How to introduce your loop
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- เผยแพร่เมื่อ 11 ก.พ. 2025
- This video explains how to introduce your looped animation before it begins. The method involves using a "classic tween". In my case I had my walker walk to the center of the stage before the loop repeated several times.
0:00 - Introduction: The user introduces the video topic: how to create a looped character or action.
0:07 - Example: The walk cycle and the challenge of extending the 10-frame animation.
0:15 - Overview: Recap of the previous video on extending frames by making it a symbol.
0:35 - Adding a twist: Introducing a one-shot action where the character trips.
0:45 - Transition to presentation: Focusing on how to introduce the character to the scene.
0:56 - Creating the intro: The character starts with a black screen and title before walking onto the stage.
1:10 - Positioning the character: Deciding where the character will end up on the stage.
1:27 - First steps: Moving the character off-stage to begin walking.
1:49 - Inserting a keyframe: User inserts a keyframe for the start of the walk cycle.
2:03 - Using arrow tools: Adjusting the character's position off the stage.
2:18 - Applying classic tween: Creating a classic tween to animate the character's walk.
2:39 - Zoom-in explanation: Detailing the use of the classic tween and animation.
3:02 - Alternative camera angles: Exploring different ways to introduce the character (e.g., panning down).
3:41 - Discussing presentation: Choosing how to present the scene for better audience engagement.
4:03 - Elongating the experience: Making a short 10-frame animation feel longer by adding introduction and movements.
4:30 - Audience engagement: Discussing how small tricks can extend the viewing experience.
4:45 - Final positioning: Moving the character to a final position for walking onto the stage.
5:00 - Testing the animation: Running a test of the movie to see the character walk and trip.
5:16 - Outro: Mention of an upcoming video that will cover the intro and title page.