Even though I don’t play TCM anymore, you’ve been a very enjoyable content creator to watch (especially when you play the cook). You’ve got a good thing going. Keep it up!
@Ripvanwinkle110I quit playing for a few months then started again now I play average of 10 games a week if that. The lobbies are biggest reason. Nothing worse than waiting 8+mins for a game just to get killed in first 2 mins. I have a Connie game recorded where the leatherface literally found me everywhere I went. He was chasing me from the start. It was like he had laser vision, didn’t matter how much noise the other victims made or stabbed him. He could find me cross map in a dark corner near no doors after i made no noise. (Apart from escaping restraints)
I caught a video explaining the close encounters and your chances of winning seem to be based on the victims health which seems to be true the only problem is the main people who grapple is Leland and Ana and their strength stats alone basically (and I’m guessing this number) give them about a 70% chance of winning without grappler unless their below half health
The Devs should just let it be even, if a family member intervenes in a grappling situation and hits the victim, maybe even twice then it cancels the grapple. Victim loses bone scrap, family member just remains ready to proceed playing and then the victim has to really get out of there.
I saw that Middi was talking about the Family voice lines when they "see" a victim and that reminded me, ever since a few months ago the voice lines have become much much more inconsistent, they triggered when someone was in basement and you were near or they triggered when you had a line of sight on a victim but they were far far away. I have a feeling they changed something with them because before all this started happening and the voice lines triggered I was able to use that to my advantage to find the Victim since it was pretty accurate back then I was also able to use the voice lines when you Lose the victim to my advantage, it was pretty neat tool in my arsenal but now I can't really rely on it since it is very inconsistent, unfortunate stuff.
The grapple meta was made by the devs. The have to bring back the one shot abilty but if the victim wins they are immune until that cut scene ends. Easy fix to a problem they created.
@@sins5020 julies ability which is basucally choose flight is usuallly useless because scount. Whats the point in extra stamina of the family is still faster than you?
I’ve been using the feral/serated/spore loser build and whacking up the endurance instead of savagery- works pretty good. Would be nice if scout was a random…
The build works and it’s a tough choice with sissy’s weird skill tree I’ve considered this build. But ultimately went the middle path with serrated then over to siphon and surgical. Damage perks generally don’t seem to help sissy much with her low base damage. With rubber legs I’d drop spore loser and stick with siphon and surgical and take advantage of the low base damage by maxing endurance while making sure to poison every item (highly effective in gas station and mill) sissy with surgical is crazy like 40 blood per hit.
Middi was complaining about the stamina a lot in this video. One thing you could do is trade Serrated for Rubber Legs by going down the central path (still keeping Spore Loser and Activated). Serrated carries the damage so you can put more points into Endurance. This route allows you to equip Suffocating Grip and you'll do more damage with better stamina. 23 Savagery and 33 Endurance.
I’m trying out a new build with her that has spore loser, Dracula, and the one that increases your blood capacity as well as suffocating grip. It’s pretty fun but you’re pretty much always better off just playing LF and hitch hiker over her she’s a very good 3rd pick for blood build and grappling counter though.
A good build but my favorite is the linger path. Linger+Spore loser+ (your choice), max duration on clouds Lv 1 & 2 and bane. This is my trap build, poison doors to keep victims from going through and if a victim grapples you the cloud has a long duration as well, great for loop areas and basements. The increased radius size is a plus too.
It really depends on the victims playstyle. I usually always go endurance or harvest builds. I really love running Surgical, Blood Banker, Universal Donor, and Siphon on my Nancy and Cook❤
I like this build with blood runner instead of activated but I’m so bad at holding on to my blood as sissy that it’s probably better to use activated 😂
@Middi Do you think when victims are rushing and if a family member has a heavy blood build that it's a good idea to feed Grandpa fast to level him up to possibly slow or even stop them from rushing?
i got an idea because this game requires communication and cooperation with other players but not everyone communicates, they could add a wheel with text shortcuts on the touchepad for example, let's make a generator, i need to heal, i need distraction, i will guard this place etc. would help alot
If you take build requests from viewers, would you consider doing one of my fav Ana builds? Idk if you've done it already or not, but I like to call it the "impossible to kill" build with No Sell, Empowered and What Doesn't Kill You with 50 Toughness. Unless all 3 Family jump you, you're gonna be a nightmare to chase
6:07 Maybe they put a question mark because Grandpa didn't scream when the victim noise woke him up since you fed him at the same time? 🤔 Crazy timing for sure!
