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Nexus was an absolutely fantastic game. Even now it’s visually impressive and the amount of thruster detail when you were trying to move your ships was excellent. At no point is a ship moving for no visually obvious reason. Shame there are some difficulties playing the game in widescreen in modern machines due to UI problems because it holds up, there hasn’t been anything like it since
Agreed. I did like it, although at times it was quite frustrating when you were way too limited in what you could fit to your ship for the next mission. Along the lines of "You need weapon X for the next mission or it turns out virtually unbeatable" You just couldn't really try out different configurations during multiple playthroughs because you always were way too limited in refit-points.
It was a hell of a game and I loved the shit out of it, I just wish it had less puzzle-style missions with one solution and more fleet-on-fleet action. I also remember putting about 20 hours into the demo alone through the sheer amount of times I replayed it!
Anyone remember the Reliant from Starlancer? Carriers have always been my favorite kind of ship in sci-fi, and playing that game as a kid is a huge reason why. It's the same reason why I actually love Infinite Warfare's campaign, coming back to the ship after every mission, seeing the inside, talking to the crew, even watching the damn news and after-action reports. It just immerses you in the best way, not to mention watching the ships launch and land every time, I just loved that whole game so much. I miss Starlancer.
I cannot express my love for this video enough. I love Nexus as a whole, and Zero-X is one of my favourite designs of all time, I have re-watched Thunderbirds Are Go numerous times primarily for the purpose of seeing the vessel all over again, it's modularity won me over from a very young age.
Battlezone 2 is probably my favourite game of all time. It was ahead of its time and huge fun to play but never seemed to find its footing. A pleasant surprise to hear that they are bringing it back. :)
The ISDF Carrier "Sky One" reminds me of the Somtaaw Explorer-class Deep Space Mining Vessel "Kuun'Lan" from Homeworld Cataclysm. Both have a long vertical design with a curved forward hull and three segmented sections that breakup the profile of the ship.
Good to know someone else out there appreciated the Battlezone games. The one you brought up was the second one, but the first one (in my very biased opinion) had better vehicle designs and had a more ergonomic aesthetic to them. Good to hear someone still intends on doing work on this series of games even all these years later. I heard Command and Conquer had a game similar to this that was gonna come out, but was scrapped due to quality issues. Supposedly, CnC's game was going to be a sequel to Renegade. Still, I preferred the Battlezone series for its focus on strategy, and resource management, even in the heat of first person combat. I hope the competitors to No Man's Sky (Elite Dangerous, etc.) are able to bring some sort of revival to the RTS/FPS combo that the Battlezone series introduced me to as a kid. :)
Some love for the battlezone series! Such a great game concept if a bit rough at the edges. I am really looking forward to the HD remake of 2 coming out this year.
A nice and never talked about ship is the mining vessel KUUN-LAN from Homeworld cataclysm. I always thought that the idea of a mining vessel helping out in any way it can during a full scale war was super cool.
It's also pretty neat that the whole campaign has you slowly upgrading the Kuun-Lan with battle-modules until, at the end, the Commander introduces it as a Kith-Somtaaw Warship when all previous missions explicitly refered to the Kuun-Lan as a mining vessel.
I've never heard of it, and that was right during my prime years of playing games...and I love space games, whether it's piloting a fighter, a colonization game, or a GalCiv-type (which are honestly my favorite as long as the tech-trees aren't broken; some games are over when you get that one OP technology.) Was the remaster any good?
Only played through the Battlezone 1 remastered so far. But I played Battlezone 2 combat commander A LOT back when I was a kid. Amazing game, def worth a play through. It's a FPSRTS game. Never really seen another game like it, but def an underrated genre imo.
Nexus: The Jupiter Incident is a fantastic game and has one of the best plotlines I've ever seen a video game, and in science fiction stories in general. Spacedock, you just made me cry.
I would love more of these! They're a great introduction to lesser-known sci-fi universes, which are always my favorite :) Even books would be awesome! Although finding visuals for the vehicle may be challenging, the description itself would be enough for the imagination to run wild.
I had actually heard of all of these, but hadn't seen them in a very long time, so huge thanks for the blast from the past. I think I should add, the Battlezone: Combat Commander, was a sequel to a remake of the 80's game Battlezone and said remake has a wonderfully batsh*t insane story about how the space race of the 1960's was a massive cover up for a solar system wide three way war between the US, USSR and Chinese, over control of an alien biological metal. It gave the tech this great combination of futuristic and retro.
