Nice gameplay! You spoke my exact thoughts though: "She doesn't feel impactful." Unlike Ana who has anti, Kiri who has cleanse, Mercy who has Rez, Bap has field, Illari who can one tap, brig stun. Juno is just consistent, and that is all, nothing feels game-changing or able to turn the tides. Sure she can ramp up a bunch of DMG and Heals, but she cannot sway a team fight with the utility of her kit very easily. Her ult is somewhat helpful, but even that is not guarantee protection like Zenyatta's Ult, Lucio's Ult, which can actually block an enemy ult. And you need to be at your teammate's mercy to follow the ring, you cannot decide when to apply the effect on them. She could probably be very strong with teams that work together (and are aggressive) - Unfortunately, that doesn't apply to the majority of the player base. XD
I think the aspect of Juno’s kit that is going the most underappreciated is the healing from Pulsar Torpedoes. It’s a 75 burst heal and 60 HoT for every ally hit. It’s got crazy lifesaving potential (assuming allies don’t die between the activation, lock on and travel time.) The damage on it is solid, but I think the moments where the damage shines are less frequent than the AoE heals it gives. Remember last year when they tried to change mercy into being a triage healer? i feel like Juno’s the healthy culmination of that. Single target healing is solid, she’s got an AoE way to stabilise multiple allies, has solid poke without being a duelist, can reposition herself to heal or poke well, but cannot self sustain well, so she’s not this unkillable monster.
other healers can do that same thing on demand. Granted not teamwide but... it's really hard to set this thing up properly every time too. and it has a long CD.
blizzard bootlickers in her chat literally failing to comprehend a simple fact that goes against their worldview, and what it implies; "what do you mean blizzard is disempowering their own players to make more money? but that would mean..!"
bottom line juno isn’t better then any other support. mercy is far superior and she’s the weakest support atm. her ult is a 30% damage boost and 90 heal per second ? meanwhile mercy’s mobility is way better and she has access to 25% damage boost at all times and doesn’t require people to sit in her ult for it. juno’s a cool character but i can’t see her being as impactful as any other support…
"I can't headshot. I can't crit. I can still kill you. Underestimate me at your peril."
Nice gameplay! You spoke my exact thoughts though: "She doesn't feel impactful."
Unlike Ana who has anti, Kiri who has cleanse, Mercy who has Rez, Bap has field, Illari who can one tap, brig stun.
Juno is just consistent, and that is all, nothing feels game-changing or able to turn the tides. Sure she can ramp up a bunch of DMG and Heals, but she cannot sway a team fight with the utility of her kit very easily. Her ult is somewhat helpful, but even that is not guarantee protection like Zenyatta's Ult, Lucio's Ult, which can actually block an enemy ult. And you need to be at your teammate's mercy to follow the ring, you cannot decide when to apply the effect on them. She could probably be very strong with teams that work together (and are aggressive) - Unfortunately, that doesn't apply to the majority of the player base. XD
Exsvtly this
Lol skill issue
I think the aspect of Juno’s kit that is going the most underappreciated is the healing from Pulsar Torpedoes. It’s a 75 burst heal and 60 HoT for every ally hit. It’s got crazy lifesaving potential (assuming allies don’t die between the activation, lock on and travel time.) The damage on it is solid, but I think the moments where the damage shines are less frequent than the AoE heals it gives.
Remember last year when they tried to change mercy into being a triage healer? i feel like Juno’s the healthy culmination of that. Single target healing is solid, she’s got an AoE way to stabilise multiple allies, has solid poke without being a duelist, can reposition herself to heal or poke well, but cannot self sustain well, so she’s not this unkillable monster.
other healers can do that same thing on demand. Granted not teamwide but... it's really hard to set this thing up properly every time too. and it has a long CD.
I'ts amazing how even haven't headshot, Juno still doing a massive damage and healing at the same time. Reminds me a little bit of Moira.
She is a balanced hero, feel weak cause she has no immortal/selfheal ability! Her selfheal is her mobility! She is fine
It’s either we get no fall off for damage and heals or we can head shot
I think you played really well, do agree its just her needing buffs
yea, she still needs a buff
Juno is Top 3, arguably Top 2 or even best support in the game rn...
I can't really tell what her ult does...? Can anyone enlighten me?
Heals and dmg boost
The combination of the ears on your headset with the hair made it so hard to focus on the gameplay lol idk why.
lol the video is her talking about how she isn't great, and the title of the video makes it seem like she is. This is why TH-cam sucks.
blizzard bootlickers in her chat literally failing to comprehend a simple fact that goes against their worldview, and what it implies; "what do you mean blizzard is disempowering their own players to make more money? but that would mean..!"
I stilll gold from beta ,fuck my life
She's cute
Aspen Not Juno
hell no
I saw cyx ruin this chicks playing experience
bottom line juno isn’t better then any other support. mercy is far superior and she’s the weakest support atm. her ult is a 30% damage boost and 90 heal per second ? meanwhile mercy’s mobility is way better and she has access to 25% damage boost at all times and doesn’t require people to sit in her ult for it. juno’s a cool character but i can’t see her being as impactful as any other support…
juno is being playing in owcs and mercy isn’t. i think that says enough that mercy is not better than juno
If you actually think Mercy is half as good as Juno you are throwing games playing support. She's probably top 3
Maybe make her gun kinda soft lock onto teamates ?