I think it's time to create a top one level (harder than aeternus and the rest upcoming top one) that use this song to justify the difficulty of the song
me: -experienced GD -played OSU for a while -playing adofai this period (i’m still noob) -little to no experience in beat saber when i was little i’m very experienced in GD so i can actually tell how hard the level is, i’m not good at any of the tree so i can’t tell those but in general, its so hard to compare GD with the other games because the skill required for GD are way different
Like the gravity and dual portal changes make it difficult, apart from the fact that you have to practice it a lot and the custom orbs make it more difficult
regular classic-mode gd is like a linear continuous on-going music platformer (generally going from left-to-right but it can be switched around sometimes, the screen generally keeps a fixated positional focus on your cube/icon that you use) and the platformer-mode is generally a platformer yeah.. or whatever is made with it (cuz creators make interesting things in gd to say the least)
personally, i think gd here is the hardest. i mean, lets be real here, the others are just speed and precision while gd has different physics you have to master
I have been playing ADOFAI for about a year and still cant get past a lvl 13, which is still mid-game in my opinion. Compared to the lvl guide, this is a lv 19. Not even close to the hardest level im telling you. Geometry dash just uses the keys, but have yuou seen ADOFAI use multiple keys in one tile. I have to use the whole keyboard row just to get teh fricking multiple press tiles right, and I HAVE TO get every one of them or I instantly die 💀. So I personally say that ADOFAI is def the hardest.
Osu and beat saber is probaly the easy one since its all about your position and accurate While the other need literally focus and cannot miss a single focus
as someone who plays gd and osu, no, gd is probably the easiest one here and osu hardest for osu you pretty much need to have aimbot and perfect timing
I feel like most of the commenters here don't quite understand what it takes to play an adofai map like that. they are all difficult, no question, but adofai is on another level. maybe it's because we can barely see the map, I think if we had a key overlay people might get it a bit more.
En realidad también gana por sincronización, OSU solo son clicks spam tan rápidos que aunque tiene algo de sync termina perdiéndolo por intentar hacerlo más difícil mientras que Geometry Dash tiene un gameplay mucho más trabajado y con menos clicks, pero sin perder el spam y el sync, pero de alguna manera el que está debajo de GD también se ve bastante bien y con mejor sync que OSU en algunas partes además de tener un gameplay algo más interesante, el ultimo la verdad no le llega a los talones a los otros tres, pero en fin, tan solo es mi opinión a las dos de la mañana
@@Calibrilightt, yo te digo las cosas por experiencia, los niveles ge GD sincronizados con speedhack son espectacularmente precisos y el hecho de que jamás hayas jugado un nivel realmente bien sincronizado no significa que todos sean así y te lo digo como creador en GD, pero también he jugado OSU y puedo decir que algunas partes "al ritmo" sin spam puro y sin sentido. El único juego que realmente puede rivalizar y que tienen una sincronización realmente buena es Muse Dash donde incluso las partes de spam tienen una sincronización perfecta con la canción, pero ahora bien para opinar sobre un tema debes conocer y por lo que veo tú a lo mucho has jugado algún easy en GD, pero yo sí he jugado OSU, GD y Muse Dash en dificultades altas y muchos niveles, o mapas y sé bien lo que digo
@@fenixstar7511 me pase nine circles, y 50% en cataclysm bro, cual es tu nivel mas dificil de osu, probablemente no tienes mas de 3h en el juego porque estas diciendo pura pendejada. no hay spam sin sentido en osu todo esta al ritm o de la musica, es mucho mas preciso el freedom dive the osu que el de gd
@@Calibrilightt Refiriéndose específicamente a freedom dive sí, pero es aún más preciso el de Muse Dash, en niveles más básicos de OSU a veces hay muy buena sincronización, pero en niveles más avanzados muchas veces en partes donde la música no tiene tanto spam y se debería sincronizar de una manera más ligera añaden spam sin sentido solo para aumentar la dificultad *refiriéndome al OSU en el modo que todos conocemos como OSU normalmente porque el modo piano y tambor son un poco diferentes y mejor sincronizados, en geometry dash la dificultad suele venir naturalmente por lo justos que son los clicks así que no hace falta arruinar la sincronización para aumentar la dificultad... al menos para los buenos creadores porque también hay pésimos creadores que ponen la música casi que de adorno y le dan mala fama al juego haciendo que algunos digan que tiene mala sync o incluso que no es un juego rítmico, pero cuando sincronizas un nivel con speedhack y otras buenas herramientas puedes obtener niveles con sincronización tan buena como la de muse dash que es prácticamente perfecta por donde la veas
If I had to rate these games based on difficulty of these maps & exhaustiveness, I’d get: 1. Beat Saber (tied with osu!) 1. osu! (tied with Beat Saber) 2. GD 3. ADoFaI Not to say I’ve done ANY of these maps, but holy shit, Beat Saber has you move your arms at light-fucking-speed, and osu!, though you get a small, SMALL break, cursor movement hurts ;-; TECHNICALLY, I’d tie GD and ADoFaI if GD also wasn’t just a huge epilepsy trigger, and a hassle to focus (oh wait that’s also ADoFaI-) and that’s it lol.
