I think this quote sums up exactly what difficulty spikes are: "I'd like to think of it as taking a comfortable hike through a park, or something fairly smooth. Imagine the process of getting the best ending to be like a sudden 5,000-foot mountain to unexpectedly appear at the end of your hike, with your house nested at the very top of it." SomeCallMeJohnny
Additional note: While Whitney's Levels go down in HGSS (by 1), Miltank is much worse due to the new mechanics. Not only does it have a Lum Berry equipped to remove Status Conditions, but it also has Scrappy for an Ability, which allows it to hit Ghost-Type attacks via Stomp.
Yeah, I remember Miltank. I also struggled with that overpowered cow. Also, the outcome of beating it was kind of disappointing. Whitney spends a good amount of time crying over the loss and you don't get the badge from her. When I first played Pokemon Silver, I just left the gym to heal my Pokemon at the Pokemon Center then return to the gym after Whitney had a "good cry" and then hands you your well-earned Plain Badge. And to say "well-earned" would be putting it lightly.
@@smashmaster521 No, I tried talking to her, but she just kept crying. I was like "Stop crying and give me your badge already", but I decided to leave and heal up my Pokemon. She stopped crying after I returned and gave me the badge. This was the original game. I don't know how the newer version of it works, but that's how the older version worked.
@@fanfictiondreamer7836 Huh...weird. Did you talk to Whitney before being told to cheer her up by the nearby Gym trainer? That might be why she didn't give you the badge.
When I saw that Yukiko was part of the countdown intro, I realize she wasn’t on the list. And then I was like “well then what boss could possibly repla-“ *MATADOR* “... Yeah, that checks out.”
As someone who has played both versions of Persona 4, I can say for sure that this boss specifically is much harder in the vanilla version than the one in Golden, the one in Golden has been properly balanced as the third boss of the game.
@@reecemota4028 Well, for starters, the boss does not have an Ice Weakness for you to exploit, that is moved to the enemy it summons when it reaches a certain amount of health. Second, that enemy it summons does not disappear in the vanilla version until you whittle its health to zero. In Golden, it leaves after a certain amount of turns and never comes back. Third, the powerful Burn to Ashes skill that is normally telegraphed, is not in the vanilla version, meaning randomly, you will get hit with a LV. 2 Fire Spell, which one of your party members is weak to fire, meaning it is likely going to get a second move, probably going to use Chivalrous Rondo on the downed party member, knocking them down to kill range(Kills outright on the hardest setting), if they are not dead, the summoned enemy can just attack them anyway to kill them. So, combine a Boss that you cannot knock down, a summoned enemy that not only buffs the boss and attacks too AND never goes away until you kill it, Powerful attacks with no telegraph, and you got probably the hardest main boss in the game.
I defeated her by climbing up the vines on the wall and spamming firagra and drowning a million elixers and occasionally throwing in an aro to block her fireballs. It nearly took an hour- but it worked and that’s all that matters. XD
I'm gonna be honest, I feel like Undyne the Undying is a larger spike in difficulty than Sans. Sans is difficult, yes, but he's the FINAL boss. Undyne is halfway through a so easy as to be boring game (Genocide Undertale) and is considered by some to be HARDER than Sans (mainly due to the randomness). Not sure I'd agree there, but I think it's fair to say the difference between Undyne and the no difficulty of Genocide is larger than the difference between Undyne the Undying and Sans.
I would say that Undyne was better game-wise, as her showing up halfway through and just stomping on you is surprising! The problem is that lots of youtubers, and players seemed to know that Undyne would be hard. Sans works on both game and lore points. Yes some people expected him to be hard, but almost everyone was surprised by just HOW hard he was(the first attack really puts him in front). I mean, who kills you 20 times with their first attack? Also, he literally is the weakest, most fun-loving character in the game. No one would expect him to be a literal god who understands how his universe works to a point where he can talk to the player themselves!!!
I agree, she's the reason I've STILL not completed the genocide route. Arguably Sans will be harder for me cause I suck at 2d platforming but that's assuming I GET to him.
Nice try but Flowery the Flower on normal run counts as tough boss fight on absorbing the save and load state to get a game over soft locked save. So that what The Quarter Guy says in top 10 maid f**k in video games.
Yeah, but I don't get why he thinks the second boss race is easier. Am I the only one who had more difficulty with the second Wizpig race than the first?
@@KawaiiKing64 Everyone is their own being. I put enough attention to find out the boost trick and with that, wizpig the 1st was a cakewalk. I had more problems with the second thanks to being no boost, and pipsy is really a slowpoke compared to other racers.
The Elder Wyrm was actually warned of you ahead of time, just in a cryptic manner. In a previous cutscene in the Veira village, the leader Jote warns Fran "Be cautious, The Wood is jealous of the humes who have taken you."
It's actually hinted at even earlier: in Jahara, there's a garif that mentions a forest south of the village, where there's a "great wyrm of the earth".
ye, you beat all her other gym members ez, then you get wiped by her 3 times in a row and then just go off into the wilderness until you're over-leveled by 10 and then you proceed to breeze through the rest of the game as you have become an untouchable God that cannot be thwarted from your goal to become Pokemon Master. Gen 2 was great.
Pro-tip for Matador: He can dispell debuffs on himself, but he can't dispell buffs on you. He only has Dekunda, not Dekukaja. If you can turtle for 4 turns at the start of the battle and spam Sukukaja (which Aeros can do; josh has Aeros on his team) you've basically neutralized Red Capote for the rest of the battle and Matador can't do a damn thing about it. Well, except spam Taunt/Andalucia.
Matador & Minotaur are genius bosses, they force you to use the mechanics of the game and teach you for the rest of the game. Shit is easy as fuck if you know what you're doing, the combat system in SMT is brilliant.
the extra bosses in Star Ocean : Integrity and Faithlessness! in short : You fight the main story bosses again BUT suprise suprise... Thy are 1000 times stronger! and some like to SPAM there deadly magic attacks over and OVER! so even with a maxed out character, thy can STILL wipe you out in seconds!
th-cam.com/video/aZzsMggu3LI/w-d-xo.html Indalecio Unlimited on universe mode is the hardest boss in the entire series by far, the hardest boss I have ever beaten.
Wanna know the hilarious part with Whitney?: Miltank actually has a massive hard-counter with Bayleef since it specialized in Defense, but the Chikorita line was only ever useful in very specific situations in Johto (Grass-types really got the shaft in that reigon) so rarely anyone had the foresight chose it.
Geodude and Onix can also help. I'm doing a Gold Nuzlock and traded for an Onix in Violet City. I had my Bayleaf poison Milktank and set up Reflect. Then I switched to Rocky. Took a while to take her down, since Onix has no attack, but I beat her without too much difficulty. I was more afraid of her Clefairy.
I feel like in large part grass felt messy to work at least until the physical/special split. Most of the grass type pokemon seemed to be part poison and thus focusing on both types was my style. Chespin for me was a great physical grass type for me and really showed the power of grass types for me. I also never played a tank style so I could have missed some viable builds. I also don't play competitively which may have contributed to messy gameplay. At least I don't get into a huge mess of a one man team by the elite four anymore.
I remember my first round with Miltank as a little kid. Was steamrolled into the ground with no way to fight back. I was so pissed that I leveled my then lvl20 Bayleef all the way up to lvl40 before the rematch. Note: this was the first pokemon game I'd ever owned, so it was before I knew how type advantages worked and made me understand that "maybe it'd be a good Idea to have more than 1 pokemon in your team who's on a decent level?" ... That still didn't stop me from powerleveling and curbstomping her butt with a lvl 40 Meganium first though. >:)
As a kid I easily beat that cow with my Bayleaf 1st try & didn't even think to remember the level. Jasmine though was such a pain for my Meganium to beat that I had to beat Pryce 1st to even have a chance.
3 additional points about Whitney: (2 & 3 are remake exclusive) 1: If attract immobilizing your males wasn't enough, Miltank's high speed means that she can flinch you with stomp. And feet don't recognize gender. 2: if you think you can avoid stomp with a Ghost type, guess again; Miltank's passive ability let's it use normal (and fighting) moves against ghost pokemon. 3: You mentioned using status conditions but Miltank hilda a lum berry which will automatically cure the first non-volatile status you hit it with. (NV status is anything that has a symbol, so burn, sleep, para, freeze, or poison/bad poison)
13:55 That miltank is the reason why I would ever use protect or detect in the adventure. Also, stomp and attract combo is trully annoying, since you have to deal with being infatuated and the flinch chance. It only could be worse if instead of rollout defense curl, they had given her body slam with 30% chance to paralize. But, if they ever get to make whitney even more difficult, they could give her a linoone with thunder wave, headbutt, attract and shadow claw.
As a kid my Bayleaf probably in the mid 20s crushed that cow effortlessly. I had a lot more trouble with Jasmine to where I needed to fight her after beating Pryce to stand a chance of winning. Johto is a region where the males tend to be pushovers, while the girls provide real challenges. The remakes added the Kimono Girl Gauntlet that gradually weakens you. I feel bad for the Nuzlockers who died from their surprise boss rush that wasn't in the original game.
I would say that limiting a topic like difficulty spikes to just bosses would make the countdown feel very one note and predicable, but there's actually a lot of variety in the choices on this list and both of the top two are the final bosses of easy games, so they fit without weighing down the rest of the countdown.