If it’s a coordinated victim team it is you are stunned for like 8 seconds with choose fight anyone can pop a lock and Danny can tamper in your face and you lose the game instantly
Even though I don’t play TCM anymore, you’ve been a very enjoyable content creator to watch (especially when you play the cook). You’ve got a good thing going. Keep it up!
Why did you stop playing?? What lvl did you get to??
@Ripvanwinkle110 fair i get it. will you come back when there's new content?
Same I haven't played since a month after it released but I watched middi non stop
@Ripvanwinkle110I quit playing for a few months then started again now I play average of 10 games a week if that. The lobbies are biggest reason. Nothing worse than waiting 8+mins for a game just to get killed in first 2 mins. I have a Connie game recorded where the leatherface literally found me everywhere I went. He was chasing me from the start. It was like he had laser vision, didn’t matter how much noise the other victims made or stabbed him. He could find me cross map in a dark corner near no doors after i made no noise. (Apart from escaping restraints)
Same 😂
The true grapple counter is giving yourself carpel tunnel syndrome to win the encounters
😂😂 No lies
I caught a video explaining the close encounters and your chances of winning seem to be based on the victims health which seems to be true the only problem is the main people who grapple is Leland and Ana and their strength stats alone basically (and I’m guessing this number) give them about a 70% chance of winning without grappler unless their below half health
The Devs should just let it be even, if a family member intervenes in a grappling situation and hits the victim, maybe even twice then it cancels the grapple. Victim loses bone scrap, family member just remains ready to proceed playing and then the victim has to really get out of there.
I saw that Middi was talking about the Family voice lines when they "see" a victim and that reminded me, ever since a few months ago the voice lines have become much much more inconsistent, they triggered when someone was in basement and you were near or they triggered when you had a line of sight on a victim but they were far far away.
I have a feeling they changed something with them because before all this started happening and the voice lines triggered I was able to use that to my advantage to find the Victim since it was pretty accurate back then I was also able to use the voice lines when you Lose the victim to my advantage, it was pretty neat tool in my arsenal but now I can't really rely on it since it is very inconsistent, unfortunate stuff.
The grapple meta was made by the devs. The have to bring back the one shot abilty but if the victim wins they are immune until that cut scene ends. Easy fix to a problem they created.
8:22 you can see the circle on the door go from red to white, so I think Julie was in there and just unlatched it 😭
I love that you have a block list for TCM! My husband has one for Battlefront 2 to avoid hackers and bully toxic sweats
where is the block list?
Grappler meta is caused by weak victims because they think 1 hitting victims is unbalanced when they grapple.
It is unbalanced just like how choose flight was unbalanced
Choose flight was not unbalanced lmfao
@@margretethomas9878buddy you can already out run the family without it with it it’s impossible to catch you
@@margretethomas9878if it wasn't deemed unbalanced it wouldn't have been nerfed lol
@@sins5020 julies ability which is basucally choose flight is usuallly useless because scount. Whats the point in extra stamina of the family is still faster than you?
@26:01 Middi inhaled too much of sissy’s poison completely missing the Julie 👀
I think most "dissconnects" is the "high/unstable ping" that players get. Happens to me like 1/4 games. Super frustrating.
50% of my games I get kicked for high ping 😫
I’ve been using the feral/serated/spore loser build and whacking up the endurance instead of savagery- works pretty good. Would be nice if scout was a random…
Scout should be random for sure
The build works and it’s a tough choice with sissy’s weird skill tree I’ve considered this build. But ultimately went the middle path with serrated then over to siphon and surgical. Damage perks generally don’t seem to help sissy much with her low base damage. With rubber legs I’d drop spore loser and stick with siphon and surgical and take advantage of the low base damage by maxing endurance while making sure to poison every item (highly effective in gas station and mill) sissy with surgical is crazy like 40 blood per hit.
