The Problem with Space Marine 2

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    Space Marine 2 Has a MAJOR Problem

ความคิดเห็น • 1.8K

  • @Opachki69420
    @Opachki69420 18 วันที่ผ่านมา +413

    2 things I noticed playing the campaign on highest difficulty:
    -Damage from weapons generally feels too low, both melee and primary alike(the heavy bolt pistol legit feels stronger than most of the primary guns)
    -They need to bring back getting hp from melee executions like in the first game

    • @Get5ome
      @Get5ome 18 วันที่ผ่านมา +50

      I think there strong need of hp regen too. Because in this game it will make sense unlike cod and other shooters. Space marines are freaking geno modified superhumans, their physiology can tank heavy punishment and heal all but the severe wounds, also their power armor have diagnostic and medical systems that can assist in healing by injecting proper chemicals. It’s make no sense how you always low on health and desperately looking for first aid kits

    • @Hitman2b
      @Hitman2b 18 วันที่ผ่านมา +7

      the problem is there is stimpack but they are rare then there the stolen health mechanism which nobody know how it's work, in multiplayer i can give back health to my fellow marine if i place my banner on the ground then they have to execute something

    • @Opachki69420
      @Opachki69420 18 วันที่ผ่านมา +21

      @@Get5ome in the first game instead of first aid kits you would gain hp back every time you melee finished an enemy. I personally think it was a way more fun way of balancing the combat rather than having medkits(which barely do anything on max difficutly) it makes running through some sections of the game extremely tedious. On top of all that the guns feel extremely weak in 99% of fights even with headshots

    • @corsnake6959
      @corsnake6959 18 วันที่ผ่านมา +20

      Yeah, the bloodborne healing doesn't work, because in bloodborne you also get a lot of healing anyways, meanwhile here the game gives you stimpacks like it cost the company actual money each time you use one.
      I get the intent (be aggresive to keep the health up), but because you can get staggered very easily (so, you lose the window of opportunity to heal), and there is not even a sliver of health gain on execution. It means that in practice, you are not gonna be as aggresive as the game wants you to be.
      Poorly designed imo, I think they may be able to do a patchwork if they "nerf" the bloodborne healing (or not, I am just spitballing), and add a small health regen on execution.
      And don't get me started with ranged weapons.... a MULTI-MELTA needing multiple shots for a basic Warrior. KEK, lmao even. A weapon that turns TANK ARMOR into LIQUID state, needs 3+ shots for a warrior, who tf thought this was good?
      To be fair, I enjoyed the game, and I wish a sequel to continue the campaign story, but the studio needs to go back to the drawing board and realize the BIG mistakes they did, why they did them, and how to fix them.

    • @Get5ome
      @Get5ome 18 วันที่ผ่านมา +10

      @@Opachki69420 yeah, I played first one. For now it feels like scavenger simulator. You constantly sniffing corners for more ammo and meds. It breaks the flow of the game

  • @AzraelOfTheDarkAngels
    @AzraelOfTheDarkAngels 18 วันที่ผ่านมา +828

    The Helldivers crowd is unfortunately suffering from people telling them this game will be a "helldivers killer" despite not at all being the same kind of game. That being said, I absolutely love this game.

    • @reaper_exd7498
      @reaper_exd7498 18 วันที่ผ่านมา +114

      The devs for space marine 2 literally told HD2 player that this was not going to be a replacement and to not come looking for that but Hd2 fans seem to love to complain at this point.

    • @omegaxtrigun
      @omegaxtrigun 18 วันที่ผ่านมา +57

      HD2 fans are just so mad at their game they want another game to come be HD2 but better so they can feel validated and vindicated.

    • @RottenFilmProduction
      @RottenFilmProduction 18 วันที่ผ่านมา +12

      They're actually pretty similar, with minor gameplay differences.

    • @clay180
      @clay180 18 วันที่ผ่านมา +26

      I definitely had Thiccfila shadow ban me from his videos because I had the AUDACITY to say that "Space Marine isnt the Helldivers 2 killer that you're making in your head".

    • @scarletfoxfrostnovember3407
      @scarletfoxfrostnovember3407 18 วันที่ผ่านมา +8

      I'm still going back to Helldivers
      I'm not saying that SM2 sucks or anything tho and it's not boring at all, I still like it the way it is and I'm hoping that it will be even better

  • @mrcombine7983
    @mrcombine7983 18 วันที่ผ่านมา +326

    I think the reason why the astronomical glizzy glazing is mainly cause, 40k fans, such as myself, are starved for games and good media content. So when something comes around like this, it’s a massive massive thing. Ppl will come to their senses soon though.

    • @jfkst1
      @jfkst1 18 วันที่ผ่านมา +56

      It has no obvious DEI forced into it and that alone boosts interest.

    • @ch4osaeternum74
      @ch4osaeternum74 18 วันที่ผ่านมา +5

      OH of course man. It's a good game but it does need tweaks. And I feel ya man on the 40 brand

    • @JC-eo2qe
      @JC-eo2qe 18 วันที่ผ่านมา +35

      @@jfkst1The problem is that Games Workshop itself has been getting influenced by DEI though, the Femstodes being forced into canon are a big example of this. It’s little surprise they did this during the release time of SM2 because now a potential new generation of fans will join the franchise, all unaware of the lore changes going on that didn’t sit well with the original fan base, all in the hopes to recoup losses from OG fans protesting.
      This isn’t helped by GW’s overpriced plastic figures, their war on fan projects to bully the rest into joining GW’s failing streaming service, and the gaslighting they did to force fans to accept the new Femstodes.

    • @keefert0n
      @keefert0n 18 วันที่ผ่านมา +12

      @@JC-eo2qeyou have a problem wth the female custodes retcon but i bet youve never had an issue with any other retcon in the universe in the past 40 years(theres a lot btw)

    • @brettfire83
      @brettfire83 18 วันที่ผ่านมา +21

      ​@@keefert0n there's no problem with retcons in of itself but it would of been appreciated from writers standpoint if they had some in universe event explaining the newly added female custodes. Would of been a hell of a lot better way to do it than GW gaslighting fans and telling them they always existed. They could've been more creative with it instead of the lazy option they picked.

  • @noahfeldman3377
    @noahfeldman3377 18 วันที่ผ่านมา +264

    “Poverty simulator” is actually really fitting for 40k, both in universe and irl.

    • @keilti
      @keilti 18 วันที่ผ่านมา +28

      Yeah if you were a guardsman but not as a Space Marine. 99% of the universe in 40K don't even know that Space Marines actually exist they think they're myths and legends in the lore 💀

    • @finrodfel06
      @finrodfel06 17 วันที่ผ่านมา

      @@keilti yeah no SM is a power fantasy. They're not armed with a flashlight like a guardsman. Their technology may be shit compared to other races, but they are armed to the teeth.

    • @edsalmon6319
      @edsalmon6319 17 วันที่ผ่านมา +1

      @@keiltihave you played the table top? Space Marines are not gods they die rather quickly

    • @tcuegonbear
      @tcuegonbear 16 วันที่ผ่านมา +4

      ​@@edsalmon6319The tabletop and the lore have never really lined up (not just for space marines, for pretty much all of the factions). And to be fair, the way most of the lore is described would essentially be impossible to replicate on tabletop.
      Space marine units numbering in the dozens to hundreds are routinely described as being able to turn the tide or outright win against forces well into the thousands. They certainly aren't unkillable, but they are the elite of the elite and are not at all like a 'regular' military. There's pretty much nothing about a space marine chapter that is synonymous with "poverty."

    • @williampomplun5618
      @williampomplun5618 15 วันที่ผ่านมา +5

      @@tcuegonbear Having been in the hobby since 4th edition, it's complicated. They're not a 'regular' military, they're in many ways worse. Fanatical to the point recklessness, blinded by ideology and logistically wasteful, they're hard carried by their superhuman abilities and top shelf equipment. They're unable to manufacture most of their best gear, meaning if it's lost it's gone forever, which I'd say is precisely synonymous with "poverty," alongside them living monastic lifestyles that amount to literal poverty. That's kind of the point of the setting, no-one has enough, not even the angels of death. Not that that's a problem, mind you; everything being scuffed as hell was part of the charm of 40k. The fact that GW's been moving away from that has been a real sore point with a lot of fans. In the old days, you were meant to take the space marine hype with a grain of salt, as most of it was intended to represent in-universe propaganda. They were the best the Imperium had, but they weren't enough. As time went on, Games Workshop decided to start huffing their own supply and what was once ironic/tongue in cheek became just the face value truth. And I could write an essay on what's wrong with that, but this comment is already too long and I'd probably just end up ranting about the stupid Primaris double marines and the Noblebright Ultramarines becoming the setting protagonists until I had a brain aneurysm.

  • @SwanyPlaysGames
    @SwanyPlaysGames 18 วันที่ผ่านมา +584

    You're going to poke a hornet nest lol. I agree completely though.

    • @Bakemer94
      @Bakemer94 18 วันที่ผ่านมา +21

      ITS SWANY

    • @clay180
      @clay180 18 วันที่ผ่านมา +15

      The Krispy Kreme employees are chubby cheeked from eating all those glazed donuts. Dough can fight em all.

    • @paradigmshift7
      @paradigmshift7 18 วันที่ผ่านมา +28

      Fvck that let him poke lol. Real honest criticism is good. I cant stand "reviewers" who beat around the bush, get to the damn point.

    • @romance59
      @romance59 18 วันที่ผ่านมา

      you speak from experience because ur video was ass

    • @Chasm9
      @Chasm9 18 วันที่ผ่านมา +12

      @@paradigmshift7 Exactly.. the glizzy gladiators are the reason why ANY game goes to shitter. HD2 was FULL of them just few months ago, and look where it led.

  • @775art
    @775art 18 วันที่ผ่านมา +356

    The people saying that you need to grind to max level on a class for it to feel good are crazy man. That's like saying that a terrible TV show gets good after 2 seasons. I'm not wasting my time watching 2 seasons of a trash TV show for it to maybe get good later on, I'm just gonna go do something I can actually enjoy from the get go.

    • @aersla1731
      @aersla1731 18 วันที่ผ่านมา +14

      @@775art People that recommend one piece would disagree lol

    • @rektnightmare
      @rektnightmare 18 วันที่ผ่านมา +24

      @@aersla1731I watched One Piece all the way through and holy dear god the pacing is ass 😂 won’t lie it does have it’s “good” arcs but they drag it out like the show has a massive iron ball holding it back

    • @aersla1731
      @aersla1731 18 วันที่ผ่านมา +2

      @@rektnightmare Man I have always wanted to finish it myself but everytime I try I just can't get passed the first two seasons. At this point I have just accepted that I will die without knowing how great one piece is.

    • @rektnightmare
      @rektnightmare 18 วันที่ผ่านมา +3

      @@aersla1731 yea it’s extremely slow till you get to maybe the end of alabasta and even then it takes forever for something big to happen after that so honestly if you are gonna watch it look up what episodes are actually important because I cannot recommend it to people that don’t have the time nor the patience to watch 5-20 episodes per arc of just setting something up then taking another 10-30 episodes to actually have the set up pay off

    • @kennethrobinson5111
      @kennethrobinson5111 18 วันที่ผ่านมา

      That's how Jessica Jones is ... man if you manage to get to the end of that !

