop it in enemies.... Wizard lights up the oil. Basically carpet bombing enemies lol
Understood that it's a bit out of bounds but our DM leans heavy on the rule of cool and I rarely abuse "far outness" so he allowed it and gave me inspiration.
Warlocks also have the option with Pact of the Tome and the Book of Ancient Secrets invocation...
Of course, if you want some real fun, the Ring of Spellstoring also can be used to grab Find Familiar.
There's also the UA Warlock's Subclass of the Raven Queen, which also gives a Familiar/Companion
i have a warlock with the Raven companion and an imp. lets just say we have some fun RP.
Pirate wizard with a flock of parrots and monkeys.
Let loose the crew!
@@HurricaneBlade1 Unleash the monkeys!
@@Nurk0m0rath the whole barrel full?
@@HurricaneBlade1 Yes, the whole barrel of monkeys!
Actually I was angling for a quote from The Croods: "Unleash the baby!"
We met a tressym during our adventures and befriended it, so my DM gave me the Find Familiar spell, but only to summon tressym.
Tressym have an attack that does 1 damage.
I too have a Tressym, i bought it from a slaver and freed it. Now my Drow bard has a familiar.
I didn't even know that they could be familiars. I simply thought a cat is not to be kept in a cage, a flying one doubly so.
@@WexMajor82 it's under their entry in the Storm King's Thunder it says they can be a familiar, with your DM's approval.
They're intelligence 11 and understand Common, which means they're smarter than some adventurers, and can understand what you're saying. That also means that when you bond to them telepathically they can actually communicate with you in words while scouting.
One thing I absolutely refuse to do is use him for advantage. He's a friend, not a pet, or a tool.
@@freman007 Well, smarter than my 10 int bard indeed.
She already saved the skin on my back when she spotted an invisible wizard. One session in. When the combat starts, if area spells are thrown about, I told her to hide in my belt pouch.
It has 10 minutes of air for a grown man, for a cat it's probably next to an hour.
Good man.
I have a Half-Elf Valor Bard who wanted to be a Paladin, so at level 5 (4/1 Bard/Draconic Sorcerer) he uses Booming Blade as a sort of "half-Smite", Disguise Self to make himself look like a mighty warrior of legend, and Shield (along with dragonic resilience and a shield, I might have to buy a breastplate (also quite stealthy) to be a bit tougher), so he can tank a little bit.
At level 10 Bard I plan to take Banishing Smite and Destructive Wave as his magical secrets. The nice thing about Banishing Smite (and Branding) is that they don't specify "melee" weapons like the other Smites do, so I can use it with my longbow as well as my longsword.
Of course he's not as good with swords and bows as he is with magic (14/14/12/10/12/18 at present) so he's better off using the damage cantrips that he took from Sorcerer at range (and Magic Missile), but sometimes he'll start the fight hurling Fire Bolts, then dive behind cover, use Disguise Self to become Sir Ronaldo, and emerge to crush the cowardly vermin in melee combat.
An Arcane Trickster with Find Familiar is a Sneak Attack beast. A Familiar who uses the Help Action every combat (or who just remains within 5' of the target) can help generate a lot of damage. This is where tiny beasts that normally have an undetectable weight or whom are very stealthy come into their own. Spiders, mice, and so on can climb into a target and grant that attack.
Eldritch Knight and Arcane Trickster can also get access to the Find Familiar spell as their free access spells.
You can also use Planar Binding on the Flock of Familiars.
i think the find familiar spell , while useful isnt the main thing from the spell, but the familiar itself and what it lets you do, i recently used mine as some floating eyes to make a guard go crazy by using my familiar's sight to cast message and use my horn of silent alarm, all while my character was sitting in his room at the inn, plus that the pet you have isnt static, you just cast it again and get another pet depending where you are and what your doing
This is going to be interesting, a sword bard that has flock of familiars for scouting, summon undead for an army, mage hand to sorta handle doors, shield for ac boost and clone incase the worst case happens.
Don't forget that octopuses can squeeze through any hole bigger than it's own beak/the space between their eyes without effort. For a Small octopus that would mean something like, maybe the size of a quarter. Perfect for infiltration.
Everyone gets a familiar. His Dark Materials via D&D.
Best Find Familiar build:
Arcana Cleric, Variant Human with Magic initiate to get FF: Owl.
Pick up Shocking Grasp with Arcana Cleric cantrips.
Now you have a familiar that can deliver either cantrip dmg or Inflict Wounds 3d10 damage.
