@@Dorkaeb1 I named them myself going on from when ive heard them played in the game, the source game files are literally just a combination of 19 numbers that can be found here docs.google.com/spreadsheets/d/1drg0VRwn1c247GwBOEgFBIJmBQxy2Ik-ZLuSjbWbK4o/edit?gid=822955752#gid=822955752
My favourite thing about this is that everytime a new one drops in my recomended, it's always longer than the last one like it's a competition between extraction theme uploaders.
A cool addition (especially for higher difficulties) would be to have an electric guitar sting/cover for when a big stratagem detonates or you get a 20+ kill streak. Just for a few seconds to really emphasize the amount of Democracy you just spread.
Ive only heard it maybe 5 times and each time i wasnt recording with only music enabled as its so rare! Manged to get someone on helldivers archives to help me source the files from the game itself which i mixed together. Been trying to get it for a good long while tbh!
One thing I love about the mixing of the soundtracks in this game, especially the Extraction theme, is that it'll mix and match different segments depending on the intensity of the fight. But one thing I've noticed is that the part at 2:03, those sweet juicy violins, only ever play when the countdown is extended be it the increased stratagem calldown effect for the mission OR occasionally stepping out of the extraction zone
I believe the part at 2:03 usually plays when a Hulk or Bile titan shows up but i do agree the way the theme is designed is extremely dynamic in a way it never gets old!
Ayyy no problem! Theres so many different variations of the theme but i dont want to over do it and spam everyone with them every week so i only upload if i find a new rare variations of the theme for divers to listen to! Glad you're enjoying them because i listen to them alot too!
I wonder, with the official soundtrack released, would it be plausible for an extended mix of "the right side of history"? Or a mix like this where that song is added into the extraction victory section?
weirdly enough i get these most extractions sometimes, I feel you need to meet a criteria or smth for this to play but, hey this must say that I'm doing Democracy's works superbly
Seems like every mix forgets to include the more cinematic-sounding version of the part that starts around 1:47. When the fighting gets desperate, a more epic sequence backed by horns plays. It isn't even included in the official release of "No Diver Left Behind" in the original game soundtrack, but it plays in-game. I did manage to find it in your previous mix th-cam.com/video/6VPn9jYm1QU/w-d-xo.htmlsi=u_UareJOK0C8mkPk&t=535.
this is great but something is noticably wrong with the audio quality, did you record this in game? even with all other sounds muted the music is modified in some weird what to accomodate the other sfx regardless of if its muted or not.
I recorded it in game besides from the opening which is straight from the game files, the music dosent dip anymore when other sounds are played which it used to do when it was first released. The only thing that changes is the volume every so slightly depending on combat intensity which ive mixed to accomdate for in some sections.
Time Stamps:
0:00 Extraction Theme Rare Repeated Start
0:27 BOT DROP DETECTED
0:55 Time To Spill Some Oil!
2:03 The Juicy Violins
2:20 FOR DEMOCRACY!
2:36 Democracy Drop 1
3:05 Battle 1
3:20 Pelican Approaching LZ
4:00 Rare Percussion Democracy Drop
4:29 Battle 2
4:44 Pelican Landed Without Extracting
5:10 RARE Percussion Democracy Drop
6:49 Democracy Drop INTENSE PTSD
7:17 Pelican Inbound 2
7:32 LIBERTY SAVE ME!
8:19 THAT'S CALLED DEMOCRACY!
8:47 Pelican 1 Landed
9:02 Extracted!
9:11 Pelican 1
9:59 Victory Theme
I'm curious, are all of these titles what the music parts are called in the files? Or did you name some of these yourself?
@@Dorkaeb1 I named them myself going on from when ive heard them played in the game, the source game files are literally just a combination of 19 numbers that can be found here docs.google.com/spreadsheets/d/1drg0VRwn1c247GwBOEgFBIJmBQxy2Ik-ZLuSjbWbK4o/edit?gid=822955752#gid=822955752
I listen to every extraction theme that comes up on my recommended lol
You are officially granted a citizenship of super earth from today onward, my friend.
My favourite thing about this is that everytime a new one drops in my recomended, it's always longer than the last one like it's a competition between extraction theme uploaders.
Same.
A cool addition (especially for higher difficulties) would be to have an electric guitar sting/cover for when a big stratagem detonates or you get a 20+ kill streak. Just for a few seconds to really emphasize the amount of Democracy you just spread.
Some pure Halo 2 Vibes right there!
I've only ever heard that rare intro like once, maybe twice and I've been hype for it ever since.
Ive only heard it maybe 5 times and each time i wasnt recording with only music enabled as its so rare! Manged to get someone on helldivers archives to help me source the files from the game itself which i mixed together. Been trying to get it for a good long while tbh!
Really I've heard it more than a few times I thought it was the default ngl
One thing I love about the mixing of the soundtracks in this game, especially the Extraction theme, is that it'll mix and match different segments depending on the intensity of the fight. But one thing I've noticed is that the part at 2:03, those sweet juicy violins, only ever play when the countdown is extended be it the increased stratagem calldown effect for the mission OR occasionally stepping out of the extraction zone
I believe the part at 2:03 usually plays when a Hulk or Bile titan shows up but i do agree the way the theme is designed is extremely dynamic in a way it never gets old!
Thank you Jedi biscuit. The ultimate extraction theme has been my life blood for months
delighted to say that i've heard all of these democratic musical drops atleast once
A true Democracy loving Helldiver i see o7
POWERFUL soundtrack
Playing Helldivers 2 without music is as big of an offense as playing Ace Combat or Project Wingman without the music
A M E N
I check to see if you post a new version of this theme every once in a while. Doing the lord's work for democracy.
Ayyy no problem! Theres so many different variations of the theme but i dont want to over do it and spam everyone with them every week so i only upload if i find a new rare variations of the theme for divers to listen to! Glad you're enjoying them because i listen to them alot too!
thanks for the upload. idk why but i always loved it when the intro fanfare repeated twice 🔥🦅🌍
No problem at all! It plays so rare but when it does it really lights a fire in my freedom loving heart! ❤🔥
Me head fills in all the screaming and beeping sounds.
What if you had done the loss theme instead of the victory one
Losing isnt an option when you're up against those democracy hating robotic nightmares!
I wonder, with the official soundtrack released, would it be plausible for an extended mix of "the right side of history"? Or a mix like this where that song is added into the extraction victory section?
weirdly enough i get these most extractions sometimes, I feel you need to meet a criteria or smth for this to play but, hey this must say that I'm doing Democracy's works superbly
Music buff on the level of the Halo theme and Proof of a Hero
Imagine the Extraction Theme playing when the Dragonator becomes avalaible during the Fatalis fight ☺
@@TheJediBiscuit My thoughts exactly.
Seems like every mix forgets to include the more cinematic-sounding version of the part that starts around 1:47. When the fighting gets desperate, a more epic sequence backed by horns plays. It isn't even included in the official release of "No Diver Left Behind" in the original game soundtrack, but it plays in-game.
I did manage to find it in your previous mix th-cam.com/video/6VPn9jYm1QU/w-d-xo.htmlsi=u_UareJOK0C8mkPk&t=535.
this is great but something is noticably wrong with the audio quality, did you record this in game? even with all other sounds muted the music is modified in some weird what to accomodate the other sfx regardless of if its muted or not.
I recorded it in game besides from the opening which is straight from the game files, the music dosent dip anymore when other sounds are played which it used to do when it was first released. The only thing that changes is the volume every so slightly depending on combat intensity which ive mixed to accomdate for in some sections.
Man for such a shit update The Escalation of Freedom Initiative poster goes hard