(Insane Game) COH3 2v2 PutPut (US) & Dr. Jekyll (US) vs VonManteuffel (AK) & Heartless Jäger (WM)

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  • เผยแพร่เมื่อ 14 ต.ค. 2024
  • Company of Heroes 3 PutPut - AusarTheVile (US Forces, Armored) & Dr. Jekyll (US Forces, Airborne) vs VonManteuffel (Afrika Korps, Armored Support) & Heartless Jäger (Wehrmacht, Luftwaffe) on Campbells Convoy
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    Top 200 only ($20 Patreon backers are exempt), 3v3 & 4v4 are ok, though 1v1 & 2v2 are preferred
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ความคิดเห็น • 68

  • @Ziggity
    @Ziggity ปีที่แล้ว +7

    I'm commenting before watching the game. The nice thing about your "insane" tag is that it's no clickbait. Looking forward for the first insane Coh3 game =D

  • @schmidbag
    @schmidbag ปีที่แล้ว +8

    great match, thanks for the cast and upload tightrope!

  • @MW-hv1cl
    @MW-hv1cl ปีที่แล้ว +10

    those skill planes though... O_o

  • @lemonandapples4526
    @lemonandapples4526 ปีที่แล้ว +5

    37:55 he moved through the capture point which is how red knew to move everything north.

  • @30CZEchpoint
    @30CZEchpoint ปีที่แล้ว +4

    Thanks for the cast Tightrope, gonna watch it when it’s morning in Europe tho.

  • @marineboy64
    @marineboy64 ปีที่แล้ว +5

    Insane Plane Game

  • @TantheMan415
    @TantheMan415 ปีที่แล้ว +11

    I feel like after watching this we can all say the plane patch was a net negative. It visually looks better, but they are just sucking so much of the joy out of this game. I haven’t heard them say they are going to rework the loiters in emerald bear, but I really hope they do.

    • @Audobell
      @Audobell ปีที่แล้ว +4

      they need to nerf that. it is literally the worst part of the game

    • @MEATOGRE
      @MEATOGRE ปีที่แล้ว +6

      Agreed. It’s worn me down to the point I’m back to only playing CoH2. It’s just not fun when it’s EVERY match you play. This video was proof of how mindlessly it won this match for the axis players.

    • @gremlinking5640
      @gremlinking5640 ปีที่แล้ว +5

      It’s actually killing my desire to play the game. In team games its just shamelessly spammed

    • @buddypapaluck
      @buddypapaluck ปีที่แล้ว

      I partially disagre cause it does what it's there for. The Allies spammed vehicles knowing the abilities of the Axis. So insted of having a better macromanagement, they continued their strategy. These planes are useless to Infantry (if they are not next to a tank) and stationary weapons. Maybe shift the strategy next time when you know what doctrine your opponent went for. In this case, it was countering vehicles.

    • @TantheMan415
      @TantheMan415 ปีที่แล้ว +2

      @@buddypapaluck both the planes do significant damage to infantry and team weapons. They also suppress infantry so you can’t support any AT guns if there is a ouch when they are dropped. Are you saying they should have shifted their strategy to using no tanks? They had a nearly identical number of tanks to the axis. I don’t think there should be an ability (that is broken mind you since it will target outside of its indicating circle with no targeting indicator) that negates a whole class of units, especially armor which is required in the late game.

  • @eeros2654
    @eeros2654 5 หลายเดือนก่อน

    Thanks again to providing fun COH3 coverage!

  • @蔡林翰-v2m
    @蔡林翰-v2m ปีที่แล้ว +3

    在操作上還是有可以加強的地方,紫色的玩家就缺乏強力的AT ,中後期支援VP 搶點 消耗掉太多裝甲有些後繼無力,但是灰熊 讚
    PANZER III 做為主力優秀,但是死亡的次數太多了,沒辦法保留裝甲力量很容易翻盤,反而是後面可以進攻的時候太保留、被打怕了
    美軍在吃了三次虧 之後還是沒有想到要出AA 反制一下斯圖卡的空中支援
    尤其是專出地獄貓的那位,很明顯缺乏變通

  • @MEATOGRE
    @MEATOGRE ปีที่แล้ว +18

    Axis dude really typed "eeeez" after that. k

    • @dawidwidera1819
      @dawidwidera1819 ปีที่แล้ว +7

      Tough words from person who won the match with autoaiming ability indeed. Needs nerfing.