Ah yes my good friend Matador, the noob killer, but thanks to him you learn a lot of the game, he is the beginning of this dark journey through SMT Nocturne.
yuki onna? how about maria? teleporting level speed, resists slow, so the sloth talisman/caltrops dont help. does not get knocked up by groundfire traps, so ninjas are boned. her grapple does insane damage, and covers distance so fast, that unless you specifically built a gun/bow specced character, drawign a gun to headshot stun her is going tog et you grappled. yeas you can cheese her with some consumable talismans, but after date masamune was a tough but fair fight. maria is just cheese personifed.
Regarding Dark Link...if I'm not mistaken, he only has a chance to jump on your sword if you happen to be targeting him. If you don't lock on you have an easier time fighting your Shadow.
With the Biggoron's Sword, Dark Link completely falls apart to the simple method of backflipping and following it up with a stab (it can be done with the Master Sword, but the Biggoron's Sword's increased range makes it more accurate).
@@brunolinares604 dark doppelganger? Before the Ansem fight was Chernobog If you're talking about Xemnas, he's not a difficulty spike since he's one of the optional superbosses
Yeah the thing about Dragonball Xenoverse and the super armor is that that was something that made even the hardcore Xenoverse 2 fans hate the first game. The super armor was literally one of the biggest issues that this game had since almost every boss had it. That's why when the sequel came around the usage of the super armor dropped significantly.
the thing is, XVS1 two ways of increasing the difficoulty are: -darkform and -increased damage output, life points and superarmor. in some mission the only viable meta was spam bluetornado
And it was replaced by ridiculously overpowered boss AI that _will_ spam their best moves as much as possible, alongside just generally comboing you to death if given the chance.
21 years ago, I choose Cyndaquil as my starter...severely regretted when I got to Whitney. 21 years later...I will still pick Cyndaquil b/c you're not my real dad stop telling me how to play my game!
@@viper6525D Three times myself. One was my Torchic in the gen 3 remakes, the other was my Popplio on Moon - which is I was especially okay with since Primarina looks very feminine anyway. Third was my Scorbunny on Pokemon Shield.
I have never used Cyndaquil in a Johto playthrough & never had a problem beating that cow named Whitney. I steamrolled her with a Bayleaf back when playing Gen 2 & I don't remember its gender or level at the time just that it was 1 of my easiest gym battles. She puts up more of a fight in the remakes although it wasn't that difficult thanks to Flaaffy's Thunderwave & there's a machop trade designed to make it the easiest fight in the game. Jasmine has always given me the most trouble regardless of whether I start with Chikorita or Totadile.
Finding a girl like that is like running through Normandy in d day at broad daylight blindfolded without being spotted by mg42 gunners while dodging snipers and artillery, oh and you have a shiny red shirt. But when you do...
I wanna add something about Miltank, Whitney gave her a lum berry which means if you do ANY status moves to it (ie: Sleep, Poison, Paralysis, etc) It will cure it instantly the first time you do it. *fun.*
"Huh, that guy still makes videos? I wonder how they're doing?" I see nothing has changed here since I binged all your videos back in 2014. A surprise to be sure, but a welcome one.
My personal tip for beating Whitney: trade in a Pokémon with Headbutt, then catch yourself a Heracross for fighting type moves. The tree where it can be reliably found in is in the town with the second gym.
reminds me of that "normal" enemy that pops up in many Final Fantasy games: Malboros. iit's "bad breath" ability inflicts EVERY SINGLE BAD STATUS EFFECT IN THE ENTIRE GAME ALL AT ONCE!
I love how most people struggled with Whitney, meanwhile I planned the team out (I was actually a Cyndaquil user) and went for a Heracross. Miltank couldn't do the attract shennanigins with Tekhi (My heracross) being female, so I had less of a hard time, more of a 'Understandable why it's hard I guess I just got lucky' time
First nice to see SMT acknowledged, but useful hint. Don’t debuff matador buff up yourself to his level. Max accuracy/evasion versus max is neutral hit/evasion
So, regarding Dark Link.. I didn't know this wasn't more well known, but if if you don't Z Target him, he goes down like a sack of potatoes with regular sword swings as he won't block you anymore.
11:15 Teaser for another video? 12:38 Jigglypuff, Snorlax and Dunsparce can learn rollout by leveling up in Gold and Silver. I think they're able to use this move because either the Pokémon has a sphere-like shape or they can just simply roll, so that's how normal types can use Rollout.
You also forget the fact that after finishing off Trunks; Beerus and Whis will proceed to wombo combo you, leaving you no other choice but to dodge, power up and spam supers if you manage to survive their hits.
Forgot how TAAAAAAAALL Whitney is in the anime pd. I always found Morty to be much harder, mostly bc I am pretty unlucky and get hit with Hypnosis all the time. And Sleep in Gen 2 can last FOREVER!
Josh: about to talk about Kingdom Hearts Me: laughs... Also me: *r e m e m b e r s d r a g o n l a d y* *a l s o e d g y b o y* *a n d b i g b a d d i e p h a s e 2*
Personally, I've always had more trouble with Bugsy's Scyther than Whitney's Miltank, probably because I hate Onix and Geodude (I hate all trade evo's). I almost never run with Cyndaquil either, there are some Pokemon that are cursed for me and Cyndaquil is one of them.
Worst thing about Dark Link is that he's only a mini boss, the boss of the Water Temple is Morpha and he's nowhere near as difficult as Dark Link You all remember Morpha right? Or as I like to call him "Longshot Simulator". You use the longshot to remove its nucleus, slash it, and repeat
@@ThaMxUp it's a tie between Shadow Yukiko and Shadow Mitsuo Shadow Kanji and his nice & tough guys were annoying but not insurmountable Shadow Rise and Shadow Teddie were step up from Shadow Kanji but not too bad Shadow Yukiko was a nightmare for how early you fight her and requires hours of grinding to make sure you don't get "burned to ashes" (that attack alone will one shot you if don't guard, and Prince Charming will wreck you with status effects and has a crazy high Crit stat, meaning he will down you every time and if Yukiko uses Burn to Ashes when you're downed, you're done)
I dont understand this one. Aside from hitting Chie's weakness with Burn to Ashes, i never found that fight hard at all. In fact the only way i lose that fight is if i run out of SP.
If you have not played the vanilla version of Persona 4, but have played Persona 4 Golden, let me tell you something. In Golden, most of the bosses were balanced to be more consistent in their difficulty, and this statement could not be any more true with Shadow Yukiko. This boss specifically got heavily nerfed as the one in Vanilla is one of the hardest in the game without any prior knowledge. Do you need to know the differences if you are not familiar?
White Glint in Armored Core 4 Answer fits this. It's 2 on 1 in your favor, but the boss will eventually kill your ally. The boss is equipped with a good weapon load out, and it is harder than anything you have encountered up to this point. You unlock a different route upon beating the game with 2 different final missions. One of them involves a fight with a 4/5 vs 2 depending on difficulty. Your ally goes down fast quickly leading you to have a pretty rough fight. This battle requires very specific builds (or even resetting the games battle regulations for fast swords).
@@MILDMONSTER1234 Loved both AC 4 games, but I never cared to much for 5 or 5 VD. I think 5 might have under performed, and From started to get famous from the Souls games. Shame that they let AC stay dead so long that some of the developers left to make Daemon X Machina.
7: I know it's been forever since I've played FFXII but I can't remember that boss for the life of me :/ 6: When you brought up Pokemon I knew it would be Whitney 4: Huh, I never knew Dark Link's health was related to Links health all these years. I always went into the the Water Temple with the Biggoron Sword already in hand so if I got frustrated trying to beat him I pulled it out for the cheap way to win. 1: Yeah, somebody remembers this game :D I did grow through hell beating this boss back in the day. Always had to let go of the accelerator before driving over the boost pads actually be able to pass Wizpig.
the bestiary says "a dragon that died in the forest ages ago and fused with it, becoming the guardians of it" or somesuch. sure, there are a couple of throwaway line that the forest isn't happy with what's going on, but it cames out of nowhere, about 30 minutes after the previous one, and unlike the other throwaway bosses, hedoesn't have any mecchanical connection with anything going on or other bosses
Yeah, I wouldn't know anything about Undertale, but the second that I heard "genocide", I felt that the extremely difficult boss battle was very well earned
@Komrade Egg It not that I could not get past her eventually, it that killing all these guys I once friended was not fun and therefor not worth it. And how long it took for me to try to beat her gave me time to think about what I was doing.
Wanna beat milktank with one hit? If your playing silver, you first have to beat the gym master of the bug gym. He'll give you a teachable move that starts of weak, but grows more each time its used. Whitney uses two pokemon before milktank, just teach it to a high level pokemon, spam the attack on the first two and by time you get to milktank you should be able to take it out in two hits.
In the case of the RPG Valkyrie Profile 2: Silmeria, the difficulty spike after chapter 3 was so ridiculously huge that the bosses were still difficult even after ridiculous grinding.
Personal pick: Giant Clown: (Rainbow Islands Extra for the Genesis/Mega Drive) Bounces around the screen at 90-degree angles (diagonally) at a fast pace. When he hits the wall, he summons enemies who do the same, 4 at a time, 8(!) on Extra mode, and when one of them dies. This makes it a ballbuster to not get hit, as if you pay attention to him, you get nailed by the enemies, andd vice versa. I had to break my "No Savestates" rule for this one.
I doubt you'll consider it but I will propose it anyway... Top 10 bosses who join your side. On the list I could see Axel, Magus, Mario RPG Bowser, and even SA-X.
