This New Character is a PENTAGRAM SPECIALIST! - Vampire Survivors
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- เผยแพร่เมื่อ 26 ส.ค. 2024
- Vampire Survivors Part 29 - it's Christine Davain. I leveled up the pentagram, so I get a character that STARTS with a pentagram! Should be fun, also I quest to get 11 items for my first time ever.
Edited by: / benbenranger
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Besides pentagram, what's the weapon that gets the most interesting with a crazy attack speed buff?
bibIe
Runetracer
Defiantly song of mana
Why does TH-cam say this comment was posted nine hours before the video went up? Also probably garlic because then even if it doesn't one-shot some enemies the tick speed would mean that even high hp enemies can get shredded.
Runetracer gang
Kinda wanted to see this character with empty tome in action. Get Gorgeous Moon to go off every 10 seconds or something insane.
Agreed, apart from crown, it's the most important powerup item for this build. it's one of the few things that helps out gorgeous moon.
Empty tome, Clock Lance and Song of Mana.
It has a hard limit of 15 seconds between erasures
It pained me to see that he didn't get empty tome, I feel like part of the might nerf was based around the idea that you would be using empty tome
Also the birds with the crown, the birds come online very quickly.
I think the whole picking up where you left off thing is a great idea, keeps things exciting and let’s you potentially upload more losses that didn’t make it as long
Any weapon with christine and empty tome can almost perma knock back enemies
Yeah I'm surprised he didn't take empty tome. Thought that's the whole point of that character
They should make duplicator affect pentagram so it has a burst fire effect. It would be almost entirely useless (except against elites) but it would be funny as hell
It would be antisynergy without evolving pentagram, since it's just more chances that the pentagram will delete all on-screen items
@@Amodh1257 I guess that would balance out the boss damage thing
Doesn't really make sense. Duplicator affects projectile count and pentagram isn't a projectile, it's an area effect, like garlic or song of mana.
All the weapons in the game deal a range of damage, they have their set damage (e.g. 5) and then deal that in a range of minus/plus 5, so 0 to 10.
And a little hint, if you go for Clover you can replace Crown (talking about when you can't pick it up) and Heaven Sword. The low cooldown of her and the high luck (increasing crit chance) make Heaven Sword quite nuts and the Pentagram evolution is amazing, but it's not that beneficial overall.
hello dex
Yeah I really am suprised he didn't notice the damage randomness like in the first run
Saying the pentagram evolution is not that great is truly bonkers when 9 times out of 10, gorgeous moon will top any and all weapons/evolved weapons in max DMG(no surprise there) but EVEN DPS, which is pretty nuts
@@Amodh1257 thats because of how it deals damage, it's pretty much a fake. It always deals max health damage to everyone, which means you can only overkill.
Just to explain the point: Imagine a weapon deals 100 million damage to everyone once in the game. It would have a couple billion in damage, but would you rate it well? And Gorgeous Moon is somewhere in between that weapon and a normal weapon.
@@DexTag your argument doesn't concur because the weapon your are describing that does 100 million damage once is quite simply not the pentagram evolution.
You could've said "ok so imagine the holy cross, but it only fires once and does 100 million damage to everything it hits... wOuLd yOu sTiLl rAtE iT wElL?/?"
The pentagram does a large burst of damage, clearing your screen after a set interval, which can be hyper-shortened. On top of that, it gives you extra EXP and even absorbs them all for you, it's practically playing half the game on it's own and shines both as a main weapon and a support to get your other upgrades super early.
I do really like including the early losses with a cut into where the next run picks up. You don't need to restrict it though, if you die 10+ mins into the first run I still feel like you only need to skip as far into the second run as it takes for you to get a couple weapons and things to start picking up
The early game, where you pick your build, is a lot more interesting than the midgame grind.
ayyyy another pentagram build! vids have been amazing and I absolutely love your content! my sleep schedule has been butchered, and for that I thank you because I has been worth it! keep up the great content!
I also didn't know laurel was considered a weapon until today.
Tyler quote of the day: "ohhhhhh those trees almost screwed me"
I want to see this character again where you take empty tomb with max buffs
Finally! Someone else who spells it correctly 😉
@@aidenmclaughlin1076 tomb?
@@aidenmclaughlin1076 cause I spelled it wrong, empty tome is how it’s spelled in game
@@aidenroy2569 Our name!
@@aidenmclaughlin1076 hahaha oh shit😂 yeah tru
Whenever I can I go garlic, song of mana, and magic wand. Garlic/soup eater reduces knockback resistance, Manajjau slows enemies that it hits, and holy wand has insane knockback potential. Combine it with la borra, bracer and candelabra and you’ve got a near invincible build.
