I mean, all the same pieces are still there and their movements are the same, just extrapolated into different dimensions. So it’s arguably more similar to regular chess than some of the other variants he’s explained.
Fun fact: Since rooks can travel backwards as far as the board extends, if the rook lands on a space that has until then not seen a single piece move onto it, it can legally travel back in time all the way to the first board. The community has named this strategy the Jurassic Rook. If a queen does the same thing, besides being very dangerous, this maneuver is called a Creaceous Queen.
@@livedandletdie super Mario 64’s jank position code allowing Mario to Desync their actual and relative position for travel through parallel universes.
after playing this game for more than 5 hours, i still couldn’t predict pawn time travel and didn’t know about knight void dimension travel and bishop diagonal time + dimension travel explaining so many complicated rule so clearly in so little time is absolutely incredible
Thanks! Yeah it took me 8-12 hours of playing around before I really grasped the concepts (even then I still had to ask for help with the 5D chess community)
a round of applause for this man, a round of applause, he actually did it, i could not have explained this game better myself to my buddies and trust me i tried
Okay, after watching this I really need to cleanse my brain by rewatching something closer to my preferred complexity level. Like "How to play Coin Toss."
The rules are the same as normal Coin, except for these changes. Instead of using the Coin as currency, you instead toss it into the air. If it lands on the side of your choosing, you win the game.
“The rules are the same as regular chess except for these changes” “Pieces are allowed to travel through time” “I’ll discuss timeline branches after we cover the basics of time travel”
Martial chess, how to play: The rules are the same as in regular chess except for these changes: There are no pawns, knights, bishop, roocks, queens and kings. Because of that, castling and en passant are not allowed. The first player to hit his opponent with a chess board wins, unless his opponent disagrees.
I love how the creators of this game must have created chess with time travel, and thought, this is too easy, anyone can play this without any challenges so they decided, you know what let's just add multiverse travel as well.
Actually, time travel creates paradoxes that you can find a large number of proposed solutions to easily by looking it up, one of which is multiverse time travel which allows for freedom of thought and works well with chess
I thought it was just because of the "I'm playing 5D chess when you are all just playing checkers" memes so they wanted to actually get it to be 5D (technically it's 4D because depth is not utilized but you know)
Jeez, no wonder the previous two chess variants only took 30 seconds to explain. You must’ve been busy working on this thing for a while and needed some easy videos to put out. I appreciate the very detailed explanations for this one.
I like how the developer implemented all of these complexities with no problems, but they took one look at en passant and were like, "Nah, we're not even gonna *try* to figure out how that might work across timelines; let's just say you just can't do it."
To be fair, it doesnt actually matter for timeline travel anyway. The point of en passant is to prevent passed pawns from skipping via the double jump. But timeline passed pawns arent exactly powerful, since theres no timeline promotion, and new timelines can be created behind old ones prevent pawns from ever truly being passed
I would love them to add in a setting to allow it, with a big warning "this will spawn far more boards, seriously we left this off for a reason, but if you really must have it you can hit accept and allow this move to be made. Oh you will see this message everytime you want to turn this on, sure it's passive aggressive, but we the developer of the game know the confusion that this one move would make. You could have clicked the accept button by now, but you read this rambling warning, to ~sighs~ LEAVE THIS SETTING OFF. Just hit decline, do you really want the headache? So be it click accept" Then another little window pops up "Are you sure?"
Nah. It's just too stupid. I already learned how to manipulate it into sacrificing all its pieces for no apparent reason. Here is the technique for Balanced - "Strong", the "strongest" bot in the game: SPOILER -play c3 and Qb3 as white, or c6 and Qb6 as black. -if the bot puts a knight on the H file, move your D pawn 2 squares and take it. -just wait for a couple of moves, and it should begin sacrificing its pieces. If you struggle with the process, bait the bot with defended pawns, to provoke it to take them. Also, at any point, you can just time travel with your queen and checkmate the bot.
@@ActualDumBatcha 5D chess bots are bad because the AI's are a really difficult task to do in 5D Chess compared to 2D chess. The difference is that besides that the AI's must run in 2 more dimensions, the board grows exponentially every turn, compared to 2D chess where the board is limiter. This means that if you try to approach the game with brute force, the AI will have a really difficult time processing the moves. Also you must give a set of openings to not die in the first 5 turns (because of an openings mating sequence pattern called the f7 sac). Right now AI's in 5D chess have been able to get full depth of 5 but it requires 30 minutes to do so. Without time travel, they are much faster though. Alpha Zero or Leela would struggle a lot because they don't understand the concept of time checks, and time travels.
When it comes to piece movement through time, it’s helpful to keep two things in mind: 1.) Pieces can now move on the z-axis to other boards, but their usual movement rules still apply. 2.) Said movement rules should be defined by their literal definitions of moving on an axis. We’ve only had two to work with, but 5D chess offers the z-axis as a third choice when it comes to movement. A knight technically doesn’t move in a L-shape. It moves two spaces on one axis, then one space in another direction on another axis. Now that we’ve introduced the z-axis, the knight can travel back in time and travel like a one-space-moving rook if it goes two spaces along the z-axis into the past. Bishops don’t move diagonally, they move one space on an axis and one space on another as many times as they want. This can also mean the z-axis, meaning the bishop can move like a rook if it goes into the past.
For some, it may be easier to remember the pieces' movements as legitimately being the same as normal chess, because they are in a certain way. The rook can travel across 1 dimension at a time, the bishop has to travel in 2 dimensions simultaneously and equally, etc.
This is very useful for most pieces. It can struggle with the Pawn and Queen since the definition of their movement is unclear. e.g. In regular chess, there are two equivalent ways to explain Queen movement. 1. The Queen can move any number of squares orthogonally or diagonally (i.e. like either a rook or bishop). 2. The Queen can move any number of spaces in any direction (which in 5d chess means to move like a rook, bishop, unicorn, or dragon.) 5D chess uses the 2nd definition for the Queen, using 1. for the 'Princess' variant. Similar with pawns and brawns.
actually the queen in 5d chess is an extended king which probably makes the most sense the fact that queen = rook + bishop in 2d chess is simply a coincidence
Rook: Move the same number of spaces in exactly 1 dimension. Bishop: Move the same number of spaces in exactly 2 dimensions. Princess: Move the same number of spaces in *up to* 2 dimensions. Unicorn: Move the same number of spaces in exactly 3 dimensions. Dragon: Move the same number of spaces in exactly 4 dimensions. Queen: Move the same number of spaces in any number of dimensions and 0 in all others. King: Like the queen, but it must be exactly 1 space. Edit: wording, added more pieces
It's labeled as 'Psychological Horror.' And I love that fact. I saw the thumbnail and immediately thought , 'ooh! Chess with a Hyrule Time-line simulator! Neat!' This is definitely a game on my wishlist. It looks like fun!
advanced things are for example creating an inactive timeline in the past that checks enemy king preventing your opponent from branching unless he can move even further to the past so he can return safely back to the future
If anyone’s a bit confused about movement: Think of time and parallel universes as and additional pair of axes that each piece can move through, and apply their traditional moves with the logic of all 4 dimensions. EDIT: This was a bad explanation. I linked a better explanation somewhere down this comment thread.