@@joegreen3802 Oh look it's the inevitable one guy out of 5 zillion horror stories who doesn't think Whitney was hard. Look man, I get it. Even with difficult bosses, odds are there will always be a few people who just happened to get it right right away. Especially if they have a lot of experience in the franchise. That happened to me when I beat Ultra Necrozma on the first try. I would never call that boss easy though, the sheer numbers of people who have had issues with it and Whitney are what tell me these are difficult bosses. In all fairness though, yeah Morty was a pain. So was Clair. The gen 2 games in general are had the most actually difficult gym leaders in pokemon honestly
@@jacobkohr7243 It was literally my first Pokemon game. Honestly, you can easily wall her with a Rock type Pokemon, or in the remake, Heracross learns Brick Break at level 19. And while Morty can be mostly walled by a Noctowl with insomnia, you really have to pray that Hypnosis misses. Though in all seriousness, the think that really makes Johto hard is that grinding in that game is horrible
And thats why its a difficulty spike, cause most things beforehand were little to no effort, maybe a little hard so there's no reason to give you incentive to prepare for a hard boss that curbs most previous bosses/challenges. You can beat bosses that catch you completely off guard and being hard bosses on you first go without preptime and its truly awesome but doesnt happen often.
One nasty difficulty spike for me was Plague Knight’s fight in Shovel Knight, specifically Shovel Knight's campaign. By this point in the game, he’s likely going to be fourth boss you’ll tackle, and he is way harder than the three before. He’s fast, sporadic, deals splash damage, rarely stays on the ground, and teleports all over the place, and since Shovel Knight lacks the added mobility of the other three playable knights, it’s a nightmare to even land a hit or two on him without being hit yourself. I mean, you could just spam the Phase Locket and/or tank all of Plague Knight’s attacks, but by this point in the game, you probably only have 1 or 2 upgrades for your HP and Magic, so those will quickly drain. Even with all the HP/Magic upgrades, Plague Knight’s still a tough fight, one of the toughest in Shovel Knight’s campaign. The only fights I can think of from Shovel Knights campaign that are around the same difficulty or harder are Baz, the final Black Knight fight, and the Enchantress, the first of those three being an optional boss and the other two being the last two bosses of the game (That aren’t complete rehashes of previous fights) respectively.
Doom Eternal: Marauder. An enemy you're not allowed to do damage to without timing it, in a shooter all about switching tactics and weapons. Nuff said.
You can actually stagger The Marauder with grenades and rockets with remote detonation. Plus you can launch things like ice bombs over his head to make him turn around so you can shoot him the back.
Whitney's Miltank is far from the biggest difficulty spike in Gold and Silver. Once defeating Blue, the last of the Kanto leaders, his highest leveled Pokemon is a level 60 Pidgeot. Then, if you wish to face the elite four, Lance's team caps out at level 75. That's a 15 level difference you're supposed to fill without any good areas to grind. Or if you decide to skip the elite four for round two and go stright to Red, his pokemon are all in the high 80's, which is nuts and makes Nuzlocke challenges a real pain.
I don't recall stating this before, but an interesting little tidbit about Dark Link in Ocarina of Time: once you reach the island and cross the waters to walk to the other door, your reflection vanishes. I don't think it vanishes if you don't walk across the island first, meaning even if you walk to the other door, he won't spawn unless you walk across the island first. This suggests that Dark Link will ONLY APPEAR if your reflection is stolen, or spirited away, by a foreign obstruction. I'm surprised Gaijin Goombah hasn't done a Culture Shock analysis on this phenomenon since it sounds like it'd be right up his alley. Anyway, the more ya know. :3
So much rage, so much anger. I remember facing Whitney for the first time and getting WRECKED because of that Miltank, and yes I picked Cyndaquil first. Eventually, I was able to defeat her, then and after all that....SHE HAS A TANTRUM BECAUSE SHE LOST! Surprised she wasn't higher, bit given the bosses you posted, her spot is justified.
For me and my comrads, it would have to be that early Wolf boss in Tales of Vesperia, Gattuso This boss fight implements a new environment strategy tyat only works 5% of the time since you can't really taeget the flowers that are supposed to release stun spores to stun the boss provided that it is close enough to be in range of the spores or that you even have any flowers left to use do to this wolf's high speed and adds of other wolves attacking you early on This boss fight shows up so early in the game that there is hardly anywhere to grind and access to shops and inns is very low as well
10. Boost to Win 9. hehehe...Boob.. 8. Behold! Behold! Behold! Behold! Behold! Behold! 7. Squirm you little Wyrm 6. Miltank: Ohoho.....Joto! 5. (Insert cape swishing) 4. Get ready for a Fire Festival 3. I mean, it's a pretty accurate fight when you're going against a GoD and Angel 2. Okay, in all fairness, it's at the end of the route. Come on. you have to except at least SOME pushback 1. yep. that'd do it
Agreed the entire game can be beaten albeit not easily without ever gitting gud with parrying both before and after Monsoon, but that fight demands perfect parries to get anywhere without pulling one's hair out also he's the only boss that can't be made a joke with the blue wig on repeat playthroughs since you are in perma ripper mode the whole fight already and he's balanced accordingly everyone else gets cut through like a hot knife through butter with perma ripper but not Monsoon.
@@DARS_04 Except it's possible to beat Armstrong, Excelsus, and Sundowner, somewhat comfortably without parrying same with everything leading up to Monsoon, even Sam doesn't require perfect parries like Monsoon does. he serves his purpose well in terms of a sink or swim lesson and I wouldn't say it's a bad fight but it is beyond a shadow of a doubt a Difficulty SPIKE, because as I said nothing else in the game requires the same level of parry mastery especially prior which is most important in whether it's a spike or not!
@@ridjenite You mean Zandatsu, and yes but Sundowner's first phase is actually very similar in that regard so it's already had a sink or swim lesson albeit not as strict as Armstrong plus Armstrong being a final boss has stricter criteria for being a difficulty spike whereas Monsoon is at the halfway point and the only 2 bosses before him where both laughably easy since they spawn adds that drop health when killed.
Depends on how you define 'villainous' with Team Plasma. But, while I have yet to face her, I am well aware of Whitney’s Milktank’s difficulty. As for a Gym Leader Pokémon list. In the words of Emperor Palpatine... Do it.
I would've replaced with the boss fight against Whitney with both boss fights against Gethsis from Gen 5 mostly because of one Pokémon on his team that Pokémon being his unfair, cheap, broken, hacked OP, Lv. 50 Hydregion. Seriously for starters at Lv. 50 it should still be a Zewilous, and then there's the fact not it does it know a lot of powerful attacks, it for some reason has the power to KO in one hit, and out speed your Pokémon even though by this point they're at Lv. 60+. The only way I was able to beat it in Black, and Black 2 and win the battle against this D-Bag was due to my starter's ability that being Samurott's Torrent in Black, and Serperior's Overgrow in Black 2, and RNGesus being merciful enough to let me get a successful critical hit with Hydro Cannon, and Frenzy Plant respectively.
@@derrickhaggard I’ve found a level 50 Hydreigon in Kalos on Victory Road... And I think Ghetsis is supposed to be the last big boss battle of the Main Story... And by then you have Reshiram or Zekrom... So Dragon should be covered.
Plasma was basically pure evil. Remember, what N thought their goal was and what their goal ACTUALLY was (reinstate the monarchy with Ghetsis as absolute ruler of all Unova) were wildly different things.
@@BJGvideos that was more Plasma (At least, Ghetsis' Plasma) in Black and White 2... In the original black and white (And N's Plasma) It was much more about separating people in Pokémon... (And stopping Ghetsis' Plasma...)
Me : *flashbacks of the god forsaken Oni in Yo Kai watch* (I am aware that they are not difficulty spikes but anyone whose played Yo Kai Watch will feel the trauma of the Oni. Especially Orcanos.)
@@GatorRay oh and it gets worse. If you want to unlock the Oni in Psychic Specters, BEATING THEM IN MYSTERY WAY IS MANDATORY. And Orcanos got a major buff in Mystery Way too! (Even if it is just giving him a full body tattoo.)
This list shocks me. FINAL FANTASY XII WAS MENTIONED!!! Edit: My advice for the Elder Wyrm, btw? Vary your accessories. Make sure you give your active party (besides Larsa since he'll likely be a Guest at that time) each an accessory to immunize against Confuse, Disable/Immobilize and Silence, that way you'll never have the party too incapacitated. Another tip: Sporefall effects on a triangular radius in front of the Elder Wyrm. Go WAY behind him and it'll not hit you.
I like how in Undertale, the genocide route really has only two difficult fights, whereas the pacifist and neutral runs are the routes that are difficult or fun at every turn.
Samurai Goroh, GX Even though he's admittedly tough as a Rival racer, it's the damned Red Canyon rocks that gave me the heads up that "Hey, did you at least have enough guts to complete the tutorial? Good. Because now we're taking your guts and smearing them across your machine as you race against literal dick dastardlies"
10. Never got that far due to errors that would ctd my game at first map station. 9. Haven't played the original Megaman series, save for later games that can't really be called "originals", like 11, so I don't really know the Nintendo difficulty ones. 8. Even with PS2 GameShark giving you "infinite" health and Ultima Weapon early, she can still hurt you, possibly one-shotting you on harder difficulties, and still take an hour to kill. 7. That. Bloody. Dragon. Took me two hours to kill that thing, even with maxed items at level 50 on the PS2 version, just because of those spores... 6. Miltank is notorious, but can be easily done in with a lvl 30 Machoke. Though, yeah, that's the grinding thing... 5. Barely started the series, so I don't have 5, yet. 4. OoT DL was a pain. Took 30 minutes to beat him, since I had grabbed every heart piece I could find, and beat him with the BGS with half a heart left. 3. Not a fan of fighters for the most part, but it looks fun, so I might play it. But that fight is just bs for doing that. 2. I really couldn't stand when my buddies and I played Genocide, not because of the difficulty, but because we'd just played True Pacifist, and really enjoyed it. 1. Never played DKR, but that pig has always looked like a p.i.t.a. on every video I've seen.
