Hello, I would like to ask 2d_fluid app will have a black screen when it is connected, if I unconnect it and start it, his window can appear in the screen. But as soon as I reference it, the screen goes black. What is the reason for this?
OpenGL Shading Language (GLSL), is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or hardware-specific languages. (from wikipedia)
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Hello, I would like to ask 2d_fluid app will have a black screen when it is connected, if I unconnect it and start it, his window can appear in the screen. But as soon as I reference it, the screen goes black. What is the reason for this?
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Thanks . Could say what GLSL is , and what is does?
OpenGL Shading Language (GLSL), is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or hardware-specific languages. (from wikipedia)
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