One thing I've noticed on the Switch version is that it's missing some songs that are present in the global version. Hopefully, they'll add those missing songs into the Switch version 🙏
Oh, wow! I never noticed. I always play without music because of copyright issues for YT and even when im just playing (not recording) i just use my own music. lol
That's the question we all have. For some reason they made a racing game with terrible engine sounds, and never cared to fix it for 6 years. Apparently in Unite, this will change. Apparently.
I’m also excited to see Switch finally getting the same support like the other platforms. I really hope Quick Race gets updated and ported along with the other platforms that will allow offline play. Car/ticket refills could be the same for all console but if they decide to make it the same time, I would like to see the usual token reduction, and also another relay to use credits to reduce 40% and trade tokens to about a 15% reduction based on each car’s class. From daily events, if tickets will cost like in worldwide, the same time reduction will be ported like from the fuel refill, but if you get all of them, you’ll get about 1/2 of the bank filled on what you have (legend pass/daily events pass/none will get the same amount). For the cars listed, I did checked on the channel that the 3rd Black Friday season will begin tomorrow so there’s a chance those cars will be featured and the main DS cars might have a Burst of Speed. And since the Nio hunt’s going on, I literally thought we could of gotten the Chiron’s 3rd rerun since everyone in worldwide had a fit that the Nio was one of the required cars. So I’m taking that chance to maybe 3* it and try to get blueprints to max star it. I really hope the Switch devs could tailor to the console platforms to make it more fun to play and for the user controls, I still want to see a mouse cursor controlled by the right stick to help navigate through the menu, like from Gran Turismo Sport and 7. And Happy Cinco de Mayo DBT! Let’s cross our fingers that Nintendo can help out with the software being compatible with the Switch lineup and still are rumors on the Switch 2.
Regarding offline/quickrace: The only reason we got it in switch, is probably because there was some consideration from the team that worked on this version, regarding "the switch is also a handheld, it should be playable offline". There's rumours that the current A9 switch team will no longer work on this, and instead the global A9 people will take the reins, and that's why Im afraid. if this does happen, and given that global always refused to do this, I dont see why they'd care to keep it on the switch
One thing. Asphalt Unite for Switch and Playstation will not have cross-progress since they will release the physical one for both of them compared to other platforms, and may have exclusive perks. Cross-play between platforms is still a-OK, including MP and social systems.
Nah. I was talking of the tracks that are already present in the files of the switch, but that they never got added in quick race. Neither Tuscani nor Norway are present as of now
I imagine it'll go away, but that's fair given the cross platform. If we were to keep this mechanic, it'd be incredibly unfair for every single other platform. So either they add it to all, or remove it from switch, and I image the latter is simpler.
One thing I've noticed on the Switch version is that it's missing some songs that are present in the global version. Hopefully, they'll add those missing songs into the Switch version 🙏
Oh, wow! I never noticed. I always play without music because of copyright issues for YT and even when im just playing (not recording) i just use my own music. lol
I don't play Asphalt 9, only Asphalt 8. But why do all cars in Asphalt 9 sound like vacuum cleaners? The cars in Asphalt 8 sound so much better.
They will be updated in unite
That's the question we all have. For some reason they made a racing game with terrible engine sounds, and never cared to fix it for 6 years. Apparently in Unite, this will change. Apparently.
Yes even bgmi and pubg guns sound like someone knocking a door.
I’m also excited to see Switch finally getting the same support like the other platforms. I really hope Quick Race gets updated and ported along with the other platforms that will allow offline play. Car/ticket refills could be the same for all console but if they decide to make it the same time, I would like to see the usual token reduction, and also another relay to use credits to reduce 40% and trade tokens to about a 15% reduction based on each car’s class. From daily events, if tickets will cost like in worldwide, the same time reduction will be ported like from the fuel refill, but if you get all of them, you’ll get about 1/2 of the bank filled on what you have (legend pass/daily events pass/none will get the same amount). For the cars listed, I did checked on the channel that the 3rd Black Friday season will begin tomorrow so there’s a chance those cars will be featured and the main DS cars might have a Burst of Speed. And since the Nio hunt’s going on, I literally thought we could of gotten the Chiron’s 3rd rerun since everyone in worldwide had a fit that the Nio was one of the required cars. So I’m taking that chance to maybe 3* it and try to get blueprints to max star it. I really hope the Switch devs could tailor to the console platforms to make it more fun to play and for the user controls, I still want to see a mouse cursor controlled by the right stick to help navigate through the menu, like from Gran Turismo Sport and 7. And Happy Cinco de Mayo DBT! Let’s cross our fingers that Nintendo can help out with the software being compatible with the Switch lineup and still are rumors on the Switch 2.
Regarding offline/quickrace: The only reason we got it in switch, is probably because there was some consideration from the team that worked on this version, regarding "the switch is also a handheld, it should be playable offline".
There's rumours that the current A9 switch team will no longer work on this, and instead the global A9 people will take the reins, and that's why Im afraid. if this does happen, and given that global always refused to do this, I dont see why they'd care to keep it on the switch
One thing. Asphalt Unite for Switch and Playstation will not have cross-progress since they will release the physical one for both of them compared to other platforms, and may have exclusive perks. Cross-play between platforms is still a-OK, including MP and social systems.
Yeah. Im okay with no cross save, im very glad about the crossplay though!
I@@DBTsVrooms I wish cross save was available , I could transfer my progress on switch from my mobile
A9 Cars sound like vacuum cleaners
Yes. it is known.
im very close to unlocking acra NSX in a9
Nice
Noob
@@tumz96 I already did
Great! Now you gotta take it to 4 stars to really make the most out of it.
@@DBTsVrooms bro what u like the most h2 pinnfarina or Acura nsx?
4 tracks missing greeland tuscani paris and norway
Nah. I was talking of the tracks that are already present in the files of the switch, but that they never got added in quick race. Neither Tuscani nor Norway are present as of now
DBT my brother from another mother :)
What's up man! :D
Is there something new on the Nintendo Switch season after Euro Season II today?
Just saying, not being able to use your switch save data on your playstation is a game killer. I'm not doing asphalt all over again on ps.
That's fair. I think the idea for Playstation is only to get new players there, not so much to make existing players want to move to it
0:16 Primero siuuuuuuu
De hecho, segundo
Can you show me your asphalt 8 garage please
I'm from Romania;)
Hello there! :D
not worried about open drift ?
I imagine it'll go away, but that's fair given the cross platform. If we were to keep this mechanic, it'd be incredibly unfair for every single other platform. So either they add it to all, or remove it from switch, and I image the latter is simpler.
That's true
I have rtx 4060
That's powerful!
First
Indeed