That fucking Miltank, *GOD THAT FUCKING MILTANK!* I remember having both heart gold and soul silver, I rolled up with my male quilava, and easily thrashed whitney's first pokemon, but then that thing kept spamming Attract! I stood no chance as it rolled me flat, then bulldozed the rest of my team who I didn't bother to train since wasn't that great at pokemon and mainly relied on my starter!
In my opinion, Sword Dancer 2 from Tales of Symphonia takes the cake mostly because physical attacks do only 1 damage to him and his gigantic health bar. He already hits like a truck and he has high damage spells too.
Forgot a few things about Whitney's Miltank that make her even more painful: - It has Stomp, which can make you flinch, so yeah, have fun trying and failing to attack for 5 turns in a row cause of that and infatuation! Next 2 are only for the remakes of Gen 2: - Miltank has Scrappy, so you can't use a ghost and hope that'll save you since normal type moves will still hit. - It's holding a Lum Berry, which immediately cures any status condition it gets once, so yeah. I really hate this whiny little child and her stupidly OP cow...
I never had any problem beating Whitney in any of my playthroughs, the only thing I remember about my 1st playthrough with Chikorita was that she was an easy fight & I had more trouble with Morty. Had Flaaffy thunderwave twice & then crushed that cow in the remakes. Jasmine was the toughest gym leader of Johto from my experiences.
Also, for Megaman 11, the yellow demon felt like a true difficulty spike. Yeah, I was able to beat it with power ups, but it was barely when I went for the trophy that requires no purchase. Also, I saw the original version of it in an old Megaman game, and I felt very bad for anyone who had to deal with it.
To be completely honest, Miltank is a double edged sword. Rollout is only 90% accuracy with chances to miss every round. Why I say double edged? MILTANK IS EVEN MORE BROKEN WHEN THE PLAYER GETS IT. Seriously I'm doing a miltank only run of gen 2 and the only reason I had to grind at all was to get her to level 34 for rollout bc all the other moves are normal type and I needed to beat Morty. Also another reason whitney is probably cheating because she's 14-15 levels below learning it.
Honestly speaking, almost ANY pokemon is better in the player's hands (I say almost, cause some can either just have all of them in an instant or illegal moves... I think something with flamethrower was an example..)
I think this quote sums up exactly what difficulty spikes are:
"I'd like to think of it as taking a comfortable hike through a park, or something fairly smooth. Imagine the process of getting the best ending to be like a sudden 5,000-foot mountain to unexpectedly appear at the end of your hike, with your house nested at the very top of it." SomeCallMeJohnny
Think Josh and Johnny would ever collaberate!?
@@ForrestFox626 I certainly hope so that would be my dream collab! :D
Cave story
And then you hear LOUD FOOTSTEPS AND THE EARTH SHAKES
THEM’S TITANS BEHIND YOU SO HURRY UP!!!
When did Johnny say that?
Additional note: While Whitney's Levels go down in HGSS (by 1), Miltank is much worse due to the new mechanics. Not only does it have a Lum Berry equipped to remove Status Conditions, but it also has Scrappy for an Ability, which allows it to hit Ghost-Type attacks via Stomp.
Yeah, I remember Miltank. I also struggled with that overpowered cow. Also, the outcome of beating it was kind of disappointing. Whitney spends a good amount of time crying over the loss and you don't get the badge from her. When I first played Pokemon Silver, I just left the gym to heal my Pokemon at the Pokemon Center then return to the gym after Whitney had a "good cry" and then hands you your well-earned Plain Badge. And to say "well-earned" would be putting it lightly.
@@fanfictiondreamer7836 Wait, I thought you couldn't leave the Gym until you cheered Whitney up.
@@smashmaster521 No, I tried talking to her, but she just kept crying. I was like "Stop crying and give me your badge already", but I decided to leave and heal up my Pokemon. She stopped crying after I returned and gave me the badge. This was the original game. I don't know how the newer version of it works, but that's how the older version worked.
@@fanfictiondreamer7836 Huh...weird. Did you talk to Whitney before being told to cheer her up by the nearby Gym trainer? That might be why she didn't give you the badge.
@@smashmaster521 No, no one said anything like that to me.
Fun fact about Miltanks: they're faster than Rayquaza.
How does Rayquaza only have 95 Base Speed?
Gotta Moo Fast :P
@@dejaypage1575 You win.
@ He's a big boi
WTF
When I saw that Yukiko was part of the countdown intro, I realize she wasn’t on the list. And then I was like “well then what boss could possibly repla-“
*MATADOR*
“... Yeah, that checks out.”
And all my scarred flashbacks of dying to him came back.
Honestly, Yukiko isn't that hard. Now Shadow Kanji and Mitsuo... oh boy.
@@VixYW Shadow Kanji wasn't that bad, Mitsuo can absolutely do one and Izanami was a freaking nightmare
As someone who has played both versions of Persona 4, I can say for sure that this boss specifically is much harder in the vanilla version than the one in Golden, the one in Golden has been properly balanced as the third boss of the game.
@@reecemota4028 Well, for starters, the boss does not have an Ice Weakness for you to exploit, that is moved to the enemy it summons when it reaches a certain amount of health. Second, that enemy it summons does not disappear in the vanilla version until you whittle its health to zero. In Golden, it leaves after a certain amount of turns and never comes back. Third, the powerful Burn to Ashes skill that is normally telegraphed, is not in the vanilla version, meaning randomly, you will get hit with a LV. 2 Fire Spell, which one of your party members is weak to fire, meaning it is likely going to get a second move, probably going to use Chivalrous Rondo on the downed party member, knocking them down to kill range(Kills outright on the hardest setting), if they are not dead, the summoned enemy can just attack them anyway to kill them.
So, combine a Boss that you cannot knock down, a summoned enemy that not only buffs the boss and attacks too AND never goes away until you kill it, Powerful attacks with no telegraph, and you got probably the hardest main boss in the game.
"[Dragon Maleficent] can't be flinched, stunned, or stopped in anyway"
*Insert clip of Stop-Gravity combo utterly murdering Dragon Maleficent*
Wanna know how i cheesed the fight have Donald and Goofy do most of the damage then go in for the kill when she's down to the green bar.
I knew about the stop from trail and error
I defeated her by climbing up the vines on the wall and spamming firagra and drowning a million elixers and occasionally throwing in an aro to block her fireballs. It nearly took an hour- but it worked and that’s all that matters. XD
Also the fact its possible to stay on her back the entire fight and avoid everything
Wait is that true? ... I wish I knew this all those years ago defeating her on my first playthrough...
I'm gonna be honest, I feel like Undyne the Undying is a larger spike in difficulty than Sans. Sans is difficult, yes, but he's the FINAL boss. Undyne is halfway through a so easy as to be boring game (Genocide Undertale) and is considered by some to be HARDER than Sans (mainly due to the randomness). Not sure I'd agree there, but I think it's fair to say the difference between Undyne and the no difficulty of Genocide is larger than the difference between Undyne the Undying and Sans.
Agreed. UtU is the point where Genocide starts fighting back. Then it becomes a curbstomp again before Sans, who is the final boss
Yo, Undyne was MY choice, but I got overruled, lol
I would say that Undyne was better game-wise, as her showing up halfway through and just stomping on you is surprising! The problem is that lots of youtubers, and players seemed to know that Undyne would be hard. Sans works on both game and lore points. Yes some people expected him to be hard, but almost everyone was surprised by just HOW hard he was(the first attack really puts him in front). I mean, who kills you 20 times with their first attack? Also, he literally is the weakest, most fun-loving character in the game. No one would expect him to be a literal god who understands how his universe works to a point where he can talk to the player themselves!!!
I agree, she's the reason I've STILL not completed the genocide route. Arguably Sans will be harder for me cause I suck at 2d platforming but that's assuming I GET to him.
Nice try but Flowery the Flower on normal run counts as tough boss fight on absorbing the save and load state to get a game over soft locked save. So that what The Quarter Guy says in top 10 maid f**k in video games.
Wait Sans is 2, then who's 1?
Josh: That DAMN PIG!!!
OH NO!!!!
I Have Some Difficulty Spike Bosses From Dragon Quest 11 PS4 Dora-In-Grey And That Squid Boss
*Fawful's Minion has joined the call* XD
@@bluestreaker9242 XD
Yeah, but I don't get why he thinks the second boss race is easier. Am I the only one who had more difficulty with the second Wizpig race than the first?
@@KawaiiKing64 Everyone is their own being. I put enough attention to find out the boost trick and with that, wizpig the 1st was a cakewalk. I had more problems with the second thanks to being no boost, and pipsy is really a slowpoke compared to other racers.
The Elder Wyrm was actually warned of you ahead of time, just in a cryptic manner. In a previous cutscene in the Veira village, the leader Jote warns Fran "Be cautious, The Wood is jealous of the humes who have taken you."
Elder Wyrm is also optional, so good times
It's actually hinted at even earlier: in Jahara, there's a garif that mentions a forest south of the village, where there's a "great wyrm of the earth".
It’s amazing how Johto Champions acknowledges how difficult Whitney is.
I still expected to have Ultra Necrozma on this list. It's rare for a player to take that thing out on first encounter.
ye, you beat all her other gym members ez, then you get wiped by her 3 times in a row and then just go off into the wilderness until you're over-leveled by 10 and then you proceed to breeze through the rest of the game as you have become an untouchable God that cannot be thwarted from your goal to become Pokemon Master.
