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How to play the Skaven Lords & Heroes | Total War: Warhammer 2
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- เผยแพร่เมื่อ 6 ก.พ. 2020
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I feel like clans Moulder and Pestilens need more love. Skrye has a bunch of toys.
Clan Moulder, Clan Pestilens, and Clan Rictus all have smelly back-tail. Ikit Claw wants to make tomb-things go boom-BOOM but idiot-fool Skrolk want tomb-things for plague-harvest. Idiots-fools of Clan Moulder think rat ogres and hell-things are good. No! They make good target-things for ratling-gunners yes-yes! Tretch is tailless-coward that will go boom-BOOM!
All seriousness though, Moulder needs to be added as a dlc and I think they would be pretty solid. No idea about what they can do about Pestilens though. Eshin is the most broken of all the Skaven factions atm though.
Moulder will get a lord pack 100% sooner or later. As far as Pestilens go they will probably get anything missing added in the same pack as moulder.
There really isn’t much left for pestilens...
Moudler is lacking a few of units though.
@@Srrrgp yeah Moulder is also lacking a LL as well too. Should be at least a Lord DLC sooner or later.
@@judostar11 Big-fool ikit is warpstone addict, he snap-eat own tail before showing verminous valour. I spit on the Big-fool.
Thank you for the ad timer, every TH-camr needs to do that
Thought it’d be a good way to do it
You seriously have become one of my fav total war youtubers. Insightful and very high production vidoes
Glad you enjoy gamer
snikch only increases the recruitment cost of non-eshin units not their upkeep
Really? I don't understand the downside of this skaven have an amazing economy
The 13 Skaven Lord's running tord into battle in the beginning is just awesome, and the Skaven are a real Avengers level threat along with their Lord's and masters.
-2 for using the phrase "Avengers level threat"
I actually always level up cunning as snikch since you can get him to level 6 on turn one, it essentially guarantees an ambush every single time which is obviously fucking brilliant
Found your channel while browsing before work this morning,some fantastic information and well explained,subbed,great work mate.
Glad you enjoy!
I'd argue that Howling Warpgale is just as vital for Ikit as Warp Lightning. You're going to be fighting Bretonnia, the Empire, and Wood Elves. All of them have good flying units or Lords, and locking down that movement gives weapons teams enough time to blast them out of the sky.
Personally I prefer my Grand Marshall Queek: -73% upkeep, lvl9 slaves/clanrats/stormvermin, optional lightning strike, -15% recruitment cost, and finally 20% replenishment (30-40% depending on tech or buildings). Then you may upgrade red as you like for further empowerment.
In combo with 4 region skaven military province (lvl3 scrap heaps in each): -45%-15%=-60% recruitment cost.
I just feel as a campaign Lord Queek has a fantastic time being more of a general then a dueling psychopath as you literally Vermintide your enemies to death in a tide of stormvermin or have the best lasting meatshields for artillery or archers.
The only bad side to skaven military provinces is the -4 food or -3 if you have a big enough reactor, but if you are snow balling anyway then battles will gain more food regardless plus any bonuses to post-battle loot i think affect food as well. Thoughts?
@BingoBangoBongo yeah I’m doing a ME eshin campaign on grim hammer mod and realized 300 turns in that ambush is basically lightning strike. Oh well live and u learn
My issue with some of these lords is that depending on the difficulty you’re playing on you don’t want to go all that way in the red tree. Because a lot of those infantry units become so bad that there’s no point in recruiting them. This giving more credence to the weapons teams and artillery in addition to having heroes and beasts as back up. Especially now with Clan Moulder being released
11:29 There's also the Legendoftotalwar Special for Ikit: A Doomflayer bike to literally run circles around the enemy army. He won't get hit by nearly as much Ranged and can distract the whole enemy army.
0:00 when you’re group is trying to be cool but one of your guys just shit himself
Ikit claw approves. yes-yes!
I do hope you’ll pass this onto-to the council of thirteen master Ikit
@@ColonelDamneders Will give message from human-thing to council yes-yes! Ikit Claw will not make this human-thing go boom-BOOM :)
@@judostar11 ô most masterful of master, Doomthumb have many secret-things, lots of trick-craft, you tell-show about black arch-ship, I give-offer free dimension-devices, new test subject to hunt-find, deal-deal?! Hm-hm?
My only criticism of those skill picks is that I feel it leaves your lords too weak in combat. But that's really a preference thing. I'm sure I'd get criticized if someone saw my campaigns and saw my mad dash for lightning strike for a lot of lords.
Ambush > lightning strike for rats
@@ColonelDamneders completely true but I've had rare instances where it failed and I had to fight fair which is completely un-skaven like. But it's more a general move for my campaigns regardless of race picked.
@@UnnamedEmperor lightning strike is also good for being more aggressive on the campaign map. It can let you soften armies up before you commit to large army battles
As a general rule, you'd want to go down the blue tree first (or at least grab route marcher first) because it makes your general better on the campaign map. Then you'd want to go down the red tree because it's better to have a weaker lord that makes your army stronger than a strong lord in combat that does next to nothing for your army (looking at you throgg). Yellow tree in an ideal situation should be gone into once you have your key skills in the red tree.