@@Penguinmanereikel At this point you might as well create Infini-Chess where you can create an infinite number of dimensions/boards. Note: you *will* need a NASA PC to run this game
Honestly it...makes sense. Bishops move "diagonally" across timelines, for example. Knights maintain their signature L-shapes. But by golly is there an insane amount of information to keep sorted.
After watching so many TH-cam tutorial videos about trading I was still making losses untill Mr MATTEW smith started managing my investment now, I make $6,800 weekly.
This is probably the most complete explanation of this game I've seen! You explained a bunch of little details that I see most people overlook. The one thing I wish you had explained was *why* the pieces move how they do through time. Because the way you described it made it seem arbitrary and like a lot of stuff to remember. Like, I wish you had said "The rook is able to travel any distance in one direction at a time" and explained and given some examples and "the bishop is able to travel any distance in exactly 2 directions at once" "the queen can travel any distance in any number of directions" "the knight moves 2 spaces in one direction and one space in another" and so on.
The mathematical complexities of “correctly” explaining piece movement made the video too complex for beginners. I might make a video with a more advanced explanation tho
Let go of bishops and queens moving “diagonally”. They technically do not. Think about them travelling multiple directions at once. For example, a bishop moves 2 directions at once. Usually, this would be both the x and the y axis, but when travelling back in time, one of those axis is time, so the other axis must either be x or y. Also, the reason why the spaces keep getting further apart with each board is because the number of spaces moved have to be the same with both axises. Eg, if the bishop moves 2 spaces diagonally to the top left corner, the bishop moved 2 spaces to the left and 2 spaces up.
This is the like third video I've watched on this game and I finally actually understand it now. Visualizing time/alternate dimensions as just different directions that the pieces can move in in addition to their 2D moves helped a ton.
Alright, this is the 2nd longest video on the channel, the 1st one being 30,000 subscribers Q&A being 13:57. There are only 3 videos longer than 10 minutes. Congrats for doing it ! I already knew about 5D Chess well enough, I was waiting for it and one key aspect I think is the coherence with traditionnal chess pieces (knight = 2 spaces in 1 direction & 1 space in another direction, bishop = as many spaces in each (2) direction...). The big difference obviously now being that there are not only {horizontal+vertical} but {horizontal+vertical+time+timeline}. Also... congrats for 70k ! Silver play button will be coming soon... Keep up the great work !
you could've said "the king moves 1 space through any number of dimensions" "the rook moves through only 1 dimension at a time" "the bishop moves the same number of spaces through 2 dimensions at a time" "the queen moves the same number of spaces through any number of dimensions" "the knight moves 1 space through 1 dimension and 2 spaces through any other dimension" this explanation works with regular chess and this game
Awesome! It's finally here! I saw all your effort, all the revisions and all the questions that you asked, you were really focus for this video. Thanks for helping the 5D chess community to deliver a tutorial this high quality! Congratulations!
@@thefierybrib that's a really good question. According to the dev the 5 dimensions are: the x-axis, the y-axis, the third unused z axis, the fourth one is the time axis, and the fifth one is the timelines axis. This question has lead into several debates from the community. Some people say the fifth dimension is the height of the pieces, other said that is because it is a simmulation of a 5D being playing a 4D game, others argue that is the dimension where the knight can jump, and even say that the players are the fifth dimension. *also I believed that there was already a 4D chess before 5D chess...
he did it, the madlad did it. the people in the comments keep asking for it and finnaly it's here. I still can't believe tsg actually did 5D chess with multiverse time travel
It's interesting how the longer explanations are needed for people. When I heard bishops must move diagonally, it made sense that they attack horizontally or vertically across time, because that's a diagonal, and that they control the square they are on diagonally across time and dimensions. Even funnier was hearing Hikaru say "That's not an L shape" watching a knight move back through time when it totally was, just the L shape wasn't geometrically laid out for him so he could see it that way.
the contra intuitive thing is, that the bishops can change the colour they are on when going through time. In 3D chess this is addressed by the boards alternating the colours. but in this game the square colours stay the same through time.
HE REALLY DID IT!! WHAT A LEGEND. As promised, I'll subscribe and also share the video as much as I can. You also explained it better than any other video on youtube, astonishing job.
Props to the creator/developers for creating this, props to this channel for explaining the rules (with helpful visuals), and props to the players who will master or have mastered this game. I’m just here, shocked at how crazy this game sounds.
Also, I would like to point out the notation. All board are numbered for each round, and all time lines have names (written on the background) starting with 0L for the initial timeline and +1L so forth for white and -1L and so forth for black
This is the most interesting, informative, yet confusing video that I have watched to it's full extent. Maybe it's because of my basic chess and Hollywood time travel knowledge.
A mathematical way to understand piece movement is via changes in value on 4 axis (x, y, time and parallel): Knights - move 2 on one axis and 1 in another. In normal chess, this means 2x,1y, or 1x,2y (creating an L-shape). In 5d chess, this can be 1x,2t or 2t,1p, etc. Bishops - move n amount of spaces in 2 axis. So when they move a certain number of spaces on one axis, they must move the same amount of spaces on another axis. In normal chess, this creates the diagonal. In 5d chess, this makes them move laterally when time travelling. Rooks - move n amount of spaces in 1 axis. In normal chess, this gives them lateral movement. In 5d chess, this confines them to staying on the same square when time travelling. Queen - moves n amount of spaces in any number of axis. In normal chess, this lets them move as either a rook or bishop. In 5d chess, this gives them insane mobility when time travelling, allowing for ridiculous checkmates.
Very simple. Got it second day. Well explained tho 6:11 If you are close to winning, try to occupy squares in the main timeline that a rook could move to in the future. Otherwise... you may succumb to the *Jurassic Rook* 8:22 This was actually one of only 2 concepts I failed to grasp until my second week watching the game 10:00 This was my second misunderstanding.
You could've explained the movement a little better. For example, Rooks must move to the same board space across boards because they move orthogonally (in only one dimension at a time) and time is a dimension, and bishops move diagonally (two dimensions at a time) so when moving through time it looks like they also move orthogonally, but that's because the other dimension they're moving in is through time. Knights move two in one dimension and one in another, or vice versa. Kings and especially Queens were majorly buffed since they can also move triagonally (in three dimensions at a time) like the Unicorn fairy piece the game includes and quadragonally (in all four dimensions that can be used for movement at once) like the Dragon fairy piece introduced by 5D Chess. Speaking of, will there be a followup on the fairy pieces that you might see in the non-standard board setups?
