Good Video, In order to reduce confusion, you might want to not use the old "Master/Remote" terminology. FPP no longer has a Master mode (as you mentioned, but was eliminated in version 5. not 6), just Player and remote and then you configure the player what data type to send (E1.31, DDP, or Multisync, or a combination if needed)
You only need a licence for FPP if the Pi/BBB has more than two strings of directly connected pixels. For a master, with no pixels directly connected then no licence is required.
@panelsrus Thanks for your reply Greg. So if I had a wb1616 with props connected and a p5 matrix on a pi or bbb and another ffp in the house say. I would only need 2 licences for those in remote mode and the master player wouldn't need it?
Good Video, In order to reduce confusion, you might want to not use the old "Master/Remote" terminology. FPP no longer has a Master mode (as you mentioned, but was eliminated in version 5. not 6), just Player and remote and then you configure the player what data type to send (E1.31, DDP, or Multisync, or a combination if needed)
Great video! Can you also do this same setup using a wired connection vs wifi?
Hi, yes it'll work just the same with a wired connection.
This is brilliant. Only problem is, I needed it 4 months ago.
Would you need a bought ffp license for both master and remote?
You only need a licence for FPP if the Pi/BBB has more than two strings of directly connected pixels. For a master, with no pixels directly connected then no licence is required.
@panelsrus Thanks for your reply Greg. So if I had a wb1616 with props connected and a p5 matrix on a pi or bbb and another ffp in the house say. I would only need 2 licences for those in remote mode and the master player wouldn't need it?
@@benjicollins1 only the WB1616 would require one, the P5 doesnt count as pixels and the master doesnt have any pixels directly connected.
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