Imagine an Arcane Trickster using Find Familiar (spider) along with invisible Mage Hand. The mage hand takes the spider to the wall safe/chest/box, etc. where the Arcane Trickster uses it to unlock and grab the magic item/gem/etc and he doesn't even have to be in the room. He can also deposit the spider to literally bug a room...man, I could get into so much trouble with this...lol
You can use the feature of the spell that lets you see through the familiars eyes to use the misty step to get to locations the teleport wouldnt normally be able to get you to.
The familiar can be summoned from its pocket dimensions to an unoccupied space within 30ft, this can bypass cover as it does not require sight.
You can use these features to replicate a very limited version of dimension door when combined with misty step.
If the familiar is still alive and the wizard is swallowed, the wizard can use its action to see outside of the creature its in, and then misty step out of its belly to any spot still within 30ft it the caster.
This can be used to bypass walls and doors too.
I have a player who loves beholders. So, one time, she was making a warlock and had chosen Great Old One. Her patron was a Beholder, and she'd picked pact of the chain. At the time, she didn't know about Gazers, so I surprised her by presenting her with a printout of the Gazer page of Volo's guide for her first session with this character, and she forgot all about that boring old Psuedodragon.
I'm planning on building a human variant Eldritch Knight. I'm going to take Find Familiar and get an owl familiar. I'm going to practice walking around with it on my shoulder looking through its eyes to use its dark vision. That should negate the disadvantage of lacking dark vision that so many races get.
I just want to share this here, since I don't know who to talk with about a painful situation I just experienced, in reaction to a debate about find familiar. // I was in a discord community for 5e and they had been house-ruling that a person's familiar shares your initiative (for convenience) but can't use its actions until the end of your turn, so you can only Help someone else, but not yourself. I googled if familiars are not supposed to be able to Help you on your own attack, and found the Sage Advice response from Jeremy Crawford saying that yes, you can use your familiar to grant you advantage on your attack. I brought this up and suggested we use that ruling... and was met with a bunch of gaslighting me, reacting as though it was unheard of to let a familiar Help on your own turn, despite how common that obviously is in 5e groups. I tried to argue the point but then the person debating it with me started with ad hominem attacks. I asked them not to make personal attacks, and since they were an admin... they kicked me out of the server. It sucked. That's what I've got to say. As for find familiar, I know people find it cheesy when everyone and their uncle has an owl for using flyby Help to grant advantage on the first attack of their turn, but it is what it is. D&D is *both* a game about roleplaying/storytelling/flavour *and* a game about complex mechanics/extensive rulebooks/character building and stats.... and both of these aspects can be fun for different people.
This video highlights(for me at least) the need for a summoner class not just summoner build no no no a full on class with subclass and all
As mostly a Pathfinder player, I was very dissapointed that I couldn't find a great option for summoning. I don't want anything as busted as the Pathfinder summoner, but something would be nice
The biggest hurdles with that is working around the action economy of one player essentially taking way more turns, and the length of time it'll take them to do. (See all the internet talk about the druid conjure spells for examples lol)
@@adamkaris so i actually put some thought in how a 5e summoner class looks a 1/3(like the eldritch knight) charisma or wisdom caster with d8 hit dice light armor and simple weapons proficiency
that can be attunement to max number summons = to mas spell modifier but can have out 1 at level 1-8 ,2 at level 9-16, 3 at 16-19 and all at 20 with a low spell known number like 12
but has also as bonus spell know spell that are tied to the summon creature that the summoner as out the summon creature as a spell table similar to a warlock and if you have more the on out
you cast only one extra spell like a special attack of the summon and in regard of action economy is similar to the extra action you get using haste but without the use item part, now i know this is very simplistic and basic but the basic idea is that the class has low burst but high constant damage and support ability for it summons
@@adamkaris I think a class focused on summoning only 1 big good good guy (bggg) would be pretty cool and wouldn't break action economy, while druid breaks it because of multiple and multiple summons. The best summoning class we have rn (besides necromancy that is kinda gimmick) is the druid, specially the shepherd subclass
Glad to hear them sound effects again, weird how you miss the lil things.
The rabbit with the horn is my favorite
Almiraj!
Voice of the Chain Master with the sprite option from Elder Fae patron: An invisible spy you can send anywhere in the same plane as you and speak through with your own voice.
It's because it's over the course of 6 seconds, but in battle even that is an eternity. yeah, I knew about the familiar rules. I love them, because I use them that way, that's how I play. the familiar could spit an "owl pellet" at it and it's distracted by being covered in something gross or ot just flies up distracting the creature by getting really close to it or blocking Los for enemy/ distracting them but flying away quick enough to get away they can still be targeted on the creature's turns. however be careful a clever familiar user with shocking grasp or another touch spell can hit with those then have their familiar stealth if it's at night or they can find obstruction and with a 50or60ft flying speed pretty easily found usually. Again, that's how they work raw how I play them.