Gen 2 was great.
Which i one shot
Umbra Moonlight So did I. Good thing I traded a Drowzee.
...wait Lance admitted that??
The IRS: * shows up at Josh’s house *
Josh: *THIS LOOKS LIKE A JOB FOR FIRE*
Pro-tip for Matador:
He can dispell debuffs on himself, but he can't dispell buffs on you. He only has Dekunda, not Dekukaja. If you can turtle for 4 turns at the start of the battle and spam Sukukaja (which Aeros can do; josh has Aeros on his team) you've basically neutralized Red Capote for the rest of the battle and Matador can't do a damn thing about it. Well, except spam Taunt/Andalucia.
That where Marakukaja/Rakukaja comes in handy
Counter taunt with rakukaja and hope one of your party members has mediarama to heal from Andalucia
Thanks
"What if all 3 status ailment were inflicted to all your pokemons in one attack ?"
Malboro ?
Malboro.
not a boss though
@@deathbykonami5487 FF14's Aurum Vale endboss disagrees with you.
@@crimsonwizahd2358 raid bosses don't count though since the difficulty spike only exist if you play solo
@@deathbykonami5487 Dungeon boss technically. But even then it still is a Malboro and still uses the status ailment bs
It's called Malboro for a reason.
It's one r away from being a cigarette
Matador says "Hello Demi Fiend"
Minotaur says "hello Flynn"
It more like “BENOUS DIAS f”ckboi”
Glad to see I'm not the only one who thought of these guys.
Matador & Minotaur are genius bosses, they force you to use the mechanics of the game and teach you for the rest of the game. Shit is easy as fuck if you know what you're doing, the combat system in SMT is brilliant.
Also: Okamura in P5R for being so damn broken that the sanest way to fight him is on Merciless.
I heard horror stories about mandor but ugg i think lavenza is worse as the only saving grace is can null everything
the extra bosses in Star Ocean : Integrity and Faithlessness!
in short : You fight the main story bosses again BUT suprise suprise... Thy are 1000 times stronger! and some like to SPAM there deadly magic attacks over and OVER! so even with a maxed out character, thy can STILL wipe you out in seconds!
th-cam.com/video/aZzsMggu3LI/w-d-xo.html Indalecio Unlimited on universe mode is the hardest boss in the entire series by far, the hardest boss I have ever beaten.
I NEVER want to see or hear the word Spicule... AGAIN!!! Brutish Bolt is a VERY close second!
I personally do not count extra bosses in this though. They're clearly EXTRA.
Wanna know the hilarious part with Whitney?: Miltank actually has a massive hard-counter with Bayleef since it specialized in Defense, but the Chikorita line was only ever useful in very specific situations in Johto (Grass-types really got the shaft in that reigon) so rarely anyone had the foresight chose it.
Geodude and Onix can also help. I'm doing a Gold Nuzlock and traded for an Onix in Violet City. I had my Bayleaf poison Milktank and set up Reflect. Then I switched to Rocky. Took a while to take her down, since Onix has no attack, but I beat her without too much difficulty. I was more afraid of her Clefairy.
Meganium is my favorite Pokémon, so I also knew about this since I pick Chikorita in every play through of the gen 2 games.
The Mental Sage same here, just because I almost always pick the Grass-type starter, except for Chesnaught and Grookie.
I feel like in large part grass felt messy to work at least until the physical/special split. Most of the grass type pokemon seemed to be part poison and thus focusing on both types was my style. Chespin for me was a great physical grass type for me and really showed the power of grass types for me. I also never played a tank style so I could have missed some viable builds. I also don't play competitively which may have contributed to messy gameplay. At least I don't get into a huge mess of a one man team by the elite four anymore.
@@megakidicarus4647 I never cared for tanks until I started doing Nuzlocks.
I remember my first round with Miltank as a little kid.
Was steamrolled into the ground with no way to fight back.
I was so pissed that I leveled my then lvl20 Bayleef all the way up to lvl40 before the rematch.
Note: this was the first pokemon game I'd ever owned, so it was before I knew how type advantages worked and made me understand that "maybe it'd be a good Idea to have more than 1 pokemon in your team who's on a decent level?"
...
That still didn't stop me from powerleveling and curbstomping her butt with a lvl 40 Meganium first though.
>:)
I chose Chikorita as my starter too.
You deserve some type of reward
@@liquids_death2787 I think the only ones I qualify for are the [Finally gets it] or [Bloody Vengeance - Completed] awards. 😅
Dhshdh-reminds me of when I got my Dartrix to lvl 36 just to beat the Grass Trial in my first ever pokemon game, pokemon Sun.
As a kid I easily beat that cow with my Bayleaf 1st try & didn't even think to remember the level. Jasmine though was such a pain for my Meganium to beat that I had to beat Pryce 1st to even have a chance.
3 additional points about Whitney:
(2 & 3 are remake exclusive)
1: If attract immobilizing your males wasn't enough, Miltank's high speed means that she can flinch you with stomp. And feet don't recognize gender.
2: if you think you can avoid stomp with a Ghost type, guess again; Miltank's passive ability let's it use normal (and fighting) moves against ghost pokemon.
3: You mentioned using status conditions but Miltank hilda a lum berry which will automatically cure the first non-volatile status you hit it with.
(NV status is anything that has a symbol, so burn, sleep, para, freeze, or poison/bad poison)
13:55 That miltank is the reason why I would ever use protect or detect in the adventure. Also, stomp and attract combo is trully annoying, since you have to deal with being infatuated and the flinch chance. It only could be worse if instead of rollout defense curl, they had given her body slam with 30% chance to paralize. But, if they ever get to make whitney even more difficult, they could give her a linoone with thunder wave, headbutt, attract and shadow claw.
As a kid my Bayleaf probably in the mid 20s crushed that cow effortlessly. I had a lot more trouble with Jasmine to where I needed to fight her after beating Pryce to stand a chance of winning. Johto is a region where the males tend to be pushovers, while the girls provide real challenges. The remakes added the Kimono Girl Gauntlet that gradually weakens you. I feel bad for the Nuzlockers who died from their surprise boss rush that wasn't in the original game.
So glad that Ari is also going to be a big part of the channel now.
She had the best moments in this and the Organization XIII video.
@@ForrestFox626 The Org 13 list was sooooo fun to write. Literally got carried away writing 7 of those entries.
@@AramautheFierySecretary You and your husband do good work! 👍🏿
The trick with Dark Link is not using Z-targeting. He will still counter many attacks, but not all of them.
I would say that limiting a topic like difficulty spikes to just bosses would make the countdown feel very one note and predicable, but there's actually a lot of variety in the choices on this list and both of the top two are the final bosses of easy games, so they fit without weighing down the rest of the countdown.
Ah yes my good friend Matador, the noob killer, but thanks to him you learn a lot of the game, he is the beginning of this dark journey through SMT Nocturne.
A few more:
Sleeping Table - Persona 3
Minotaur - Shin Megami Tensei IV
Flamelurker or Maneaters - Demon's Souls
Gascoigne - Bloodborne
Pontiff Sulyvahn - Dark Souls 3
Demyx - Kingdom Hearts 2
J - Tokyo Xtreme Racer 3
Yuki-Onna - Nioh
Watcher Knights - Hollow Knight
Underground Boss - Frogger Beyond
You did Godhome? A lot of the bosses there are harder than Pale Ore, but I *guess* they don’t pop out suddenly?
@@오주환-b1n Yup. Godhome isn't exactly a massive spike since it is intended as a postgame challenge area.
Minotar is worse if RNG decided to give you Walter as a partner.
Also, who can forget Shadow Kanji from P4? Meat for daaaaaaaaaays.
yuki onna? how about maria? teleporting level speed, resists slow, so the sloth talisman/caltrops dont help. does not get knocked up by groundfire traps, so ninjas are boned. her grapple does insane damage, and covers distance so fast, that unless you specifically built a gun/bow specced character, drawign a gun to headshot stun her is going tog et you grappled. yeas you can cheese her with some consumable talismans, but after date masamune was a tough but fair fight. maria is just cheese personifed.
"God help you if you choose Cyndaquil as your starter"
Typlosion: *laughs in Thunder Punch*
i still choose the fire types as my starter regardless of generation
That still requires you to get to level 36 and thunder punch isn't available for the remake where it has a lum berry
Thunder Punch isn't a FIGHTING move, though.
Liam Buikema
That's what embargo is for
...Thunder Punch. For Whitney.
He wasn't referring to the entire game, pal. Chikorita is the one people don't want to choose.
You forgot in the Sans segment about the fact that he _attacks you while you’re navigating your menu between turns._
I’m pretty sure that’s what he meant by “break the game’s reality” since that’s what was shown alongside it.
Regarding Dark Link...if I'm not mistaken, he only has a chance to jump on your sword if you happen to be targeting him. If you don't lock on you have an easier time fighting your Shadow.
You can make your sentence with “up until now” OR “with one exception”, not both.
That was a perfectly sound rule of grammar, up until now, with one exception.
With the Biggoron's Sword, Dark Link completely falls apart to the simple method of backflipping and following it up with a stab (it can be done with the Master Sword, but the Biggoron's Sword's increased range makes it more accurate).
The Final boss in Kingdom Hearts ddd was definitely went up to an insane difficulty spike that came out of nowhere.
Rainbow Candy Fruit Bat also a worthy contender.