I applaud your efforts, i've been distantly looking forward to this video because of the sheer brain melting experience that was learning 5d chess, *with help*
If you checkmate on an inactive board that prevents the opponent from timetraveling since the active of time traveling by the opponent would either allow you to make a new timeline or for the more recent timeline you created to become active. The only loopholes is if the first move the opponent makes is a time traveling and dimension hoping and removes the checkmate.
Each and every second i’m watching this i’m understanding more and more of the fifth dimension wether or not if it’s considered as time and if black holes are now 5d or that it’s 4d
We need 6d chess with added quantum superposition, and then 7d chess with added particle (one place a piece could move)/ wave (all possible places a piece could move) duality, then 8d chess with entanglement (piece pairs with same square piece on other timeline board or with the same second piece of the same type), then 9d chess with Boltzman brain methodology (a board with a random position just spawns, sort of like a puzzle but doesn't have to be, or a pre-existing board on a timeline randomly disappears)
it's funny because the title of this video seems like it would be a spoof video but we're actually playing 5d chess with multiverse time travel and i think that's even more hilarious lol
tbf, the rules are almost identical. The movement works on the principals of 3d chess which is pretty logical. The hard part is the millions of additional scenarios and strategies that come about due to time travel
Some vocabulary you might use to describe the movement of pieces is orthogonal (same as rook), diagonal (same as bishops), triagonal (it is a diagonal in 3 dimensions, meaning instead of walking multiples of the vector (1,1,0,0), for example, it will walk on a (1,1,1,0) vector. For example, they go 3 squares to the past, 3 squares to right and 3 squares up. A quadragonal is a (1,1,1,1), which means you need to choose all 4 dimensions. Going to the past (or future) going to an adjacent timeline, and diagonal on the board.
The easier way of thinking of piece movement is to try and think of each piece's movement patterns in terms of generalized dimensions. So a normal board is a 2 dimensional plane with length and width. And for example a Rook can move along only a single dimension at a time. It can only move straight up and down or left and right, but not both simultaneously. Thus when we add in the extra dimensions of time and parallel universes, then it can only move along those dimensions, while not moving along any other dimensions. Thus if a Rook moves through time, it cannot move through length or width or other universes at the same time. Thus we can label these dimensions as X and Y for a normal boardspace, T for time, and P for parallel universes. So going to the other pieces, a Bishop is a piece that must move in exactly two dimensions simultaneously. Again on a normal board this means it must move the same number of spaces in the X and Y directions. A diagonal move of one space is after all one space to the left or right and one space up and down. Thus in this format, this means that if a Bishop wants to move through Time or T, it must only move in X or Y, and no longer in both. Or if a Bishop wants to move in the T and P dimensions simultaneously, it can't move its X and Y coordinates at all. A Knight's movement is generalized as moving two spaces in one dimensions, and then one space in another dimension. These can be any two dimensions as long as they're two different ones. So if you move 2 spaces in time it must then move one space in X, Y, or P. etc. Queens and Kings are actually probably the easiest to understand. Normally a Queen is thought of as the combination of a Rook and a Bishop but in this game it is much much more powerful than that. Because the way the queen was generalized was by defining her movement as being able to move in any number of dimensions simultaneously. This means that a queen can move not only like a Rook and a Bishop, but they can also do things those pieces cannot do. For example a Queen could move in the X, Y, and T dimensions simultaneously, allowing her to move like a bishop while moving through time. She could even move through all four dimensions at the same time, moving through Time, Parallel universes, and still ended up on a different space than when she started. This makes your Queen extremely powerful and worth way way more than she is normally in standard chess. Kings are of course fairly simple. They operate like Queens but are limited to only moving 1 space at a time, they can just do it in any number of dimensions at once. This makes Kings pretty hard to nail down of course since they can dodge to different timelines and spaces at the same time even with their limited movespeed. But with how insane this game can get, it kinda makes sense that the King would need this kind of power to not just get checkmated instantly. Most games with people trying to play like normal at the start, will quickly devolve into a maze of parallel universes once the player getting put in check realizes that they can escape most situations by jumping through time and universes.
one of my favorite strategies is to move a knight early and keep that space empty for all time. then you can move a rook there later and since you kept it empty you can just go back to the beginning.
A way to kinda understand the time travel part: is like imagine the entire chess match is a video, and you can scroll to any frame (move), and you can change a frame (move) but that would change the entire video into a new one.
quick note / question; you didn't explain how the princess and dragon pieces work, and I was really wondering how they worked. I know that they aren't part of the normal board, but they are a part of the game, so I was really hoping to learn more about them since I'm still very confused about them.
The princess has the same move set as the rook and bishop combined. The dragon moves quaDRAGONally. It must move in all 4 dimensions. The dimensions are left/right in the board, up/down in the board, forwards/backward through time, and across timelines. It’s like a bishop: it has to move diagonally. But it also has to move diagonally through time (both across a timeline and a turn forward/backwards)
Another way to think of the movement is this (please correct anything I missed or got wrong): * If a piece moves in multiple dimensions, it must move the exact same number of spaces in each dimension. * The king may move 1 space in 1-4 dimensions * The queen may move any number of space in 1-4 dimensions * A rook may move any number of spaces in an single dimension * A bishop may move any number of spaces in exactly 2 dimensions * A knight may move any two spaces in 1 dimension and 1 space in a different one, ignoring intervening pieces * A pawn may only move 1 space towards opponent's side or opponent's created timelines; it may move two spaces on it's first move. To capture, as well as it's normal single space movement, it also moves left, right or back one time step
A better explanation of the piece movements "time and timelines count as directions, the rook moves any number of spaces in one dimension, the bishop moves any number of spaces in two dimensions as long as that number is the same, the queen moves an equal ammount of spaces in any number of dimensions
For those wondering how close this is to 5D: - Pieces making normal chess moves only move in 2D. Well, you could say it includes a time dimension (since pieces move towards the future), but it's not like those pieces have full access that time dimension (which would include going to the past/present/future by this game's rules). - Pieces moving only thru time move in a 3D manner across previous boards (treating those boards as 3rd spatial board states), so it may be argued that these pieces are making a move in 2 spatial dimension (2SD) and 1 time dimension (1TD) since movement back in time may account for the 3D-like movement; on the flip side, it could also be seen as 3SD movement across 1TD. While it does spawn a new timeline branch, that could be considered a property of a time movement (since no chess piece in normal chess can go back in time, meaning there are no concrete rules for how it works). - Pieces moving across the connected timeline branches without time travel do so in a 3D manner by treating the alternate boards as a 3rd SD. I'm... not sure it counts as moving across a TD (idk of any good rule on how pieces move thru time), but I feel a move that doesn't go to a "past/future" board state doesn't move thru time. Then did it move thru a 3rd SD? Well... I guess you could say yes. The moves are done in a 3D manner, and there's no reason to say that alternate board states in the present can't be viewed as connected spatially to the original board state. - Pieces moving across timeline branches and thru time are moving in 3SD and 1TD, or 2SD and 2TD. I'm not entirely sure if moving across timeline branches without time travel counts as moving across an extra SD or TD (e.g. a rook moves up into an alternate board; did it travel thru a spatial dimension or time dimension?), but it can't be both . Moving up/down a timeline branch without time travel can't be 2D travel since the rook can only move to a board up/down if it ends on the same space (e.g. rook on a1 moving to another board ends on the a1 space of that board); this is a 1D movement (straight line), adding that to the rook's normal 2D chess moves shows it only has 3 dimensions (1 of which is arguably a SD or TD). The reason I'm unsure if movement across timeline branches count as spatial or time dimensions is because a move across time dimensions is undefined in the rulebooks (normal chess moves only go 1 turn into the future, so only along 1TD), but I think it's better to consider it a SD since movement up/down timeline branches are like 3D chess moves anyways. tl;dr - it only has 4 dimensions at most (3 spatial dimensions and 1 time dimension, or 2 of each). A more accurate name in this case may be "Multiverse Time Travel Chess" as the multiverse can be seen as a 3rd spatial dimension (with special properties that differ from normal 3D chess) and the time travel accounts for the 1 time dimension. How would this differ from "3D Time Travel Chess" or "Time Travel Chess"? Idk, someone should try making a game like that.