Thanks this helps. Im in turn 50 with Ikit claw on VH/H starting to manage to snowball now but I think If I knew wtf these heroes and lords did from the beginning I could have synergized them better and started wrecking sooner
I feel like too much points are wasted on the red skill tree for things like clan rat buffs which are gonna be useless in the later stages of the game
"UNLIMITED POWER YES-YES"
Me thinks some of these guides need a redo after the updates that came after them, but on the other hand preparation for TWW3 news
Will probably come back and redo guides when WH3 mortal empires comes out
Can your nexte race video be about Norsca plz, and good job on this one!!
It’s tomb kings next but then it’s down to the poll!
Idlike to see updated skaven videos covering throt the unclean and his roster.
My plan for after the main guides is an A-Z legendary lord challenge where I'll make shorter guides on each legendary lord so that should cover what you're looking for
@@ColonelDamneders for starters i would mention how the wolf rats are a good hound unit for the skaven and how the mutant rat ogres, although they are a bit squishy are devastating in the right crowd of units. Also I think it's cool how. In my own personal experience, that throt can replace most melee skaven units with a doom stack of clan moulder beasts. That's my two cents on the matter.
One of the best TH-camrs put there for infovids.... But I can't listen to them without hearing 'mealy' instead of melee. Meh lay. Meh -lay. mehlay. Melee. Thank the Normans.
The only criticism I have is for ikit claw. I feel getting to second wind serum is more important than doomsday scientist.
I know I'm late but I tend to use the clanrats (with expendable) to pin priority targets and just bomb them and the hopefully the other guy to great effect .If I lose a few rats oh well there's plenty more
Love your content man ❤
0:00 me and the boys rocking into the club
I come-join? Yes-yes?
What about the best traits for each lords and heroes ? Which ones are the best traits for each one of them ?
I just started a campaign with queek. but my starting army was different?
is that because I did not bought DLC stuff or dowloaded the free stuff yet or ?
super thanks for the video ofc, helped a lot
Is this mortal empires
Nice
Ok so question.
In every video you say to go down the red skill tree, but I always find that skill tree to be rather meh.
What is the reason to give my units small bonuses? I know some of the skills are quite good, but they are few and far between.
It's tempting to invest in yellow so your lord is a beast in combat, but when dealing with large unit scale and/or full sized armies, it's not enough to win. Your lord will have 200+ kills but be all alone as your army routes around you. Investing in red means that when your infantry goes up against the exact same infantry equivalent, they are 5-10% stronger and win the deadlock, which while less dramatic, is how you win, especially on higher difficulty where the AI gets hidden stat bonuses.
I'm probably way too late to ask this. But blessing of filth, is there debuff in your own units and is it any good?
Can u do Vampire Coast next please? Also love ur videos they help alot.
|t's tomb kings next then down to the poll! Glad you enjoy
@@ColonelDamneders ohhh ok but cant wait for u to do Vampire Coast I'm playing as them right now and doing good so far but love to so videos on how u think they play out and guides
Snich is insane
First listened to this while working and i always wondering what skill was root marcher when i picked the game up lol. Might be the ascent but a root and a route are 2 different words, think snout like an elephant when your your saying it. Unless the ascent prevents it then my bad keep doing you.
Queek is best YES-YES!
Ikit will defeat-kill Queek any time-time.
Skaven yes yes!!
is the general rule of thumb to always take mounts?
Not for all of them. I'm not an expert, but for Malus Darkblade you shouldn't pick his dino-horse. It has something to do with the animations not being as good as his standard animations I believe. Also with the Twilight Sister you shouldn't take the dragon mount, because summoning the dragon is way better because you won't be landing with the Lord unit much. Those are some that I know from the top of my head
So my biggest question is why everytime u said which skilltree to go for u never actually did it once like that in the tree u showed while saying that xD ?!
I spammed warlocks lol so the only lords I had lying around were from the AI
What’s the difference between wound and assassinate
If assassinate gets a critical success and the target is not immortal, they will permanently die and cant come back. Wound can only ever take them out for a few turns
Do a wood elf guide perhaps?
|t's tomb kings next then down to the poll!
Make a dark elves video please
I'm the giant rat that makes all of the rules.
Is it just me or do the Skaven have more heroes that can damage walls than other armies? Might be my delusion but it seems that I keep hearing 'damage walls' a lot.
What the ad music u use, i keep hearing it from everywhere else but i cant pin point it ever.
Local Forecast by Kevin Macleod
Thanks for all the info! I have a bit of critic though: It's not realy a "How to play the Skaven Lords" video and more of a "Overview of the Skaven Lords" video. It's well made and I also enjoyed it a lot, but it wasn't what I came for and I think the title can be misinterpreted.
There are no rat people in the sewers, there is no need for a guide to something that doesnt exist.
Do you play with mods on ?
A few. I have a mod list in my discord. Should probs add to the description lol
did you just say the screaming bell is not amazing
wot
Recruitment is increased by 200% not upkeep 🤣 did you even read it?
Thumbs up if you are watching this while dealing with a rat infestation
Well, this sounds like a good deal for Audible and I’m a sucker for products advertised by cute British guys anyways >_>
It’s a great price!
you really understimate the worth of the bottom tree i think. sighs.
Ewwww giving the people behind warhammer money? Ewww ewww ewww. I already feel dirty imagining them having earned from the tiny bit of warhammer stuff I have bought.