  • @Sharsis8
    @Sharsis8 18 วันที่ผ่านมา +161

    That's the problem with difficulty modes that just increase hp / damage as you go up: shit becomes really immersion breaking really fast.
    Say what you will about Helldivers in its current state, but a Hulk for instance at rank 5 is the same at rank 10: the only difference is there's just a fuckton more of them.

    • @Crimnox_Cinder
      @Crimnox_Cinder 18 วันที่ผ่านมา +19

      DRG does something similar, enemies have the same HP throughout the difficulty levels, but instead they gain damage resistance. But it's far less atrocious than the current games.

    • @maltheri9833
      @maltheri9833 18 วันที่ผ่านมา +4

      I think thwyd have gone that route but I think bigger hordes would probably melt systems. Darktide floods you with enemies and ups their damage but not their hp. I'd rather they lower high diff hp and the dmg a bit and increase the horde amounts

    • @aaronhumphrey3514
      @aaronhumphrey3514 18 วันที่ผ่านมา +2

      Agreed. Given how many enemies the game can handle at once, they really didn't need to go this route. Alternatively they could've done the scaling a little softer like with Fatshark games.

    • @infectedanimal9830
      @infectedanimal9830 18 วันที่ผ่านมา +1

      @@maltheri9833 Darktide does give enemies more health on higher difficulties, for most it's subtle but it is still there

    • @Muginn
      @Muginn 18 วันที่ผ่านมา +3

      ​@@maltheri9833 Darktide 100% increases health the higher difficulty you play, it's one of the major balance things with reaching specific breakpoints on weapons and whatnot.

  • @victornguyen1175
    @victornguyen1175 18 วันที่ผ่านมา +94

    The thing a lot of people will miss about OhDough's perspective is that he insists on discussing the specifics of the game. People are happy with their overall impression of the game, so they just throw all analysis out of the window regarding specific elements of the design. They refuse to look at ways to improve the game, as it requires admitting it isn't perfect.
    His argument isn't that the game is bad, but that there are flaws that concern him based on real experience, and not enough people looking at it from an objective standpoint to help improve it.
    If they start developing content while maintaining this framework, they'll never be able to change the problems present.

    • @Bohdisattva326
      @Bohdisattva326 18 วันที่ผ่านมา +3

      Waiting on horde and price drop. Usual for games in 2024

    • @GitGud40k
      @GitGud40k 15 วันที่ผ่านมา +1

      "here are some objective criticisms about the game"
      "yeah but I had fun tho"
      Frankly, the community deserves the current state of video games. Slap Space MArine on ANY PLATFORM and it sells

    • @NorthInium
      @NorthInium 15 วันที่ผ่านมา +3

      Not really true though he is generalizing the entire youtuber sphere because he thinks he is always right. Also anyone who played the game can see that he hasnt touched anything above minimal difficulty as he complains about lack of funds, not that much to do, heavy being the best class etc. which is all just wrong ^^
      I agree about Operations (which gets touched on a lot by other youtubers even positive ones), weapon balance (same thing), some perks being shit and most importantly that ranged enemies are to strong.

    • @MarcusHitch-o6h
      @MarcusHitch-o6h 14 วันที่ผ่านมา

      Didn’t the game just come out 😂😂😂 so angry

    • @Swordsheep
      @Swordsheep 8 วันที่ผ่านมา

      @@NorthInium exactly what i would like to say! thank you.
      I hate people that cope and cant understand when they look back and thing "what went wrong?" That it was them, the denial of problems that could be fixed if we just talked about it.

  • @windsgrace688
    @windsgrace688 18 วันที่ผ่านมา +27

    Honestly, I'm glad this game did an early access period because it let everyone make a more informed purchase. I went from really hyped for the game to "I'll wait until it gets a few patches and more content" as I watched more and more content.

    • @vadim6656
      @vadim6656 18 วันที่ผ่านมา +1

      we should 100% wait a year till more content is released and at a discounted price. 80$ is ridiculous for the amount of content avaible. 8hr campaign and 6 operations is a JOKE....devs put more effort into making it live service with season pass and cosmetic packs.

    • @diatomicdoyen5282
      @diatomicdoyen5282 17 วันที่ผ่านมา

      Content on youtube is biased and people like this are biased and wrong. If you like it, bug it. I did and im having real fun on a game

  • @Desiderium
    @Desiderium 18 วันที่ผ่านมา +143

    Interdimensional glazing lmao

    • @richardstrait3723
      @richardstrait3723 17 วันที่ผ่านมา +1

      Idk what's that or blind hating.
      Think for youself

    • @Insurgency_Raider
      @Insurgency_Raider 16 วันที่ผ่านมา

      Lore accent Space Marines

    • @italysr
      @italysr 14 วันที่ผ่านมา

      bro d riding this content creator

  • @preservinglight
    @preservinglight 18 วันที่ผ่านมา +107

    it gets good after 300 hours bruh

    • @Silver-jv1us
      @Silver-jv1us 15 วันที่ผ่านมา +10

      If the game gets good only after 300 hours then there is a big failure in development.

    • @silver4740
      @silver4740 15 วันที่ผ่านมา +5

      Destiny is down the hall sir
      /s

    • @mag1ckanlivechannel
      @mag1ckanlivechannel 8 วันที่ผ่านมา +1

      @@Silver-jv1us Space marine 2 is 10 to 15 hours, what are you talking about?

  • @Prexcelsior
    @Prexcelsior 14 วันที่ผ่านมา +9

    The big challenge is to find a party without class conflict.

  • @MCFM88
    @MCFM88 18 วันที่ผ่านมา +156

    They’re probably not gonna like this one haha

    • @LeftJoystick
      @LeftJoystick 18 วันที่ผ่านมา +28

      People need to stop taking game criticism personally.

    • @actinium2754
      @actinium2754 18 วันที่ผ่านมา +15

      Nah, I love the game to pieces but he's right.

    • @aaronhumphrey3514
      @aaronhumphrey3514 18 วันที่ผ่านมา +11

      ​@@LeftJoystick OhDough also needs to stop taking people not agreeing with him personally. I started watching his videos with Helldivers 2, and it's pretty clear this is an issue he has.

    • @muhdamzar6465
      @muhdamzar6465 18 วันที่ผ่านมา +1

      ​@@aaronhumphrey3514 Yeah and the cycle repeat😂😂

    • @Mubiki
      @Mubiki 18 วันที่ผ่านมา +3

      @@actinium2754 The only thing he was correct about is that there are not enough missions. His "balance" complaints are really just skill issues. I'm starting to think he might just not be very good at games.

  • @DocDictator
    @DocDictator 18 วันที่ผ่านมา +108

    I understand OP features to be bound by levels, like an insta kill, a CC immune mode, AoE healing, Insta revives, but baseline ammo and survivability being bound by levels is weird.
    I see folks going infinite healing per melee kill Bulwarks or Infinite Weapon Specific Ammo Heavy builds and its all locked to being maxed out first, difficult.
    Imagine if you had to reach max level 50 in helldivers 2 to have access to Eagles, Orbitals and explosive Support Weapons... what fun is there to have between levels 1 and 49? how many would would give up before reaching lvl 50?

    • @hawk9mm
      @hawk9mm 18 วันที่ผ่านมา +18

      Very true and combine that with the fact that you make zero progress on coop while playing the entire campaign then add to that you have to start from level 1 each time you try a different class that you haven't been trying to farm out like it's a job.

    • @OrionDawn15
      @OrionDawn15 18 วันที่ผ่านมา +5

      Yeah, the grind is long and debatebly worth it, doesn't help that unlike Helldivers 2 the mission structure is linear as opposed to open world.

    • @yukioacumora4430
      @yukioacumora4430 17 วันที่ผ่านมา

      It's almost as if thr lower difficulties exist to level your classes up first before you can tackle end gsme content. It's like if you just started destiny and immediately did the current endgame raid, and wondering why you're not dealing damage to the boss.

    • @lightningstar8666
      @lightningstar8666 17 วันที่ผ่านมา +1

      @@yukioacumora4430 obviously but that's not the issue. The actual problem is the grind to the end game content is boring as hell. Your not gonna make it to end game content if your bored out of your mind getting there.

    • @DocDictator
      @DocDictator 17 วันที่ผ่านมา +4

      @@yukioacumora4430 Do you need to reach max class level in destiny to achieve basic game features like self sustain and stable ammo economy? if not why the fuck are you comparing this hoard shooter to a looter shooter?
      You know how many levels you need to unlock the ammo backpack in helldivers 2 to achieve self suficiency in ammo and healing? *LEVEL 2*

  • @NihilistZealot
    @NihilistZealot 16 วันที่ผ่านมา +8

    Attempting to avoid spoilers for folks, but here are my criticisms of the game (as a player who is playing solo, this includes the Operations mode). The issue with Operations (and to some degree single-player) is that the higher up in difficulty you go the more glaring the problems of the game's systems become. The game actually feels better when you're keeping enemies at range and playing more tactically (which makes sense to a degree). Even at Veteran (Angel of Death being the highest) in Operations, enemy Majoris/Extremis health pools are far too large to the point where they become bullet sponges capable of overwhelming players with numbers that can't be culled faster than they call in reinforcements or spawn on "wave" events. Majoris enemies all spamming attacks at different timings and there not being "safe" animations other than executions results in being stun-locked. The chip damage received from lesser enemies is too great for how few tools there are to effectively engage with hordes of enemies. Dodging groups of enemies is a trap; it's not engaging the enemy, it's delaying the inevitable. Extremis/Terminus enemies with heavy ranged attacks have the ability to stun-lock you to death fairly quickly -- as dodging isn't always effective. Staggering Majoris/Extremis enemies is next to impossible unless the game allows it; particularly if they're already in an attack animation (not talking about boss enemies that you expect this).

  • @michaeldoyle9354
    @michaeldoyle9354 18 วันที่ผ่านมา +61

    Wait, as for the ammo the green crates hold ammo and other supplies, no one breaks them to get what is inside, you can dodge into them to break them and release their contents

    • @michaeldoyle9354
      @michaeldoyle9354 18 วันที่ผ่านมา +5

      Though as for the enemies I feel that pain.... it's why I stick to tyranid missions...

    • @snap26neo
      @snap26neo 18 วันที่ผ่านมา +12

      theres alot less of them on higher difficulties.

    • @hawk9mm
      @hawk9mm 18 วันที่ผ่านมา

      True but if you're using a class or weapon that just sweeps around and has no downward swing or smash, can't break all of them I'm quickly finding out.

    • @michaeldoyle9354
      @michaeldoyle9354 18 วันที่ผ่านมา

      @@hawk9mm dodging in I find works well, I'm sorry your having that issue though...

    • @hollowkiller1011
      @hollowkiller1011 18 วันที่ผ่านมา +1

      ​@@michaeldoyle9354bro by the third and fourth difficulty the amount of crates in a match is counted on one hand im not joking it blows hard every single game I play I end saying "guys I'm out of ammo" like three to 4 times since the enemies are spongy

  • @tigahstyle
    @tigahstyle 14 วันที่ผ่านมา +5

    You nailed it. This game doesn't respect your time with the amount of grind mechanics they put in it.

  • @reeperoni
    @reeperoni 18 วันที่ผ่านมา +55

    Does the two-ton armor at least stop you from getting launched into space from a single rocket?

    • @SlumericanXX
      @SlumericanXX 18 วันที่ผ่านมา +22

      Yes. Unlike in Helldivers 2, you can take a hit without seeing your life flash before your eyes.