Another great video, one great ship that I don't see mentioned a lot is the CNV-301 Dreadnought from Infrograms Independence War. That was a great ship design with the ships main hull being built to fit a partical accelrator ring which both powered the ship but also fed directly into the main cannons on each wing. The game was very newtonian based in how the ships moved and fought.
*A-HA, SO NOW I KNOW WHERE YOU GOT YOUR INTRO MUSIC FROM ...* That was a classic indeed. I completely forgot about the Battlezone series. Used to play that on my very first gaming PC - oh so long ago :)
SUPREME EMPEROR MITTENS Yeah, one of the many reasons why I like this channel. I immediately recognized this soundtrack. One of the 1st games that got me into Sci-fi, that & Homeworld.
Same here, I commented a while back on one of his videos that I recognized where the song was from. BZ2 has had a good size community for a while. GSH, one of the original programers has been helping keep the game up to date as best he can. PS. As a BZ2 nut I have to correct something that was wrongly stated in the video. Battlezone 2: combat command was released in 1999. Battlezone 1 was the game released in 1998. Spacedock: did you ever play BZ2 online? If so, what was your in game name? Just curious if I have played with you before.
You're right. I've never heard of these ships. Though I believe you shoul have mentioned some ship - any ship - from Honorverse. It deserves more recognition.
The problem with the Honorverse is that something like 80-90% of the ships in it just aren't that visually interesting: outside of the LACs, virtually every ship in the main timeline is some variant of a slightly rounded rectangular prism with a minor cut-in before reaching the fore and aft hammerheads. Granted, the Shrike-, Ferret- and Katana-class LACs, or the Havenite Cimeterre-class are different, as are the MAN's spider-drive ships, but those are somewhat niche (and come in fairly late in the story) Now, the ones that look pretty decent are the pre-grav plating designs from the Call To ___ prequel trilogy- rotating habitat rings/pods, extendable radiators, missiles with separation boosters so the impeller wedges don't activate too close to the ship and generally a profile that is actually interesting and more distinct in silhouette from other ship classes.
Zero-X! Man it's been so long since I've seen that movie, loved how it all came together though I remember young me being terrified of the rock snakes.
Oh god, I love the Zero-X, thank you so much for putting it in the list, I love how it looks and assembles before flight, the seperating and connecting parts make the ship very iconic, once again, thank you for putting the Zero-X in this video.
Space Dock - Battlezone 2 combat commander and various mods including Forgotten Enemies is one of my favorite games of all time. I thought you might be a fan with some of your video's music from the game. I am looking forwards to playing it again with updated graphics. The whole concept of building and fighting in first or third person was so awesome.
Could you do a spotlight on Battlezone Commander? I know this would be A-typical for the channel but I suspect many of the viewers would be interested in a short exploration of the vehicles, story, gameplay and strategy. Thanks and so glad Nexus is getting some love...was not happy when Nexus 2's Kickstarter failed
The first sci-fi game i've ever played was 'Colony Wars' for PS1, and even ignoring all the nostalgia i still love all those ships. And then came both Freelancer and Homeworld soon after... what a great period that was.
Zero-x, wow that's an old one, and one I'd never thought I'd see on your channel. I'm glad you know of it. Might attract some people to see the movie, and the series as a whole
Dude, you played Nexus? I thought I was the only person who played this game. It was.... odd, but brilliant. Not only that, it was a real challenge in places. Really wish more games were like it. Also, Battlezone 98? Damn, you're getting into my kind of niche and weird.
I played Battlezone: Rise of the Black Dogs way back when. I remember enjoying it very much, so I’m excited for the remaster if the first one. Also, that last ship looked like The Pillar of Autumn.
Have you ever checked out the old Starlancer and Freelancer series? I think you'd find a number of ships and things of interest to do pieces on. A long time ago, I ran a multiplayer server, with a mod I wrote allowing players to pilot various capital ships, as well as the typical fighters and small freighters available in the game. The multiple different factions of the second game would give you plenty of material, and there's a good bit of history to the game overall. Quite dramatic at times.
