Amazing vid I learned so much with this! Hey I wanted to throw this that I notice alot of Rogue players sometimes miss about the spell Obliteration, it has another use beside charging it and then use it on the enemy to do alot of dmg. If you are not an earth Rogue but you happen to have the spell with you and during the combat it happens that you charged it, you can use the charge and pass it to a Bomb! So let say you have Obliteration level 5 and a bomb in the field is level "X" then use obliteration on that bomb and boom! you have an intant lvl XV bomb! You can catch so many ppl off guard cause of it! I hope this helps 💣
I learned a lot it's crazy thank you i hope your gonna make other tutorial even if they're smaller next time i liked this on and this format again thanks mate ! 💣
Very informative! I’ve been binging a bunch of your videos recently since I started trying out rogue. Question for you, early in the video you mention bombs that are linked add their combo points together for the damage. Later on you mention bringing all 3 bombs into melee when blowing them up to do the most damage. I understand that the bomb being closer means it does more damage. But wouldn’t that unlink it from the other two bombs in a line? Meaning two bombs would explode with their combined points, and one would only explode with its own points. Is it still more beneficial to bring the one bomb to melee considering that? Or am I missing something? Thanks!
@@LeThousandOooh I see! Thanks for fast reply! Does that also apply to the wall damage? So if you had that 3 bombs in melee formation, the wall would still do the damage of 3 linked bombs?
@@CddxR339 Nope, wall damage is only if bombs are connected linearly. So, that's why 'optimal' damage is wall first (all bombs part of the wall), then 3 bombs melee. But, mind that that's just optimal damage. Most often case 2 bombs melee and 1 diag from enemy forming the triple wall is really good 🔥💣
Amazing Video - Very well explained Keep Going with the amazing Work as always !!!! Did you swich elements depending of the fight or Int still the Best element for the class ? Water and agil sucks beside some skills but waht about earth ? Love from Brazil !!!
Amazing guide! I'm kinda new to the game, Rogue and Xelor are the two characters that I liked the most, they seem to be hard to master but very rewarding... Around which level do you think it would be best for a beginner to start experimenting with PvP?
I saw you once using the MegaBomb against a Sram for its invisibility, as you didn't talk about that spell here, could you resume what's it use? Thanks for the guide, you're doing great.
Sure. The Megabomb is a variant that I almost never use...except when I fight Srams in 1 v 1. Due the the Sram nature (invisible traps), the boombot is bad because it can die simply by walking on a trap, and the bombs pulled or pushed by it can by stopped by traps. So, megabomb becomes the spell to use. It helps clear traps with it's mp and if it's big enough you can use dirty trick to blow up a sram 💣🔥
Awesome, I made a Rogue with the potion xp potion from osatopia 2, but apart from doing big pp damage on a poutch, I don't have that much actual experience playing it. I'll defjnitely try out some combat tricks from this vid :D
What about PVM, do you have any tips regarding that? And I mostly mean questing for dofuses, doing dungs and stuff. I assume most of this can apply to PVM also, but except some end-game dung where rogue can solo I don't see much PVM rogue videos :D Thanks for this guide, was super helpful btw (=
Hi, great video man! One question: Which rogue is better for PvM: Strength or Intelligence? For example, who does more damage? In terms of survivability, Intelligence is better because of the life steal right? Thanks in advance !
Fire does have lifesteal, yes. Additionally, strength is explosion based while fire is firewall based. So, fire allows more damage in long fights while earth is better for one-shots 🔥💣
@@LeThousand Thanks for the quick answer! Last question: How exactly does fire bombs do more damage on the walls than earth bombs? I can't find any in-game explanation for that..
Can't answer that unfortunately, it's just common knowledge among Rogues. I think it was just tested and figured out or it's written somewhere hard to find 🔥💣
Normal seismobombs make for the easy playstyle. Definitely something that many have played...but definitely something that I would not be scared to play against. That playstyle encourages you to play ruse...you're really just playing obliteration rogue at that point. So, I'd recommend resilient seismobombs if you really want the Rogue experience 🔥💣
Just started playing rouge in 3.0. I really want to change classes but after watching this video, 40 more levels until walking bomb and I feel like I’ll enjoy the game more. Thank you for the tips! Can we see some PVM?
@@LeThousandI used kaboom on myself, the bombs gave me the effects. Very useful man! Appreciate it! At first I thought I needed the level 200 spell. Nope. Would you suggest PvP for low level rouges?
Unfortunately I have little sidekick expertise. I think Lumio is good if you're looking for a supportish sidekick. Umbral if you want to deal Neutral damage.
Holy, I was literally just hoping for something like this not even a few hours ago. My man!!!! Can't wait to watch more when I get some time.
🔥💣
Absolutely amazing content.
Just a few requests that you may be planning already;
1) Advanced Guide for PVP
2) How to Rogue effectively in PVM
Glad you enjoyed 🔥 💣
Amazing vid I learned so much with this!
Hey I wanted to throw this that I notice alot of Rogue players sometimes miss about the spell Obliteration, it has another use beside charging it and then use it on the enemy to do alot of dmg. If you are not an earth Rogue but you happen to have the spell with you and during the combat it happens that you charged it, you can use the charge and pass it to a Bomb! So let say you have Obliteration level 5 and a bomb in the field is level "X" then use obliteration on that bomb and boom! you have an intant lvl XV bomb! You can catch so many ppl off guard cause of it! I hope this helps 💣
Forgot about that one! Nice tip 🔥💣
Have not watched it yet but thanks in advance! I was really hoping for this.