i see so many swapped around places in the comments listing what they think are the hardest seems to switch around a lot and be inconsistent maybe its safe to say they're all kinda close 'in general difficulty' somewhat? idk
Request for next video are welcome and appreciate. Just comments on this post
Unity
Isolation as mindcap and team made a masterpiece called limbo to said song.
Dimension
Galaxy collapse please!
Nhelv
I love how at some points, one game would just take some sort of break while the others spiral into chaos
GD one is cannot take a break lol
Fr they keep pushing the limit lol@@theicevelkhana7926
@@theicevelkhana7926
You're right Tienes que dar clics muchas veces rápido
@@theicevelkhana7926same with adofai XD
GD: My eyes!
ADoFaI: My fingers!
Osu: My wrists!
Beat Saber: My arms!
all hurts lmao
Heart:💀
my guy, if you think GD is epileptic… you’re not ready for what’s in there
@@FoxySky_ 3:05
GD is like, "My Heart!"
love how every single game makes freedom dive hard as hell
With that ridiculous bpm, making it easy aint doing the song justice. It just has to be hard, or else whats the point
Beat saber: swing
Osu!: snake orb but can cut down your mentality
ADOFAI: WTF
Gd: more WTF
swing? IS THAT A GEOMETRY DASH REFERENCE
@@qseryGDno
@@qseryGD freedom22 real
Freedom08: you miss you die, your eyes hurt, No break time
Me: what rank are you
Freedom08: uhhhh legacy list
There is no frame perfects, and it is mostly a pattern, other levels in 60 are even harder
I think it's time to create a top one level (harder than aeternus and the rest upcoming top one) that use this song to justify the difficulty of the song
@@ArgentineFanLM10pattern? really? lmao.
@@DJJUUPITR literally for every level there is a pattern tf?
@@ArgentineFanLM10 no there isn't, lmao. there are no "Patterns" in levels. levels like i n j u r y have no "pattern"
I love how beat saber and osu are just normal but geometry dash is having an epilepsy attack and adofai the universe is collapsing
A C I D. T R I P
Yeah. All my favourite demons have an epilepsy warning at the start of
me:
-experienced GD
-played OSU for a while
-playing adofai this period (i’m still noob)
-little to no experience in beat saber when i was little
i’m very experienced in GD so i can actually tell how hard the level is, i’m not good at any of the tree so i can’t tell those
but in general, its so hard to compare GD with the other games because the skill required for GD are way different
Like the gravity and dual portal changes make it difficult, apart from the fact that you have to practice it a lot and the custom orbs make it more difficult
AS a Geometry Dash player i know That Freedom08 is very hard but i think for this one Osu is harder
theres no comparation, gd is a plataform game, osu a rithm game
@@johanmauricioumana9921 Gd is only platformer while in platformers levels
@@johanmauricioumana9921imo i think gd IS the limit line between platformer and rhythm game
regular classic-mode gd is like a linear continuous on-going music platformer (generally going from left-to-right but it can be switched around sometimes, the screen generally keeps a fixated positional focus on your cube/icon that you use)
and the platformer-mode is generally a platformer yeah.. or whatever is made with it (cuz creators make interesting things in gd to say the least)
difficulty scale (4 easiest - 1 harder):
4 - Beat saber
3 - ADOFAI
2 - Geometry dash
1 - osu!