Siphon can be replaced with special blend for a more “hands on approach as well
I’ve been using these two perks together for a while now it’s very effective for me
Middi was complaining about the stamina a lot in this video. One thing you could do is trade Serrated for Rubber Legs by going down the central path (still keeping Spore Loser and Activated). Serrated carries the damage so you can put more points into Endurance. This route allows you to equip Suffocating Grip and you'll do more damage with better stamina. 23 Savagery and 33 Endurance.
love your videos middi, keep up the good work ❤
I’m trying out a new build with her that has spore loser, Dracula, and the one that increases your blood capacity as well as suffocating grip. It’s pretty fun but you’re pretty much always better off just playing LF and hitch hiker over her she’s a very good 3rd pick for blood build and grappling counter though.
I’m trying this build , it’s good because they love fighting us.
A good build but my favorite is the linger path. Linger+Spore loser+ (your choice), max duration on clouds Lv 1 & 2 and bane.
This is my trap build, poison doors to keep victims from going through and if a victim grapples you the cloud has a long duration as well, great for loop areas and basements. The increased radius size is a plus too.
It really depends on the victims playstyle. I usually always go endurance or harvest builds. I really love running Surgical, Blood Banker, Universal Donor, and Siphon on my Nancy and Cook❤
Rubber legs is only worth using on Nancy's house map. I put it on my Bubba when that map pops up. Works great!
If your hearts not in it mate, it’s not the same. You need to embrace sissy!!😂
you are the best tcm content creator
I like this build with blood runner instead of activated but I’m so bad at holding on to my blood as sissy that it’s probably better to use activated 😂
I usually do 30 savagery and 28 endurance and blood runner helps a lot with stamina
I love sissy and I love middi!! The perfect video 🌟🌟🌟🌟
@Middi
Do you think when victims are rushing and if a family member has a heavy blood build that it's a good idea to feed Grandpa fast to level him up to possibly slow or even stop them from rushing?
i just looked at all the newly available Virginia perks, & oh boy this middi content about to go crazy
Some really good perks!!
My johnny and sissy i love Scout, Fired up, Unrelenting with suffocating grip
I love when my lord and savior post, it always makes my nights🖤
i got an idea because this game requires communication and cooperation with other players but not everyone communicates, they could add a wheel with text shortcuts on the touchepad for example, let's make a generator, i need to heal, i need distraction, i will guard this place etc. would help alot
yes this build with sissy , johnny with suffocating grip , and bubba exterior alarms is a really good line up it wouldnt be easy fighting this team
If only Sissy wasn't bugged beyond belief
Sissy can't ping for all the Family to see anymore. They never adress this change as a bug so it might be intended
If you take build requests from viewers, would you consider doing one of my fav Ana builds? Idk if you've done it already or not, but I like to call it the "impossible to kill" build with No Sell, Empowered and What Doesn't Kill You with 50 Toughness. Unless all 3 Family jump you, you're gonna be a nightmare to chase
i think scout rubber legs and serrated should be allowed on sissy it would be perfectly fair and balanced
The sun hitting your monitor is probably the realest thing I’ve ever heard a TH-camr say 😂
W vid 🏃
6:07 Maybe they put a question mark because Grandpa didn't scream when the victim noise woke him up since you fed him at the same time? 🤔 Crazy timing for sure!
Now family doesn’t want victims to fight back?! People in comments saying it’s OP..
If it’s a coordinated victim team it is you are stunned for like 8 seconds with choose fight anyone can pop a lock and Danny can tamper in your face and you lose the game instantly
you can play sissy with out a cook and hitch but u have to be on coms end of discussion.
Осуждаю билд ванючку 😂
First comment😎👍
family house, equally the most victim sided, AND family sided map.
how awful and badly in need of a rework it does
Its family based 😂
You mean to say it’s family sided…right?
3rd comment
Mo middi
Mo problems! 🫡
I respect you on this build...this is the build I use with Special Blend #Respect 💯☝🏾🫡💜😊
Special Blend, easily tuckered out, Big Swings 40 endurance, rest in savagery 🤌