    • @fishbones3177
      @fishbones3177 18 วันที่ผ่านมา +1

      I’ve been launched into space a few times already

    • @NamSonTruong
      @NamSonTruong 18 วันที่ผ่านมา

      @@SlumericanXX lol, the pain is real bruvs

    • @feelingnether158
      @feelingnether158 18 วันที่ผ่านมา +4

      @@SlumericanXXi mean you are just a replaceable helldiver, not a fucking Space marines

    • @cykeok3525
      @cykeok3525 18 วันที่ผ่านมา

      Thank you for flying Arrowhead Airlines, motherfucker!

  • @LordZedz
    @LordZedz 18 วันที่ผ่านมา +112

    Yeah this is pretty much what I've seen from paying attention to the reviews. The game looks and plays amazing but the balance needs some serious work and the content is lacking. I'll check into it again after Christmas when they've given it some love.

    • @GameFuMaster
      @GameFuMaster 18 วันที่ผ่านมา +1

      By then I'm hoping Forever Winter will be really interesting. EA is coming out in late September anyway.

    • @LordZedz
      @LordZedz 18 วันที่ผ่านมา +1

      @@GameFuMaster I'm pretty hyped for Forever Winter as well but it looks pretty rough around the edges atm. I might still pick it up on launch though just because it's half the price of SM2 and I like supporting smaller devs.

    • @6Vlad6Tepes6
      @6Vlad6Tepes6 18 วันที่ผ่านมา

      Content is lacking? Good fucking god when you get a slice of cake do you get the whole fucking thing? There's literally 12 hours worth of content plenty to do and they have already showed us the fucking road map to adding more! I take you fucking people didn't grow up on old school games!

    • @watchonjar
      @watchonjar 13 วันที่ผ่านมา +1

      Yeah idk why they went so in on the multiplayer, most people played the last one for the campaign, nothing wrong with fleshing out abit of multiplayer but they should have doubled the campaign length. Also they shouldnt have had 3 classes it should have just been the 3 armour types, gravis(heavy), taciticus(med) and phobos, then just restrict weapons to each armour type.

  • @PhilosophicallyAmerican
    @PhilosophicallyAmerican 14 วันที่ผ่านมา +15

    "We're playing a poverty simulator." Big deal. The table top players have been doing that for decades.

  • @cipherenigma
    @cipherenigma 17 วันที่ผ่านมา +12

    I you confused "personal preferences" with problems. There's no bosses in L4D2, it's repetitive, and no interesting unlocks. And let's lay all the cards down. No Warhammer fan was there at Helldivers 2's release, exclaiming. "Wow, this game has problems, I can't believe people like this game." If this video and the HD2 fanbase cements anything, it is giving up on HD2.

    • @alastor8091
      @alastor8091 13 วันที่ผ่านมา +2

      Tanks are the boss in L4D2 and repetitive has a negative connotation. Sure you're running the same campaigns, but it never feels "repetitive". L4D2's lack of repetitiveness is why it's been around for 15 years. Doubt SM 2 will get anywhere close with its issues.

    • @魔王-c1e
      @魔王-c1e 12 วันที่ผ่านมา +1

      @@alastor8091 Yeah, I still hear new voice lines from the characters in L4D2 to this day when I play it. SM2 repeats dialogue so much, I just disabled voices in the settings.

    • @alastor8091
      @alastor8091 12 วันที่ผ่านมา +1

      @@魔王-c1e oh you can do that? Good, I'm tired of hearing about the gifts from the forge or retrieving munitions.

  • @soundywaivy
    @soundywaivy 18 วันที่ผ่านมา +234

    Hmm, I'm sensing a bit of Deja Vu...

    • @loafofbread9400
      @loafofbread9400 18 วันที่ผ่านมา +11

      have this exact 1:1 mindset with elden ring, so many things done wrong, its a darksouls its got a good foundation, pacing, level layout, pvp, enemy variety, exploration all awful

    • @loafofbread9400
      @loafofbread9400 18 วันที่ผ่านมา +8

      i dread the next souls game becoming another elden ring cause of its success

    • @roar104
      @roar104 18 วันที่ผ่านมา

      ​@@loafofbread9400we've not really had a souls game since dks1 or maybe you could argue parts of 2 (definitely not the whole)

    • @marvinmoreno5637
      @marvinmoreno5637 18 วันที่ผ่านมา +8

      ​@@loafofbread9400actually, Miyazaki did say the next game they make in the souls style won't be another open world. He basically said this is as big as he wants it to get.

    • @soundywaivy
      @soundywaivy 18 วันที่ผ่านมา +4

      @@loafofbread9400 imma be real, pvp was always awful. What made it funny and interesting were the invasions, ER hindered that with the whole open world formula and lack of covenants.

  • @GitGud40k
    @GitGud40k 15 วันที่ผ่านมา +7

    The community is letting frantic s___ the bed and then when I say its disgustingly bad, they say "but its warm in these poopy sheets".
    -Melee hits like a wet noodle
    -melee swings cant be interuppted like in sm1
    -melee isnt worth getting into at all except for quick time events
    -you are dodge roll spamming scouring for ammo on any setting above normal
    -enemies can jump/shoot through walls
    -enemies tank way more damage and deal out insane amounts to you
    -heavy is the only viable class
    and dont even get me started on pvp...

    • @LandPirateLP
      @LandPirateLP 15 วันที่ผ่านมา +5

      Skill issue

    • @caseyanders1601
      @caseyanders1601 12 วันที่ผ่านมา

      @@LandPirateLPYou’re a loser and you always will be.

    • @BrandonOfJapan
      @BrandonOfJapan 7 วันที่ผ่านมา +2

      Pvp is the best multiplayer since battlefield 2042

    • @seangallagher9435
      @seangallagher9435 7 วันที่ผ่านมา

      @@LandPirateLP got to agree, as long as you aren’t aiming for the body (the tyranids have huge fucking heads) a lot of guns do good damage, and as for melee the whole point is to parry and dodge enemies,

    • @dontbeconcerned
      @dontbeconcerned 6 วันที่ผ่านมา

      @@BrandonOfJapan lolled

  • @theopenmindedtruthseeker9747
    @theopenmindedtruthseeker9747 18 วันที่ผ่านมา +60

    Great video Dough. Most people can’t handle positive criticism of something they like. Their mentality is quite literally “don’t ask questions. Just consume product then get excited for next product.”

    • @d34thnote79
      @d34thnote79 18 วันที่ผ่านมา +4

      Yeah, some other guy in the comments ignored everything Dough brought up, labeled him pessimistic and called it a day lol

    • @maltheri9833
      @maltheri9833 18 วันที่ผ่านมา +3

      When people are really glad about receiving something they don't want to complain and maybe discourage others from giving them the same. 40k fans have wanted this game for so long they don't really care about alot of the details people outside of the community do.
      Why? Cuz it's Space Marine 2 and people who have been into this forever just are glad to play. Give it a few months if content is slow then people are gonna start complaining

    • @DarthAscension
      @DarthAscension 18 วันที่ผ่านมา

      @@maltheri9833I think we will see the big swing come tomorrow when people who did not pay for early access get this game… I did pay so deep down it’s hard to admit this game is good but not great… but then again I feel out of love with HellDivers 2 rather quickly when the first nerf happened.

    • @0verride881
      @0verride881 18 วันที่ผ่านมา +4

      "Garbage game design" is a stretch. Also, somehow he doesn't mind people glazing Piles for speaking words about a plan for a plan about a plan for a 7month old game, but a 3 day old one? Garbage.

    • @vadim6656
      @vadim6656 18 วันที่ผ่านมา

      40k community are a bunch of nerdy idiots sadly. they gulp up anything 40k whether is crap or good...they defend it like the simps they are

  • @Crabriri
    @Crabriri 18 วันที่ผ่านมา +47

    Helldivers 2 on September 17th: "You could not live with your own failure & where did that bring you, back to me."

    • @keilti
      @keilti 18 วันที่ผ่านมา +11

      I honestly hope that the Hellwhiners don't return back and stick to this game.
      With the low player count there has been more team work, less trolling, less kicking and especially more positivity when the Hellwhiners dipped... 😂

    • @joyless95
      @joyless95 18 วันที่ผ่านมา +16

      @@keiltiy’all are still calling the people with genuine criticism whiners boot lickers never change I guess

    • @Crabriri
      @Crabriri 18 วันที่ผ่านมา

      @@joyless95 Go play space marines scrubdiver, they made it easily accessible for all skill issue casuals. So, no need to git gud ;p

    • @LeviMiller-t5s
      @LeviMiller-t5s 18 วันที่ผ่านมา +1

      ​@@joyless95I agree, but if I'm going to be honest, both the whiners and the bootlickers equally have very good and incredibly bad opinions.

    • @shadowsketch926
      @shadowsketch926 17 วันที่ผ่านมา +1

      @@keilti right, because lower player count is always a good thing for a live service game, isn't it?
      and whiners? nah, realists, unlike the providers of head to the arrow, we still see reality not being blocked by dev shafts.

  • @IRMentat
    @IRMentat 17 วันที่ผ่านมา +8

    I swear. Games made by non gamers was a mistake. They always lack the insight and memory to learn from the past so we get the same problems on repeat for decades.
    Planetside “solved” key rebinds screens. HoMM dark messiah “solved” melee combat in sword n sorcery games. Games like helldivers showed how to make difficult settings without simple stat upgrades (then anti-fun-league undid most of that good design).
    The lessons are out there, these games have ZERO excuse for such basic errors.

  • @TVMLegendary
    @TVMLegendary 18 วันที่ผ่านมา +124

    The glaze has clouded peoples judgement. But for real it's crazy how being critical of a game is considered "wanting the game to fail".

    • @victornguyen1175
      @victornguyen1175 18 วันที่ผ่านมา +14

      When toxic positivity rules an entire industry, people are so afraid of criticism that quality of the product spirals downward and fans only wake up when it's too late

    • @therandomcommenter6629
      @therandomcommenter6629 18 วันที่ผ่านมา +2

      Well because it's true if people realise it's shit they won't play it anymore and it won't get better just because people complain it will just die and then the companies that make it will just go "oh alright let's try another one"

    • @minotaursgamezone
      @minotaursgamezone 18 วันที่ผ่านมา +6

      It’s like when there are lots of negative reviews and people call it a review bomb. Sometimes all the reviews are legitimate

    • @rafaelramoscardona3108
      @rafaelramoscardona3108 18 วันที่ผ่านมา +8

      ​@@therandomcommenter6629 but the game isn't shit is the issue here. The issue is he is btching when the game just released, they gave us a roadmap, and the devs are completely open to improving the game based off player feedback through their discord. So with all that, why btch about it here when you can go express your dislike of certain aspects of the game on their discord where if people agree with your sentiment then it'll get addressed, if not then it's just btching.

    • @vadim6656
      @vadim6656 18 วันที่ผ่านมา +7

      40k nerds are delusional and abit acoustic

  • @topheftyr533
    @topheftyr533 18 วันที่ผ่านมา +20

    The "builds" thing is such Deja vu with Warhammer 40k Darktide, they had to remake the perk system multiple times to even make it serviceable.

    • @MarkSmith8357
      @MarkSmith8357 15 วันที่ผ่านมา +1

      That was a bit fuked up but at last I believe they finally got it right or close to right anyways. The talent tree is complicated but versatile.