Clicked the video because of the Battlezone 2 thumbnail. Indeed "one of" if not "top game of all times" for me. Same as the first Battlezone graphics wise the first one was a bit harsh (back then looked amazing to me) but the plot, the gameplay the perfect combo of FPS mix with Vehicle warfare and with RTS was amazing also the real freedom to win each level with completely different tactics. Also the mastery level of controlling the battle field while doing your own fighting was just so much fun, and really made you feel like a bad ass more then most of grinding games today.. Brilliant 2 games
I don't know much about TH-cam production or even how to compose a song, but your into song has been stuck in my head all day. (Not a bad thing, you must be doing something right) I really dig this channel, keep up the top tier work.
Hartley Dahl that actually is a clip from the soundtrack of another game, Descent Freespace: The Great War. My personal favorite space sim of all time, it has some neat songs you can search on TH-cam
I already respected your opinions, but I respect them so much more knowing that you have played Battlezone Update: Battlezone 1998 (PC) / Battlezone: Combat Commander (PC)
I also like the Stilleto... though it also helps that those first missions with the stilleto are the ones where no one uses shields yet. Once the shielded ships show up, my enjoyment of the game takes a nose dive as the battles turn into minute-long slogfests to drop the enemy's shields for about 10 seconds. I just know that game as Battlezone 2. And I must admit, I'd forgotten about that carrier completely. The design does look fitting with the rest of the ground vehicles you play with, but I don't remember seeing it at all.
One of my favorite ships is the R5FC Aozora 9 from Ring Runner. This is a much more "gamey" type ship, but I love it because it is so fun to play. It's a hybrid stealth ship what due to the way it's ship class module slots are configured, it can equip several abilities that let it cheat death through the use of holograms, cloaking, and localized time and dimensional manipulation. This includes; the ability to leave a seamless holographic decoy behind as your ship cloaks up and boosts away, a "second chance" type module that can negate damage that would otherwise be fatal if your ship has enough charges, another second chance type ability that you can equip to your PC, so you have two of them, a feign death device (space ship version of the TF2 dead ringer) and my favorite, the critical time loop device that recovers damage you've taken (including death), by reverting you to before you took that damage while leaving the effects of your actions in place. Not to mention the device that makes two functional decoy copies of your ship that have half your heath and damage, but access to all of those abilities. So I can evade death, fake death, and cheat death, and spawn mini mes that can do the all of the above for added confusion (on top of being cloaked) for the enemy. I find it funny the game simultaneously lists it as "not very durable" but "extremely hard to kill."
Nice to see Battlezone II Sky One here. I am a huge fan & player of BZII since 2000 & still play it to this day & have also played some of the community mods & expansion paks. I used to be a beta tester for one of the later versions, testing them around 20 years ago. I could also tell you are a fan since you use the Battlezone II background music score by Carey Chico for many, if not all, of your Spacedock videos. I have not bought the HD remaster.
Hey Spacedock, Was wondering if you could throw together a video about your top 5 or 10 space maneuvers/tactics. Thank you for the quality content too!
The assembly sequence for the ZERO-X at the start of the film along with that awesome soundtrack is one of my all time favourites And this is definitely, as someone once called it.."Launch Sequence Porn" 💜
Yes! Yes! YES! I've been asking about Battlezone: Combat Commander a couple times now, and even other PC gamers don't remember it. I loved it so much, been trying to make it play on my PC. IDK about the remake! Thank you for telling me that. I have to go change my underwear now. Also, everyone needs to play Nexus. It was a great game, great voice actors and characters. Ship battles were amazing and fun and challenging with 3D space, ship designs great from Earth ships as mentioned, to the different spaceships and races you see later on.
Daniel. If you love ships with a centrifuge in the design you would love the Colonial Navy ships in the 1998 playstation 1 game Colony Wars: Vengeance. All the Colonial navy ships (the frigate, cruiser, destroyer, and dreadnought) all have a centrifuge habitat built into the ships. Plus I do love the fighters (favorite design is the Diablo which is in the game's cover art) and i do like on ground missions instead of flying your space craft you are assigned a dropship due to the space ships cannot fly in a atmospheric environment.
I've played Nexus. Fantastic game. Also, even though I was a Thunderbirds fan when I was younger, I never did see the film. Interesting to see that ship.
Super excited for the upcoming HD remaster release of Battlezone Combat Commander and hopefully all of its mods. Grew up on this FPS/ RTS game, known back then as Battlezone 2 Combat Commander, and absolutely love it!
Nostalgia!. I had no idea what to expect but those are awesome. Hit us up with some city/world/generation ships, like the Nauvoo, the Ent D, freaky pan-galactic invaders, etc.