I love this game I started a game and played like 20 turns and wound up with like 15 timelines and the computer’s been looking for legal moves for the whole length of this video lmao
I've just found out about this game existing and bought it. My first three matches were all wins, my fourth practically a softlock. The AI has been thinking about a move for 10 minutes now, not coming up with a solution. The timeline in that one is really short but the multiverses are plenty. Edit: It wasn't a softlock. Just took really long. A king-only custom game. And I never once moved my true king
"The rules are the same as in regular chess, except for these changes" had me on the ground.
I mean, all the same pieces are still there and their movements are the same, just extrapolated into different dimensions. So it’s arguably more similar to regular chess than some of the other variants he’s explained.
It hits EXTREMELY harder, lmao
i WOULD reply but theres 69 comments
same
Yup *SO* simple
I love that on steam this game is tagged as psychological horror
LOL
Ah yes, Doki Doki Chess Club
its mentally damaging to play due to the amount of info incoming
I’d say this classifies as cosmic horror too.
Psychological Confusion
“The knight may travel over void space to another timeline” is such a wonderful sentence.
It’s incredible.
I thought I was being trolled until he showed the image.
This sounds like something out of Homestuck
@@sfisher923 Or Deltarune
@@tailpig6417 dark fountains
4:05 “I will discuss timeline branches after we cover the basics of time travel” was not something I was expecting to hear today lol
especially in a video about chess
But will you expect to hear it yesterday?
@@rbgg2010 will you expect to hear it ereyesterday?
Why did you even not expect the sentence “i will discuss timeline branches after we cover the basics of time travel”
Forget about it. Every time new BS comes up! They destroy your sole, brain, heart, health, wealth and everything else!
Fun fact: Since rooks can travel backwards as far as the board extends, if the rook lands on a space that has until then not seen a single piece move onto it, it can legally travel back in time all the way to the first board. The community has named this strategy the Jurassic Rook. If a queen does the same thing, besides being very dangerous, this maneuver is called a Creaceous Queen.
Cretaceous?
@@namenotfound2199 Yes
"Jurassic Rook" has me dying 😭😂
I love this
@@Alice-FE It's a common get out of checkmate free card. People only tend to use it when they're about to lose.
"The king may not castle across timelines"
Imagine saying that to somebody who has not heard the rest of the video
opponent: "im sorry, WHAT"
How about person who hasnt played chess
i will do this
When you finally checkmate them:
"I am 4 parallel universes ahead of you"
Terminal Montage much?
Also *If I’m going out of bounds I’m taking you with me*
you get a like for this joke, more people need to see this
When you check them but they move across time
I see so many people using Pannenkoek's meme, and I bet 90% of you have no understanding of the meme itself...
@@livedandletdie super Mario 64’s jank position code allowing Mario to Desync their actual and relative position for travel through parallel universes.
after playing this game for more than 5 hours, i still couldn’t predict pawn time travel and didn’t know about knight void dimension travel and bishop diagonal time + dimension travel
explaining so many complicated rule so clearly in so little time is absolutely incredible
Thanks! Yeah it took me 8-12 hours of playing around before I really grasped the concepts (even then I still had to ask for help with the 5D chess community)
@@TripleSGames hats off to you man, you are insane (in a good way of course).
10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
a round of applause for this man, a round of applause, he actually did it, i could not have explained this game better myself to my buddies and trust me i tried
Yes, this is even more complete than i thought it would become. I played nearly 100h of this game and srill learned stuff about it thanks to him.
Think of this as one giant chessboard with mini chessboards
@@cobalius Yeah, I didn't know that knights could move over voids either...
Okay, after watching this I really need to cleanse my brain by rewatching something closer to my preferred complexity level. Like "How to play Coin Toss."
lololololololol
The rules are the same as normal Coin, except for these changes.
Instead of using the Coin as currency, you instead toss it into the air.
If it lands on the side of your choosing, you win the game.
@@pablopereyra7126 wait, how does time travel fit in?
@@trashcatlinol You can peek into the future to see what the coin will land on, then make the correct guess
@@Grane1234or you may nudge the coin in the future so that your choice is right
"The rules are the same as in regular chess, except for these changes"
Yeah, "these changes"
Yeah nothing major, just time travel
Yep
@@tectamk.thorne7837 "isn't that pretty major?!"
13 minutes of changes
yeah just slight changes
“The rules are the same as regular chess except for these changes”
“Pieces are allowed to travel through time”
“I’ll discuss timeline branches after we cover the basics of time travel”
Martial chess, how to play:
The rules are the same as in regular chess except for these changes: There are no pawns, knights, bishop, roocks, queens and kings. Because of that, castling and en passant are not allowed. The first player to hit his opponent with a chess board wins, unless his opponent disagrees.
But what if the player disagrees with the opponent then?
@@anthonyfloyd2327 You need to hit him harder, until he no longer disagrees.
This is great
@@anthonyfloyd2327 in other words beat them into submission
ASGLAHDFGKSHFNKAFJHNA LMAO
I love how the creators of this game must have created chess with time travel, and thought, this is too easy, anyone can play this without any challenges so they decided, you know what let's just add multiverse travel as well.
Actually, time travel creates paradoxes that you can find a large number of proposed solutions to easily by looking it up, one of which is multiverse time travel which allows for freedom of thought and works well with chess
I thought it was just because of the "I'm playing 5D chess when you are all just playing checkers" memes so they wanted to actually get it to be 5D (technically it's 4D because depth is not utilized but you know)
@@spyro2002 it can be argued the rook jumping is 3d but eeeeeh
@@spyro2002 The depth is used by the knight to jump over the pieces)
you know the game is hard when it takes this channel more than 10 minutes to explain the rules
I mean everyone requested it since it's confusing as heck
5*
technically the rules are not explained, but only mentioned. Knowing these you still have no clue how to play this.