😁
I learned a lot it's crazy thank you i hope your gonna make other tutorial even if they're smaller next time i liked this on and this format again thanks mate ! 💣
Glad you enjoyed 🔥💣
My brain just increased one combo state
Haha, well said 🔥💣
Very informative! I’ve been binging a bunch of your videos recently since I started trying out rogue.
Question for you, early in the video you mention bombs that are linked add their combo points together for the damage. Later on you mention bringing all 3 bombs into melee when blowing them up to do the most damage.
I understand that the bomb being closer means it does more damage. But wouldn’t that unlink it from the other two bombs in a line? Meaning two bombs would explode with their combined points, and one would only explode with its own points.
Is it still more beneficial to bring the one bomb to melee considering that? Or am I missing something? Thanks!
If they are in explosion radius, they are linked 🔥💣
@@LeThousandOooh I see! Thanks for fast reply! Does that also apply to the wall damage? So if you had that 3 bombs in melee formation, the wall would still do the damage of 3 linked bombs?
@@CddxR339 Nope, wall damage is only if bombs are connected linearly. So, that's why 'optimal' damage is wall first (all bombs part of the wall), then 3 bombs melee. But, mind that that's just optimal damage. Most often case 2 bombs melee and 1 diag from enemy forming the triple wall is really good 🔥💣
@@LeThousand Gotcha, that clears up my confusion. I appreciate it! Keep up the good work. Your videos are super interesting to watch and learn from!
Amazing Video - Very well explained Keep Going with the amazing Work as always !!!! Did you swich elements depending of the fight or Int still the Best element for the class ? Water and agil sucks beside some skills but waht about earth ? Love from Brazil !!!
Glad you enjoyed! I usually stick to fire, but I like playing the other elements to vary things up from time to time 🔥💣
Kaboom? yes Rico, Kaboom
Kaboom 🔥💣
Amazing guide! I'm kinda new to the game, Rogue and Xelor are the two characters that I liked the most, they seem to be hard to master but very rewarding... Around which level do you think it would be best for a beginner to start experimenting with PvP?
200. That's when you have access to every spell and enter the big boy league 🔥💣.
You'll learn and grow much faster playing at 200.
I saw you once using the MegaBomb against a Sram for its invisibility, as you didn't talk about that spell here, could you resume what's it use? Thanks for the guide, you're doing great.
Sure. The Megabomb is a variant that I almost never use...except when I fight Srams in 1 v 1. Due the the Sram nature (invisible traps), the boombot is bad because it can die simply by walking on a trap, and the bombs pulled or pushed by it can by stopped by traps.
So, megabomb becomes the spell to use. It helps clear traps with it's mp and if it's big enough you can use dirty trick to blow up a sram 💣🔥
Had no idea resilient bombs where only 2ap even with other bombs already on the field. That's huge.
Very ^^
Awesome, I made a Rogue with the potion xp potion from osatopia 2, but apart from doing big pp damage on a poutch, I don't have that much actual experience playing it. I'll defjnitely try out some combat tricks from this vid :D
Awesome, enjoy 🔥💣
What about PVM, do you have any tips regarding that? And I mostly mean questing for dofuses, doing dungs and stuff. I assume most of this can apply to PVM also, but except some end-game dung where rogue can solo I don't see much PVM rogue videos :D
Thanks for this guide, was super helpful btw (=
Sorry, my friend. Unfortunately, PvM isn't something I'm well versed in 🙃
Hi, great video man! One question: Which rogue is better for PvM: Strength or Intelligence? For example, who does more damage? In terms of survivability, Intelligence is better because of the life steal right? Thanks in advance !
Fire does have lifesteal, yes. Additionally, strength is explosion based while fire is firewall based. So, fire allows more damage in long fights while earth is better for one-shots 🔥💣
@@LeThousand Thanks for the quick answer! Last question: How exactly does fire bombs do more damage on the walls than earth bombs? I can't find any in-game explanation for that..
Can't answer that unfortunately, it's just common knowledge among Rogues. I think it was just tested and figured out or it's written somewhere hard to find 🔥💣
@@LeThousand Ah okay, thank you so much for the help !
Do you think as a strength rogue the normal seismobombs would be better? So you can get more explosions going for obliteration?
Normal seismobombs make for the easy playstyle. Definitely something that many have played...but definitely something that I would not be scared to play against. That playstyle encourages you to play ruse...you're really just playing obliteration rogue at that point.
So, I'd recommend resilient seismobombs if you really want the Rogue experience 🔥💣
Just started playing rouge in 3.0.
I really want to change classes but after watching this video, 40 more levels until walking bomb and I feel like I’ll enjoy the game more. Thank you for the tips! Can we see some PVM?
Glad you enjoyed! As for PvM, the answer is no lol. Not a fan of PvM
@@LeThousandI used kaboom on myself, the bombs gave me the effects. Very useful man! Appreciate it! At first I thought I needed the level 200 spell. Nope. Would you suggest PvP for low level rouges?
@ochilles4581 once you hit level 95, sure.
I know this is PVP but any sidekick recommendations for PVE besides astrub knight? currently level 82
Unfortunately I have little sidekick expertise. I think Lumio is good if you're looking for a supportish sidekick. Umbral if you want to deal Neutral damage.
ref
🔥💣