This is one of the coolest things in Solidworks ever! I had to replicate a ceramics texture, I had to manipulate the grayscale image in Photoshop, butI got it!
Thank you! I'm trying to design and texture a case for my phone, but trying to combine linear, revolve and mirror patterns of the texture geometry was killing me; any little change missed up the whole thing! This is so much easier and more powerful! Also, very good explanation.
So I'm guessing these 3D textures need to be applied as a finishing feature down at the bottom of the tree as they convert the model to a graphics body? 🤔
Hi. I made a car panel for 3 D printing. This panel should have a natural leather texture, like all cars. But when sending the model to 3D printing, I was told that it was not possible to print it, since there are many triangles on the texture itself and the printer will not be able to print it. How to optimize such a 3D texture for printing from a polyamide laser?
To search for new tabs, right-click in your Command Manager and select "Tabs". The full list of tabs should be presented in a fly-out menu, where you can choose "Mesh Modeling" among many other useful sets of commands!
@@hawkridgesystems The image DOES look like it was rendered, but I sure won't resort to calling names about it. I am assuming that this feature is not for generating a finish surface that is better than prototype quality?
This is one of the coolest things in Solidworks ever! I had to replicate a ceramics texture, I had to manipulate the grayscale image in Photoshop, butI got it!
Thank you! I'm trying to design and texture a case for my phone, but trying to combine linear, revolve and mirror patterns of the texture geometry was killing me; any little change missed up the whole thing! This is so much easier and more powerful! Also, very good explanation.
WHERE CAN WE DOWNLOAD MORE TEXTURE YOU MENTIOND IN VIDEO??
JUST GOOGLE BLACK/WHITE PATTERN!!!!!
How can I save this file for the texture appear in the render?
Nice, I'd like to try this with some text graphics
Really great video.🧑🔧 Thanks!
So I'm guessing these 3D textures need to be applied as a finishing feature down at the bottom of the tree as they convert the model to a graphics body? 🤔
Hi. I made a car panel for 3 D printing. This panel should have a natural leather texture, like all cars. But when sending the model to 3D printing, I was told that it was not possible to print it, since there are many triangles on the texture itself and the printer will not be able to print it. How to optimize such a 3D texture for printing from a polyamide laser?
Thats awesome! is this funktion also in SW Student available?
Hello. I don't have a 3D texture section in the Solidworks standard libraries. How can you get it?
use solidworks version 2019 - above
Thanks ) @@filbertadam
the thing that sucks is that you cant increase the maximum polygon count, its always fixed to the models size so the pattern is alway very low res :/
Yes, this is a problem I suffer from when using 3D Texture with small models.
What a great video thank you so much
On my new PC, the 3d textures underneath miscellaneous aren't there, does anyone know how to add this folder?
Cool feature
What version of Solidworks had this 3D texture feature?
The 3D Texture feature was added in SOLIDWORKS 2019. It should be in all levels of SOLIDWORKS (Standard, Professional, Premium)
nice. please make a video, how to make an object move on conveyor belt and fall down at the end of the belt.
how can i use mesh modeling tool i cant see it on my solid works
To search for new tabs, right-click in your Command Manager and select "Tabs". The full list of tabs should be presented in a fly-out menu, where you can choose "Mesh Modeling" among many other useful sets of commands!
Great video thank you
Awesome
Premium......
I am not satisfied with the quality of the 3D texture.
You did not 3D print them. LIAR.
You can see the 3D printed result at 7:40 The parts were printed on a Markforged X7
@@hawkridgesystems Those objects are rendered as is the table and the wall, not actually printed. Prove it otherwise.
LOL how do they prove it? By taking another picture?
@@josephmarks493 Yes, where you can see the layer lines. Or a person actually holding the parts. Easy-peasy.
@@hawkridgesystems The image DOES look like it was rendered, but I sure won't resort to calling names about it.
I am assuming that this feature is not for generating a finish surface that is better than prototype quality?