Simulating Apollo 11 with Kerbal Space Program and Real Solar System Part 1
ฝัง
- เผยแพร่เมื่อ 25 ส.ค. 2024
- This is a Realism Overhaul install - please refer to the following videos concerning the mods used: • Installing Realism Ove... ; • Installing and Fixing ... ; • FASA-Katniss Combo Apo...
This video covers everything up to lunar orbital insertion.
Launch script: www.dropbox.co...
oh and a minor change is addon RSS Date Time formatter, it just changes the timer from that lame "Year 5, Day 200" to showing you the actual date and time.
While some might prefer that, it's not necessary with Kerbal Alarm Clock being used for the date. Generally, I prefer to keep the mission elapsed time in the upper left - it's reasonably important in this case and I don't want to be changing back and forth.
@@RaizSpace Oh for sure.
What mod are you using for that launchsite and those textures on the ground?
I love your videos, keep going.
13:45 you can use rendez vous planner in MJ to press intercept with hohmenn and get an incounter with the moon.
for some reason launch script is not working interesting 🤔
In what way?
@@RaizSpace when I try to run the script, I get an error that some file was not found or something and there is an error on line 2 something like that
ok, it works now, but when the engines start, suddenly there is an underthrust message and the program ends
Okay, you're using a heavy pad structure added in the VAB while I wasn't. The script checks that there's enough thrust to liftoff with the current mass. So, in the script, find where it says "if SHIP:MAXTHRUST/9.81 > SHIP:MASS" and "if SHIP:MAXTHRUST/9.81
@@RaizSpace I will try thx
that sun flare is really 60's sun
My favorite thing about KSP is that all these brilliant people are doing amazing science with it, but these derpy little green bobbleheads are still hanging out in the corner no matter how realistically you mod it.
I mean, that's where kerbals crashing at Roswell come in. Suddenly, everything makes sense.
maybe it would be a better idea to let mechjeb PVG handle the ascent, maybe KOS handle the timing?
Why? Why have two potentially conflicting systems handle the launch when kOS should be able to handle everything with precision?
@@RaizSpace Have you seen how precise mechjebs PVG is? Just seemed like KOS wasn't being very efficient.
The kOS profile matches what the Saturn V did fairly reasonably. The wobbliness is down to my coding of the script, but that can be improved on - that's not the fault of kOS, but the fact that I was satisfied with this performance. Edit: obviously, if others want to use MechJeb PVG, that's fine by me. I offered the script because someone asked about it.
@@RaizSpace Right on, kOS is really cool regardless.
That launchpad... why..
I thought it was pretty damn impressive, cant believe the amount of work people put into this.
@@Kev376 Ben is referring to the actual launch pad provided by modular launch pads in which it looks...different
@@astroevada Yeah its sideways and isnt even remotely accurate.