Imagine Mittens trying THIS version.
@@azfaarrealm9426*13
I’ve played my fair share of 5D Chess with Multiverse Time Travel and even I learned something new from this video. Well done explaining the game.
Thanks!!
Jeez, no wonder the previous two chess variants only took 30 seconds to explain. You must’ve been busy working on this thing for a while and needed some easy videos to put out. I appreciate the very detailed explanations for this one.
F
F in the chat for this man's sanity
F
With such a confusing and difficult idea, this game does a great job of laying everything out in an "easy" to understand way
“The rules are the same as regular chess, except for these changes”
(Remakes entire game)
Actually, 5D Chess with Multiverse Time Travel is more of a logical escalation of normal chess.
Not really, you don't _have_ to time travel, and you can just play a normal match
@@MarloTheBlueberry But if you can, you will
@@-_deploy_-but it’s not a complete remake because there are only additions and no removals.
One of the tags for the game on Steam is: "psychological horror"
Very accurate.
"I'll discuss timeline branches after we've covered the basics of time travel"
When all the greatest scientists have a friendly conversation over brunch:
But first, we need to talk about parallel universes
I like how the developer implemented all of these complexities with no problems, but they took one look at en passant and were like, "Nah, we're not even gonna *try* to figure out how that might work across timelines; let's just say you just can't do it."
To be fair, it doesnt actually matter for timeline travel anyway. The point of en passant is to prevent passed pawns from skipping via the double jump. But timeline passed pawns arent exactly powerful, since theres no timeline promotion, and new timelines can be created behind old ones prevent pawns from ever truly being passed
"En passant across timelines is not allowed"
This is the worst variation ever.
This could be the worst variation ever
En passant across timeline could create more the one new timeline with just one move, it would be way ti ridiculous.
But i agree on all accounts
I would love them to add in a setting to allow it, with a big warning "this will spawn far more boards, seriously we left this off for a reason, but if you really must have it you can hit accept and allow this move to be made. Oh you will see this message everytime you want to turn this on, sure it's passive aggressive, but we the developer of the game know the confusion that this one move would make. You could have clicked the accept button by now, but you read this rambling warning, to ~sighs~ LEAVE THIS SETTING OFF. Just hit decline, do you really want the headache? So be it click accept"
Then another little window pops up
"Are you sure?"
How about the En Pastant and the En Presant as replacements?
@SPINE BONG ANARCHY CHESS IS A THING?!?!
The rules are the same as regular chess except for these changes:
*_Pieces are allowed to travel through time_*
YOU ACTUALLY DID IT LMAO
Trust me, the chess bot could conquer the world.
Nah. It's just too stupid. I already learned how to manipulate it into sacrificing all its pieces for no apparent reason. Here is the technique for Balanced - "Strong", the "strongest" bot in the game:
SPOILER
-play c3 and Qb3 as white, or c6 and Qb6 as black.
-if the bot puts a knight on the H file, move your D pawn 2 squares and take it.
-just wait for a couple of moves, and it should begin sacrificing its pieces. If you struggle with the process, bait the bot with defended pawns, to provoke it to take them. Also, at any point, you can just time travel with your queen and checkmate the bot.
@@tctrainconstruct2592 ok. and what do you think leela or alpha zero would do to that?
@@ActualDumBatcha 5D chess bots are bad because the AI's are a really difficult task to do in 5D Chess compared to 2D chess. The difference is that besides that the AI's must run in 2 more dimensions, the board grows exponentially every turn, compared to 2D chess where the board is limiter. This means that if you try to approach the game with brute force, the AI will have a really difficult time processing the moves. Also you must give a set of openings to not die in the first 5 turns (because of an openings mating sequence pattern called the f7 sac). Right now AI's in 5D chess have been able to get full depth of 5 but it requires 30 minutes to do so. Without time travel, they are much faster though. Alpha Zero or Leela would struggle a lot because they don't understand the concept of time checks, and time travels.
I'm not sure if I enjoyed reading that but I'm confused
@@ElephantyG In simple words in 5D chess humans are stronger than computers right now... lol
When it comes to piece movement through time, it’s helpful to keep two things in mind: 1.) Pieces can now move on the z-axis to other boards, but their usual movement rules still apply. 2.) Said movement rules should be defined by their literal definitions of moving on an axis. We’ve only had two to work with, but 5D chess offers the z-axis as a third choice when it comes to movement. A knight technically doesn’t move in a L-shape. It moves two spaces on one axis, then one space in another direction on another axis. Now that we’ve introduced the z-axis, the knight can travel back in time and travel like a one-space-moving rook if it goes two spaces along the z-axis into the past. Bishops don’t move diagonally, they move one space on an axis and one space on another as many times as they want. This can also mean the z-axis, meaning the bishop can move like a rook if it goes into the past.
Yep! It's simpler than it seems... at least this aspect.
That a lot of words, too bad im not going to read them.
This is the best explanation, I got a lot of the pieces but I didn't understand why the bishops until now
For some, it may be easier to remember the pieces' movements as legitimately being the same as normal chess, because they are in a certain way. The rook can travel across 1 dimension at a time, the bishop has to travel in 2 dimensions simultaneously and equally, etc.
This is very useful for most pieces. It can struggle with the Pawn and Queen since the definition of their movement is unclear.
e.g. In regular chess, there are two equivalent ways to explain Queen movement.
1. The Queen can move any number of squares orthogonally or diagonally (i.e. like either a rook or bishop).
2. The Queen can move any number of spaces in any direction (which in 5d chess means to move like a rook, bishop, unicorn, or dragon.)
5D chess uses the 2nd definition for the Queen, using 1. for the 'Princess' variant.
Similar with pawns and brawns.
actually the queen in 5d chess is an extended king
which probably makes the most sense
the fact that queen = rook + bishop in 2d chess is simply a coincidence
Rook: Move the same number of spaces in exactly 1 dimension.
Bishop: Move the same number of spaces in exactly 2 dimensions.
Princess: Move the same number of spaces in *up to* 2 dimensions.
Unicorn: Move the same number of spaces in exactly 3 dimensions.
Dragon: Move the same number of spaces in exactly 4 dimensions.
Queen: Move the same number of spaces in any number of dimensions and 0 in all others.
King: Like the queen, but it must be exactly 1 space.
Edit: wording, added more pieces
@@MegaMinerd what the fk is princess, unicorn and dragon
@@HieuNguyen-os8fx Just some multiverse variants of the pieces, this is a game about multiverses as well, after all 🙃
It's labeled as 'Psychological Horror.' And I love that fact.
I saw the thumbnail and immediately thought , 'ooh! Chess with a Hyrule Time-line simulator! Neat!'