    • @soflamhater6226
      @soflamhater6226 ปีที่แล้ว +2

      Well the Axis Just Had a good strategy. They Boosted their Ressource Income. The Allies never got an AA Unit.
      I mean 3 Minute Cooldown AND 180 Munis are quite a Lot, you want an Impact If you use an Ability Like that.
      In my opinión the planes need Just an slight ajustment in the targeting, Like Not attacking Units outside of a circle.

    • @Lex-dw7ng
      @Lex-dw7ng ปีที่แล้ว +8

      @@soflamhater6226 abilities can have "an impact" without being a brainless auto-kill on tanks that reach beyond their ability range. The loiters are the only thing that kept the Axis in the game because no matter how badly they got stomped by the dives from the Allies they could even the score with 0 risk themselves.
      Also try getting AA before suggesting it as a solution, because it doesn't work.

    • @gremlinking5640
      @gremlinking5640 ปีที่แล้ว +5

      @@Lex-dw7ng exactly. AA moghy shoot the planes down eventually but by that time the damage is done

    • @dawidwidera1819
      @dawidwidera1819 ปีที่แล้ว

      @@soflamhater6226 that's true, I was also surprised that US didn't invest in single AA unit.

  • @Bowed2
    @Bowed2 ปีที่แล้ว +3

    35:39 those were the Wehrmacht planes that came in earlier, as you can see them hitting the infantry.

    • @tightropegaming
      @tightropegaming  ปีที่แล้ว +4

      Yeah I did end up figuring that out later

  • @NguyenHoang-mo7hs
    @NguyenHoang-mo7hs ปีที่แล้ว +9

    Sweet stuff. Great use of unpopular units like the Brumbar and Jaegers. It feels like after the previous patch, these units are supplanted by Panzer 4 and AT guns. Glad to see people still having success with them.

    • @funbun420
      @funbun420 ปีที่แล้ว

      jeagers are totally dogshit dies like rabbits. Especially anti inf package does nothing against enemy inf in 1v1.

  • @thehoangnguyen9985
    @thehoangnguyen9985 ปีที่แล้ว +8

    Insane plane loiter abuse game xD

  • @dawidwidera1819
    @dawidwidera1819 ปีที่แล้ว +10

    Good cast, good player names. That's what internet was made for.

    • @czarkusa2018
      @czarkusa2018 ปีที่แล้ว

      Oh, what was their name referencing?

    • @dawidwidera1819
      @dawidwidera1819 ปีที่แล้ว

      @@czarkusa2018 their matches are often casted on this channel and usually are entertaining.

  • @DejectedCat
    @DejectedCat ปีที่แล้ว +5

    AAs are basically a requirement in CoH3.

  • @MrWiwl
    @MrWiwl ปีที่แล้ว +10

    The continued bullshit of loiters remains, skill planes are so much fun in these games

  • @ladas3509
    @ladas3509 ปีที่แล้ว +6

    Vehicles are sometimes so f*ed, first greyhound's encounter was 7 misses in a row, only 50 cal did the damage

    • @tightropegaming
      @tightropegaming  ปีที่แล้ว +4

      The greyhound seems to be very inconsistent with its scatter

  • @Prokingdude
    @Prokingdude ปีที่แล้ว +7

    even if the usf player with t2 had made AA, it wouldn't have been enough to deal with loiters from 2 players.
    wonderful game, I liked the chafee plays.

  • @DucaTech
    @DucaTech ปีที่แล้ว +3

    Time to nerf those planes

  • @tinman3586
    @tinman3586 ปีที่แล้ว +3

    Skill planes again lol! Congratulations to the Axis players! You mangaged your units poorly but at least you know how to point and click to use an ability so you win!😊

  • @mingyuhuang8944
    @mingyuhuang8944 ปีที่แล้ว

    Gotta love the insane games ❤

  • @Audobell
    @Audobell ปีที่แล้ว +7

    that axis plane loiter is way overpowered. ruins the game

    • @soflamhater6226
      @soflamhater6226 ปีที่แล้ว +3

      3 Minute Cooldown and 180 Munis, I think its okay, I mean you expect an Impact from an Ability which cost so much resources. The axis were just smart to boost up their Muni Income.
      Also the Allies never got an AA Unit.

  • @delryn256
    @delryn256 ปีที่แล้ว +1

    Everyone saying nerf planes, noone saying nerf riflemen or easy 8s. Axis would've lost halfway through without the loiters because the US riflemen and tanks just dominate.