    • @topheftyr533
      @topheftyr533 15 วันที่ผ่านมา +1

      @@MarkSmith8357 Yes, the only thing wrong with it now is that you have to compress it down to post pictures of it anywhere XD

  • @You-Know-Youre-Right
    @You-Know-Youre-Right 18 วันที่ผ่านมา +156

    oh no, please not another helldiver 2 balance situation

    • @atles300
      @atles300 18 วันที่ผ่านมา

      deja vu

    • @josephhein9497
      @josephhein9497 18 วันที่ผ่านมา +14

      Unfortunately yes.

    • @omegaxtrigun
      @omegaxtrigun 18 วันที่ผ่านมา +47

      @@josephhein9497No, it’s not. HD2 if you’re low on ammo, you’re just screwed.
      In SM2 if you’re low on ammo, melee is still very strong and helps you conserve.
      This is not HD2. Stop playing it like HD2.

    • @blitzhunts
      @blitzhunts 18 วันที่ผ่านมา +4

      ​@@omegaxtrigun u should be able to play it either way.

    • @josephhein9497
      @josephhein9497 18 วันที่ผ่านมา +28

      @@omegaxtrigun If ammo capacity is the only thing you got out of the video, you weren't paying attention.

  • @graphospasm5394
    @graphospasm5394 13 วันที่ผ่านมา +4

    Dying while the two other members of your squad are up and failing the operation from that is the most frustrating thing I have experienced in this game.

  • @imperialscout5566
    @imperialscout5566 18 วันที่ผ่านมา +44

    An artficer lasful 3 shotting medium enemies to the head on substantial diff is pretty disappointing. They shouldnt be making enemies tanker, there should just be more of them and their attack windows shorter

    • @DarthAscension
      @DarthAscension 18 วันที่ผ่านมา +2

      3 shot? Bro rock the first shot out of stealth and stand still for 2 secs to one shot those enemies.

    • @imperialscout5566
      @imperialscout5566 18 วันที่ผ่านมา +9

      @@DarthAscension stand still does not work in waves. Even less do for chaos marines. Waves of nids come from outside the map and purposefully surround you while chaos literally teleports guys on you forcing you to darksouls roll towards Friendly's. Pop cloak and still die cause you can't kill them fast enough, or pop cloak and let them ago onto friendlies

    • @DarthAscension
      @DarthAscension 18 วันที่ผ่านมา +2

      @@imperialscout5566 errr what skill tree are you working with? Last core skill point makes it so your class ability and your allies class ability recharges for every headshot (kill minions) and every headshot on the next skill tree recharges cloak by 5% meaning you should have on cloak every 20 seconds, faster if you have any allies that synergies with you.
      So in the event you don’t have adds or anything but a boss you should not be the number one target let someone else take the heat and charge that sniper.
      If adds are around enjoy that infinite ammo multi kill or bolt pistol headshot that fills everyone’s ability meter leading to amazing synergy with tactical, vanguard, heavy, and bulwark.

    • @caseyanders1601
      @caseyanders1601 12 วันที่ผ่านมา

      Not if they’re going to make blocking so retarded. lol

  • @Itz2Cat
    @Itz2Cat 16 วันที่ผ่านมา +6

    As someone that is having a grand time with this game, i was trying to figure out why i wasn't a big fan of this video while agreeing with some of the points being made.
    I think it boils down to the general feeling of the critique. This video makes it sound like the game is not even worth your time and the topic of refunds is brought up. This game has a sea of positives and a pond of negatives. While yes the pond should not be ignored, to treat it as if its overwhelming is a bit ridiculous.
    Especially when most game have the analogy the other way around.

    • @OhDough
      @OhDough  16 วันที่ผ่านมา +7

      the game won't be worth a lot of people's time. in it's current state the game doesn't respect the players time. it's kind of hinging on hype atm.
      most important part of a video game is the gaming part and it's lacking in a major aspect. operations are not good atm.

    • @Itz2Cat
      @Itz2Cat 16 วันที่ผ่านมา +3

      @@OhDough I mean fair enough. I'd still disagree but i see where you are coming from.

    • @bola3449
      @bola3449 11 วันที่ผ่านมา +2

      ​@@OhDoughyou dont know what a good game is

    • @dontbeconcerned
      @dontbeconcerned 6 วันที่ผ่านมา

      @@bola3449 That's unfair to say surely? Many gamers like Fifa, personally, I'd rather quit gaming forever than play that wank.

  • @disorder511
    @disorder511 5 วันที่ผ่านมา +2

    Not to mention the bot teammates are -100000 brain cells

  • @TheKillerham5ter
    @TheKillerham5ter 14 วันที่ผ่านมา +3

    You can also just straight up get kicked from a squad before the end of a mission so you earn absolutely nothing. The game has no way of reporting people that do this, an absolutely massive oversight for a multiplayer game. Had it happen to me today, I joined as heavy, parried and killed a licter, then was kicked instantly.

  • @Spectacular_Insanity
    @Spectacular_Insanity 18 วันที่ผ่านมา +55

    My main issue with the game is that you don't recover health when you execute enemies like in the first game. The ammo isn't really an issue on anything but the highest difficulty unless you're just spraying and praying constantly and not switching guns to balance your reserves. Headshots matter in terms of ammo efficiency. I've never run out of ammo on any class that wasn't the Heavy.
    IMO, on executions, you should recover 30% of your HP on Easy, 25% on Normal, 20% on Veteran, and 15% on the hardest difficulty in addition to the current system of adding one bar of armor. It would go a long way to making your Space Marine feel tankier and award more aggressive, close-quarters play on all difficulties.
    OR add out-of-combat health regeneration, even if it's really slow (such as 1% every 3 seconds or something). As it is, I feel like the Vanguard and Heavy tend to be kind of bad classes because of how glaring their weaknesses are (Heavy is completely overwhelmed in melee and Vanguard is too squishy for the aggressive play it wants to engage in).
    I've been loving the Sniper, though. I have good aim with the Las Fusil, so if I see an elite enemy, it's already dead, it just doesn't know it yet. And I can carry my team if I have to because I can stealth-revive people if I need to.

    • @GameFuMaster
      @GameFuMaster 18 วันที่ผ่านมา +6

      SM1 had the right balancing with executions and combat.
      You can't play melee aggressive in this game because of the potential to basically permanently lose health, combined with the lack of stims and the small amount of healing it gives on higher levels.
      out of combat healing is a very poor bandaid solution because the game shouldn't give you enough time to be out of combat anyway, walking around and waiting for elevators is not fun.

    • @violet_paladin
      @violet_paladin 18 วันที่ผ่านมา

      i have been using the assault class, cuz its awesome to fly in ruin their formations, and then leave.
      i tried the sniper today for the first time and i agree-its amazing.

    • @DarthAscension
      @DarthAscension 18 วันที่ผ่านมา

      Vanguard is a great class, heavy is a great class, bulwark is S tier, Sniper and Tactical have insane synergies at mid to end game… the only class that is suffering hard is assault on hard content.

    • @Birdzlitlehelpr
      @Birdzlitlehelpr 18 วันที่ผ่านมา

      Vanguard is one of the best classes from what I've seen. If you get a player that uses it right. I play heavy and played with 1 vanguard on ruthless that never once got downed or even picked up a stim, guy was beast.

  • @Texas1845
    @Texas1845 18 วันที่ผ่านมา +35

    Replayability being non-existent doesn't surprise me. WWZ was the same way.

    • @Deadsnake989
      @Deadsnake989 18 วันที่ผ่านมา +13

      As someone who's played quite a lot of WWZ. I feel like even that has more replayability than this game. I honestly have no idea how many times I've played through Japan and Jerusalem campaigns. But I seriously love those missions. Hell the Jerusalem campaign alone feels like it's got more content than all of the Operations combined.

    • @vadim6656
      @vadim6656 18 วันที่ผ่านมา +7

      @@Deadsnake989 WWZ 100% had more content than sm2 man... sm2 is a total let down. what the heck is 6 operations at endgame. devs put more effort into live service season passes and skin packs than actually making more content. this game will be dead in 1 month

    • @snoweh1
      @snoweh1 17 วันที่ผ่านมา +2

      Never played WWZ, but it looks pretty cool. Would you say it's kinda like L4D in that you can replay the linear acts as opposed to a more procedurally generated map with same missions like DRG and HD2?
      And is it worth getting the deluxe edition or any of the DLC?

    • @魔王-c1e
      @魔王-c1e 17 วันที่ผ่านมา +2

      @@snoweh1 Honestly, World War Z is the closest thing I have played to feeling similar to Left 4 Dead. The maps are linear, and there are a bunch of campaigns. I do recommend it if you are looking for a fun Horde Shooter. The only real big negative I can give it is that the progression system is VERY grindy.

    • @Deadsnake989
      @Deadsnake989 17 วันที่ผ่านมา +2

      @@snoweh1 I can confirm what the other guy said. WWZ is very similar to L4D with an AI director, linear missions, and it has an RPG system that SM2 took directly from. It is grindy, which can be positive or negative depending on who you ask. But I had a lot of fun playing it for several years. As for the Deluxe or DLC's, I can't say. I had my copy given to me by Saber because I was a content creator (different account) back then. And it came with everything at the base, and all future DLC's.

  • @spikmaster18
    @spikmaster18 12 วันที่ผ่านมา +2

    As far as I play Space Marine 1, I still found ammo quite frequently. But in Space Marine 2, you're running out of ammo constantly

    • @lukeludwig1055
      @lukeludwig1055 10 วันที่ผ่านมา +1

      Yeah, really feels like devs never played the first game

  • @MaikOlszewski
    @MaikOlszewski 16 วันที่ผ่านมา +4

    My Negatives are:
    - Most Perks useless
    - Melta OP or bugged I don't know either
    - Progression a bit too slow
    - Enemies too bullet spongy
    - EAC and EOS stuff
    - No private lobbies
    Funnily enough every weapon is viable at the highest level, getting them to that level is just pure CBT in most cases. You cannot take a 1 Damage weapon into a diff 4 mission, you'd need 120 head shots for a normal Majoris level enemy, so you have to grind the boring missions first.
    Making enemies less spongy and changing some perks would go a LONG way! I'd love to see even more enemies once they are less spongy just 15% less HP would be nice.
    They can keep the Melta bugged imo, the Tactical and Vanguard have one too ;)
    At least every gun in this game can kill everything, even the melees.