This is definitely a game on my wishlist. It looks like fun!
Wait really ?
Can't wait to play this on regular board.
*boards
and you'll need a lot of them
@@danielyuan9862 a lot of them
@@danielyuan9862 maybe a casual 10
The way to do it in person requires a ton of paper or google docs record keeping for just a single game, but sounds really fun.
@@LCCWPresents just get 100 chess boards
"We'll discuss timeline branches after we cover the basics of time travel."
the basics??
advanced things are for example creating an inactive timeline in the past that checks enemy king preventing your opponent from branching unless he can move even further to the past so he can return safely back to the future
@@ivangood7121 in a similar vein, Back to the Future is a good movie.
@@dylanyeager5737 pff
What does this even mean
@@ProtocolAbyss That is the unofficial tagline for this game. What you said, not the post you were responding to.
If anyone’s a bit confused about movement:
Think of time and parallel universes as and additional pair of axes that each piece can move through, and apply their traditional moves with the logic of all 4 dimensions.
EDIT: This was a bad explanation. I linked a better explanation somewhere down this comment thread.
5, stop disregarding mass
@@solouno2280 mass isn’t a dimension. The fifth dimension in 5D chess is the unused third spatial dimension.
@@GurrenPrime imagine an actual sequel to this game that actually converted a 3D chessboard to have Multiverse Time Travel
@@Penguinmanereikel that would be amazing.
@@Penguinmanereikel At this point you might as well create Infini-Chess where you can create an infinite number of dimensions/boards.
Note: you *will* need a NASA PC to run this game
Honestly it...makes sense. Bishops move "diagonally" across timelines, for example. Knights maintain their signature L-shapes. But by golly is there an insane amount of information to keep sorted.
The madman... he's done it. Hats off to you, my man.
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After watching so many TH-cam tutorial videos about trading I was still making losses untill Mr MATTEW smith started managing my investment now, I make $6,800 weekly.
This is probably the most complete explanation of this game I've seen! You explained a bunch of little details that I see most people overlook. The one thing I wish you had explained was *why* the pieces move how they do through time. Because the way you described it made it seem arbitrary and like a lot of stuff to remember. Like, I wish you had said "The rook is able to travel any distance in one direction at a time" and explained and given some examples and "the bishop is able to travel any distance in exactly 2 directions at once" "the queen can travel any distance in any number of directions" "the knight moves 2 spaces in one direction and one space in another" and so on.
The mathematical complexities of “correctly” explaining piece movement made the video too complex for beginners. I might make a video with a more advanced explanation tho
@@TripleSGames Oh, okay, awesome!
Let go of bishops and queens moving “diagonally”. They technically do not. Think about them travelling multiple directions at once. For example, a bishop moves 2 directions at once. Usually, this would be both the x and the y axis, but when travelling back in time, one of those axis is time, so the other axis must either be x or y. Also, the reason why the spaces keep getting further apart with each board is because the number of spaces moved have to be the same with both axises. Eg, if the bishop moves 2 spaces diagonally to the top left corner, the bishop moved 2 spaces to the left and 2 spaces up.
@@TripleSGames Do it! I'd watch it for sure.
He.... he did it. I... I have no words to express the feeling I have for this.
This is the like third video I've watched on this game and I finally actually understand it now. Visualizing time/alternate dimensions as just different directions that the pieces can move in in addition to their 2D moves helped a ton.
That's why the games background is a chess board, after all.
With this profound knowledge, humanity has entered a new era
my man is shattering the fabric of reality just so he can teach us how to play 5d chess with multiverse time travel, respect
Alright, this is the 2nd longest video on the channel, the 1st one being 30,000 subscribers Q&A being 13:57. There are only 3 videos longer than 10 minutes.
Congrats for doing it !
I already knew about 5D Chess well enough, I was waiting for it and one key aspect I think is the coherence with traditionnal chess pieces (knight = 2 spaces in 1 direction & 1 space in another direction, bishop = as many spaces in each (2) direction...). The big difference obviously now being that there are not only {horizontal+vertical} but {horizontal+vertical+time+timeline}.
Also... congrats for 70k ! Silver play button will be coming soon...
Keep up the great work !
you could've said
"the king moves 1 space through any number of dimensions"
"the rook moves through only 1 dimension at a time"
"the bishop moves the same number of spaces through 2 dimensions at a time"
"the queen moves the same number of spaces through any number of dimensions"
"the knight moves 1 space through 1 dimension and 2 spaces through any other dimension"
this explanation works with regular chess and this game
… Whoa.
This is it. The legendary video of the channel. The ultimate chess tutorial.
"The pawn cannot preform en passant across timelines"
Literally 1984
Awesome! It's finally here! I saw all your effort, all the revisions and all the questions that you asked, you were really focus for this video. Thanks for helping the 5D chess community to deliver a tutorial this high quality! Congratulations!
is there a COMMUNITY for this mess?! I respect you all
@@vincenzovalvano yes there is, and there is even a competitive 5D chess game community. And it's a really joined community.
@@vincenzovalvano there has even been theory created
Why is it called 5D? Isn't it more like 4D (time and parallel universes, beyond the classic 2D of chess)?
@@thefierybrib that's a really good question. According to the dev the 5 dimensions are: the x-axis, the y-axis, the third unused z axis, the fourth one is the time axis, and the fifth one is the timelines axis.
This question has lead into several debates from the community. Some people say the fifth dimension is the height of the pieces, other said that is because it is a simmulation of a 5D being playing a 4D game, others argue that is the dimension where the knight can jump, and even say that the players are the fifth dimension.
*also I believed that there was already a 4D chess before 5D chess...
I like how logical everything is while also being completely chaotic and confusing
he did it, the madlad did it. the people in the comments keep asking for it and finnaly it's here. I still can't believe tsg actually did 5D chess with multiverse time travel
"after we explain the basics of time travel" got me lmao
The madlad actually did it, a great explanation. Love you, Triple S Games
Kudos guys, for taking the time out to learn this thing. The hardest part is done, and you don't have to do it again
When the "Except for these changes." is longer than the original video.
This is perhaps the most necessary tutorial video ever made.
this is the BEST explainer video on this game without really needing to play the game
I have enough trouble playing regular chess. This is mind-blowing!
It's interesting how the longer explanations are needed for people. When I heard bishops must move diagonally, it made sense that they attack horizontally or vertically across time, because that's a diagonal, and that they control the square they are on diagonally across time and dimensions. Even funnier was hearing Hikaru say "That's not an L shape" watching a knight move back through time when it totally was, just the L shape wasn't geometrically laid out for him so he could see it that way.
the contra intuitive thing is, that the bishops can change the colour they are on when going through time. In 3D chess this is addressed by the boards alternating the colours. but in this game the square colours stay the same through time.
Hikaru is too smart to notice common pattern recognition. He even forgets how to play chess sometimes.
