Can you explain exactly how Gizonde hits targets? Does it chain from enemy to enemy? Does it also hit all enemies near your casting position? For example at 25:26 there was a large distance between the enemies and yet it hit both. Another good example is at 26:01. But then at 26:39 it doesn’t even hit the three boxes right next to each other and near you.
It chains as well as targeting everything in an 180 degree arc in front but it has to have a target lock. The box miss probably was due to boxes not getting target locks when off screen.
Pardon the novice questions but I just started watching PSO runs. A couple things stand out that are different from how I've played in the past. 1. Why are you casting from the spell quick menu rather than your action palette? 2. I know the chat window being open affects targeting and prevents you from doing that guard walk when close by. Do you just keep it open during regular traversal from room to room out of habit or is there something else to it, like you run faster while chatting or something?
1. It's much more reliable to get first-frame-available tech combos this way, as opposed to having to frame-perfect input on the palette at the end of the previous tech 2. Doesn't hurt anything to have it open when nothing's around. I often take a sip of water which requires one hand off of the controller, and I also don't particularly care to memorize which hallways I need it in or don't. Forgetting it costs time but using it more than needed doesn't really.
Oran for very reliable income throughout because daggers and knives sell for a lot. Dragon/HP guaranteeing no deaths to Falz when it appears is a nice bonus.
Okay, but AKDylie's voice is smooth af, and I love it. This game will forever be my fav!
My love for pso will never die. Im glad there are others.
Can you explain exactly how Gizonde hits targets? Does it chain from enemy to enemy? Does it also hit all enemies near your casting position? For example at 25:26 there was a large distance between the enemies and yet it hit both. Another good example is at 26:01. But then at 26:39 it doesn’t even hit the three boxes right next to each other and near you.
It chains as well as targeting everything in an 180 degree arc in front but it has to have a target lock. The box miss probably was due to boxes not getting target locks when off screen.
Pardon the novice questions but I just started watching PSO runs. A couple things stand out that are different from how I've played in the past.
1. Why are you casting from the spell quick menu rather than your action palette?
2. I know the chat window being open affects targeting and prevents you from doing that guard walk when close by. Do you just keep it open during regular traversal from room to room out of habit or is there something else to it, like you run faster while chatting or something?
1. It's much more reliable to get first-frame-available tech combos this way, as opposed to having to frame-perfect input on the palette at the end of the previous tech
2. Doesn't hurt anything to have it open when nothing's around. I often take a sip of water which requires one hand off of the controller, and I also don't particularly care to memorize which hallways I need it in or don't. Forgetting it costs time but using it more than needed doesn't really.
Why Oran for ID of choice?
Oran for very reliable income throughout because daggers and knives sell for a lot. Dragon/HP guaranteeing no deaths to Falz when it appears is a nice bonus.