  • @zackblockbuster
    @zackblockbuster 16 วันที่ผ่านมา +2

    Thank you so much man, not enough people are willing to talk about glaring issues in the new hit game of the month. And it causes game companies to think they can get away with it

  • @twilightgaming5023
    @twilightgaming5023 18 วันที่ผ่านมา +18

    Honestly this level of critically realistic criticism is why I came to your channel during HD2. It was no bullshit, well thought out, and no glazing. It was straight forward thinking that wasn't delusional glazing or tunnel visioned negativity. It baffles me just how many people display a lack of critical thought processes about games.
    From the beginning of the tutorial, I immediately recognized and felt how bad the combat was for what they were trying to sell. It was a terrible mishash of God of War 4 QTE fighters and horde games like darktide/deep rock. I refunded. A buddy talked me into trying it out with him, it was more enjoyable. We hit the last 2 difficulties last night and combat just falls apart at the seams sometimes due to the mechanics being made for curated paced encounters, and having very little checks and balances for the enemy spam and starvation players feel,
    The best way to describe the last 2 difficulty for operations is not making meaningful progression, it's playing catch up disguised as progression. Many perks and classes are just bandaids for the starvation and bloated enemy economy. Some classes don't even feel properly balanced period given specific enemy types and encounter scenarios. Some maps are absolutely much easier then others as well.
    I've never really played a horde shooter, outside of HD2, where the gameplay loop became constant frustration and annoyance vs moments of dopamine and moments of "Oh fuck" like you get in DRG and Darktide. Victory doesn't feel good, it feels like an annoying task of chores that become arbitrarily more and more difficult. At the end of the day I don't go "Man that was fun next mission lets go"
    I go "Glad that's over, gonna go do literally anything else because I do not feel rewarded"

  • @sopota6469
    @sopota6469 6 วันที่ผ่านมา +2

    Using ammo in substantial and ruthless demands careful management from the player, it’s a big change. First time I was like “wtf is this crap, can’t shoot anything already!?”. Then I started using all weapons other than the primary and fighting with melee more often, and then ammo was not an issue anymore. When you get the hang of melee combat it’s like discovering a new game.
    And yeah, the game has big issues. Chaos ops are absurdly harder than Tyranids’, matchmaking sucks, and being stun locked to death isn’t funny at all. We will see how the devs update the game.

  • @loganberkheimer1857
    @loganberkheimer1857 18 วันที่ผ่านมา +33

    They should've just quadrupled down on a badass 30 hour campaign that you could also play co-op

  • @irishkorean3479
    @irishkorean3479 18 วันที่ผ่านมา +35

    Having dumped about 20 hours in this game over the weekend, I do love the game, but there are several glaring flaws in Operations:
    - Guns definitely need more ammo.
    - Ranged enemies are too overwhelming, in particular Zoanthrope pairs.
    - The "Massive Enemy Waves" are extremely frustrating to deal with, even moreso Chaos waves, mainly because of the large number of Major enemies that spawn that honestly take too long to kill because you can't "duel" them when there are 10 of them swarming you alongside the 50 trash mobs who for some reason are annoyingly tanky.
    - As a mainly solo Operations player, the AI teammates are underwhelming, to say the least.
    - Skills feel like they need buffs, even after getting perks for them.
    - Armor is absolute paper but it's absolutely critical to stay alive. Taking any health damage does not feel good at all. I'm playing as a Space Marine, I want to wade into a horde killing with reckless abandon murdering everything with the occasional big enemy to focus down. I want to execute because it *feels* good to do so. Instead I have to constantly back away and wait for any opportunity to execute as I have to keep replenishing my armor. The few times I played with other people I found myself getting upset that I wasn't able to get an execute on an enemy because someone else has, because I needed to replenish my armor, and that is an *absolutely horrible* way to make a player feel about a mechanic.
    - The player knockback in the game is definitely excessive.
    This is everything that immediately came to my mind. I'm sure I'm missing some things but I really hope the devs actually work on Operations to make it fun to play.

    • @Deadsnake989
      @Deadsnake989 18 วันที่ผ่านมา +3

      The fact that even with 3 armor pips, the termigaunts can deplete it in as little as 6-7 shots, and there's always about 15+ of them in any given engagement is flat out atrocious. People complained that the Chaos part of SM1 was worse than the Ork part. But at least in that your armor only took 6s to fully recharge out of combat. Instead of 25s before it even starts recharging at least let you fight them.

    • @nope-qi8zx
      @nope-qi8zx 18 วันที่ผ่านมา +6

      "As a mainly solo Operations player, the AI teammates are underwhelming, to say the least."
      Understatement of the fricking year.
      The amount of times my AI teammates literally just watch me get torn apart in waves is beyond frustrating.

    • @lordgrey5223
      @lordgrey5223 17 วันที่ผ่านมา

      how do you play operations with ai? I keep getting autofilled with randoms. I cant find info on this anywhere.

    • @Deadsnake989
      @Deadsnake989 17 วันที่ผ่านมา

      @@lordgrey5223 You can't at the moment, there's no private lobbies. People having bot matches prior was because no one was matching with them. Or because it was during the time the matchmaking was having issues.

    • @irishkorean3479
      @irishkorean3479 17 วันที่ผ่านมา

      @@lordgrey5223 Most of the time I was playing Operations it simply did not match me with other people. I turned off crossplay to make loading times faster, which it did, but it meant I had even fewer people to play with. And once I was in a solo lobby it kept it like that.

  • @KayTurner
    @KayTurner 16 วันที่ผ่านมา +4

    I was playing the campaign for the first time today and what I noticed is that if you are trying to be in the back sniping or laying down suppressing fire, the enemies will gun for you even if you have done nothing. They will run by my other teammates and just jump at me. It makes sense for maybe the chaos space marines because they are smart but when I have hormigaunts weenies just ignore the big enemy in front of them to attack me miles away, it is just really annoying.

    • @metaempiricist
      @metaempiricist 15 วันที่ผ่านมา +4

      Aww some of the enemies target you? Poor baby.

    • @J-Rush
      @J-Rush 14 วันที่ผ่านมา

      If you have AI teammates than sniping isn’t the play because the enemy AI will prioritize you

    • @KayTurner
      @KayTurner 14 วันที่ผ่านมา

      @@J-Rush I was playing with 2 other players.

    • @J-Rush
      @J-Rush 13 วันที่ผ่านมา

      @@KayTurner they could also prioritize you because you’re the host. At least in the campaign

    • @KayTurner
      @KayTurner 13 วันที่ผ่านมา

      @@J-Rush I wasn't the host.

  • @berserkerpride
    @berserkerpride 18 วันที่ผ่านมา +76

    I wouldn't get this game till horde mode comes out.
    I don't understand how replaying six linear missions over and over is a complete game.

    • @reaper_exd7498
      @reaper_exd7498 18 วันที่ผ่านมา +7

      They're talking about releasing more so we'll see.

    • @blitzhunts
      @blitzhunts 18 วันที่ผ่านมา +17

      ​@reaper_exd7498 but it's bullshit. These devs need to stop with the cash grabs and releasing unfinished and unbalanced bullshit

    • @suddenimpulse030
      @suddenimpulse030 18 วันที่ผ่านมา

      thats not the only part of the game moron

    • @Mister_Taxman
      @Mister_Taxman 18 วันที่ผ่านมา

      @@reaper_exd7498 this is unacceptable for a full-priced game to just say "we'll add more soon". People have gotten so used to this practice that they no longer get mad at it but this is just unacceptable; especially for a game tagged as "Multiplayer" in steam.

    • @samhoulahan2364
      @samhoulahan2364 18 วันที่ผ่านมา +1

      you can co op the main campaign too.

  • @Deathslizer
    @Deathslizer 18 วันที่ผ่านมา +5

    Appreciate the honesty and as someone who wanted to play this for the co-op this is rather disappointing but somewhat expected of Saber interactive...

  • @eddyram4932
    @eddyram4932 12 วันที่ผ่านมา +2

    There is no choice in this game😂 you get gimped weapons, anemic skill trees, and you also can’t play the same class as your friends, so if you ever wanted to make a team of Tactical marines, you’re SOL. Tack on that, only 6 missions that you will repeat ad nauseam. This game will be complete maybe a year or two down the road.

  • @ArtIsLifeninty
    @ArtIsLifeninty 18 วันที่ผ่านมา +3

    We live in an age of complacency. You can like a game and still be critical of it and want it to be better. Both things can be true.

  • @shinobiofashina2168
    @shinobiofashina2168 18 วันที่ผ่านมา +6

    I think companies have looked at elden rings success and are just adding difficulty because they think thats what the people want but they always go about it arbitrarily by just making enemies tankier or giving you less ammo and forcing you into a specific playstyle with barely any variety
    Theres never anything tough but fair its either one or the other

    • @corsnake6959
      @corsnake6959 18 วันที่ผ่านมา

      Reminds me of the Deus Ex (the ones with Adam Jensen) games, where the devs seeing that playtesters were simply shooting their way out of problems, Instead of incentivizing other playstyles, or making the combat "harder" (is a world with augmented people, you telling me, no one designs their defenses for them!?)
      They just went the easy route and "well, no ammo for you" (entire weapon shops having like 40 rifle shots like wha). So the issue is still there, combat easy because the AI is both dumb and has no tools to counter your augments, but now you just have to be a marksman 24/7 to conserve ammo.
      For some reason PVE games consistently take the easy way out of design, instead of trying to find root causes, so tends to fall into "great but flawed" at best.

    • @nope-qi8zx
      @nope-qi8zx 18 วันที่ผ่านมา +1

      I've been saying it for years, from software's influence on the industry (though not their fault) is an absolute disease.
      It's gotten so bad, even star wars tried to get in on it, for christ's sake.
      Look, I like Elden Ring, but it's incredibly overrated and outdated, gameplay wise, and the industry mindlessly trying to copy it, without understanding why it CAN be enjoyable, is killing so many cool settings.
      "looks at darksiders 3"

    • @AzureFides
      @AzureFides 16 วันที่ผ่านมา

      It has always been this way though. That’s where the term artificial difficulty came from and it’s well-known among game designers, but for some reason they keep fall for it.

    • @jockfacing
      @jockfacing 16 วันที่ผ่านมา

      Just lazy devs with lack of contents lets be real

  • @skyfire_swe8520
    @skyfire_swe8520 18 วันที่ผ่านมา +4

    Thicc, Pips and Eravin are glazing the game like crazy on their podcast.

    • @shadowsketch926
      @shadowsketch926 17 วันที่ผ่านมา +2

      three names notorious for doing so until reality finally kicks in
      Dough isn't calling the game bad, he's specifically being critical of points he believes are important for both the day to day fun and the longevity of the game, and on that point i agree with him.
      Space marine 2 co-op feels like you're playing catch up to what a space marine *SHOULD* feel like at the level cap, and the difficulty and mechanics in place are a weird half baked version of other games, melee QTE's to regain armor, no health regain, gunplay (and gun heavy classes) are ass because they just feel so damn bad, since you barely gain anything from shooting... it just doesn't feel right towards end-game, and unlike HD2, this game feels like your class level is supposed to indicate a increase in difficulty level as well.

    • @MethodicOB
      @MethodicOB 17 วันที่ผ่านมา

      I wanna know why they didn't call Dough this time :D

  • @RisingLoaf
    @RisingLoaf 7 วันที่ผ่านมา

    Glitches I have experienced while playing:
    - Getting hit by an enemy that it knocks me into a wall and I can't move
    -Having to switch weapons because I can't shoot my full ammo weapon
    -The AI bot literally standing in the middle of combat doing nothing, and not healing if someone goes down
    -Grapple gun not working even though I'm not being hit by any enemies
    Fun game in terms of playing with my friend, but this for sure is not worth the $60 price.

  • @darkshamrock5763
    @darkshamrock5763 18 วันที่ผ่านมา +47

    Every other TH-camr seems to love it. I watched someone play it for 5-6 hours the other day and knew it wasn’t for me. No hate none at all and hope it does well.

    • @reaper_exd7498
      @reaper_exd7498 18 วันที่ผ่านมา +39

      Dough clearly is mad that HD2 is failing and hyped himself up that this was gonna replace it when even the devs said it is not a HD2 styled game so dont buy it for that. Lol Dough seems salty and projecting before the game has even officially launched. Like bro. Chill. Im old enough to remember that you couldnt even play HD2 at launch.

