Cinema 4D 2023 | Pyro Smoke Tutorial

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  • เผยแพร่เมื่อ 19 ก.ย. 2024
  • How to create smoke portal-like simulation in Cinema 4D 2023 using Pyro. (no sound, sorry)
    / shstplv.eth

ความคิดเห็น • 33

  • @kuunami
    @kuunami ปีที่แล้ว +2

    What I really appreciate most about this tutorial is how organized your workflow is. It makes what you're doing easier to follow. I'll definitely be doing the same from now on.

    • @shstplv
      @shstplv  ปีที่แล้ว

      Thank you for the kind words!

  • @roudroabaabil6224
    @roudroabaabil6224 ปีที่แล้ว +2

    Amazing demonstration. Please upload more. If possible, relate them with fluid simulation.

  • @assembeyyoudh
    @assembeyyoudh ปีที่แล้ว +1

    beautiful content we all need in the community ! i'll look forward with patience to ur upcoming tutos ! with that said .. i'm subscribed and thank you for this lesson ♥️🙏🏻

  • @vanphuc_des
    @vanphuc_des ปีที่แล้ว +1

    Great. Looking forward to more tutorials

  • @editology
    @editology ปีที่แล้ว +1

    You had me at the helix spline wrap... genius.😆 Quick dash of salt (turbulence) and bam... tasty treat. Thanks for sharing... 😁

  • @DG-pw1hx
    @DG-pw1hx ปีที่แล้ว +1

    Amazing!
    Thanks for sharing tutorial!

  • @bharat5194
    @bharat5194 ปีที่แล้ว +1

    Awesome stuff

  • @k4keshaw
    @k4keshaw ปีที่แล้ว +1

    wow, thanks for making this bro

  • @jeffreyirishmiranda
    @jeffreyirishmiranda ปีที่แล้ว +1

    Awesome Tutorial Man!! please do more tutorial videos

  • @smartbobert
    @smartbobert ปีที่แล้ว +1

    Really COOL! Thank you

    • @shstplv
      @shstplv  ปีที่แล้ว

      Рад помочь)

    • @smartbobert
      @smartbobert ปีที่แล้ว

      @@shstplv А возможно ли сделать так, чтобы начало анимации было больше похоже на её финал th-cam.com/video/OFK-fea1Q6Q/w-d-xo.html. Т.е. чтобы в начале появлялась не "колбаса" из плотного дыма, а пышные рваные облака.

    • @shstplv
      @shstplv  ปีที่แล้ว +1

      @@smartbobert попробуй в тeге pyro в Velocıty выбрать Set Absolute Velosity, тогда турбулентость будет сразу на максимуме

  • @dikiservds4914
    @dikiservds4914 4 วันที่ผ่านมา

    There is no problem to place VDB mesh files created by the "corona" plugin in another Cinema 4D, no need for pyro volume.)
    VDB files open without problems and can be worked with in Redshift 3.045.
    I checked everything myself.
    You can also not output the mesh, but just render it with Arnold. If you don't have Redshift 3.524.
    And it is not a fact that this will save much time for Arnie.)
    Нет никаких проблем, чтобы созданные плагином "corona" файлы мэша вдб разместить
    в другой синема 4Д, не нужен пиро волюм.)
    Файлы вдб без проблем открываются и с ними можно работать в редшифт 3,045.
    Сам всё проверил.
    Также можно не выводить мэш, а просто сделать рендер Арнольдом. Если нет редшифта 3,524.
    И не факт, что он выиграет много времени у Арни.)

  • @shstplv
    @shstplv  ปีที่แล้ว +2

    Answer to the guy with rtx 3070 who was struggling with rendering more than 90 frames (i'm an idiot, deleted the comment, sorry):
    First try to cache all frames with the big size of voxel (about 5), then if everything is ok, slowly decrease the voxel size until you'll bump in vram limitations of a card. In my case it is 2 cm, i have rtx 3070 too. Hope it will help!

  • @abdullahhafiy
    @abdullahhafiy ปีที่แล้ว +1

    moreeeee

  • @brunosgspx
    @brunosgspx ปีที่แล้ว

    👏👏👏👏👏👏👏👏

  • @Artur_skrypnyk
    @Artur_skrypnyk ปีที่แล้ว +2

    Hello, bro) Thank for the tutorial, i've repeated and I'm rendering on my rtx 3070 and it's soo long) about 15 minutes for each frame. Did you use some lifehacks for faster rendering or you had the same "problem"?

    • @Artur_skrypnyk
      @Artur_skrypnyk ปีที่แล้ว +4

      I've solved a problem)) I had my hybrid rendering turned on. I have just unchecked CPU and every frame renders for about 1 minute)

  • @SirCanario
    @SirCanario ปีที่แล้ว +1

    the field folce with the settings you gave us makes my pyro expand. Can someone explain to me what could be happening?

  • @hannatihonov5091
    @hannatihonov5091 ปีที่แล้ว +1

    in c4d 2023.2.2 I cannot find noise settings in Pyro Scene. Could you help ? I noticed your c4d version is 2023.1.3

  • @user-is6gh3qu6x
    @user-is6gh3qu6x ปีที่แล้ว

    Hello, I have a question that I would like to discuss with you, it is about pyro simulation of caching when the pyro simulation is very slow after the change of spline length, do you have any suggestions or tips to share to increase the speed of simulation in this layer of simulation? Or if you know, which part of the PC is playing a role, for example in case of simulation, will 3090 24G be three times faster than 3070 8G? Can you share it with us?

  • @DookPot
    @DookPot ปีที่แล้ว +1

    how are your sims running so smoothly? do you have any good view port settings? I have a 3080 and mine are pretty slow and laggy

    • @shstplv
      @shstplv  ปีที่แล้ว

      Did you cache it?

  • @DriesduPreez
    @DriesduPreez ปีที่แล้ว +1

    Sorry to be that guy, but is there an approach for Blender? Or even After Effects (with plugins like Nebulosity or Trapcode of course, can't imagine native Ae being able to do this)

  • @seanc2136
    @seanc2136 ปีที่แล้ว

    Hi, thanks for the tut. In my version of pyro there is no voxel size. This is strange, so my simulation is not very detailed. I've tried other settings but no luck. Any idea?

    • @Kid_kaos
      @Kid_kaos ปีที่แล้ว +2

      Command + D
      Simulation
      Pyro
      Voxel size
      Hope it helped you :)

  • @renderinginprogress
    @renderinginprogress 16 วันที่ผ่านมา

    would you consider selling the project file ?

  • @ashokdhakad156
    @ashokdhakad156 ปีที่แล้ว

    here some confusion at 9:18 minutes. I try to many times, but can't create preference option. pls help

    • @shstplv
      @shstplv  11 หลายเดือนก่อน

      what do mean by that? you don't have a material preset?