So I have a human (magic initiate: Goodberry) warlock with pact of the chain: sprite, I use it in combat, by having it turn invisible, and using the help action for our fighter. Since it also can fly I have it carry around goodberries to give to fallen allies.
very smart use of a such a tiny being. Help doesnt break invis, too, right?
@@druid_zephyrus right. Only attacking does that.
Or casting a spell
Poisonous Snake Familiar
Cast Shocking Grasp through it's bite
Now that's a real danger noodle!
Nyrufa
May I introduce you to the spell, INFLICT WOUNDS?
warlock's raven queen patron also gives you the raven , does all things like a normal raven but also u gain bonus perception while perched on your shoulder
What about Eldritch Knight for the fighter? The spell is on the available spell list.
arcane trickster rogue could potentially pick it too at certain levels if memory serves me.
get your imp, train it with thieves picks and disguise kits or poisons so it can milk itself. Anyways, train them to be useful tools. also, if you rdm lets you buy proficiencies train it to use weapons. BTW best touch spell for spam is "magic stone" and the guy can start making missile attacks while flying (ammo is a pouch of gravel or pebbles)
I actually played a pact of the fey warlock who loved sweets and loved sharing them with his patron who was a fairy dragon that acted as a pet
Okay but that's like ridiculously cute... Also if your fairy dragon were to die... Would your character just turn into a peasant?
Don't forget the humble spider as a scout. Even if it gets spotted, nobody will suspect a thing. Send him crawling across the ceiling, who's going to care enough to climb up and swat him?
bad dms
I've allowed the Gazer as an option for Find Familiar, as I have allowed thematic Familiars.
I've even allowed more customization on the appearance, especially for the Warlock's, based on their Subclass/Patron. Example, GOOLock's will have otherworldly appearance while Undying Warlock's would have a Skeletal/Zombified Appearance for the Companion. Though my favorites to describe have been in describing how a Celestial Imp or Quasit would look like for a Celestial Warlock Player.
What I want to see is a warforged with a gazer familiar who sits in a cavity in the warforged's stomach... What I want is Krang. I want Krang.
Octopi can fit into and through any hole bigger than their eyes so that’s useful
Ah I have to give my classic pugilist Square a familiar now! He's a winged elf. He could have a sprite, and it could be his boxing coach, they would look adorable together.
It's a roundabout way of doing it, but Pact of the Tome Warlocks can take an Invocation called Book of Ancient Secrets that let's them get two free ritual spells in a ritual book and then lets them learn any ritual spell from any class that they can find as if they were a wizard copying spells down in their spellbook.
Excellent video. You guys still got it.
You missed that the Eldritch Knight and the Arcane Trickster both get to choose Wizard spells and so could take the Find Familiar spell.
How would you handle having a spider familiar climb into someones clothes and deliver constant shocking grasps with the caster well out the way? Would the victim know where the attack was coming from?
Magehand Legerdemain plus Cartomancer plus a 3 level dip in Warlock for Pact of Chain familiars(invisible sprite) and Investment of the Chain Masters.
You are Penn and Teller.
Summon a rat ...... give it shocking grasp ....I now have in my possession a Pikachu! Saw this else where and thought I'd share. There are others as well. Some require house rules but you can do crazy stuff. A Charmander and a squirtle lol so many.
Zapdos, Fey Familiar; Golden Head Owl of Chadwick Chadbury Chadington III, [fighter1] (Celestial Warlock of the Tome) "Cleric" Of Tymora; Bound to the Black Hand of Bane...
Shocking Grasp+ Fly by.
_Zapdos: _*_Thunderbolt!_*
It makes me weep with joy every time I get to play him.
_Zapdos: _*_Synthesis_* (cure wounds)
_Zapdos: _*_Heal Bell_* (Lesser restoration)
_Zapdos: _*_Thundershock_* (Spare the Dying/AED)
Trainer: Gives Zapdos a diamond.
_Zapdos: Used _*_Revive_* (ify)
I wanna be the very best;
Like no one ever was.
To slay them is my real test.
To "Saw" them are my Flaaaaaws.
I will travel upon the land.
Leaving Death within my wake.
My Holy Symbol
Is a skull
Of the man whose name I taaaake!
Chadington!
And I have your soooouuul!
It's you and Meeeee.
For an endless Eternityyyyyyyy.
