Fun deck! So much replayability with the variety of summoned random minions. Funnel cake mana and heavy card draw feel so powerful. Looking forward to adding Holy Springwater and maybe Injured Hauler from Showdown. Thanks for showing these great combos, can't get enough!
'Unstoppable' would be a cool keyword - could work like the effect in Heroes of the Storm, where someone can't be slowed, stunned, etc Basically, the minion would be immune to freeze, dormant, attack redirection, etc
Ay, I solved an earlier lethal at 12:23 - 19 dmg on board - Trade the shard (6 mana left, 19 dmg) - Holy Nova, 2 dmg face +2 on Holy Champ, (3 mana left, 23 dmg) - Funnel Cake for +2 on Holy Champ (5 mana left, 25 dmg) - Grace for +2 on Holy Champ (2 mana left, 27 dmg) - Finale cost on Synchronize for +1/+2 on Holy Champ (28 damage total) ...so that was fun :D
12:30 And, not that it ended up mattering *this time*, but Cathedral should have gone down first; missed out on an extra mana that could have been used to hero power or Synchronize something.
Almost went full northshire there
You never go full northshire...
Im a northshire farmer mofo
Fun deck! So much replayability with the variety of summoned random minions. Funnel cake mana and heavy card draw feel so powerful. Looking forward to adding Holy Springwater and maybe Injured Hauler from Showdown. Thanks for showing these great combos, can't get enough!
"Damn, my opponent is at 28 and I don't have lethal yet, but it's close." - Modern Hearthstone
So what ?
That's problematic when it's not interactive but the opponent just decided to leave a full board up
'Unstoppable' would be a cool keyword - could work like the effect in Heroes of the Storm, where someone can't be slowed, stunned, etc
Basically, the minion would be immune to freeze, dormant, attack redirection, etc
There goes my board, there goes your face😂
Ay, I solved an earlier lethal at 12:23
- 19 dmg on board
- Trade the shard (6 mana left, 19 dmg)
- Holy Nova, 2 dmg face +2 on Holy Champ, (3 mana left, 23 dmg)
- Funnel Cake for +2 on Holy Champ (5 mana left, 25 dmg)
- Grace for +2 on Holy Champ (2 mana left, 27 dmg)
- Finale cost on Synchronize for +1/+2 on Holy Champ (28 damage total)
...so that was fun :D
nova doesnt damage face
Wow, that looks like my kind of deck! Thanks for showing it. I won’t be able to play because it’s been too long and i have no cards
👏🏻
Until today, I thought Hearthrob was a legendary card
Is this standard? How can you tell which format is it these days?
If the rank icons at the top and bottom left corners have green vines wrapped around them, it's wild. Otherwise it's standard
It is standard yes, game wasn't over by turn 4
@@logan6768 what about that twist thing?
@@PenguinWithInternetAccess Unless it's Mage with infinite Ice Blocks
@@krlbcn
It has a small tornado on top of the symbol I believe
Kibler also plays only standard on the channel iirc
This deck seems pretty hard to navigate
played 5 games, its easy: Bad Mulligan = No comeback, 100% loss
10:24 miss play. Kibler should’ve attacked the divine shield minion.
12:30 And, not that it ended up mattering *this time*, but Cathedral should have gone down first; missed out on an extra mana that could have been used to hero power or Synchronize something.
A lot less clicking this video. Idk if it's just coincidence or what but I feel like I can actually focus and watch now!
Haven"t seen Kibler in years my god what happened he turned gray! I thought he was only 40 something years old
There's this little thing called *time* that happens to people.
Most people are grey or bald at 40 🫣
This game is awful.