@@DeadlockDrago do you want Josh to have another aneurism considering he raged about that one in the worst KH boss list
Shout out to that dark doppleganger before the Ansem fight
@@brunolinares604 dark doppelganger? Before the Ansem fight was Chernobog
If you're talking about Xemnas, he's not a difficulty spike since he's one of the optional superbosses
I had a lot of trouble with Ansem 2 in that game personally. Though of course Young Xehanort was almost as tough.
Yeah the thing about Dragonball Xenoverse and the super armor is that that was something that made even the hardcore Xenoverse 2 fans hate the first game. The super armor was literally one of the biggest issues that this game had since almost every boss had it. That's why when the sequel came around the usage of the super armor dropped significantly.
the thing is, XVS1 two ways of increasing the difficoulty are: -darkform and -increased damage output, life points and superarmor.
in some mission the only viable meta was spam bluetornado
And it was replaced by ridiculously overpowered boss AI that _will_ spam their best moves as much as possible, alongside just generally comboing you to death if given the chance.
Even the anime acknowledged how broken Miltank was!
Well, the anime likes to make every gym leader out to be a broken god.
@@ModernAegis Ash actually lost his first battle with her. He too got wrecked by Rollout.
Case in point.
@@ModernAegis That's stake raising for ya!
21 years ago, I choose Cyndaquil as my starter...severely regretted when I got to Whitney.
21 years later...I will still pick Cyndaquil b/c you're not my real dad stop telling me how to play my game!
It better have been female
@@boogonzalez24 I think Ive only had two female starters in my life. Ironically, one was indeed a Cyndaquil.
@@viper6525D Three times myself. One was my Torchic in the gen 3 remakes, the other was my Popplio on Moon - which is I was especially okay with since Primarina looks very feminine anyway. Third was my Scorbunny on Pokemon Shield.
I have never used Cyndaquil in a Johto playthrough & never had a problem beating that cow named Whitney. I steamrolled her with a Bayleaf back when playing Gen 2 & I don't remember its gender or level at the time just that it was 1 of my easiest gym battles. She puts up more of a fight in the remakes although it wasn't that difficult thanks to Flaaffy's Thunderwave & there's a machop trade designed to make it the easiest fight in the game. Jasmine has always given me the most trouble regardless of whether I start with Chikorita or Totadile.
Matador’s the type of boss that wipes out the noobs, the goobs, and the unlucky duudes
Ari. A Pokémon expert? I LOVE IT. YOU HAVE THE BEST WIFE EVER, JOSH.
He's got good taste! 👍🏿
@@ForrestFox626 O G, you think? I wish I had a girlfriend like her. That'd be the best.
Finding a girl like that is like running through Normandy in d day at broad daylight blindfolded without being spotted by mg42 gunners while dodging snipers and artillery, oh and you have a shiny red shirt. But when you do...
@@aulderx1437 .................Well that was specific. But, yeah.
I think Jonny summarized my feelings about Whitney and her cow years ago in his Johnny VS video
I seem to recall Johnny making short work of Whitney's Miltank.
Same
Yeah Lionseatnoobs did a short video on Johnny trolling Ted and Reyn on Pokemon Gen 2.
@@Twilight17Petkoton Wait, when did Reyn join BSC? I only know of Ryan.
@@smashmaster521 Yeah that Ryan i forget the correct on names in BSC.
I wanna add something about Miltank, Whitney gave her a lum berry which means if you do ANY status moves to it (ie: Sleep, Poison, Paralysis, etc) It will cure it instantly the first time you do it.
*fun.*
"Huh, that guy still makes videos? I wonder how they're doing?"
I see nothing has changed here since I binged all your videos back in 2014. A surprise to be sure, but a welcome one.
My personal tip for beating Whitney: trade in a Pokémon with Headbutt, then catch yourself a Heracross for fighting type moves. The tree where it can be reliably found in is in the town with the second gym.
So the Elder Wurm can inflict Confuse, Poison, Leech Seed, Smokescreen and Tar Shot at the same time.
reminds me of that "normal" enemy that pops up in many Final Fantasy games:
Malboros.
iit's "bad breath" ability inflicts EVERY SINGLE BAD STATUS EFFECT IN THE ENTIRE GAME ALL AT ONCE!
I love how most people struggled with Whitney, meanwhile I planned the team out (I was actually a Cyndaquil user) and went for a Heracross. Miltank couldn't do the attract shennanigins with Tekhi (My heracross) being female, so I had less of a hard time, more of a 'Understandable why it's hard I guess I just got lucky' time
#6 - Josh immediately starts talking about Pokemon
Me: *immediately thinks Whitney*
Josh: (15 seconds later) "We're gonna be talking about Whitney from 2nd gen!"
Me: "CALLED IT!"
Well it is in the thumbnail.
12:40 Should also probably ask why a Rock-type Gym had a Normal-type TM, _Brock._
First nice to see SMT acknowledged, but useful hint. Don’t debuff matador buff up yourself to his level. Max accuracy/evasion versus max is neutral hit/evasion
So, regarding Dark Link.. I didn't know this wasn't more well known, but if if you don't Z Target him, he goes down like a sack of potatoes with regular sword swings as he won't block you anymore.
11:15 Teaser for another video?
12:38 Jigglypuff, Snorlax and Dunsparce can learn rollout by leveling up in Gold and Silver. I think they're able to use this move because either the Pokémon has a sphere-like shape or they can just simply roll, so that's how normal types can use Rollout.
You also forget the fact that after finishing off Trunks; Beerus and Whis will proceed to wombo combo you, leaving you no other choice but to dodge, power up and spam supers if you manage to survive their hits.
Forgot how TAAAAAAAALL Whitney is in the anime
pd. I always found Morty to be much harder, mostly bc I am pretty unlucky and get hit with Hypnosis all the time. And Sleep in Gen 2 can last FOREVER!
Josh: about to talk about Kingdom Hearts
Me: laughs...
Also me: *r e m e m b e r s d r a g o n l a d y*
*a l s o e d g y b o y*
*a n d b i g b a d d i e p h a s e 2*
Im still not choosing a different starter, Cyndaquil is my fave pokemon soooo....
Just spam smokescreen like I did.
Use a Geodude, preferably a female one so she can't be attracted, spam Defense Curl and give Miltank a taste of its own medicine by using Rollout.
Oh I just bodied her with severely overlevelled mons
Yeah that works too lol
Personally, I've always had more trouble with Bugsy's Scyther than Whitney's Miltank, probably because I hate Onix and Geodude (I hate all trade evo's). I almost never run with Cyndaquil either, there are some Pokemon that are cursed for me and Cyndaquil is one of them.
Worst thing about Dark Link is that he's only a mini boss, the boss of the Water Temple is Morpha and he's nowhere near as difficult as Dark Link
You all remember Morpha right? Or as I like to call him "Longshot Simulator". You use the longshot to remove its nucleus, slash it, and repeat
“Fawful’s Minion liked the video”
I'm really glad you have Shadow Yukiko shown every time you count down each example. She is an EVIL difficulty spike in my favourite game. xD
Me: *sees Shadow Yukiko as the number transition* AAAAAAAAAAAAAAAAAAAAA
same in vanilla p4 she was hell
@@ThaMxUp it's a tie between Shadow Yukiko and Shadow Mitsuo
Shadow Kanji and his nice & tough guys were annoying but not insurmountable
Shadow Rise and Shadow Teddie were step up from Shadow Kanji but not too bad
Shadow Yukiko was a nightmare for how early you fight her and requires hours of grinding to make sure you don't get "burned to ashes" (that attack alone will one shot you if don't guard, and Prince Charming will wreck you with status effects and has a crazy high Crit stat, meaning he will down you every time and if Yukiko uses Burn to Ashes when you're downed, you're done)
She's the tartarus chariot of persona 4.
I dont understand this one. Aside from hitting Chie's weakness with Burn to Ashes, i never found that fight hard at all. In fact the only way i lose that fight is if i run out of SP.
If you have not played the vanilla version of Persona 4, but have played Persona 4 Golden, let me tell you something. In Golden, most of the bosses were balanced to be more consistent in their difficulty, and this statement could not be any more true with Shadow Yukiko. This boss specifically got heavily nerfed as the one in Vanilla is one of the hardest in the game without any prior knowledge. Do you need to know the differences if you are not familiar?
White Glint in Armored Core 4 Answer fits this. It's 2 on 1 in your favor, but the boss will eventually kill your ally. The boss is equipped with a good weapon load out, and it is harder than anything you have encountered up to this point.
You unlock a different route upon beating the game with 2 different final missions. One of them involves a fight with a 4/5 vs 2 depending on difficulty. Your ally goes down fast quickly leading you to have a pretty rough fight. This battle requires very specific builds (or even resetting the games battle regulations for fast swords).
Shame that 4 answer has essentially been delisted everywhere cause getting a copy is a pain. Never got that far
@@MILDMONSTER1234 Loved both AC 4 games, but I never cared to much for 5 or 5 VD. I think 5 might have under performed, and From started to get famous from the Souls games. Shame that they let AC stay dead so long that some of the developers left to make Daemon X Machina.
7: I know it's been forever since I've played FFXII but I can't remember that boss for the life of me :/
6: When you brought up Pokemon I knew it would be Whitney
4: Huh, I never knew Dark Link's health was related to Links health all these years. I always went into the the Water Temple with the Biggoron Sword already in hand so if I got frustrated trying to beat him I pulled it out for the cheap way to win.