Chadington!
Oooooh, You're my Dead _friend_
In this world
of make-preteeeeeend!
Chadington!
And I have your soooouuul
I feel so blue
Not knowing what can I do.
You speak t'me, and I speak t'you.
Cha-ding-ton!
And I have your Soul.
And I have your soo-ooul!
I need you guys to do a video like this one me the new familiars in strixhaven, I’m taking an easy inkling
My dm let me and the other wizard in our party have Tresyms as familiars. They're basically cats with wings and they are the superior familiar
The Raven Queen subclass for Warlocks has a built in Familiar into its class features, so it could potentially have 2 at all times.
I homebrew this overpowered spell - Find Familiar Spell 5e Rework
Once a day you gain the service of a familiar, a spirit that takes an animal form you choose: bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake, fish (quipper), rat, raven, sea horse, spider, or weasel. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of a beast. Your familiar always obeys your commands. It does not roll its own initiative in combat. It does not act independently. As a bonus action the owner can command the familar. A familiar can’t attack, or use items. Your familiar cannot be used to cast spells through it. Also the familiar has no weight, therefore it cannot trigger traps. When the familiar drops to 0 hit points, it disappears, leaving behind no physical form. It reappears after you cast this spell again. While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your familiar’s eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the familiar has. During this time, you are deaf and blind with regard to your own senses. As an action, you can temporarily dismiss your familiar. It disappears into a pocket dimension where it awaits your summons. Alternatively, you can dismiss it forever. As an action while it is temporarily dismissed, you can cause it to reappear in any unoccupied space within 30 feet of you. You can’t have more than one familiar at a time. If you cast this spell while you already have a familiar, you instead cause it to adopt a new form. Choose one of the forms from the above list. Your familiar transforms into the chosen creature.
Example of abuse as per the rule of 5e - owl flying around using a wand of fireballs / or a rat crawling next to a group in a sewer casting power word stun thru it or force cage entire group / or a a weasel that sets off all the traps in a dungeon...dies oh well cast another - OVERPOWERED
I thought familiars coins hit attack. Why would poison damage or damage in general be a factor in a familiar? I would think their purpose would be the touch ability focus and their help action
Grand companion rules -one stat point = + one CR. Two out of every 7 stat points used this way must be out of your key stat and come out first.Furthermore 10% to 20% of your HP must be redistributed among your companions. 10% for castors 15% for half castors and 20% for marshal. These rules are intended to bring the turn economy within tweeking reach of house rules. I am confident in the ability of min maxers to make this play style into an unplayable god mode.
Simply give your familiar legendary magical items, and voila, you have the most powerful spell in the game.
"familiar are great, but you know what would be better? "
Me: 2 familiars? In a flock?
I need your thoughts. Please and thank you.
So the owl can carry 15 lbs with a strength of 3. The hawk can carry 25 lbs with a strength of 5.
I take the hawk. I put a bag of holding on it's back. The bag of holding only weighs 15 lbs. There is no finite definition of how a bag of holding looks or how its straps function (parachute style straps).
I jump inside the bag of holding. I now have 60 foot flight speed and I can attack from the air without ever leaving my bag of holding. I just use my movement to pop my head out for air and take a couple of pop shots with my crossbow. Then pop back down again. Also straws for air.
I also give my hawk night vision goggles.
I also cast invisibility or sanctuary on my hawk.
Did i mention that I am a artificer with the magic initiate feat. Battle smith. So I have a surprise steel defender in the bag as well that can force disadvantage on those that attack me.
This is dumb. I love it.
This is so dumb
I'd allow it with 2 caveats/conditions if I was dming for someone doing this kind of stuff, no night vision goggles, you might want it on that hawk but I don't think the hawk would appreciate it and you have to be a small race.
I'm currently trying to see if my DM will let me have a red faerie dragon as familliar through the pact of chain as celestial warlock, with elven herritage, and the patron is basically a revered patron of a special elven clan.
The intro got me to sub
Durable Summons is lvl 13 Conjurer, Mighty Summoner is lvl 6 Sheppard, and they stack. I don't think that'd be near as good as a lvl 20 Conjurer though.
Naruto: Shadow Clone Jutsu I choose you!!
my wizard has an undead gazer as a familiar, basically a mini death tyrant!
Sprites are dope familiars
My arcane trickster took find familiar as his one non-illusion/enchantment spell and having that tiny furry partner in crime rules.
