Continue to refine and optimize the A.I. systems, behaviors, and features to ensure that they are dynamic, highly improved, and modified. Complete the work in progress (WIP) features such as the A.I. reveal/infoshare behavior, A.I. overpowered rating system, and A.I. friendly weapon fire reaction feature. Add new A.I. features such as A.I. group GM interface settings, A.I. combat frag and smoke grenade utilization, and A.I. stance GUI. Consider adding more A.I. behaviors such as A.I. stealth behavior, A.I. flanking behavior, and A.I. retreat behavior. Improve the A.I. rank and skill system to make it more realistic and challenging. Add more A.I. systems such as A.I. morale system, A.I. fatigue system, and A.I. injury system. Consider adding support for multiplayer servers to allow players to use the mod in a multiplayer environment. Provide regular updates and bug fixes to ensure that the mod remains stable and functional. Consider adding more documentation and tutorials to help players understand how to use the mod effectively. Overall, the CRX Enfusion A.I. mod has a lot of potential, and there are many ways to improve and expand upon the existing features. By continuing to refine and optimize the A.I. systems, behaviors, and features, the mod can provide a more immersive and challenging experience for players. Add options to give orders to AI friendlies while you are in the player mode This is a really cool mod and I hope you continue to improve it
Cool, tried it yesterday, made a good difference, some of them take cover in buildings. Tried it with "ravage" and a bacon update to zombies, and they started roaming some stayed stationary until contact with soldier ai. The odd ai deserts the conflict thou, kinda immersive tbh. Good work.
Could you do these formations for helicopter ai too? Set height,avoid mountains,and make gunners use mount mg`s to make them more easy to use. How do you plan to use Paradrop wp? Would it be possible to make them paradrop,move out of site to the ridgeline and us binocs and report what they see ?
I really like this project Would it be possible to not have to select the formation from the pull-down menu? But like the blue symbols at the bottom right, and a separate scale slider for each one.
Thank you happy to hear you like it. Well yes i guess it would be possible but tbh i don't rly like to spend much more time going moch more into detail with this at least for now. Idk what BI A.I. dev's will come up with in the future but i think they will implement something similar to this as well in vanilla. So spending a lot of time for something that will "highly possible" be replaced by vanilla don't make too much sense. But who know's maybe i will try to improve it based on how vanilla A.I. developement will handle it. Good suggestion btw. 👍
Hey man so recently your mod isn't working anymore. Was just wondering if your aware or if you are are you working on it? I enjoy it allot only way I'll play Arma! Sorry to be a pest
Continue to refine and optimize the A.I. systems, behaviors, and features to ensure that they are dynamic, highly improved, and modified.
Complete the work in progress (WIP) features such as the A.I. reveal/infoshare behavior, A.I. overpowered rating system, and A.I. friendly weapon fire reaction feature.
Add new A.I. features such as A.I. group GM interface settings, A.I. combat frag and smoke grenade utilization, and A.I. stance GUI.
Consider adding more A.I. behaviors such as A.I. stealth behavior, A.I. flanking behavior, and A.I. retreat behavior.
Improve the A.I. rank and skill system to make it more realistic and challenging.
Add more A.I. systems such as A.I. morale system, A.I. fatigue system, and A.I. injury system.
Consider adding support for multiplayer servers to allow players to use the mod in a multiplayer environment.
Provide regular updates and bug fixes to ensure that the mod remains stable and functional.
Consider adding more documentation and tutorials to help players understand how to use the mod effectively.
Overall, the CRX Enfusion A.I. mod has a lot of potential, and there are many ways to improve and expand upon the existing features. By continuing to refine and optimize the A.I. systems, behaviors, and features, the mod can provide a more immersive and challenging experience for players.
Add options to give orders to AI friendlies while you are in the player mode
This is a really cool mod and I hope you continue to improve it
Great work keep it up 👍
Cool, tried it yesterday, made a good difference, some of them take cover in buildings.
Tried it with "ravage" and a bacon update to zombies, and they started roaming some stayed stationary until contact with soldier ai.
The odd ai deserts the conflict thou, kinda immersive tbh.
Good work.
Hitler in the nazi units starts shooting his own men, he is defaulted as renegade.
It's funny out.
👍👍
Could you do these formations for helicopter ai too? Set height,avoid mountains,and make gunners use mount mg`s to make them more easy to use. How do you plan to use Paradrop wp? Would it be possible to make them paradrop,move out of site to the ridgeline and us binocs and report what they see ?
I cant get this mod to work for some reason?
Update: it works now 😊
I really like this project
Would it be possible to not have to select the formation from the pull-down menu?
But like the blue symbols at the bottom right, and a separate scale slider for each one.
Thank you happy to hear you like it.
Well yes i guess it would be possible but tbh i don't rly like to spend much more time going moch more into detail with this at least for now.
Idk what BI A.I. dev's will come up with in the future but i think they will implement something similar to this as well in vanilla.
So spending a lot of time for something that will "highly possible" be replaced by vanilla don't make too much sense.
But who know's maybe i will try to improve it based on how vanilla A.I. developement will handle it.
Good suggestion btw. 👍
Good mod
hey with the most recent mines update it stopped working on xbox any word on when this will be fixed
u needa update it
Hey man so recently your mod isn't working anymore. Was just wondering if your aware or if you are are you working on it? I enjoy it allot only way I'll play Arma! Sorry to be a pest
Did you just update it?
Nope sorry it's "still" wip only.
But i guess it's very close to be released.
Will it be compatible for console?