Impressive! This one was really hard since they're both so incredibly tanky. Did this take you a lot of trial and error, or did you figure it out right away?
A bit of both. I knew I needed LoB and any kind of Null Follow Up on Brave. But which source was the best, I had to figure out. And then luring the AI is also always a bit of trial and error. Originally I had Winter instead of Base, so Eik targeted Legendary, which messed up my plans a bit. In this Version they both target Base and that made it so much easier.
Could you please detail the builds? I'm not really well versed with icons, just understand that F!Dimitri has Lagus Friend. Same goes for B!Dimitri plus he has BoL4, but that's about it.
Understandable, there are too many skills in the game to keep track of all of them. Base: A: Distant D/R Solo B: Gambit 4 C: Spd/Def Alarm S: Def/Res Solo X: Guard Echo Brave: A: Def/Res Finish 4 B: Laguz Friend C: Breath of Life 4 S: Atk/Def Finish 3 X: Guard Echo Legendary: A: Atk/Spd Finish 4 B: Atrocity II C: Atk/Spd Plegde S: Distant Counter (M) Fallen: A: Distant A/S Solo B: Laguz Friend C: Inf. Null Follow 4 S: Spd/Def Form 3 X: Guard Echo Fallen had Null Follow to help Brave to prevent Eks Auto Follow Up, while not have to sacrifice any Skillslot.
-Traducido automáticamente- El invierno también trivializaba a la mayoría de los enemigos como el verano. Además, tienen problemas con el manakete verde (que tiene control de canto) y el murciélago rojo, que es demasiado rápido. Summer no tiene reducción de daño y es demasiado blando con todas las desventajas de Heithrun.
Im literally about to cry playing this map shit
Impressive! This one was really hard since they're both so incredibly tanky. Did this take you a lot of trial and error, or did you figure it out right away?
A bit of both. I knew I needed LoB and any kind of Null Follow Up on Brave. But which source was the best, I had to figure out. And then luring the AI is also always a bit of trial and error. Originally I had Winter instead of Base, so Eik targeted Legendary, which messed up my plans a bit. In this Version they both target Base and that made it so much easier.
Could you please detail the builds? I'm not really well versed with icons, just understand that F!Dimitri has Lagus Friend. Same goes for B!Dimitri plus he has BoL4, but that's about it.
Understandable, there are too many skills in the game to keep track of all of them.
Base:
A: Distant D/R Solo
B: Gambit 4
C: Spd/Def Alarm
S: Def/Res Solo
X: Guard Echo
Brave:
A: Def/Res Finish 4
B: Laguz Friend
C: Breath of Life 4
S: Atk/Def Finish 3
X: Guard Echo
Legendary:
A: Atk/Spd Finish 4
B: Atrocity II
C: Atk/Spd Plegde
S: Distant Counter (M)
Fallen:
A: Distant A/S Solo
B: Laguz Friend
C: Inf. Null Follow 4
S: Spd/Def Form 3
X: Guard Echo
Fallen had Null Follow to help Brave to prevent Eks Auto Follow Up, while not have to sacrifice any Skillslot.
No entiendo porque no usar a los mejores dimitry (summer y winter)
-Traducido automáticamente-
El invierno también trivializaba a la mayoría de los enemigos como el verano. Además, tienen problemas con el manakete verde (que tiene control de canto) y el murciélago rojo, que es demasiado rápido. Summer no tiene reducción de daño y es demasiado blando con todas las desventajas de Heithrun.