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This is real shit man. I like how you use spray standard brush with alpha to get that natural folds at edges at 09:30
Totally!
High quality content! thanks for sharing the real stuff!
you're welcome !
So so good! Nasty dirty leather hand
So relaxing !
awesome work thanks
could you tell me what the pinch brush your using for the cuts is? looks like its an edited brush? thanks
Разработчик 4a Games делает скульпт для Arktika 1
so i guess you make the stitch different polygroup so its easy to select later to make it a different colour texture?
Yes so that he could bake a ID map later
Good stuff! Where did u get that leather alpha from if I may ask
Andreas Bronee thank you! I bought this alpha several years ago but can’t remember where )
Очень круто, спасибо за видео)
Do you sell the stitches pack that you used?
Hi Dmitriy. Do you extract the different panels or do you keep it all the same mesh?
Hi, not sure that I understand the question, I made all those separate subtools in xsi and finished sculpt in Zbrush.
Yea so you separate out the mesh like its made In real life, but how come u dont seperate out the top and bottom for the finger then?
This is real shit man. I like how you use spray standard brush with alpha to get that natural folds at edges at 09:30
Totally!
High quality content! thanks for sharing the real stuff!
you're welcome !
So so good! Nasty dirty leather hand
So relaxing !
awesome work thanks
could you tell me what the pinch brush your using for the cuts is? looks like its an edited brush? thanks
Разработчик 4a Games делает скульпт для Arktika 1
so i guess you make the stitch different polygroup so its easy to select later to make it a different colour texture?
Yes so that he could bake a ID map later
Good stuff! Where did u get that leather alpha from if I may ask
Andreas Bronee thank you! I bought this alpha several years ago but can’t remember where )
Очень круто, спасибо за видео)
Do you sell the stitches pack that you used?
Hi Dmitriy. Do you extract the different panels or do you keep it all the same mesh?
Hi, not sure that I understand the question, I made all those separate subtools in xsi and finished sculpt in Zbrush.
Yea so you separate out the mesh like its made In real life, but how come u dont seperate out the top and bottom for the finger then?