(I played them too)
Adofai is 3 bro, Beta saber is mostly just swing
@@Yawn-w8rsomeone with good rhythm game skills but dont exercise one bit would smoke the other three and would die halfway through the lightsaber one
Osu 🤮 gameplay have many break time and not brain stroke
What OSU is like the easiest here
Adofai takes the cake
personally, i think gd here is the hardest. i mean, lets be real here, the others are just speed and precision while gd has different physics you have to master
yes I'm ok the others games are only based on precision and speed but it's so hard, which is as hard as gd
I would say gd based on skill but beat saber on physical endurance
I have been playing ADOFAI for about a year and still cant get past a lvl 13, which is still mid-game in my opinion. Compared to the lvl guide, this is a lv 19. Not even close to the hardest level im telling you. Geometry dash just uses the keys, but have yuou seen ADOFAI use multiple keys in one tile. I have to use the whole keyboard row just to get teh fricking multiple press tiles right, and I HAVE TO get every one of them or I instantly die 💀. So I personally say that ADOFAI is def the hardest.
Man i can't wait till the Gd 2.2 come and see all the new impossible level to come.
freedom dive has really easy gameplay, its just the length and being consistent that matters
Next is: Nh22 - Isolation
He called it
a dance of fire and ice es inhumano
Y imposible de salir con los ojos bien
i really feel like nobody here understands just how insane the adofai one is
Osu and beat saber is probaly the easy one since its all about your position and accurate
While the other need literally focus and cannot miss a single focus
as someone who plays gd and osu, no, gd is probably the easiest one here and osu hardest
for osu you pretty much need to have aimbot and perfect timing
That one of the hardest verified map in osu
@@Hys-01 and kids saying "osu is a easy game" even tho they didn't even play it lol
the adofai charted looked like galaxy collapse alt 💀
Se nota que en los 4 juegos en ninguno me los pasare en mi vida ☠️
Soyese
I feel like most of the commenters here don't quite understand what it takes to play an adofai map like that.
they are all difficult, no question, but adofai is on another level.
maybe it's because we can barely see the map, I think if we had a key overlay people might get it a bit more.
guys, can yall stop arging about what is the hardest game? why dont yall just watch the video and go?
Moment Freedom08 but Version Sprunki This isa crazy
Top hardest freedom dive every rhythm/Mplatform gameplay from hardest to lowest (opinion):
1. beat saber
2. gd
3. ADOFAI
4. osu
No se cual es mas difícil, pero se que definitivamente GD es más atractivo
good luck with limbo if you choose Isolation
NH22 - Isolation or F-777 - Vortex
En este gana GD por mucho porque imagínate ver esos colores TOOOODA la canción
En realidad también gana por sincronización, OSU solo son clicks spam tan rápidos que aunque tiene algo de sync termina perdiéndolo por intentar hacerlo más difícil mientras que Geometry Dash tiene un gameplay mucho más trabajado y con menos clicks, pero sin perder el spam y el sync, pero de alguna manera el que está debajo de GD también se ve bastante bien y con mejor sync que OSU en algunas partes además de tener un gameplay algo más interesante, el ultimo la verdad no le llega a los talones a los otros tres, pero en fin, tan solo es mi opinión a las dos de la mañana
@@fenixstar7511el timing de la canción de osu es mas preciso que el de gd, y mas rápido, no es spam tiene que ir al ritmo de la música
@@Calibrilightt, yo te digo las cosas por experiencia, los niveles ge GD sincronizados con speedhack son espectacularmente precisos y el hecho de que jamás hayas jugado un nivel realmente bien sincronizado no significa que todos sean así y te lo digo como creador en GD, pero también he jugado OSU y puedo decir que algunas partes "al ritmo" sin spam puro y sin sentido. El único juego que realmente puede rivalizar y que tienen una sincronización realmente buena es Muse Dash donde incluso las partes de spam tienen una sincronización perfecta con la canción, pero ahora bien para opinar sobre un tema debes conocer y por lo que veo tú a lo mucho has jugado algún easy en GD, pero yo sí he jugado OSU, GD y Muse Dash en dificultades altas y muchos niveles, o mapas y sé bien lo que digo
@@fenixstar7511 me pase nine circles, y 50% en cataclysm bro, cual es tu nivel mas dificil de osu, probablemente no tienes mas de 3h en el juego porque estas diciendo pura pendejada. no hay spam sin sentido en osu todo esta al ritm o de la musica, es mucho mas preciso el freedom dive the osu que el de gd
@@Calibrilightt Refiriéndose específicamente a freedom dive sí, pero es aún más preciso el de Muse Dash, en niveles más básicos de OSU a veces hay muy buena sincronización, pero en niveles más avanzados muchas veces en partes donde la música no tiene tanto spam y se debería sincronizar de una manera más ligera añaden spam sin sentido solo para aumentar la dificultad *refiriéndome al OSU en el modo que todos conocemos como OSU normalmente porque el modo piano y tambor son un poco diferentes y mejor sincronizados, en geometry dash la dificultad suele venir naturalmente por lo justos que son los clicks así que no hace falta arruinar la sincronización para aumentar la dificultad... al menos para los buenos creadores porque también hay pésimos creadores que ponen la música casi que de adorno y le dan mala fama al juego haciendo que algunos digan que tiene mala sync o incluso que no es un juego rítmico, pero cuando sincronizas un nivel con speedhack y otras buenas herramientas puedes obtener niveles con sincronización tan buena como la de muse dash que es prácticamente perfecta por donde la veas
As a beat saber player. I can confirm it’s harder than it looks
Making freedom dive easy with such high bpm must be hard
If I had to rate these games based on difficulty of these maps & exhaustiveness, I’d get:
1. Beat Saber (tied with osu!)
1. osu! (tied with Beat Saber)
2. GD
3. ADoFaI
Not to say I’ve done ANY of these maps, but holy shit, Beat Saber has you move your arms at light-fucking-speed, and osu!, though you get a small, SMALL break, cursor movement hurts ;-; TECHNICALLY, I’d tie GD and ADoFaI if GD also wasn’t just a huge epilepsy trigger, and a hassle to focus (oh wait that’s also ADoFaI-) and that’s it lol.
Tbh, Osu is harder than GD, but GD player still saying GD is still hard;-; and I think they also called GD as rhythm game
@@Jamm6295tbh GD is peak platformer and baseline rhythm game
@@Aeroi-fz1hp But u can't consider it as a rythm game
@@Jamm6295 true
What’s hardest this one’s tough
Osu or Adofai
I’m not familiar with adofai but the bit rate was in shambles with that one
geometry dash for sure
guy above me has no idea whats he talking about
guy above me thinks he's the master of knowledge while he isn't
@@CodPix you’re literally only saying this because you haven’t played any of the other games. You’re just a gd fanboy lmfao
Nah bro they didnt even show cytus freedom dive
I swear its so hard to read
Can you even tell what’s going on at the drop 😂
2:53 i hate the part in adofai because the timestamps here
ADoFaI is just hard as the combination of GD and OSU
beat saber: Ez
osu: 😰
geometry dash: WTF
adofai: Sus
No voy a dar mi opinion en decir cual es el mas difícil, simplemente dire que: no sabes que tan dificil es en verdad algo hasta que lo intentas
Solo hablan de Gd y osu pero literalmente adofai les da una madriza a los dos... Ah y tambein a BS
que pedo con adofai y ese chart que le hicieron
Ascension to heaven next
Pls no
It's not finished yet
1 A dance of fire and ice
2 Geometry Dash
3 Beat saber
4 Osu
Out for
Freedom08
And
Freedom19
Unexpected encounter 💀
@@CursedsomeAin’t no way you just commented on here 💀
In my opinion 4 the easiest and 1 the hardest
4- Osu!
3- Beat Saber
2- Adofai
1- Geometry dash
adofai and beat saber should switch places
i see so many swapped around places in the comments listing what they think are the hardest
seems to switch around a lot and be inconsistent
maybe its safe to say they're all kinda close 'in general difficulty' somewhat? idk
@@CanalDoPhillipeMEMEcan you be quiet it’s my opinion
@@sonicwindfan5102 clearly, you haven't try osu?? before you rank the game, you should try the game first
@@Jamm6295osu is not harder then any of these smh
i didnt play any of these, but i have no doubt ADOFAI is harder than anyone
1. osu!
2. ADOFAI
3. Geometry dash
4. Beat saber
Geometry Dash: 💀💀💀 gameplay 💀💀eye Cancer
Adofai: Gameplay 💀💀💀 Finger caseation 💀💀
Osu: Gameplay 💀💀 nah I think Osu have Breaktime
Beatsaber:💀💀💀 gameplay 💀💀💀 Broken Arms
the rare case where the gd one is probably the easiest of them all
Hardest : GD
All 4 were (or at least looked) hard af tbf
Really?
yes@@AdnHa.
@@CodPix no
ur opinion mate@@pingwinner_