@@MusikCassette That is true, but the bishop can still only access half the board. Diagonals are fun in 5D Chess.
@@DoomRater
I think they are a bit hard to see. and that is in part because of the presentation.
i agree.I think the video was a great explanation but could have been shorter.
HE REALLY DID IT!! WHAT A LEGEND. As promised, I'll subscribe and also share the video as much as I can. You also explained it better than any other video on youtube, astonishing job.
''I will explain timeline branches once we have covered the basics of time travel''
alright this will take a while
Props to the creator/developers for creating this, props to this channel for explaining the rules (with helpful visuals), and props to the players who will master or have mastered this game. I’m just here, shocked at how crazy this game sounds.
Also, I would like to point out the notation. All board are numbered for each round, and all time lines have names (written on the background) starting with 0L for the initial timeline and +1L so forth for white and -1L and so forth for black
This is the most interesting, informative, yet confusing video that I have watched to it's full extent. Maybe it's because of my basic chess and Hollywood time travel knowledge.
I have been waiting for this for a while and you sir, have me thoroughly impressed
A mathematical way to understand piece movement is via changes in value on 4 axis (x, y, time and parallel):
Knights - move 2 on one axis and 1 in another. In normal chess, this means 2x,1y, or 1x,2y (creating an L-shape). In 5d chess, this can be 1x,2t or 2t,1p, etc.
Bishops - move n amount of spaces in 2 axis. So when they move a certain number of spaces on one axis, they must move the same amount of spaces on another axis. In normal chess, this creates the diagonal. In 5d chess, this makes them move laterally when time travelling.
Rooks - move n amount of spaces in 1 axis. In normal chess, this gives them lateral movement. In 5d chess, this confines them to staying on the same square when time travelling.
Queen - moves n amount of spaces in any number of axis. In normal chess, this lets them move as either a rook or bishop. In 5d chess, this gives them insane mobility when time travelling, allowing for ridiculous checkmates.
Actually both kings and queens are able to travel 1, 2, 3, or 4 dimensions at once
@@sybro9786 You're right! I shall now edit it
that's what I was thinking!
we can think queens as being able to move to every single direction, not just the rook + the bishop movements.
So what's the fifth dimension of play?
"The rules are the same as regular chess, except for these changes."
*13 minutes long*
Me: Oh great
This is one of the best tutorials I've seen for this game.
I actually learned a few new things there.
Very simple. Got it second day. Well explained tho
6:11 If you are close to winning, try to occupy squares in the main timeline that a rook could move to in the future. Otherwise... you may succumb to the *Jurassic Rook*
8:22 This was actually one of only 2 concepts I failed to grasp until my second week watching the game
10:00 This was my second misunderstanding.
You could've explained the movement a little better. For example, Rooks must move to the same board space across boards because they move orthogonally (in only one dimension at a time) and time is a dimension, and bishops move diagonally (two dimensions at a time) so when moving through time it looks like they also move orthogonally, but that's because the other dimension they're moving in is through time. Knights move two in one dimension and one in another, or vice versa. Kings and especially Queens were majorly buffed since they can also move triagonally (in three dimensions at a time) like the Unicorn fairy piece the game includes and quadragonally (in all four dimensions that can be used for movement at once) like the Dragon fairy piece introduced by 5D Chess.
Speaking of, will there be a followup on the fairy pieces that you might see in the non-standard board setups?
I actually love this game I was so excited when you said that you were going to make a video about it!
Just got the game, I love it. It's aesthetically so smooth and well designed, well also being extremely confusing.
I love that you understand this game and I understand your explanation
I applaud your efforts, i've been distantly looking forward to this video because of the sheer brain melting experience that was learning 5d chess, *with help*
If you checkmate on an inactive board that prevents the opponent from timetraveling since the active of time traveling by the opponent would either allow you to make a new timeline or for the more recent timeline you created to become active. The only loopholes is if the first move the opponent makes is a time traveling and dimension hoping and removes the checkmate.
Each and every second i’m watching this i’m understanding more and more of the fifth dimension wether or not if it’s considered as time and if black holes are now 5d or that it’s 4d
the phrase "en passant accross timelines is not allowed" really sells the meme variant
"We'll discuss timeline branches after we covered the basics of time travel"
Never thought I would hear this sentence in my lifetime 🤣
We need 6d chess with added quantum superposition, and then 7d chess with added particle (one place a piece could move)/ wave (all possible places a piece could move) duality, then 8d chess with entanglement (piece pairs with same square piece on other timeline board or with the same second piece of the same type), then 9d chess with Boltzman brain methodology (a board with a random position just spawns, sort of like a puzzle but doesn't have to be, or a pre-existing board on a timeline randomly disappears)
it's funny because the title of this video seems like it would be a spoof video but we're actually playing 5d chess with multiverse time travel and i think that's even more hilarious lol
tbf, the rules are almost identical. The movement works on the principals of 3d chess which is pretty logical. The hard part is the millions of additional scenarios and strategies that come about due to time travel
Some vocabulary you might use to describe the movement of pieces is orthogonal (same as rook), diagonal (same as bishops), triagonal (it is a diagonal in 3 dimensions, meaning instead of walking multiples of the vector (1,1,0,0), for example, it will walk on a (1,1,1,0) vector. For example, they go 3 squares to the past, 3 squares to right and 3 squares up. A quadragonal is a (1,1,1,1), which means you need to choose all 4 dimensions. Going to the past (or future) going to an adjacent timeline, and diagonal on the board.
"En passant across a timeline is not allowed"
Imagine saying this to someone who just started playing chess.
The easier way of thinking of piece movement is to try and think of each piece's movement patterns in terms of generalized dimensions. So a normal board is a 2 dimensional plane with length and width. And for example a Rook can move along only a single dimension at a time. It can only move straight up and down or left and right, but not both simultaneously. Thus when we add in the extra dimensions of time and parallel universes, then it can only move along those dimensions, while not moving along any other dimensions. Thus if a Rook moves through time, it cannot move through length or width or other universes at the same time. Thus we can label these dimensions as X and Y for a normal boardspace, T for time, and P for parallel universes.
So going to the other pieces, a Bishop is a piece that must move in exactly two dimensions simultaneously. Again on a normal board this means it must move the same number of spaces in the X and Y directions. A diagonal move of one space is after all one space to the left or right and one space up and down. Thus in this format, this means that if a Bishop wants to move through Time or T, it must only move in X or Y, and no longer in both. Or if a Bishop wants to move in the T and P dimensions simultaneously, it can't move its X and Y coordinates at all.
A Knight's movement is generalized as moving two spaces in one dimensions, and then one space in another dimension. These can be any two dimensions as long as they're two different ones. So if you move 2 spaces in time it must then move one space in X, Y, or P. etc.
