Fire Emblem: Radiant Dawn HM 0% 4-4 in 4 turns

แชร์
ฝัง
  • เผยแพร่เมื่อ 5 พ.ค. 2024
  • I never want to see a motherfucking general again in my life. Sadly there's still 4-E-1, but that is more manageable than this with all the OP units you get. I could have done this chapter with one mid-chapter save at the end of turn 4 PP (by giving Mist Physic and/or Restore and Ike Daunt) but I started getting burnt out after LTCing for 2 weeks straight and just wanted the run to be over. Couldn't be bothered restarting the chapter from the beginning.
    An Energy Drop to Nailah would be insanely useful here both in this chapter and 4-E to be able to kill all the generals without Savage procs. I can't do that since the only one I get in my run has to go to Ike. So Ike ended up getting 2 Seraph Robes, 2 Speedwings, 1 Drop and 1 Talisman. He needed the Seraph Robes for this chapter funnily enough and not for 4-E-2 (didn't need any for that clear).
    You'd think Ike should get Resolve here but it doesn't do anything for his offensive capacity apart from being able to double swordmasters. He has 31 speed right now so he doubles everyone else; he needs Adept instead to be able to clear out the treasure chest rooms. Titania also needs Resolve to clear the lower left side of the map.
    Skill distribution: Adept+Provoke Ike, Celerity+Pass Nailah, Resolve Titania, Daunt Shinon, Wrath+Cancel+Vantage Mia, Vantage+Wrath Zihark (in retrospect, Ike should have Daunt)
    Expenditures: 2 Pure Water, down to 13671g. 13055p of bexp left, down to 5555 to get Ulki to level 30. Satori Sign for Ulki. Ike uses 2 Seraph Robes and the final Speedwing (so he got 2, Skrimir got 1).
  • เกม

ความคิดเห็น • 1

  • @DD151
    @DD151 หลายเดือนก่อน +4

    "I never want to see a motherfucking general again in my life." - Amen to that