    • @Stx_Divinity
      @Stx_Divinity 18 วันที่ผ่านมา +26

      @@reaper_exd7498 bro has a personal vendetta against someone who doesn't even know him

    • @LeftJoystick
      @LeftJoystick 18 วันที่ผ่านมา

      @@reaper_exd7498 wtf is wrong with you dude lololol
      “I’m old enough…” Come off it, my TH-cam channel is probably older than you are

    • @omegaxtrigun
      @omegaxtrigun 18 วันที่ผ่านมา +21

      @@Stx_DivinityThere’s no vendetta lol. He’s just correct.

    • @blitzhunts
      @blitzhunts 18 วันที่ผ่านมา +7

      ​@reaper_exd7498 but it has the same issue. Shitty balancing

  • @AsterSea
    @AsterSea 12 วันที่ผ่านมา +1

    They hated him when he spoke the truth.

  • @ougioshino6940
    @ougioshino6940 18 วันที่ผ่านมา +5

    3:10 So helldivers 2 release all over again where you were not allowed to criticize the game

  • @KomandarmKnuckles
    @KomandarmKnuckles 17 วันที่ผ่านมา +2

    1. While the las fusil is generally a better pick if you're the only heavy source of damage, saying the stalker bolter is bad is absolutely braindead. It is perfectly usable in 3 and 4 diff missions
    2. The assault class is absolutely busted. You don't know what you're talking about, you're clearly not a melee player, so that's okay. Just take a fencing weapon, it's busted. It not clicking with you doesn't mean it's bad.
    3. Vanguard is also amazing, you restore 15% cooldown with executions, making a Vanguard+Bulwark frontline EXTREMELY strong as the Bulwark will be able to raise the banner pretty much whenever.
    4. Tactical pretty much turns the game to easy mode, you can delete anything. You can be a horde clearer, or you can DELETE terminus enemies such as the hive tyrant. Just pop auspex scan and stick some krak grenades on ANY boss and it will disintegrate on the spot.
    Are there things to fix? Absolutely, but mate, you are lvl 25 heavy, and the other classes you've shown you're not even lvl 10, in your other video, you were talking about perks you yourself hadn't unlocked. Mate, just because the other classes don't click with you, doesn't mean they're bad.
    As for the ammo, yes, I believe there should be a bit more ammo in higher difficulties, but you do have melee weapons, I suggest you use them.

  • @lowfive7983
    @lowfive7983 17 วันที่ผ่านมา +6

    Objectively bad video design OhDough, your supporters are just glazers.
    See how that sounds?

    • @nitrocool2.0-1
      @nitrocool2.0-1 17 วันที่ผ่านมา

      we glaze him cuz he's right, and yall glaze ignoring all the criticism

    • @lowfive7983
      @lowfive7983 17 วันที่ผ่านมา +1

      @@nitrocool2.0-1 the criticism is subjective.
      I agree with it, btw, that doens't make it objective. Acting like it is is very childish.

    • @nitrocool2.0-1
      @nitrocool2.0-1 16 วันที่ผ่านมา

      @@lowfive7983 its not subjective, its objective, having enemies become bullet sinks with higher dificulties is trash
      yall are acting like these obvious problems are fine

    • @lowfive7983
      @lowfive7983 16 วันที่ผ่านมา

      @@nitrocool2.0-1 "It's not subjective it's on point"
      You don't know what words mean, brother.

    • @nitrocool2.0-1
      @nitrocool2.0-1 16 วันที่ผ่านมา

      @@lowfive7983 edited it :)

  • @nulloxis1638
    @nulloxis1638 17 วันที่ผ่านมา +2

    Some of these comments man. I never usually comment but holy moly.
    I've noticed the people who have nothing constructive to say, and just can't take criticism just attack your character and others.
    While the people who agree with you, also like the game and share their feedback on what could be improved.
    One side attacks people's characters because they like the game, while the other genuinely loves the game and wants it to be better.
    Space Marine 2 isn't perfect. But it's quality can improve with the right constructive feedback as shown in this video.
    Everyone gets a better game so whats to hate exactly?

  • @BiosTheo
    @BiosTheo 18 วันที่ผ่านมา +17

    I forget the term but the reason people "glaze" or ignore flaws is that they associate an idea, or product, with their identity. Its a well documented psychological phenomenon, and here's the kicker: when you point out something that you can demonstrate that proves their view incorrect they'll just double down because you're attacking their sense of self which causes the logic part of their brain to turn off as they're now fighting for their life. This comes down to humans evolving to be aggressively social creatures and the threat of "being wrong" or "not part of the crowd" is an evolutionary trigger for "going to die VERY soon." They're quite literally fighting for their very lives.

    • @JC-eo2qe
      @JC-eo2qe 18 วันที่ผ่านมา

      It has an official name if I remember correctly, the “backfire effect.”

    • @Itz2Cat
      @Itz2Cat 16 วันที่ผ่านมา

      100% agree and have seen so much of this over my time on the internet.
      In this specific situation, i do think this video is blowing it out of proportion. Sure a lot of what is being said i can agree with, but i really dont think its so bad that i want to refund the game. Im having a great time with the game and by the looks of it a lot of other people are as well.
      Maybe its because i went into the game as a 40k fan with minimal expectations, but i got my moneys worth. The representation of lore is amazing with nods to specifics sprinkled around for the nerds and the story was filled with spectacles while being short enough to not get old and the same goes for operations.
      Granted idk what others are saying to cause this video to be made, but imo this game has a lot of flaws but the positives far outweigh the negatives. Especially knowing that more will come and hopefully changes will be made to further improve the game.

  • @N00BSYBORG
    @N00BSYBORG 18 วันที่ผ่านมา +26

    The first patch will be the moment of truth for the future of SM2. Will the devs actually listen to feedback, or will they go into a diabetic coma from spending all day at Krispy Kreme? Hopefully, the former.

    • @maltheri9833
      @maltheri9833 18 วันที่ผ่านมา +5

      If they go on vacation and pat themselves on the ass they'll get crucified. Too many eyes on them for content. It's a good base but people want alot moee

    • @tatertot3819
      @tatertot3819 18 วันที่ผ่านมา

      From what I've seen on the forums, the dev team are doing a good job at taking in feedback. Hopefully they really are listening.

    • @nope-qi8zx
      @nope-qi8zx 18 วันที่ผ่านมา +1

      @@tatertot3819 "experiences severely traumatic flashbacks of helldivers 2"
      Let's just hope for the best...

  • @SharkAberrant
    @SharkAberrant 17 วันที่ผ่านมา +2

    40 k games on this scale and polish are rare. This is the fans dream come true so of course they're gonna be overhyped

  • @NorthEevee
    @NorthEevee 16 วันที่ผ่านมา +8

    Honestly as soon as I saw this was a souls-like, I was like 'yeah that's a refund'. I bought this game to shoot big guns and whack bugs, not parry and fatroll as a tank.
    Shame they mislead us with the trailers, showing the marines using their guns a lot when that's kind of an afterthought in this game.

    • @OhDough
      @OhDough  16 วันที่ผ่านมา +3

      the dodging/counters are god like IMO. more akin to a hunting game than souls

    • @HeelSouls
      @HeelSouls 14 วันที่ผ่านมา +5

      This game isn’t a soulslike, in the slightest like whatsoever. If you think any game with a dodge/roll is a soulslike you must be one of the most ignorant people ever. The game has plenty of issues, but being a ‘soulslike” is made up nonsense.

    • @marcoslopez127
      @marcoslopez127 13 วันที่ผ่านมา +1

      This game is nothing like souls. Get your eyes checked

    • @sebastianrodriguez8992
      @sebastianrodriguez8992 12 วันที่ผ่านมา +1

      Where TF do you get soulslike from in this game?

  • @tatertot3819
    @tatertot3819 18 วันที่ผ่านมา +2

    I do agree with some of your points; namely the replay-ability of the game but the part with the number of bombs you place in the second mission is tied to the difficulty you pick when doing the game.
    Additionally, the second difficulty is kind of null unless you're just doing it for the SLIGHTLY higher exp. You play T1 until green, then go to T3 for the Artificer Armory Date, then T4 once you have a set of purple gear.
    Another point I don't agree with you on is the ammo. If you're ONLY using the gun and not landing head shots for the extra damage, yes you're going to struggle. If you're using the Melta Rifles, they do struggle. but the game is not meant to be played in a gun only style. You're meant to weave through packs with melee and guns. The Vanguard dashing is fun, the Assault's jet pack is fun (both of which have impactful reasons to have in the team play compositions). I do think the Bulwark survivability and the Heavy's damage output are higher than the other classes but it doesn't mean you HAVE to play them - the Ruthless difficulty is 110% doable without either of those classes in your group.
    Respect the opinion but don't agree with the way you've made it sound worse than it really is. the few people actually reads this, if you're on the fence about, definitely wait for the Season 2 content update that's supposed to happen before the end of the year.
    Edit; I do agree though, while the game is fun for me, there are glaring issues with it as well. Like with your sniper class comments: the las fusil is just nuts compared to any other choices you have; but on the other hand, for its ammo reserves, you get the ammo charges back on one shot kills (which it can do to warriors with a charged headshot), and as I stated above, I really don't believe the game is meant for you to ONLY use the guns - the knife is one of the highest DPS weapons available.

  • @SedatedKidd2794
    @SedatedKidd2794 18 วันที่ผ่านมา +6

    Hey my dude, I remember commenting on one of your vids a while back saying you should wait to play Space Marine 2 since Helldivers wasnt working out for you. Now this seems like this isnt working out for you lol. Are you gonna give some time to see what happens or take a break? Do you need any recommendation on what games to try or cover?

  • @TheSpiderMeisterFT
    @TheSpiderMeisterFT 16 วันที่ผ่านมา +1

    I am a huge HD2 fan. A few hundred hours. I love this game. It is not a HD2 killer, it isn't even a competitor. They are completely different games, with different goals. I agree that Space Marine 2 is being glazed, but it is a fantastic game.

  • @midwestrebel2
    @midwestrebel2 18 วันที่ผ่านมา +5

    🤣 there's literally ammo everywhere , melee is a big factor also so it's balance.
    I don't have any issues with this game only the terrible pricing for the game which is disgusting but I'm a dirty mf in bought Gold edition " $107 at checkout 🤣

    • @OhDough
      @OhDough  18 วันที่ผ่านมา +6

      Higher difficulties = less ammo

    • @meocaoquy854
      @meocaoquy854 18 วันที่ผ่านมา

      @@OhDough No it's not less ammo you moron lmao, all the damn ammo crates are literally at the same set location on every map on every difficulty. Just goes to show you don't know jack shit what you're talking about.

  • @TheWilcoxExperience
    @TheWilcoxExperience 18 วันที่ผ่านมา +2

    MAN helldivers made you a salty salty boi. I agree with you, the game was released unfinished.

  • @actinium2754
    @actinium2754 18 วันที่ผ่านมา +20

    Love the game a lot, but you're right. The health regen skills are also lame as heck. The Vanguard skill where you get health back from a finisher is actually insulting considering how late in the game you get it and the damage done to you on the difficulty you'll be on at that level.

    • @Mubiki
      @Mubiki 18 วันที่ผ่านมา

      It is a bit late, but the amount is fine. You should be getting 15-20 finishers minimum before taking health damage once you know what you are doing. If they increased this to even 2% it would be completely busted.

