@@toddhackett I thought it required the studio version to edit 3D videos. After rendering what do you use to inject TH-cam Matada for 3D. If you did. It have did not have to do that would you mind sharing with me your process of uploading to TH-cam from rendering to upload. I would really appreciate it.
@@puresilverfilms I know that Studio has some additional 3D tools, and might be able to render for TH-cam, but they don't offer any sort of trial and I didn't want to invest without better understanding what the benefits would be. I know that it has some synchronizing tools, but the GoPro videos are perfectly synchronized to start with. I just create a double-wide video (3840x1080) and use tiles to make a side-by-side video (that allows me to do some zooming without the top clip encroaching on the bottom clip). Once I render it as a side-by-side I run it through ffmpeg (a free command-line download) to encode for TH-cam. With the video from Resolve in the same folder as the ffmpeg app, the command is "ffmpeg -i filename_in.mp4 -vcodec libx264 -x264opts "frame-packing=3" -vf stereo3d=sbsl:sbs2l filename_out.mp4". When I view the output on my computer, it looks like just one eye's view centered in the double-wide frame, but TH-cam takes it and shows it in various 3D formats depending on the device - anaglyph or 2D on a PC, anaglyph or VR on a phone, and side-by-side compressed on a TV (it apparently assumes that you have a 3D TV).
Very cool, the bait ball footage worked really well with my 3D glasses.
Lovely ! DL:d, so I got it in SBS format
This is very nice. Which platform did you edit it with?
Editing was in the free version of DaVinci Resolve
@@toddhackett I thought it required the studio version to edit 3D videos. After rendering what do you use to inject TH-cam Matada for 3D. If you did. It have did not have to do that would you mind sharing with me your process of uploading to TH-cam from rendering to upload. I would really appreciate it.
@@puresilverfilms I know that Studio has some additional 3D tools, and might be able to render for TH-cam, but they don't offer any sort of trial and I didn't want to invest without better understanding what the benefits would be. I know that it has some synchronizing tools, but the GoPro videos are perfectly synchronized to start with. I just create a double-wide video (3840x1080) and use tiles to make a side-by-side video (that allows me to do some zooming without the top clip encroaching on the bottom clip). Once I render it as a side-by-side I run it through ffmpeg (a free command-line download) to encode for TH-cam. With the video from Resolve in the same folder as the ffmpeg app, the command is "ffmpeg -i filename_in.mp4 -vcodec libx264 -x264opts "frame-packing=3" -vf stereo3d=sbsl:sbs2l filename_out.mp4". When I view the output on my computer, it looks like just one eye's view centered in the double-wide frame, but TH-cam takes it and shows it in various 3D formats depending on the device - anaglyph or 2D on a PC, anaglyph or VR on a phone, and side-by-side compressed on a TV (it apparently assumes that you have a 3D TV).