I really like this format, it feels smooth and seamless
When I saw how the run was going, I was already going to mention how much I appreciate the way uploads are made and how much effort that gets put into thinking about viewers, so you asking in the video about feedback is the perfect thing to do and right when I'm responding.
I feel like just getting caught up in a next run makes things interesting since that allows viewers to see the progress you made off camera and I really appreciate the info you said when the video got there
Thank you for your effort in making this video and for you giving an opportunity for feedback
Solution for your early death runs: Put in highlights of said runs before the full run
The developer naming sense is literally gold, so funny with all the jokes he hid in the names
Roughly 2:36
Tyler: "I mean, empty tome is a must here"
I enjoy that he puts out failures it shows a sense of realism and that you don't have to be a perfect gamer. Very humbling
I have no idea why you popped up on my home page thingy but love the content and you made me buy this game and it's so fun and addicting
thankyou for showing the first death. I did not expect that and when it happened it was surprising.
Wanted to say I enjoyed the format of the video. Picking up and summarizing what happened if you fail a run was a good idea.
Good run, i liked the way you bridged the two runs that was a good call.
If you max a secondary upgrade (clover etc) and pick up an item from the map it goes up to lvl 6+ just if you didn't know!
Edit: I've done it myself with Candle-whatevs spelling.
The "continue where left off" trick was clever and I don't mind it at all. Thank you for your content!
the editing was great, i like the death and skiping of the next run until you're in the same spot
Great run, if only bracer was replaced with empty time but alas
Ngl Tyler I’ve been watching all your videos lately on these games I feel like the quality of them is improving!
Fun fact: The holy cross in castlevania is a powerful and reliable sub weapon that cost more, but more powerful. It coming back is nod to its boomerang effect.
Love the split run. Hate knowing how it's going to end and 30 minutes is perfect.
Picking up where you left off on a new run is a fine idea, I think. The game is straightforward enough you can see more or less what happened by looking at the items
I like picking up where you left off is not too bad, but I would like to see a 1-minute montage of you picking the weapons/items and other important things that happens (jackpot chests, near deaths, etc.) that happened in the second run
Picking empty tome instead of armor would have been super nice to see. Just insane Pentagram spam
Bruh, opening is the best part. The beginning of the fools journey and all that.
I think the cut to the same minute after death is a good idea, but I do feel a little out of place not really seeing how you get there, but I think if you did like a highlight reel of the first minutes of the run we didn't see, like seeing you pick some of the more important items or if there are any close calls or anything
Epic video.
When you think about it, humans are just imprecise, sexy, meat machines
Pick up where you left the last time is a good idea.
Picking up where you left off did pretty well
now, the question is
can you get the the 27 minute mark in the new map? cuz the 12 reapers u have to survive to get there is pretty rough... but there is something waiting for you :)
dope character, a full AOE build with Moon, Manajja, Vesper, Soul Eater, La Borra, and Lighting Ring would be absolute delicious chaos bahaha
Can't wait for you to see the new weapons and character they're putting out soon. You're gonna love it
From a Glass Cannon to a Reinforced Glass Cannon
You know, Tyler... with this character...
I think a 'No moving' challenge might be possible...
At what point would you switch to not moving though
@@aydenpayne3405 Um...
As soon as you start.
That's kind of the point.
Someday I'd like to see a video featuring a minimum-cooldown Gorgeous Moon. That would be a sight to see.
With the multiple clovers and spinach on the map, you could have actually gotten a level 6 clover and level 7 spinach! If you pick up one of them, level it up fully, then pick up the remaining ones, you can actually over-level.
Did they patch it? I remember in one vid over levelling candelabrador with the one on the ground didn't do anything
@@janong262 I'm not sure. I was able to do this just last week, so unless it's been changed since then, it should still work.
That's a no, from my experience. You cannot overlevel items.
@@Se05239 Well, it was possible last week. You should try it out for yourself!
@@quatern10n41 I've already 100% the game. Never tried it after experiencing it not working. You'd pick up the attract-orb in Dairy Plant but not getting improved magnet, when you checked your stats.
Also, regarding the 8 minute and then the reset, personally I just enjoy watching your videos in general, no matter the length, in fact if its longer thats even better at least for me.
This update is great!! Can’t wait for future updates
Christine is the one makes you appreciate the defensive build, especially the machine gun defensive buff build
So I know it hasn't been noticeable but when I was doing my own run, I noticed it, the extra enemies from curse don't drop exp, at least from what I observed
I liked the two run set up here alien rock :)
tyler still has a christmas tree in the corner
I like the idea of picking up where you left off, I think maybe it could be good to show how you built the build so we have a better idea of the run you are doing. you know, maybe just a couple short clips of you picking up some of the weapons/items before cutting to the full gameplay where you left off
The editing was a very good idea indeed
new character + empty tome + laurel = nearly infinite shield. its quite ridiculous how quick the new shields come up, even the reaper has trouble getting through
Day 527 of telling Tyler that he never finished his minecraft series and that he should finish it.
