I would say, if the polymorph fights were VERY toned down and the tasks were toned down a bit more too, i would say its worth it... for Advanced Players. Most of the time it's sadly not worth it for the playerbase majority, unless you wanted a specific spell animation (like me) or the 45/55 blades or 40/50 traps. The polymorph fights i feel were way more designed for people to do together, because they have so much health and some fights in particular can just stall you out of cards if you can't kill em, and the resists and boosts are all out of wack (like fire resisting ice by like 40%) I do like the new spells overall, but i think if they had 2 choices (1 PvP spell and 1 PvE spell) i think it would be a lot more worth.
I think it wouldve been cool if they made weaving into schools with their respective identities in mind ex. Weave into: Fire- you get access to Strong AoE/Dots Storm-single target nukes Balance-spells that have second effect of blades Ice-spells that have second effect of shields Life-spells that have second effect of heals Death-spells that have second effect of lesser drain or weakness Myth-give lesser minions (that you can set behavior pattern, come on KI it would help so much) That way depending on your playstyle you’d want to weave into a school that helps you best. For me im a casual solo fire player, my damage is fine where it is but i would like some heals for myself and teammates on the rare team ups, so id be more inclined to weave into life.
@liahmisavibe coz I wanna get the best gear out to play,I think fire pvp is going to be fun. With the fire double hit. I can see some people using pack gears also. Do we get everything from raids or it's ptw?
When do I get the ability to hide all those trash PvP spells in my spell book? All those gambits and shoite that were new spells way back when, and us PvE players thought they would be useful for us, but they aren't.. KI needs to let us hide spells of give us the ability to unlearn our own class trainers spells if we wish to.
This game feels more and more like doing an unpaid job over time lmao. I don't think the labors system should even exist. Having to do it on every wizard and having to do it twice for EVERY WEAVING SCHOOL on the same character??? Literally why
Yeah these past updates have been pointless and way too much. If they really wanted to force us to dual school they should've just allowed us to simply select a secondary school and allow the spells to use power pips like the main school. Also just completely trash archmastery. (Fuck archmastery)
You guys think this game is a grind? A chore? It’s so fuckkkinn casual, try a REAL MMO like world of Warcraft that’s a lifetime grind this game is entirely casual lol
@ no brag here you just don’t understand, what is a grind and what is not I play & anybody else can definitely play during the free 12 days of December and complete whatever world they just released & get the gear on multiple different characters, What grind is there in this game? Find a different game to complain about, being “Grindy” that spell weave shit takes what hour and some change to complete with whatever school ? & that’s too much for wizard101 players, Get real this is why your game is dieing
They spent all that time, resources, and money on something the majority of the player will never use.
Top tier management!
Chore101 isn’t talked about anywhere near enough, I think you’re about the only one who mentions that sad reality abt the game today
Grind101
chore101
I would say, if the polymorph fights were VERY toned down and the tasks were toned down a bit more too, i would say its worth it... for Advanced Players.
Most of the time it's sadly not worth it for the playerbase majority, unless you wanted a specific spell animation (like me) or the 45/55 blades or 40/50 traps.
The polymorph fights i feel were way more designed for people to do together, because they have so much health and some fights in particular can just stall you out of cards if you can't kill em, and the resists and boosts are all out of wack (like fire resisting ice by like 40%)
I do like the new spells overall, but i think if they had 2 choices (1 PvP spell and 1 PvE spell) i think it would be a lot more worth.
I think it wouldve been cool if they made weaving into schools with their respective identities in mind ex.
Weave into:
Fire- you get access to Strong AoE/Dots
Storm-single target nukes
Balance-spells that have second effect of blades
Ice-spells that have second effect of shields
Life-spells that have second effect of heals
Death-spells that have second effect of lesser drain or weakness
Myth-give lesser minions (that you can set behavior pattern, come on KI it would help so much)
That way depending on your playstyle you’d want to weave into a school that helps you best. For me im a casual solo fire player, my damage is fine where it is but i would like some heals for myself and teammates on the rare team ups, so id be more inclined to weave into life.
Seems like for 99% of people... No
Streamer101
On dat wizard101 grind set 💪💯
They would most like drop the costs for each badge and hopefully add an aoe for it for each school
nice video
they gotta nerf the draconine man
What is the max fire pvp gear set up and pet liahm? Do a video on that for all schools. Or you have done it already?
@@ajayvishnu3995 It’s a couple months old on the channel, it’s the same build.
I’ll try to make a updated video, they’re also all in my discord
@liahmisavibe coz I wanna get the best gear out to play,I think fire pvp is going to be fun. With the fire double hit. I can see some people using pack gears also. Do we get everything from raids or it's ptw?
How did you get that robe
@@money5251 PvP
When do I get the ability to hide all those trash PvP spells in my spell book? All those gambits and shoite that were new spells way back when, and us PvE players thought they would be useful for us, but they aren't.. KI needs to let us hide spells of give us the ability to unlearn our own class trainers spells if we wish to.
This game feels more and more like doing an unpaid job over time lmao. I don't think the labors system should even exist. Having to do it on every wizard and having to do it twice for EVERY WEAVING SCHOOL on the same character??? Literally why
Is it worth it if someone is soloing the whole game alone?
Yeah these past updates have been pointless and way too much. If they really wanted to force us to dual school they should've just allowed us to simply select a secondary school and allow the spells to use power pips like the main school. Also just completely trash archmastery. (Fuck archmastery)
You guys think this game is a grind? A chore? It’s so fuckkkinn casual, try a REAL MMO like world of Warcraft that’s a lifetime grind this game is entirely casual lol
A game being more grindy than another is anything to brag about, let’s relax a bit.
@ no brag here you just don’t understand, what is a grind and what is not I play & anybody else can definitely play during the free 12 days of December and complete whatever world they just released & get the gear on multiple different characters, What grind is there in this game? Find a different game to complain about, being “Grindy” that spell weave shit takes what hour and some change to complete with whatever school ? & that’s too much for wizard101 players, Get real this is why your game is dieing
try black desert online