I forgot to mention that M2 Browning Machine Gun can overheat too if you shoot too many bullets. It can be seen here: th-cam.com/video/xaf4kVYmPUg/w-d-xo.html&t at 16:57 and 17:45 Timestamps: 0:00 Punching,kicking and using crowbar underwater is slower because of water. 0:52 Shooting underwater may jam your weapon. Explosives underwater are slower and some may start floating. 7:35 Hand positioning is a reference to DOOM 1 and 2 7:55 Crowbar alternative attack is a reference to Half-Life: Opposing Force 8:19 Desert Eagle is a reference to Half-Life: Opposing Force 9:39 Chaingun Cannon is a reference to Duke Nukem 3D 10:07 MP40 is a reference to Return To Castle Wolfenstein 10:31 MP40 alternative fire is a reference to Blood (1997) 10:53 Rocket Launcher is a reference to Quake 1 11:10 Dynamite is a reference to Blood (1997) 12:16 Aerosol Can is a reference to Blood (1997) 13:09 BFG-9000 is a reference to DOOM 1 and 2 13:46 Plasma Rifle is a reference to DOOM 1 and 2 14:27 Hyperblaster is a reference to Quake 2 14:54 M249 SAW is a reference to Half-Life: Opposing Force 16:13 M40A1 Sniper Rifle is a reference to Half-Life: Opposing Force 17:59 Shooting too many bullets will overheat the Chaingun 18:15 Shooting too many bullets will overheat the M249 SAW 18:47 Security Guards can pick up helmets from the ground (Just like Scientists) 19:28 Punching a wall for too long without power armor will reduce your health. 19:36 Punching a wall for too long with power armor will reduce your power armor.
something you didnt mention at the end that i found out was if you punch a wall for too long *without wearing a suit at all* (ie you havent picked it up) you start to bleed
I forgot to mention that M2 Browning Machine Gun can overheat too if you shoot too many bullets.
It can be seen here:
th-cam.com/video/xaf4kVYmPUg/w-d-xo.html&t
at 16:57 and 17:45
Timestamps:
0:00 Punching,kicking and using crowbar underwater is slower because of water.
0:52 Shooting underwater may jam your weapon. Explosives underwater are slower and some may start floating.
7:35 Hand positioning is a reference to DOOM 1 and 2
7:55 Crowbar alternative attack is a reference to Half-Life: Opposing Force
8:19 Desert Eagle is a reference to Half-Life: Opposing Force
9:39 Chaingun Cannon is a reference to Duke Nukem 3D
10:07 MP40 is a reference to Return To Castle Wolfenstein
10:31 MP40 alternative fire is a reference to Blood (1997)
10:53 Rocket Launcher is a reference to Quake 1
11:10 Dynamite is a reference to Blood (1997)
12:16 Aerosol Can is a reference to Blood (1997)
13:09 BFG-9000 is a reference to DOOM 1 and 2
13:46 Plasma Rifle is a reference to DOOM 1 and 2
14:27 Hyperblaster is a reference to Quake 2
14:54 M249 SAW is a reference to Half-Life: Opposing Force
16:13 M40A1 Sniper Rifle is a reference to Half-Life: Opposing Force
17:59 Shooting too many bullets will overheat the Chaingun
18:15 Shooting too many bullets will overheat the M249 SAW
18:47 Security Guards can pick up helmets from the ground (Just like Scientists)
19:28 Punching a wall for too long without power armor will reduce your health.
19:36 Punching a wall for too long with power armor will reduce your power armor.
Kicking can open certain doors and activates certain buttons as shown in your video
something you didnt mention at the end that i found out was if you punch a wall for too long *without wearing a suit at all* (ie you havent picked it up) you start to bleed
Where was the weapon jam?
1:55, 2:55, 3:14, 3:35, 6:13, 6:54