Howdy
Day 487 of agreeing
Greetings
Day 1 of saying he should play what he wants to play
Day 212
@@NStripleseven uh oh, we got another person who doesn't get what a meme/joke is
@@GarrettHoward22 *sigh*
Really enjoyed the whole skip concept
I do like the start off where u failed better saves time and makes it smoother (also there is a game I think you might like it’s called dome romantik it’s only a demo at the moment but I think you will enjoy it❤️❤️👍)
I don't think the earlygame is boring, since that's the time when the build takes shape and a lot of the decisions are made.
When you started including losses in main videos, I didn't know how to feel. I guess I was just always used to seeing creators win. But the way you've been doing it, I absolutely love it. I can enjoy the video almost like a story, because I truly don't know what's gonna happen.
Tyler: What can I evolve?
The Game: The best healing evolved weapon and one of the best dps evolved weapon and fire wand.
picking up in the next run is genius
Good format choice!
Challenge idea: you guys are getting choice?
1 - on hyper mad forrest
2 - as imelda
3 - with all upgrades, but curse, reroll and skip
4 - get items only from bottom path SPECIFICALLY
5 - don't get any passive items from the ground
6 - don't break any rules. No exceptions
7 - rule 6 is the only exception of rule 6
I dig the vid style, loving the content!
26:45, you can see that pentagram is gonna activate and fail to kill the reapers
I mean I understand the format from a creator perspective but as a viewer we saw a 8min run where the most damage you took was from running INTO enemies, cause of the cross choice at the start. After that you skip the first minutes of a better run to have a seamless cut, but isnt that lowering the the overall quality of the run? I think in cases like that, where you wasn't even close for either a good build or deep into the run I prefer a whole new run more than "filling up the first minutes with a failure run and skip those minutes of a good run" because, lets be honest what good does it do for us see you running into everything and die instead of a solid run?
I think picking up where you left off is a great idea. Should really keep us on the edge of our seats in terms of losses.
Weapon idea: the dice, basically it can mimic literally ANY move in the game, but it has low cooldown and can't mimic evolved weapons until its evolved too (idk what it would evolve with tho)
Maybe skull and it would evolve to speed up the more enemies there are on screen or something.
aah shame you didnt pick the empty tome :D i tried it and it was pentagram right into pentagram :D so fun :D
Try and do a challenge run with Christine where pentagram is your only damage dealing weapon, I tried it and it was fun
For extra items you should take max the level then take the rest
You can go past the max level by taking the extra items after leveling up
the pick-up where you left off was a good idea I think.
early game again would have been boring. but you dying was bit of a surprise
to me, 4-5 minutes first run would be ok, 8 minutes and a fresh starts I would have to think about it. I think here it was done right, starting from a a bit painful run to a better one beginning minute 8, with a short info what was taken.
Everything looks like it does a random number from 5 above or below the regular amount but it is purely visual
Nice
Consistantly bad damage? Even with a might debuff (I think) garlic is still INSANE early-game. The -cooldown helps too!
Honestly I wouldn’t mind watching 2 runs, but i suppose it’s up to statistics. Maybe not every episode, but every few vampire survivor videos is a double feature
you should do it again with empty tomb !!
Well looks like you have to redo the video with empty tomb, go for that level record!
They should add a "random character" and a "random map" buttons
I like how you did this vid
What happens if you get spinach max it out then pickup another
Hey Tyler honest feedback.
I really like the way you did do this video ^^
Imagine rune tracer evolved 🥶
I would have preferred it if you did show the early-game of the second run. It felt a bit jarring to see you resume from eight minutes with a new build, I wish we could have seen that build take shape.
The new character is a cutie, you mean
16:40 I fuck wit it
i really wish with chests if you could skip the big animation, its cool and all but eventually it becomes super tedious waiting
I want to see the machine gun build now
Love all of the other content just as much but I’m finally starting to really miss frost punk, can’t wait for the sequel to release
I've been trying to get this character for a while, but collecting gems with the pentagram is so hard for me :/
this game reminds me of magic survival on mobile
This build has made me realize that you could probably survive to the end with evolved pentagram being your only damage dealer.
Less gooo a new vid
Personally, I'm a huge fan of seeing more of your runs, but that's just me
The picking up where you left off thing worked great except for the no empty tome thing
bit late to the party, but I just wanted to check- did you know that if you max out an item, then proceed to pick up the item from the map, you'll over-level the item? for example, on Mad Forest, you could potentially get a lvl 8 spinach.
I think you should play her again but get empty tome
Go in with a skip and only and then boom only pentagram
7:42 "if i see a chicken in all game" What game? 😏
Aliens rock you should try magic survival