The Finals Turrets Need a Rework...

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  • เผยแพร่เมื่อ 26 ก.ย. 2024
  • Let me know what you guys think in the comments!
    Might make socials later.
    Songs used (IN ORDER):
    moonboy - magic lamp
    • Magic Lamp
    --------------------------------------------------------------
    Hicks - Napoleon
    • Napoleon
    --------------------------------------------------------------
    Tama - Coffee & Cigarettes
    • Coffee & Cigarettes
    --------------------------------------------------------------
    Songs obtained from: ‪@tamamusic‬

ความคิดเห็น • 39

  • @blank..
    @blank.. 4 หลายเดือนก่อน +27

    You predicted it really good

  • @ggDolan
    @ggDolan  4 หลายเดือนก่อน +5

    Let me know how the background music is this time. I swapped from the season 2 soundtracks to some lo-fi as suggested from people in the previous video. I also turned the music up a bit more for this video, I would rather have it too quiet than too loud.

    • @concretel10n
      @concretel10n 3 หลายเดือนก่อน

      I don't think it was out of place at all - a lot of the OST is quite busy with a lot of dynamic range - this worked really well, volume wise was good too.

  • @jordankelly4684
    @jordankelly4684 4 หลายเดือนก่อน +4

    They don't need a rework. You need to run data reshaper, which just got buffed.

  • @ospuze
    @ospuze 4 หลายเดือนก่อน +2

    Banger videos! Your ability to identify problems and come up with solutions is truly impressive. While I often find myself disagreeing with some of the solutions (such as separating the balance between game modes), I really like how you thoroughly discuss your points and why. I hope more people can learn to look past what they disagree with and focus on the valuable insights behind why these changes are proposed. I watched all three of your videos and am looking forward to more!

  • @spartainjeffer
    @spartainjeffer 3 หลายเดือนก่อน +3

    Great idea, reminds me of the way aps on tanks works in battlefield, activated for 8 seconds then a 10 second cooldown, with a greenlight to show that its on and a red when its off.

  • @choppedcheesegaming
    @choppedcheesegaming 4 หลายเดือนก่อน +6

    Good suggestions.

    • @ggDolan
      @ggDolan  4 หลายเดือนก่อน

      thanks!

  • @TehAntares
    @TehAntares 4 หลายเดือนก่อน +1

    There is a strange dilemma now - nerfing an annoying APS will worsen the problem of annoying grenade spam on the platform. Giving it limited shots sounds like a good idea, until you start to count how many grenades and explosives a five-member team brings in.
    In regards to the Guardian Turret, this spec is inflexible and almost exclusively defense-oriented. The high set up time is already a strong compensation for placing/replacing an automated gun.
    If I was to point a finger, I would say that Embark didn't plan for Power Shift right from the beginning. This game mode has a different meta and exploits that are considered secondary (in regards to balancing), as Cash Out is considered the prime game mode (it's the only one ranked, after all).

  • @T342games
    @T342games 3 หลายเดือนก่อน +1

    they released 2.10.0 witch added a health system to aps, where every projectile destroyed takes away 40 hp

  • @buzzzthatbeebuzzin6523
    @buzzzthatbeebuzzin6523 3 หลายเดือนก่อน +2

    I believe your points can be good but they pertain to powershift more that comp. as a player who plays next to the turret I think having too long of a startup charge could reduce the flexibility of it

  • @sSteppingStones
    @sSteppingStones 3 หลายเดือนก่อน +1

    I think gradian turret should be buffed and nerfed. It will have a slower fire rate to allow lights to cloak while being shot. But it also will reveal enemies that are being tracked by it like the tracking dart

    • @chid2196
      @chid2196 3 หลายเดือนก่อน

      I somewhat agree, I think it doesn't see much play at all outside of powershift, the only time I see it in ranked is if the entire team is using turrets, and they are fighting with them so their dps actually becomes meaningful, otherwise most turrets to absolutely nothing all fight and are left to be cleaned up, I don't see tracking as that much of a buff anyways because you do get notified when your turret hits someone and because of its limited field of view you know where they are coming from. Personally I would like to see an increase in rotate speed and range, but perhaps a slight nerf to firing rate.