Could I see through my familiars eyes and use mage hand to open a door or pick lock while out of the characters visual sight
Could a wizard cast find familiar into a ring of spell storing and then other people could use the ring to summon a familiar for themselves
100% can
One problem with the owl is how much space it needs to fly. If the ceiling is less than somewhere between no more than 5 to 10 feet or the tunnel is very curveythe owl would have trouble flying.
A problem with most familiars is being noticed. If owls do not normaly fly in the Dungeon then they could put the bad guys on alret.
I also allowed Sorcerers to get it as well, mainly because I was disappointed that they took them away from Sorcerers when 5e came out.
The feats listed will also help should you want to stay RAW.
Yeah I missed the familiar builds of 3.5 where you could pick up a bunch of feets to make your familiar a badass
There's an optional feat with the Druid where you can use your Wildshape to cast it
Only lasts for an hour.
Can venom be taken from a snake 🐍 familiar to make antidotes or poison enemies 🤔 and could I summon a toxic frog 🐸 and put its toxins on weapons/darts
Do one on Minor Conjuration pleaseee!!!
Question: do you have to recast find familiar in order to change its form? Or can you change its form at will even while in combat?
You can only change a familiar's shape by casting the spell again, sadly.
The rules for Find Familiar and Pact of the Chain are different, and the Familiars are different as well. Are they different enough that you can have both at once? The Warlock would have to either multi-class or take either "magic initiate" or "Ritual Caster" feats.
Doubtful considering pact of the chain is like find familiar+, not actually all that different
@@agustinvenegas5238 Well, a Hexblade/Paladin multiclass can divine smite and eldritch smite on the same attack, so I'm ok with a wizard familiar and a warlock familiar on the same character. Add in 3 levels of sorcerer and you can twin spell Dragon's Breath on both of them at once, for some overlapping AOE damage.
Haven't even watched a minute of the vid yet but,
Hi guys ~
So, why are snake and spider useful for their poison attacks of familiars *can't* attack?
I want a Falcon to my wizard, for thematic reasons, but closest is the hawk.
Can a familiar take a form not listed in the spell? I don't mean anything overpowered, just logical. For instance, there's a cat, so why not a dog? What about a monkey? I can see the uses of a small monkey (climbing, intelligence, possesses hands, etc.)
You can cast aid on your familiar as well
Ted has kids
My own hope is partially restored
If you donate to Extra Life through Bob Carrol’s page, you can obtain AL legal sheets detailing the familiar options Thessil Tressym or Pocket Owlbear.
Shocker Lizard Familiar!
many of the familiars, tho they my have low Ac and Hp work as nice little spys, to help gather info on npc's. they work to push Rp. If Rp not your thing, & you just want to get your murder hobo on, then cast darkness on the imp have it fly from target to target while you and fellow hobo's melt targets down.
My Drow Necromancer in AL has a quasi familiar in a demonic looking homunculus he created via the spell, and a Imp familiar...they both see each other as rivals in a quirky humors competition for their master attention and favor😈🕸🕷
You forgot to mention that familars can use magic items for example a wand of magic missle.
10:06 D&D Thematic... i had to look that one up...
You forget that Eldritch Knights(Level 8) and Arcane Tricksters(Level 8) can grab FF And Arcana Domain Clerics(Level 17) XD!
I'm planning an Eldritch Knight. I'm taking Find Familiar at level 3. Thinking about getting Dragon's Breath at level 8.
Ok, here’s a question, Would a paladins lay on hands abilities work through a familiar?
RAW, no. But if the DM is generous potentially (you can Cure Wounds through familiar, why not Lay on Hands)
I have a question...where is Flock of Familiars spell located at in 5e?....I don’t see it in PHB nor XGtE...is it AL legal?🤷🏼♂️
In the adventure "Lost Laboratory of Kwalish", apparently
Sounds cool
How long can my familiar hold a touch spell and if it’s concentration, who concentrates me or the familiar.
You are still holding concentration as you are casting the spell, not the familiar. The familiar just acts as a conduit for the spell to be used through.
It’s funny he mentioned Naruto, then corrected himself, because Naruto DOES have magically summoned familiars
Cats and rats make great spies in urban settings!
But why can't I have a mimic as my Familiar? Having little Chestington at my side would make this spell 10 times better.
Owls should also have a stealth bonus
Okay so Chainlock + Flock of Familiars, how would you rule it, can I have an Imp gang?
Devin Cruz pack of the chain just says "you can choose one of the normal forms for your familiar or one of the following special forms..." it doesn’t specify that you must cast it through the class ability. So flock of familiars saying "each familiar uses the same rules and options for a familiar conjured by the find familiar spell" it seems like the special options would count as options for a find familiar spell for you. I’d certainly allow it in my game