  • @directorscut4707
    @directorscut4707 ปีที่แล้ว

    I really wonder how he got sight for this loiters attack 11:02

  • @dashdash_peacecampaign
    @dashdash_peacecampaign ปีที่แล้ว +1

    they never bother going south and keep coming from the same position while all the allied at and mg are already set up facing the same direction the almost the entire game

    • @tightropegaming
      @tightropegaming  ปีที่แล้ว +1

      They wanted to defend their caches + the allies had much more mobility with the greyhounds and chaffees, makes it very hard to reposition

  • @roborrock7945
    @roborrock7945 ปีที่แล้ว +1

    just shows how garbage op the Axis calls ins are

  • @Озвучиваю-э4й
    @Озвучиваю-э4й ปีที่แล้ว

    First Insane game of coh 3?

  • @MasterSteve_117
    @MasterSteve_117 ปีที่แล้ว +1

    Such a great game. I just wish relic would work on the visuals and VFX. The game seriously lacks on immersion and breathtaking effects. It just doesn't have this wow factor that coh2 or even 2 has.

  • @Valiant1977
    @Valiant1977 ปีที่แล้ว

    Is anti air really that ineffective? The Axis planes were brutal!

  • @蔡林翰-v2m
    @蔡林翰-v2m ปีที่แล้ว

    38:33 傻瓜, 顏色不同,這空中火力支援的呼叫是另外一位玩家

  • @rytis2005
    @rytis2005 ปีที่แล้ว

    big like! 💪

  • @mr_ako662
    @mr_ako662 ปีที่แล้ว +1

    Ok i am pretty sure devm and marco are destroying the game. So much for the community input

    • @davidhughes8795
      @davidhughes8795 ปีที่แล้ว +1

      Why? That sounds a bit dramatic.

  • @Adrian-mw7us
    @Adrian-mw7us ปีที่แล้ว +2

    lol DAK loiter is a piss take

  • @VonManteuffeI
    @VonManteuffeI ปีที่แล้ว +3

    Great cast again and thank you for our first uploaded COH3 match! :D It was a pretty tough match and I never thought, we could win this. There was a lot of luck and some mistakes by the Allies.
    About the planes: Yes, the loiters are too powerfull, indeed. But right now, as DAK player you have to take them in order to counter Ez8 spam. Your P3 are way too weak and Marders can't stand those planes and Chaffes. They are just glascannons. And on top of that, you have no solid buildable AT infantry. Also the USF mg and rocket strafes make AT guns a total waste. So the only chance to counter those mass tank attacks is using those planes. I hope they are getting toned down a bit with the next patch, as hopefully the Ez8 and Chaffe get, too. And the OP strafing runs...
    But on the other side, Allies didn't build a single AA unit the whole game and they stopped building AT guns in the late game. So if you rely on tanks and wonder, why enemies' AT strafes kill them, its just a bit of bad decission😕 But aynway, GG!
    Greetings
    VonManteuffel

    • @Kronosaur0s
      @Kronosaur0s ปีที่แล้ว +4

      Why the ez at the end?

    • @VonManteuffeI
      @VonManteuffeI ปีที่แล้ว +1

      @@Kronosaur0s Haha, that was just for fun. Jäger and me lost so many times vs. PutPut and Jekyll and this match also seemed like a loss. It was anything else than ez but this time, we did it!

    • @SleepySoviet
      @SleepySoviet ปีที่แล้ว +2

      Serious “Axis mains explaining why hitscanning auto targeting planes are fair and balanced” energy

  • @psyhoside6984
    @psyhoside6984 ปีที่แล้ว

    Axis revenge for coh 2, yep

  • @bertvsrob
    @bertvsrob ปีที่แล้ว +2

    why does this game look so washed out and bland?

  • @Vsjxnndhxk
    @Vsjxnndhxk ปีที่แล้ว

    airborne player screwed up

  • @wanheda0408
    @wanheda0408 ปีที่แล้ว

    Shreks so bad right now.
    Bazooka way better nearly never miss

  • @jakewolf9668
    @jakewolf9668 ปีที่แล้ว +1

    Nerf allies or buff axis

  • @YourVideosDogchitHeresWhy
    @YourVideosDogchitHeresWhy ปีที่แล้ว +1

    What was insane about this ? 😂 Arty and tank shots feel slow😅

  • @SteroidSupraz
    @SteroidSupraz ปีที่แล้ว +2

    Having no AA unit while your both opponent have Air Support is what you've got - baby cry on the comments :D