  • @3ace846
    @3ace846 3 หลายเดือนก่อน +2

    what this game needs is varying stats between game modes to avoid destroying the existing environment in ranked

  • @NirmanJuhanis
    @NirmanJuhanis 3 หลายเดือนก่อน

    If there is no grenade launcher i agree with this statement. Yo the spam of grenade launcher is insane broda

  • @Haykke
    @Haykke 3 หลายเดือนก่อน +2

    I use data reshaper, is the funniest shit, they put down turets and they turn into flowers

  • @serviper3908
    @serviper3908 3 หลายเดือนก่อน +1

    I hate turrets but i had an enemy turret kill another enemy as they were getting a last second steal so we won so im okay with them in that instance only (funniest part is that both our teams were wiped and that turret fully won the game for us and it wasnt even on our team lmao

  • @gren3725
    @gren3725 4 หลายเดือนก่อน +1

    For the APS I think that they should just make it so that you can glitch grenade it. It would make a small window of time where everyone could throw a grenade at the platform. What's good about this too is that it rewards team cooperation instead of discouraging it for the platform team like you said.

  • @julio1148
    @julio1148 3 หลายเดือนก่อน

    Just minor comment on the intro, people are really sleeping on the casual experience of this game. It’s excellent and perhaps some of the best. I understand liking to grind ranked, but it casual is soooooo much better

  • @hold-my-kompot
    @hold-my-kompot หลายเดือนก่อน

    With new health system of APS, I just use grenade launcher on heavy - it burns through APS health quickly and starts dealing damage to players

  • @a_slime.
    @a_slime. 4 หลายเดือนก่อน +1

    Well does it make the game more fun or less fun? I want to shoot, I don't want to spam nades or get spammed without counters. So I think it's a good item. Is the problem what it seems? Snowballing will always happen because of skill and meta kits. And is the solution to buff a low skill and arguably an unfun strat? I don't think so. At the end of the day, the objective is a small, vulnerable platform. Players are gonna run defensive utility no matter what. The solution will have to come from making the objective reward less for playing defensively.

  • @EternalRedEclipse
    @EternalRedEclipse 3 หลายเดือนก่อน

    The health of the turrets should definitely be cut in half. I’ve shot rpg’s at both and watched the thing live.
    Aps should be moved to the Heavy class as a specialization.

  • @NilexRacing
    @NilexRacing 3 หลายเดือนก่อน +1

    Is the oil slick AK camo in the store right now or is that from a previous season?

    • @climaksy1659
      @climaksy1659 3 หลายเดือนก่อน +2

      s1 exclusive

  • @asuraphreak
    @asuraphreak 3 หลายเดือนก่อน +1

    Is gg a clan or something? Been seeing that tag lots lately in the finals.

    • @asuraphreak
      @asuraphreak 3 หลายเดือนก่อน

      Is that a yes or are you just liking everything?

  • @concretel10n
    @concretel10n 3 หลายเดือนก่อน +1

    I learned you can rotate turrets - nice one

  • @IstxksI
    @IstxksI 3 หลายเดือนก่อน +1

    i didn’t realize ppl still played this game

    • @ysatsce00
      @ysatsce00 3 หลายเดือนก่อน

      it’s not that bad, they’ve improved it a lot over season 2

  • @dementy9
    @dementy9 4 หลายเดือนก่อน +2

    start the cooldown only after the aps is destroyed. there, ftfy

  • @aitoririso7961
    @aitoririso7961 3 หลายเดือนก่อน +2

    the next thing they gotta nerf is the stupid rpg

  • @thebandit6886
    @thebandit6886 3 หลายเดือนก่อน

    You called it man lol

  • @primeninja9
    @primeninja9 หลายเดือนก่อน

    This game needs a emp grenade not just the glitch mine every mine has a grenade version of it except glitch

  • @Zurdo1x
    @Zurdo1x 3 หลายเดือนก่อน

    Turret is bad enough already 💀

  • @bobjeff6496
    @bobjeff6496 4 หลายเดือนก่อน +1

    Yo, there’s nothing wrong with it… have you played terminal attack with medium? Probably not, if yes then you wouldn’t care, one game cracked and next scuffed. So on “n” so forth. Stop being a C.O.D BABY!!!!!!!!!!!!!!!!!

  • @tejoadi4349
    @tejoadi4349 3 หลายเดือนก่อน +1

    i agree on everything except the guardian turret ,wee some of that.
    i only agree the part on pick up guardian turret
    what want it:
    you deploy guardian turret the specialization will not be charging at all and it will only charge when its either picked up or destroyed, depending on how much % HP left will be the cooldown %. but when you pick up thee turret and deploy again the penality will be reduced turret hp by 20% everytime you did it, reset when you die.

  • @AllesLatte
    @AllesLatte 4 หลายเดือนก่อน +1

    yep man youre right. aps with certain teams in powershift is unbalanced. not entirely with you on the solutions, but it needs more balance for sure

  • @Chongfjongdong
    @Chongfjongdong 4 หลายเดือนก่อน +1

    No