    • @shadowsketch926
      @shadowsketch926 17 วันที่ผ่านมา

      @@Mubiki right, but what about the gun heavy classes?
      sniper and heavy feel like shit because you're constantly running out of ammo and shooting the enemy doesn't give the same benefit as melee does

    • @Mubiki
      @Mubiki 17 วันที่ผ่านมา +2

      @@shadowsketch926 Sniper and Heavy actually have the highest sustain in the entire game with the Multi-Melta and Las Rifle.
      Seriously, I suggest you look into it. Right now, contested health can be overhealed, and Heavy and Sniper can literally fill their entire health bar with a single shot of either gun into any crowd. Those might be the two most broken classes in the game right now. Ironically, they both have talents that give ammo back when you kill multiple enemies, which supports this method perfectly. Vanguard and Tactical can also heal insane amounts this way, but they lack the ammo sustain.
      No joke, you can run into a horde of enemies and hip-fire the Las Rifle and never die, nor run out of ammo. So long as you have at least a sliver of white health when you fire, you are invincible. Same with the Multi-Melta on Heavy.

    • @provaricus627
      @provaricus627 16 วันที่ผ่านมา

      @@MubikiAh, so that’s why I was suddenly healing to full multiple times.

    • @Mubiki
      @Mubiki 16 วันที่ผ่านมา

      @@provaricus627 Indeed.

  • @camdenscott-b7r
    @camdenscott-b7r 11 วันที่ผ่านมา +1

    I payed 60$ for this game it doesn’t suck i just expected more from how good it looked

  • @aaronhumphrey3514
    @aaronhumphrey3514 18 วันที่ผ่านมา +79

    Here's a possible explanation: people really like the game. People not agreeing with you doesn't equal people glazing the game.
    Edit: I do agree with some of your points, and don't, by any means, think the game is perfect. The way they handle difficulty in this game is definitely not ideal.

    • @victornguyen1175
      @victornguyen1175 18 วันที่ผ่านมา +8

      People are literally saying that bad design is part of progression. That it is INTEGRAL to the experience. It's literally wrong. The game could be a lot better than it is, but absolutely, it doesn't have to be.

    • @aaronhumphrey3514
      @aaronhumphrey3514 18 วันที่ผ่านมา +11

      @@victornguyen1175 And other people disagree. It's almost like everyone has their own preferences and opinions...

    • @MiorAkif
      @MiorAkif 18 วันที่ผ่านมา +2

      ​@@aaronhumphrey3514 no people can't have nuanced opinions, their either glazers or haters, no inbetween

    • @OhDough
      @OhDough  18 วันที่ผ่านมา +22

      I've never had an issue with someone liking a game I didn't. It's people justifying objectively bad game design that I'm talking about

    • @Lifted001
      @Lifted001 18 วันที่ผ่านมา +3

      He's not saying simply liking the game means you're glazing 🤦🏻‍♂️ you can like the game but to give it high praise as if it doesn't have glaring issues is absolutely glazing

  • @jay5108
    @jay5108 14 วันที่ผ่านมา +1

    Finally someone says what most of us gamers are thinking. Sir you just gained a subscriber. I wish i found your channel years ago

  • @dicuss6736
    @dicuss6736 16 วันที่ผ่านมา +6

    "you're just feinding for ammunition the entire time" you say as you waste like a 4th of your ammo by shooting a single tyranid thats barely in range of your multi melta and doing jack shit damage because of it...
    If you're gonna complain about having shit for ammo at least show yourself properly using it, it makes you argument look weak and it gets a lot more difficult to take the rest of the video seriously

    • @OhDough
      @OhDough  16 วันที่ผ่านมา

      Multiple range upgrades on my melta LOL

    • @dicuss6736
      @dicuss6736 16 วันที่ผ่านมา +5

      @@OhDough The range at which theres no damage dropoff is still fucking pitiful, just because they're getting staggered doesn't mean they're taking full damage.
      You're still wasting a ton of ammo by being that far.

    • @graphospasm5394
      @graphospasm5394 13 วันที่ผ่านมา +1

      @@dicuss6736 he's also using the one gun that you get infinite ammo for. Its pretty clear the problem isnt with the melta but in general.

  • @Drummerx04
    @Drummerx04 16 วันที่ผ่านมา +1

    Well... I guess I'm glad you didn't give this game a free pass. I think so many people are glazing it simply because many of them came from HD2 and are absolutely desperate to latch onto a new game.

  • @swordsman1_messer
    @swordsman1_messer 18 วันที่ผ่านมา +52

    I understand your concerns. But I’ve been with this franchise since the golden days of Emperor’s TTSD.
    I think Saber got a lot done right. There is a lot of teething issues, but considering they decided to issue a stability patch to servers over the early release window is showing to me they care.
    They made a game that works, respects its origin IP, and they already have a pipeline set up for feedback, which they’ve already started answering and giving definitive answers to boot.
    No offense mate, I think you got so burnt out by HD2’s lackluster PR that you’re taking a pessimistic approach to this game. Every other creator I’ve watched also sees the teething issues, but they’re more than willing to not fault the game. I’d just go and take a break for a bit and decompress.

    • @ChaosRaziel
      @ChaosRaziel 18 วันที่ผ่านมา +4

      Emperor’s TTSD was funny as fuck. Man, I miss it.

    • @thefinalboss2403
      @thefinalboss2403 18 วันที่ผ่านมา +16

      He can't he's on a youtube trash grind.
      If he stops he can't afford McDonalds for his family.

    • @d34thnote79
      @d34thnote79 18 วันที่ผ่านมา +22

      I have no horse in this race, but I need to critique something:
      The guy gives you specific reasons he thinks the game is not in a great place long-term: gun choice, skill "trees", ammo drop rate, kind of the whole direction of the difficulty I suppose
      And your response to ALL of this is "man, you're just being negative man. If you weren't so pessimistic you would like it"

    • @swordsman1_messer
      @swordsman1_messer 18 วันที่ผ่านมา +9

      @@d34thnote79 because he doesn’t get why some choices were made.
      The Heavy has some ridiculous abilities, but that’s because he gets the lowest mobility of all the classes; even the Bulwark covers more ground by using swift PS mode. The class is deliberately designed to be an anchor, with others supporting, disrupting and maneuvering around you. And even if you are being swarmed and outnumbered, the general idea is to focus fire on the nearest Warrior and abuse the invincibility from executes, and the Synapse feedback to restore armor and crowd control. I know some people will complain about that, but melee is an integral part to the 40k franchise itself, even if dedicated long range specialists aren’t good at it. I think the tutorial should expand in the parry system as you can actually stop ALL melee attacks if you time it right, and against Gaunts/Tzangors, it can actually kill one and restore some armor, though not as much as an execute.
      That said, I do think they should make it where doing the same to Rubrics, and especially Sorcerers, there’s a kind of Warp feedback that disrupts Tzangor hordes, and that they should make it so Cultists that snipe have a separate model and intentionally stay away from hordes like how Venom Cannon Warriors are.
      I am writing from the bias of a 40k fan, but that’s because I treat it like it’s 40k first, and not World War Z.

    • @Mubiki
      @Mubiki 18 วันที่ผ่านมา +10

      @@d34thnote79 The problem is... He has no idea what he is actually talking about.
      He rushed to get out a negative video because this is the hype window, but his "research" is based on minimal game time, and it is clear that his struggles with difficulty are skill based to a large degree. I have not encountered any of these issues, but I wasn't expecting Dynasty Warriors, and he clearly was.

  • @byallerrr
    @byallerrr 9 วันที่ผ่านมา +2

    I felt disheartened after the campaign was only 7 or so missions

    • @byallerrr
      @byallerrr 9 วันที่ผ่านมา

      also I lost all of my customizations that I had gotten, and was left with zero requisition points. kinda want to get a refund on the game at this point

    • @Victor-cq5ow
      @Victor-cq5ow 9 วันที่ผ่านมา +1

      6 without the prologue and the Tyranid variety is like in Dawn of war 2

  • @a.a5983
    @a.a5983 18 วันที่ผ่านมา +4

    Its just WWZ in a space marine skin. Cant expect much from Saber

  • @ironmangx-ro8mt
    @ironmangx-ro8mt 16 วันที่ผ่านมา +2

    For people who think this guy does not glaze helldivers too and is being critical of this game. Check out his next video and how he's over the hype in the game. He's been bashing for months now
    Is why I can't hate this guy seriously. There's no way he can talk about glazing in his next video is literally him glazing

  • @Muginn
    @Muginn 18 วันที่ผ่านมา +4

    There is replayability in it though? saying doing the same mission with slight variation is not enough content is pretty bold yet Helldivers and Darktide both just play the same mission over and over again...with slight (or significant in the latter) variation in each mission. The melee is fun and satisfying, it's hard and punishing if you make mistakes but I've seen Bulwarks just stand their ground in a horde and demolish it. Alot of the praise for this game also comes from the fact that it has few, if any, game breaking bugs and the gameplay is genuinely fun for the average gamer. In this day and age of game releases it is the unfortunate truth for it to be classified as an "amazing" game.
    Yea there are some issues with it, assault is either useless or unstoppable in pvp, assault's jumppack is kinda broken and not good in operations but all the other classes are pretty fun. Talking about ammo scarcity is pretty hilarious when you're main clip you've got playing is of a Heavy and vanguard which are both incredibly ammo hungry (especially if both are using the melta guns) and a tactical which can either be incredibly ammo hungry or incredibly efficient if they're good.
    Edit - p.s. forgot to mention,
    This game won't kill HD2, it's not supposed to and it's not trying to, people claiming it's the HD2 killer are not actually playing the game.

  • @iljagaimovic9166
    @iljagaimovic9166 11 วันที่ผ่านมา

    1. On operations instead of getting hordes of enemies on harder difficulty, the enemy just becomes a bullet sponge...
    2. Most weapons also are useless bolters
    3. Customisations are class locked and not too much, mostly colors and tabards
    4. Chaos space marines feel unfinished, and don't have customisation
    5. You will not see different enemies on replaying missions, it is the same enemies on the same map, in the same position
    6. Similar classes can't enter the same game session... Why are there even classes? Give people the opportunity to play as they want (not like this character somehow was bound to the story with they classes)

  • @lowfpsman
    @lowfpsman 18 วันที่ผ่านมา +10

    Yeah. Camping near ammo box are actually fun, you actually get to shoot stuff.

  • @iamalpharius6288
    @iamalpharius6288 16 วันที่ผ่านมา +1

    space marine 1 makes you feel far more like a spacemarine

  • @violet_paladin
    @violet_paladin 18 วันที่ผ่านมา +11

    lol bruh you get more and more off base every time.
    even at the hardest difficulties, you can still crush the missions-i did it all on stream even.
    at no point did i shoot at an enemy, see my bullet bounce off, and realize it was invincible.
    yea, your armor is weak-because the enemies you fight are strong enough to crush tanks by themselves.
    and this is all from early access-we havent even begun the roadmap for the extra content yet.
    this game has 100k people playing it before it even launched. give it more than 5(?) days.

    • @theycallmepiccolo9985
      @theycallmepiccolo9985 18 วันที่ผ่านมา +4

      Not to mention he says he wants to feel like a space marine when most space marines end up getter killed in books n such unless they have a model

    • @JC-eo2qe
      @JC-eo2qe 18 วันที่ผ่านมา +2

      @@theycallmepiccolo9985 Depends on the book though. If Matt Ward had any influence on it (and it was typically Ultramarine related) the Space Marines were treated like living tanks. In other cases like the Ciaphis Cain series a Space Marine could be worn down and defeated by more conventional measures; even the lasguns could tear apart Space Marine armor in that series if too many lasguns were involved.

