i wasn’t the one who found it, it’s been known since 2007. but when certain animations finish, ammy is grounded for one frame and you can do a ground tackle that you can jump out of. in NG speedruns they are used a couple times with different animations but in ng+ you can do them infinitely because you have as many kts as you want.
@@Megaman.ExE7 im speedrunning a different game at the moment but ill probably come back to okami in a few months. when i do come back its probably gonna be NG Any%
It's shortened by a minute! very! congratulations!
Thanks!
One of my favorite game on wii, bring back so much memory. Thank you.
Poor Yami just gets bullied.
That Kamui skip was insane, how did you find out that the Karmic transformers return Ammy to a default state?
i wasn’t the one who found it, it’s been known since 2007. but when certain animations finish, ammy is grounded for one frame and you can do a ground tackle that you can jump out of. in NG speedruns they are used a couple times with different animations but in ng+ you can do them infinitely because you have as many kts as you want.
@@RiftyRTASuch a neat trick! You should attempt another PB soon
@@Megaman.ExE7 im speedrunning a different game at the moment but ill probably come back to okami in a few months. when i do come back its probably gonna be NG Any%
@@RiftyRTAHell yeah man, I love to hear it