Skill Based Boss Fights - Cazar, Fallen Warrior (Sword Solo)

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  • เผยแพร่เมื่อ 28 มิ.ย. 2024
  • (pre-boss balance, on 6/16/2024 a few things were changed and the boss is now worth 70 points, overall nerfs to cfw and nerfs to sword against cfw, maybe I need another solo video)
    Cazar, Fallen Warrior (CFW) was released 6/14/2024, created by AVCOIL5 (along with help from others such as Fouthgy and Cloak999). If you're familiar with Cazar, this is basically a mega-buffed version to the point where it is located in challenges and considered a Superboss. With new attacks, arena wide attacks, instakill attacks, quick attacks, new combos, a three minute long funeral combo at 1M HP (during which he is invincible), among other things, this boss is considered 80 points.
    Attacks (Assuming you are using Sword):
    Blast Dash - Maybe activation is faster, use around 1-2 dashes to avoid it.
    Swipe - The swipe radius is about twice as large as in P4 Cazar and shoots out 5 Sapphire Shotguns (takes away EN), either time a jump or jump on his head and position yourself to avoid the Sapphire Shotguns.
    Ruby Lunge - Attack is the same, it always follows up with Ruby Drill, ideally use 1 dash to save EN for the Ruby Drill follow up.
    Ruby Drill (!) - After Ruby Lunge, he locks on to the player who he was locked on to for Ruby Lunge, then charges up for about 2 seconds before lunging across the arena with an extremely large hitbox. This attack heals him a lot if it hits. After he locks on, move away perpendicularly from the direction he is facing, use a lunge if it is off cooldown and follow up with 2-3 dashes (more is safer), otherwise use around 5 dashes. If he is close to you, you may have to use up to 6 or more dashes.
    Ruby Shotgun - Attack is the same, dash diagonally of the initial ruby shotgun relative to the arena.
    Black Shotgun - Attack is the same, use around 2 dashes after the orb starts moving.
    Health Curse - Move is the same.
    Energy Hex - Move is the same, makes all attacks take away some EN and slightly speeds up the activation of his attacks for a little while. Especially be wary of Time Rend and Time Curse.
    Power Impale - Attack is the same, use 1-2 dashes.
    Time Curse - Shoots out a Sapphire Shotgun (takes away EN). After a very short delay, he fires out an arena wide shockwave (blue) that does 60 damage, takes EN, inflicts Lifedoom and Slowness for 10 seconds. Time a jump to avoid the shockwave.
    Time Rend - After a short delay (but longer than Time Curse), he fires out an arena wide shockwave (purple) that does 300 damage (instakills). Either jump on his head or time a jump, it is usually a bit after the text disappears or at the start of his next move.
    Amethyst Collider - Like a regular Ruby Shotgun except it is purple and has a much bigger explosion. Usually instakills. Use 2-3 dashes away from the Amethyst Collider.
    Aggression - Attack is same except it shoots out 40 bullets that when returning back to the center explodes an Amethyst Collider. Use around 2 dashes to get out of the range.
    Topaz Shotgun - Like an orange Ruby Shotgun except when it explodes it fires out several bullets in a counterclockwise spiral pattern that locks onto the nearest player and rebounds back. The bullets only do damage when they rebound toward the player. Spiral around counterclockwise quickly to avoid it.
    Death Strike - Attack is the same except it fires out 4 Ruby Shotguns in the 4 cardinal directions after landing. When he disappears, dash 2 times diagonally relative to the arena.
    Voidshatter (!) - The explosion size of Voidshatter has been increased (which can take all 5 lives), the shockwave (with varying delay) inflicts Lifedoom, and fires out several Amethyst Colliders upon landing. There are 3 set patterns to the Amethyst Colliders, a plus, a cross, and circles, at the location of impact all relative to the arena. Move away in a section between the plus and cross shape, lunge away if it is off cooldown and follow up with 3 dashes (more is safer), otherwise use more dashes. Time a jump for the shockwave and move away from any Amethyst Colliders.
    Ruby Cataclysm (!) - He pauses in place before jumping into the air, firing a missile predicting the players movement that explodes into a growing ball with 9 shockwaves, all inflicting Lifedoom. Walk in one direction, a split second after the sound cue or screenshake, jump and dash several times in the opposite direction while jumping over the shockwaves. Stick close to the ball as it reaches max size as the shockwaves have a lingering hitbox.
    Attempts: ~75 (maybe less idk)
    Game Link: www.roblox.com/games/12483414...
    Music:
    Fight: Muryoku-P (無力p) (Powerless) - 6th.
    • 6th.
    Victory: UNDER NIGHT IN-BIRTH Exe:Late[cl-r] OST - Beat Eat Nest (BYAKUYA)
    • Beat Eat Nest (BYAKUYA...
    SBBF Soundtrack Playlist: • [UPDATE] SBBF Soundtra...
    Timestamps:
    0:00 - Cutscene
    0:17 - Fight
    10:54 - Aparajita
    14:04 - Post-Aparajita
    15:02 - Victory
  • เกม

ความคิดเห็น • 9

  • @alexcato6788
    @alexcato6788 7 วันที่ผ่านมา

    is me calmity zav good job btw

  • @Elijahyang118
    @Elijahyang118 6 วันที่ผ่านมา

    When Cazar had enough of player:

  • @LaggyCooker
    @LaggyCooker 12 วันที่ผ่านมา

    You fucking madman, well done dude!

  • @MattDevRblx
    @MattDevRblx 10 วันที่ผ่านมา

    Is cfw a temporary challenge bcs i dunno if i have time to fight it 😭

    • @RealDeranged
      @RealDeranged  10 วันที่ผ่านมา

      I think it should be permanent

  • @user-ez6ds2rs1z
    @user-ez6ds2rs1z 12 วันที่ผ่านมา

    havent played this in months, WTF IS THIS BRO
    edit: nvm i know, isnt that a admin exclusive tho???

    • @RealDeranged
      @RealDeranged  12 วันที่ผ่านมา

      it was released publically as a challenge 2 days ago, or 6/14

    • @user-ez6ds2rs1z
      @user-ez6ds2rs1z 12 วันที่ผ่านมา

      @@RealDeranged oh, its good to see admins giving regulars a chance to practice the mega ultra super saiyan god bosses

    • @SadDrifter
      @SadDrifter 21 ชั่วโมงที่ผ่านมา

      @@user-ez6ds2rs1znot really practise, it’s more like that cfw is publicly available for everyone to fight and beat. i’d say the time when it was admin exclusive was for testing and stuff or made just for fun