Queens and Kings are actually probably the easiest to understand. Normally a Queen is thought of as the combination of a Rook and a Bishop but in this game it is much much more powerful than that. Because the way the queen was generalized was by defining her movement as being able to move in any number of dimensions simultaneously. This means that a queen can move not only like a Rook and a Bishop, but they can also do things those pieces cannot do. For example a Queen could move in the X, Y, and T dimensions simultaneously, allowing her to move like a bishop while moving through time. She could even move through all four dimensions at the same time, moving through Time, Parallel universes, and still ended up on a different space than when she started. This makes your Queen extremely powerful and worth way way more than she is normally in standard chess.
Kings are of course fairly simple. They operate like Queens but are limited to only moving 1 space at a time, they can just do it in any number of dimensions at once. This makes Kings pretty hard to nail down of course since they can dodge to different timelines and spaces at the same time even with their limited movespeed. But with how insane this game can get, it kinda makes sense that the King would need this kind of power to not just get checkmated instantly. Most games with people trying to play like normal at the start, will quickly devolve into a maze of parallel universes once the player getting put in check realizes that they can escape most situations by jumping through time and universes.
one of my favorite strategies is to move a knight early and keep that space empty for all time. then you can move a rook there later and since you kept it empty you can just go back to the beginning.
A way to kinda understand the time travel part:
is like imagine the entire chess match is a video, and you can scroll to any frame (move), and you can change a frame (move) but that would change the entire video into a new one.
“The rules are the same as regular chess, except for literally everything”
This is the best rules explanation I've seen for this game.
Thanks!
This might actually be the longest video on this channel
yeah
Longest actual "How to play..." video, yeah. Unfortunately, (in this timeline) there's a longer Q&A video...
Yeah he literally explain consept of time travel
Hey guys I'm from the 5d chess community the game is really fun and community is very welcoming feel free to start playing and join the discord.
quick note / question; you didn't explain how the princess and dragon pieces work, and I was really wondering how they worked. I know that they aren't part of the normal board, but they are a part of the game, so I was really hoping to learn more about them since I'm still very confused about them.
The princess has the same move set as the rook and bishop combined.
The dragon moves quaDRAGONally. It must move in all 4 dimensions. The dimensions are left/right in the board, up/down in the board, forwards/backward through time, and across timelines.
It’s like a bishop: it has to move diagonally. But it also has to move diagonally through time (both across a timeline and a turn forward/backwards)
Another way to think of the movement is this (please correct anything I missed or got wrong):
* If a piece moves in multiple dimensions, it must move the exact same number of spaces in each dimension.
* The king may move 1 space in 1-4 dimensions
* The queen may move any number of space in 1-4 dimensions
* A rook may move any number of spaces in an single dimension
* A bishop may move any number of spaces in exactly 2 dimensions
* A knight may move any two spaces in 1 dimension and 1 space in a different one, ignoring intervening pieces
* A pawn may only move 1 space towards opponent's side or opponent's created timelines; it may move two spaces on it's first move. To capture, as well as it's normal single space movement, it also moves left, right or back one time step
Thank you for doing this , you are truly awesome
"The rules are the same as regular Chess, except for these changes" is a very bold thing to say before spending 13 minutes discussing changes
"First off, you may be wondering how this game differs from regular Chess, but to answer that, we need to talk about parallel universes."
A better explanation of the piece movements "time and timelines count as directions, the rook moves any number of spaces in one dimension, the bishop moves any number of spaces in two dimensions as long as that number is the same, the queen moves an equal ammount of spaces in any number of dimensions
"I'll discuss timeline branches after we have covered the basics of time travel." LOL
For those wondering how close this is to 5D:
- Pieces making normal chess moves only move in 2D. Well, you could say it includes a time dimension (since pieces move towards the future), but it's not like those pieces have full access that time dimension (which would include going to the past/present/future by this game's rules).
- Pieces moving only thru time move in a 3D manner across previous boards (treating those boards as 3rd spatial board states), so it may be argued that these pieces are making a move in 2 spatial dimension (2SD) and 1 time dimension (1TD) since movement back in time may account for the 3D-like movement; on the flip side, it could also be seen as 3SD movement across 1TD. While it does spawn a new timeline branch, that could be considered a property of a time movement (since no chess piece in normal chess can go back in time, meaning there are no concrete rules for how it works).
- Pieces moving across the connected timeline branches without time travel do so in a 3D manner by treating the alternate boards as a 3rd SD. I'm... not sure it counts as moving across a TD (idk of any good rule on how pieces move thru time), but I feel a move that doesn't go to a "past/future" board state doesn't move thru time. Then did it move thru a 3rd SD? Well... I guess you could say yes. The moves are done in a 3D manner, and there's no reason to say that alternate board states in the present can't be viewed as connected spatially to the original board state.
- Pieces moving across timeline branches and thru time are moving in 3SD and 1TD, or 2SD and 2TD. I'm not entirely sure if moving across timeline branches without time travel counts as moving across an extra SD or TD (e.g. a rook moves up into an alternate board; did it travel thru a spatial dimension or time dimension?), but it can't be both . Moving up/down a timeline branch without time travel can't be 2D travel since the rook can only move to a board up/down if it ends on the same space (e.g. rook on a1 moving to another board ends on the a1 space of that board); this is a 1D movement (straight line), adding that to the rook's normal 2D chess moves shows it only has 3 dimensions (1 of which is arguably a SD or TD). The reason I'm unsure if movement across timeline branches count as spatial or time dimensions is because a move across time dimensions is undefined in the rulebooks (normal chess moves only go 1 turn into the future, so only along 1TD), but I think it's better to consider it a SD since movement up/down timeline branches are like 3D chess moves anyways.
tl;dr - it only has 4 dimensions at most (3 spatial dimensions and 1 time dimension, or 2 of each). A more accurate name in this case may be "Multiverse Time Travel Chess" as the multiverse can be seen as a 3rd spatial dimension (with special properties that differ from normal 3D chess) and the time travel accounts for the 1 time dimension. How would this differ from "3D Time Travel Chess" or "Time Travel Chess"? Idk, someone should try making a game like that.
"The rules are the same as regular chess except for these changes"
*Proceeds to explain the ins and outs of algebra*
"And the piece will travel to that space with a fun animation" nice
Perfect! Now I know exactly how to play 5D chess...
I love this game
I started a game and played like 20 turns and wound up with like 15 timelines and the computer’s been looking for legal moves for the whole length of this video lmao
I've just found out about this game existing and bought it. My first three matches were all wins, my fourth practically a softlock. The AI has been thinking about a move for 10 minutes now, not coming up with a solution. The timeline in that one is really short but the multiverses are plenty.
Edit: It wasn't a softlock. Just took really long. A king-only custom game. And I never once moved my true king
WOW this version is COMPLICATED thanks for the detailed explanation
Has anyone thought of buying like 500 chess boards and playing this in real life?
And 500 sets of pieces
Theoretically you might need infinite
I send my queen back in time to kill my opponent’s king’s grandfather, ensuring that he was never born.