1: Yeah, somebody remembers this game :D I did grow through hell beating this boss back in the day. Always had to let go of the accelerator before driving over the boost pads actually be able to pass Wizpig.
the bestiary says "a dragon that died in the forest ages ago and fused with it, becoming the guardians of it" or somesuch.
sure, there are a couple of throwaway line that the forest isn't happy with what's going on, but it cames out of nowhere, about 30 minutes after the previous one, and unlike the other throwaway bosses, hedoesn't have any mecchanical connection with anything going on or other bosses
I poped in to see if whinity was on list.
@@Tydorstus me too
Yeah, when i first fought Malefecent, i had to use dumbo or tinker bell. Dumbo was a GODSEND for that fire and magic regain
There's no way in heck Undertale isn't on here somewhere. Genocide's a *****.
I did not even get past Undyne the Undying. Well I gave up with the mind set "Is this even worth it?"
Yeah, I wouldn't know anything about Undertale, but the second that I heard "genocide", I felt that the extremely difficult boss battle was very well earned
@Komrade Egg It not that I could not get past her eventually, it that killing all these guys I once friended was not fun and therefor not worth it. And how long it took for me to try to beat her gave me time to think about what I was doing.
@@generalzeta7000 That may very well have been intentional given how guilt trippy the game is.
I’m still getting my ass kicked in dark souls 2 but I refuse to give up... I’m insane
Wanna beat milktank with one hit?
If your playing silver, you first have to beat the gym master of the bug gym. He'll give you a teachable move that starts of weak, but grows more each time its used.
Whitney uses two pokemon before milktank, just teach it to a high level pokemon, spam the attack on the first two and by time you get to milktank you should be able to take it out in two hits.
In this context, my favorite fight was against Majima and Saejima, where they remind the players that they're still powerful characters.
Whitney...
You do all that work to win a difficult wall of a battle, then SHE CRIES...
In the case of the RPG Valkyrie Profile 2: Silmeria, the difficulty spike after chapter 3 was so ridiculously huge that the bosses were still difficult even after ridiculous grinding.
Personal pick: Giant Clown: (Rainbow Islands Extra for the Genesis/Mega Drive) Bounces around the screen at 90-degree angles (diagonally) at a fast pace. When he hits the wall, he summons enemies who do the same, 4 at a time, 8(!) on Extra mode, and when one of them dies. This makes it a ballbuster to not get hit, as if you pay attention to him, you get nailed by the enemies, andd vice versa. I had to break my "No Savestates" rule for this one.
I doubt you'll consider it but I will propose it anyway...
Top 10 bosses who join your side.
On the list I could see Axel, Magus, Mario RPG Bowser, and even SA-X.
Guzma
Don't forget Dr.Eggman
What Axel, there's like 5 of em
@@larrychilders6599 from kingdom hearts.
@@Teachermook 3 Axels
Funny, i beat dark link on the first try with my master sword. It’s called “aggressively spamming attack and block at the same time”
Ah the days of Gold and Silver and getting curb stomped by that annoying cow and her dang Miltank!
She really wasn’t that hard. Morty is worse
Heh
@@joegreen3802 Oh look it's the inevitable one guy out of 5 zillion horror stories who doesn't think Whitney was hard. Look man, I get it. Even with difficult bosses, odds are there will always be a few people who just happened to get it right right away. Especially if they have a lot of experience in the franchise. That happened to me when I beat Ultra Necrozma on the first try. I would never call that boss easy though, the sheer numbers of people who have had issues with it and Whitney are what tell me these are difficult bosses.
In all fairness though, yeah Morty was a pain. So was Clair. The gen 2 games in general are had the most actually difficult gym leaders in pokemon honestly
@@jacobkohr7243 It was literally my first Pokemon game. Honestly, you can easily wall her with a Rock type Pokemon, or in the remake, Heracross learns Brick Break at level 19.
And while Morty can be mostly walled by a Noctowl with insomnia, you really have to pray that Hypnosis misses.
Though in all seriousness, the think that really makes Johto hard is that grinding in that game is horrible
I never had a problem with Whitney in either version of Johto. Did I just get lucky!?
The keyword of this countdown is: *Preparation*
And thats why its a difficulty spike, cause most things beforehand were little to no effort, maybe a little hard so there's no reason to give you incentive to prepare for a hard boss that curbs most previous bosses/challenges. You can beat bosses that catch you completely off guard and being hard bosses on you first go without preptime and its truly awesome but doesnt happen often.
Orcanos : (laughs in Boss Rush mode)
"Bosses that are hard to beat but not because you can't" is the next topic eh Josh?
There is gonna be a lot of feels in the next list ain't there?
I'd be surprised if Great gray wolf Sif is not on that list.
@@lordquaz7154 Tonight, Gerhman makes you cry
@@1300zw I didn't know Bloodborne had a prepare to cry edition. Though then again maiden astraea made my screen very blurry for some reason.
Oh...
Oh no.
Mother 3 intensifies
One nasty difficulty spike for me was Plague Knight’s fight in Shovel Knight, specifically Shovel Knight's campaign. By this point in the game, he’s likely going to be fourth boss you’ll tackle, and he is way harder than the three before. He’s fast, sporadic, deals splash damage, rarely stays on the ground, and teleports all over the place, and since Shovel Knight lacks the added mobility of the other three playable knights, it’s a nightmare to even land a hit or two on him without being hit yourself. I mean, you could just spam the Phase Locket and/or tank all of Plague Knight’s attacks, but by this point in the game, you probably only have 1 or 2 upgrades for your HP and Magic, so those will quickly drain. Even with all the HP/Magic upgrades, Plague Knight’s still a tough fight, one of the toughest in Shovel Knight’s campaign. The only fights I can think of from Shovel Knights campaign that are around the same difficulty or harder are Baz, the final Black Knight fight, and the Enchantress, the first of those three being an optional boss and the other two being the last two bosses of the game (That aren’t complete rehashes of previous fights) respectively.
Doom Eternal: Marauder.
An enemy you're not allowed to do damage to without timing it, in a shooter all about switching tactics and weapons. Nuff said.
Cant wait for the absolute madmen at ID to make a Master Level in which you have to fight two at once.
You can actually stagger The Marauder with grenades and rockets with remote detonation. Plus you can launch things like ice bombs over his head to make him turn around so you can shoot him the back.
the marauder is weack to anything that isn't directly shooting at him (when it has the shield up)
Nah your just bad
Whitney's Miltank is far from the biggest difficulty spike in Gold and Silver. Once defeating Blue, the last of the Kanto leaders, his highest leveled Pokemon is a level 60 Pidgeot. Then, if you wish to face the elite four, Lance's team caps out at level 75. That's a 15 level difference you're supposed to fill without any good areas to grind. Or if you decide to skip the elite four for round two and go stright to Red, his pokemon are all in the high 80's, which is nuts and makes Nuzlocke challenges a real pain.
I mean the rematches are only in the remakes so it’s worse in gen2 as you don’t have the rematches to help you get ready for red.
Honestly, I thought you were gonna add C. Hook from KH chain of memories instead of maleficent.
This channel origonally got me into TH-cam gaming content way back in the day. I'm so happy to see that you still make videos!
To beat dark link with the Master sword, just don't z-target him, then proceed to spam B in his direction.
O.O
I think more people know the trick with the broken Goron sword than this one.
I don't recall stating this before, but an interesting little tidbit about Dark Link in Ocarina of Time: once you reach the island and cross the waters to walk to the other door, your reflection vanishes. I don't think it vanishes if you don't walk across the island first, meaning even if you walk to the other door, he won't spawn unless you walk across the island first. This suggests that Dark Link will ONLY APPEAR if your reflection is stolen, or spirited away, by a foreign obstruction. I'm surprised Gaijin Goombah hasn't done a Culture Shock analysis on this phenomenon since it sounds like it'd be right up his alley. Anyway, the more ya know. :3
WHOA, Legend of Legaia in the preface!? Glad people remember that
Yeah, the Legaia series was very good. Definitely worth playing both games...
But holy shit was the first one hard....
So much rage, so much anger. I remember facing Whitney for the first time and getting WRECKED because of that Miltank, and yes I picked Cyndaquil first. Eventually, I was able to defeat her, then and after all that....SHE HAS A TANTRUM BECAUSE SHE LOST! Surprised she wasn't higher, bit given the bosses you posted, her spot is justified.
For me and my comrads, it would have to be that early Wolf boss in Tales of Vesperia, Gattuso
This boss fight implements a new environment strategy tyat only works 5% of the time since you can't really taeget the flowers that are supposed to release stun spores to stun the boss provided that it is close enough to be in range of the spores or that you even have any flowers left to use do to this wolf's high speed and adds of other wolves attacking you early on
This boss fight shows up so early in the game that there is hardly anywhere to grind and access to shops and inns is very low as well
10. Boost to Win
9. hehehe...Boob..
8. Behold! Behold! Behold! Behold! Behold! Behold!
7. Squirm you little Wyrm
6. Miltank: Ohoho.....Joto!
5. (Insert cape swishing)
4. Get ready for a Fire Festival
3. I mean, it's a pretty accurate fight when you're going against a GoD and Angel
2. Okay, in all fairness, it's at the end of the route. Come on. you have to except at least SOME pushback
1. yep. that'd do it
Monsoon from Metal Gear Rising comes to mind when talking about difficulty spikes in games.
Agreed the entire game can be beaten albeit not easily without ever gitting gud with parrying both before and after Monsoon, but that fight demands perfect parries to get anywhere without pulling one's hair out also he's the only boss that can't be made a joke with the blue wig on repeat playthroughs since you are in perma ripper mode the whole fight already and he's balanced accordingly everyone else gets cut through like a hot knife through butter with perma ripper but not Monsoon.