    • @violet_paladin
      @violet_paladin 18 วันที่ผ่านมา +1

      @@JC-eo2qe yea it also depends on the guard unit. catachan are really good at killing space marines cuz they kill chaos marines all the time.

  • @Dreadd81
    @Dreadd81 15 วันที่ผ่านมา +1

    Low key the devs knew this was an issue. I feel like that’s why they cancelled the open beta

  • @superklippy6876
    @superklippy6876 18 วันที่ผ่านมา +46

    10:00 "It's challenging I can't do anything" lmfaoooo love your content dough

    • @richardstrait3723
      @richardstrait3723 17 วันที่ผ่านมา +3

      How did you make it 10 mins into this video?

    • @luchifare4940
      @luchifare4940 16 วันที่ผ่านมา +2

      ​@richardstrait3723 because he makes interesting points that sit well with a lot of people who want this game to be a masterpiece

    • @richardstrait3723
      @richardstrait3723 16 วันที่ผ่านมา

      @@luchifare4940 what do you mean he was blind hating he got mad he played a team based game solo and didn't have a good time

    • @luchifare4940
      @luchifare4940 16 วันที่ผ่านมา +5

      @@richardstrait3723 you evidently didn't listen to the video. His points on class design and game design are spot on. If you're not picking the meta (melta rifle), the game becomes much much harder than it needs to be. So, by not picking heavy, vanguard, a/o tactical (tactical is best class in the game by far), ruthless difficulty feels shitty.

    • @richardstrait3723
      @richardstrait3723 15 วันที่ผ่านมา

      @@luchifare4940 wipe your mouth before speaking to me

  • @BalgaBear
    @BalgaBear 14 วันที่ผ่านมา +2

    On normal difficulty you have to hit a standard small enemy twice with a chainsword to kill it 😂

  • @fankgaming7753
    @fankgaming7753 18 วันที่ผ่านมา +8

    never saw this post coming

  • @johnstewman2238
    @johnstewman2238 17 วันที่ผ่านมา +2

    My Nerf branded heavy bolter fails to take down a warrior with over 80% head shots and multiple mags. The bolter rounds are supposed to be gyojet explosives that decimate. The "parry" mechanic does not actually keep you from getting staggered by warriors with the blue green "prompt"... they definatly made the bolters too soft. I love the ripper swarm mechanic and the horde swarm mechanic but the warriors spawing four+ deep and being exxintally invulnerable. Untell you stagger them enough for an execute.

    • @Sorain1
      @Sorain1 12 วันที่ผ่านมา

      You mean a heavy bolt rifle? Because the heavy bolter is belt fed, it doesn't reload.

  • @Delta_Allure
    @Delta_Allure 18 วันที่ผ่านมา +5

    The man speaks the truth and no one ever listens to what this man has to say.

  • @patrickschwartz6961
    @patrickschwartz6961 18 วันที่ผ่านมา +2

    first off, the game only officially released today, so we will see where it goes. i understand what you mean, im level 20 sniper and the lack of ammo and healing is dumm, yes i understand the concepts of making players not waste their ammo and play more safely, like when you use your melta against one small enemy and waste ammo when you should melee them. but the gameplay gets daunting, being scared waste resources or to wake up big group and miss a screamer, cuz if a screamer gets his way before you can interupt him you can say goodbye to your resources, i play sniper there is a way i can get ammo back.. but it has nothing to do with singletarget headshots... so when im out of ammo after 5min and the only targets i can officially "one shot" is majoris enemies and extremis enemies takes me 6 shots out of the current 16-18 shots with my purple sniper i have, then i def get angry. the game overall does not feel balanaced or fair, when you try go up a difficulty with sniper to get relic gear your are massively underpowered with he sniper class, and your litteraly waste of space, cuz you cant do your actual job.

  • @thewastedwanderer5787
    @thewastedwanderer5787 17 วันที่ผ่านมา +5

    I hear your words but I don’t understand them. You need to stop comparing this to Helldivers. That’s like comparing CoD and Battlefield (even though those lines have become blurry). It’s not a genuine comparison at all. They aren’t the same game, not even close. The online grind? That’s nothing new not saying I like it, but I would give the game at least a month to exist before complaining about something like grind. It’s a common strategy to buy themselves (devs) more time to release the new content. Ooor to make you spend money. But I’m not really seeing that here. I am as much of a critique of video games as the next sweaty man, but I think we should give credit where credit is due at least on the first day of the games actual launch. And with all honesty it delivers it drives Home the fantasy and that’s all we really asked for..

    • @alastor8091
      @alastor8091 13 วันที่ผ่านมา

      The ammo complaint is a big one I have too. Damn it's annoying always having to scrounge for ammo. Way too many enemies for so little ammo.

    • @thewastedwanderer5787
      @thewastedwanderer5787 12 วันที่ผ่านมา

      @@alastor8091 You are an 8ft tall trans-human super warrior. If your mag runs dry, break their bodies with your bare hands. Better yet use a chain sword. The gun is there to deter the more dangerous opponents or to interrupt them from doing something dangerous to you or your squad. Asmongold was complaining about nearly being out of ammo while Chadians were being rounded up by their sergeant to bayonet charge the enemy. Like, what? You are an angel of death! Get in there!!!

    • @alastor8091
      @alastor8091 12 วันที่ผ่านมา

      @@thewastedwanderer5787 yeah okay, say that to the 2 Zoanthropes jiggling in the air.

  • @maxpower5205
    @maxpower5205 12 วันที่ผ่านมา +1

    I totally agree with you. I’m a huge fan of this franchise. iI use to play tabletop 40K and Epic 40k and I love everything about it. I always had a feeling this game was not gonna live up to the ridiculous hype it got. The maximum of 3 players in coop and the only way to level up being a Darktide like single mission process made sure me and my group of friends were not gonna ditch HD2 for this game, but hearing that the most exciting part of SM2 for me , perks and upgrades ,was so poorly done is gonna seal the deal. Looks like they had the budget, and respected the lore, but once again failed to give us a real Space Marine shooter you can enjoy with friends

  • @religionlol7323
    @religionlol7323 18 วันที่ผ่านมา +8

    Finally a video not sucking this game off.

  • @tombombadil4533
    @tombombadil4533 18 วันที่ผ่านมา +1

    Good points (esp poverty aim) but def need to acknowledge the official Road Map. A bunch of your variety complaints will be addressed now that sales have basically guaranteed the Road Map will stay on track --- although we've GOT to get horde mode sooner than promised.

  • @zerohour9861
    @zerohour9861 18 วันที่ผ่านมา +4

    It’s funny that you say that the progression takes forever because on the thicfila live they said playing over 100 games to level up a gun is good progression.😂 Eravin was gobbling the most Glizzy on that live.

  • @zipadoo1
    @zipadoo1 11 วันที่ผ่านมา

    The major problem I have is I'm PVE, anything above the lowest difficulty, the other players I get into a lobby with BAIL half way through the mission leaving me the bots that do NOTHING. And I am at a level where the lowest difficulty is top easy. It is so frustrating to be literally on the last part of a mission with an NPC player barely hanging on the whole mission then leaves and I can't complete the mission alone because of my class. Straight garbage.

  • @HarleyAMV
    @HarleyAMV 18 วันที่ผ่านมา +5

    If anyone's on the fence. I'd wait for a sale, or WAAAY more content.
    I don't always agree with your takes but I think this is spot on and no one's talking about it.
    There's so much hype that people don't realize their pushing people to spend A LOT of money on something that's IMO quite over-priced.
    $40 for this? Absolutely.
    $70? No.
    $90? for some extra skins?? Are you kidding me?!

    • @tkajr7
      @tkajr7 17 วันที่ผ่านมา

      Yeah I’m gonna wait till it’s half off or maybe a GOTY version with all content that is actually finished. I see we’ve stopped criticizing unfinished games. I don’t understand why more people aren’t upset about a game releasing with minimal content and a season pass that you have to buy for more

  • @apathyne
    @apathyne 16 วันที่ผ่านมา +2

    i miss when the main selling point for games to everyone wasn't infinite replayability. why can't games just be cool for what they are?

    • @OhDough
      @OhDough  16 วันที่ผ่านมา +1

      This game isn't infinitely replayable nor is anyone expecting that. The bare minimum is classes/weapons/perks having more meaning. Stop wanting others to accept less just because you do.

  • @mwarz1899
    @mwarz1899 17 วันที่ผ่านมา +4

    I mean you're allowed to have your opinion my guy. But telling folk their opinions are invalid cause you dont like the way things are at current is like beyond vain lol.

    • @mwarz1899
      @mwarz1899 17 วันที่ผ่านมา +1

      I also share several of your opinion, Though so dont get me wrong. Ya just sound very my opinion is the only opinion. Or rather that your opinion is fact lol

    • @metaempiricist
      @metaempiricist 15 วันที่ผ่านมา

      @@mwarz1899 He's telling people in the comments that he soloed on the hardest difficulty and just ran past all the enemies to try to validate his opinions. He's a liar. You're not able to do that. You get stun locked to death because the game's stagger and healing systems works off aggression and getting kills.

  • @MeatMan42069
    @MeatMan42069 16 วันที่ผ่านมา +2

    Solid take and criticism for the current state of the game. Operations and PVP are supposed to be the long-term replay ability for the game, but in their "poverty sim" low-effort game difficulty design I don't see many enjoying it for long.

  • @jamescooke7243
    @jamescooke7243 18 วันที่ผ่านมา +5

    "Its crazy that people are trying to defend this game"
    Is it? Gaming is about personal preference, and for a lot of people, the game is great. You did the same arrogant "im better than all of you and so is my opinion" shtick when helldivers 2 came out. I think you just trash games when they are popular to boost engagement on you're channel.

    • @OhDough
      @OhDough  18 วันที่ผ่านมา +1

      I quite literally praised wukong in a recent vid. I still pointed out the downsides tho

    • @jamescooke7243
      @jamescooke7243 18 วันที่ผ่านมา +3

      @@OhDough you have your opinions and some people have a different opinion. Saying people are crazy or wrong for defending the game, but your opinion is right and valid to complain is a ridiculous standard. State your issues, leave the players alone

    • @mrdezel2919
      @mrdezel2919 17 วันที่ผ่านมา

      @@jamescooke7243 "leave the players alone", what kind of statement is that?, Dough criticized the flaws on the game and its a attack on the players?

    • @jamescooke7243
      @jamescooke7243 17 วันที่ผ่านมา

      @@mrdezel2919 he said people defending this game are crazy and called them grizzly gladiators. How's that not an insult?

    • @mrdezel2919
      @mrdezel2919 17 วันที่ผ่านมา

      @@jamescooke7243 Like we had in HD2 with its nerfs to "meta" and the community keep defending it blindly?, now we have less than 15k players from the over 300k?
      You can like a game, but you cannot be blind to its flaws, i for one LOVE dark souls 2: SoFT and i think its the best dark souls of the 3, but i DESPISE the soul memory system and there are very select enemies that have wonky animation and hitboxes like heides knight and the Rat dogs from the gutter (their pawn swipe attack is pretty much instant damage that you cannot react to)

  • @Segeric
    @Segeric 2 วันที่ผ่านมา +1

    I'm not even level 15 with my bulwark and it feels so repetitive I gotta be high to even want to play and even then sometimes I'm just like "....meh"