Nah fam. He teaches you how to parry. *Or else*
@@DARS_04 Except it's possible to beat Armstrong, Excelsus, and Sundowner, somewhat comfortably without parrying same with everything leading up to Monsoon, even Sam doesn't require perfect parries like Monsoon does. he serves his purpose well in terms of a sink or swim lesson and I wouldn't say it's a bad fight but it is beyond a shadow of a doubt a Difficulty SPIKE, because as I said nothing else in the game requires the same level of parry mastery especially prior which is most important in whether it's a spike or not!
@@GodOfOrphans Armstrong, however, demands that you learn how to use the Zanmatsu System to really conquer. Possible without it, but much easier with.
@@ridjenite You mean Zandatsu, and yes but Sundowner's first phase is actually very similar in that regard so it's already had a sink or swim lesson albeit not as strict as Armstrong plus Armstrong being a final boss has stricter criteria for being a difficulty spike whereas Monsoon is at the halfway point and the only 2 bosses before him where both laughably easy since they spawn adds that drop health when killed.
Depends on how you define 'villainous' with Team Plasma.
But, while I have yet to face her, I am well aware of Whitney’s Milktank’s difficulty.
As for a Gym Leader Pokémon list. In the words of Emperor Palpatine... Do it.
I would've replaced with the boss fight against Whitney with both boss fights against Gethsis from Gen 5 mostly because of one Pokémon on his team that Pokémon being his unfair, cheap, broken, hacked OP, Lv. 50 Hydregion. Seriously for starters at Lv. 50 it should still be a Zewilous, and then there's the fact not it does it know a lot of powerful attacks, it for some reason has the power to KO in one hit, and out speed your Pokémon even though by this point they're at Lv. 60+. The only way I was able to beat it in Black, and Black 2 and win the battle against this D-Bag was due to my starter's ability that being Samurott's Torrent in Black, and Serperior's Overgrow in Black 2, and RNGesus being merciful enough to let me get a successful critical hit with Hydro Cannon, and Frenzy Plant respectively.
@@derrickhaggard I’ve found a level 50 Hydreigon in Kalos on Victory Road... And I think Ghetsis is supposed to be the last big boss battle of the Main Story... And by then you have Reshiram or Zekrom... So Dragon should be covered.
Plasma was basically pure evil. Remember, what N thought their goal was and what their goal ACTUALLY was (reinstate the monarchy with Ghetsis as absolute ruler of all Unova) were wildly different things.
@@BJGvideos that was more Plasma (At least, Ghetsis' Plasma) in Black and White 2... In the original black and white (And N's Plasma) It was much more about separating people in Pokémon... (And stopping Ghetsis' Plasma...)
Dificulty spikes,ey?
*eggman : "you know what they said, the more the merrier" flashbacks*
Me : *flashbacks of the god forsaken Oni in Yo Kai watch*
(I am aware that they are not difficulty spikes but anyone whose played Yo Kai Watch will feel the trauma of the Oni. Especially Orcanos.)
@@ericwijaya2119 Yeah they're optional battles but until you can get your Yo Kai strong enough you will get owned EVERY SINGLE TIME!
@@GatorRay the pain of Snartle hunting i feel man.
Whenever i try to encounter a Snartle, i cross fingers that it wont be Gargaros instead.
@@GatorRay not that snartle isnt any different!
@@GatorRay oh and it gets worse. If you want to unlock the Oni in Psychic Specters, BEATING THEM IN MYSTERY WAY IS MANDATORY.
And Orcanos got a major buff in Mystery Way too!
(Even if it is just giving him a full body tattoo.)
This list shocks me.
FINAL FANTASY XII WAS MENTIONED!!!
Edit: My advice for the Elder Wyrm, btw? Vary your accessories. Make sure you give your active party (besides Larsa since he'll likely be a Guest at that time) each an accessory to immunize against Confuse, Disable/Immobilize and Silence, that way you'll never have the party too incapacitated.
Another tip: Sporefall effects on a triangular radius in front of the Elder Wyrm. Go WAY behind him and it'll not hit you.
Is well know that Time Patroller Trunks sucks so much that it makes you wonder if Trunks was ever cool, luckily DB Super separates the two
I like how in Undertale, the genocide route really has only two difficult fights, whereas the pacifist and neutral runs are the routes that are difficult or fun at every turn.
Samurai Goroh, GX
Even though he's admittedly tough as a Rival racer, it's the damned Red Canyon rocks that gave me the heads up that
"Hey, did you at least have enough guts to complete the tutorial? Good. Because now we're taking your guts and smearing them across your machine as you race against literal dick dastardlies"
Ok but...Chapter 7
@@emblemblade9245 that's basically the instant death spikes from Megaman
The title is difficulty spikes. Goroh is one of the easier races in the story mode, and the mission before him is nightmare inducing on hard mode.
10. Never got that far due to errors that would ctd my game at first map station.
9. Haven't played the original Megaman series, save for later games that can't really be called "originals", like 11, so I don't really know the Nintendo difficulty ones.
8. Even with PS2 GameShark giving you "infinite" health and Ultima Weapon early, she can still hurt you, possibly one-shotting you on harder difficulties, and still take an hour to kill.
7. That. Bloody. Dragon.
Took me two hours to kill that thing, even with maxed items at level 50 on the PS2 version, just because of those spores...
6. Miltank is notorious, but can be easily done in with a lvl 30 Machoke.
Though, yeah, that's the grinding thing...
5. Barely started the series, so I don't have 5, yet.
4. OoT DL was a pain.
Took 30 minutes to beat him, since I had grabbed every heart piece I could find, and beat him with the BGS with half a heart left.
3. Not a fan of fighters for the most part, but it looks fun, so I might play it.
But that fight is just bs for doing that.
2. I really couldn't stand when my buddies and I played Genocide, not because of the difficulty, but because we'd just played True Pacifist, and really enjoyed it.
1. Never played DKR, but that pig has always looked like a p.i.t.a. on every video I've seen.
James Harris
I actually got it to about lv 22 before ONE-SHOTTING that f*cking cow. Not sure how.
That fucking Miltank, *GOD THAT FUCKING MILTANK!* I remember having both heart gold and soul silver, I rolled up with my male quilava, and easily thrashed whitney's first pokemon, but then that thing kept spamming Attract! I stood no chance as it rolled me flat, then bulldozed the rest of my team who I didn't bother to train since wasn't that great at pokemon and mainly relied on my starter!
Wait wait wait....Your telling me I DIDN'T have to attack dark link with my sword? I made that 100% harder for myself then it had to be
josh when I you gonna do a top 10 with ari.that would be awesome and not hard to arrange
Whenever he does a Pokemon list
Pokemon collab!!
I still don't know how I beat Wizpig when I was a kid.
I still remember being so angry about Miltank pummeling my Pokemon back in the G2 days...Especially since like you I started with a Cinderquil....
Josh: Shinmegami Tensei Nocturne
Me: oh hey I have the game! I wonder which boss-
Josh: Matador
Me: *internal screaming intensifies*
In my opinion, Sword Dancer 2 from Tales of Symphonia takes the cake mostly because physical attacks do only 1 damage to him and his gigantic health bar. He already hits like a truck and he has high damage spells too.
Forgot a few things about Whitney's Miltank that make her even more painful:
- It has Stomp, which can make you flinch, so yeah, have fun trying and failing to attack for 5 turns in a row cause of that and infatuation!
Next 2 are only for the remakes of Gen 2:
- Miltank has Scrappy, so you can't use a ghost and hope that'll save you since normal type moves will still hit.
- It's holding a Lum Berry, which immediately cures any status condition it gets once, so yeah.
I really hate this whiny little child and her stupidly OP cow...
In game trade for a female Machop has always been there since the beginning just to beat down that gym.
Yep, thankfully. I never made it that far in the remakes tho XD
Chikorita, I love you, but you fucking suck in your home region...
I never had any problem beating Whitney in any of my playthroughs, the only thing I remember about my 1st playthrough with Chikorita was that she was an easy fight & I had more trouble with Morty. Had Flaaffy thunderwave twice & then crushed that cow in the remakes. Jasmine was the toughest gym leader of Johto from my experiences.
Another evil pig is the pig guy from Red Dead: Revolver, he was really hard .
Compared to being stuck in Ginyu's body, the fight with Beerus and Whis was a breeze. It took me days doing that mission in Ginyu's body.
Thank you!
Also, for Megaman 11, the yellow demon felt like a true difficulty spike. Yeah, I was able to beat it with power ups, but it was barely when I went for the trophy that requires no purchase. Also, I saw the original version of it in an old Megaman game, and I felt very bad for anyone who had to deal with it.
Josh: Plan before you fight Maleficent’s dragon form!
Me: Leeeeroy Jenkins! *SCORCHED*
To be completely honest, Miltank is a double edged sword. Rollout is only 90% accuracy with chances to miss every round. Why I say double edged?
MILTANK IS EVEN MORE BROKEN WHEN THE PLAYER GETS IT. Seriously I'm doing a miltank only run of gen 2 and the only reason I had to grind at all was to get her to level 34 for rollout bc all the other moves are normal type and I needed to beat Morty. Also another reason whitney is probably cheating because she's 14-15 levels below learning it.
Honestly speaking, almost ANY pokemon is better in the player's hands (I say almost, cause some can either just have all of them in an instant or illegal moves... I think something with flamethrower was an example..)
Is Rollout an egg move for Miltank? If so, we can presume she bred her militanks.
@@Hiddenmonkey10 Nope. Learned at Level *5*.
@@Hiddenmonkey10 No, it get's it at level 34 in gen 2
Fun fact, i always used Golbat against miltank, she never used rollout.