I really like bulky and/or guns-with-engines designs. Really hope you can look at/watch 'Legend of the Galactic Heroes' soon. The ships there may look 'plain', but I love 'em (same goes w/ Honorverse ships, I guess).
Zero-X, nice! Hope you do Thunderbird 3 itself eventually, the modern Thunderbirds are Go version cuz honestly, the classic Thunderbird 3 didn't do all that much lol
The second one looks nice, like something we could build at our lever of technology. There are some interesting starfighter designs in Incoming Forces, very little known arcade shooter from 2002.
Have you considered doing videos for any of the following? From David Weber; Dahak - Dahak Trilogy Any ship of the Honoverse From Palladium Books Games; Protector class Battleship Packmaster class Carrier Black Eagle class Starfighter Flying Fang class Starfighter
I was always a fan of Zero-X, thought it was awesome as a grounded, Thunderbirds design. The other franchise I think is underrated in it's designs is the PC game Tachyon: The Fringe, there were some really nice fighter designs and clear design aesthetic differences between the sleek, expensive Galspan models and the industrial, hacked together mining equipment look of the Bora ships
Love the stilleto too. Even the other human warships of the first part of the game (Musashi, longbow, longsword - something like that). I even liked the smaller-ones with no gravity, because they were fielded at pair and i simply assumed, that for the longer transfers they do connect by long enough thethers (with possibility of thransfer of the fuel, water, energy, oxygen and by the "elevator" even some food), or ropes, with kinda "elevator" climber on the central rope. You know - to simulate gravity for the longer flights. The corvetes were the same class, therefore probably their weight was pretty similar (if not exactly the same). And by this manuevre, you do not need to build the construction for prolonged 0 G habitating - you may make it more compact, rugged and probalby sturdier.
Battle zone 98 redux has been out for more than a year now I played it a while back. It was great to play it seeing as how I wasn't around to try the original.
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I still have the original disks for those games, Battlezone may possibly be the first game i bought, did not know there was a remaster in the works.
Starmax Bomber from Starcom
Patcom from Independence War
Obscure sci fi works and the thunderbolts made me think of Space 1999. Could you do a video on Space 1999?
Ditto. A video on the Eagles from Space 1999 would rock.
TheVeritas1 that it would. Plus the hawk would be cool
Nexus was an absolutely fantastic game. Even now it’s visually impressive and the amount of thruster detail when you were trying to move your ships was excellent. At no point is a ship moving for no visually obvious reason. Shame there are some difficulties playing the game in widescreen in modern machines due to UI problems because it holds up, there hasn’t been anything like it since
Fully agreed. Terrible shame that Sequel Kickstarter fell through, would have loved to see a follow-up.
I loved it.
I had trouble trying to replay it recently, now I know why.
Agreed. I did like it, although at times it was quite frustrating when you were way too limited in what you could fit to your ship for the next mission. Along the lines of "You need weapon X for the next mission or it turns out virtually unbeatable" You just couldn't really try out different configurations during multiple playthroughs because you always were way too limited in refit-points.
It was a hell of a game and I loved the shit out of it, I just wish it had less puzzle-style missions with one solution and more fleet-on-fleet action. I also remember putting about 20 hours into the demo alone through the sheer amount of times I replayed it!
Hey TB thanks for pointing me in the direction of this channel :)
Anyone remember the Reliant from Starlancer? Carriers have always been my favorite kind of ship in sci-fi, and playing that game as a kid is a huge reason why. It's the same reason why I actually love Infinite Warfare's campaign, coming back to the ship after every mission, seeing the inside, talking to the crew, even watching the damn news and after-action reports. It just immerses you in the best way, not to mention watching the ships launch and land every time, I just loved that whole game so much. I miss Starlancer.
I do so appreciate your love for the more obscure and sadly somewhat forgotten.
I cannot express my love for this video enough. I love Nexus as a whole, and Zero-X is one of my favourite designs of all time, I have re-watched Thunderbirds Are Go numerous times primarily for the purpose of seeing the vessel all over again, it's modularity won me over from a very young age.
Fun Fact: the B5 Omega class was based on the Alexei Leonov model from the 2010 movie.
Indeed, they look very similar.
Battlezone 2 is probably my favourite game of all time. It was ahead of its time and huge fun to play but never seemed to find its footing. A pleasant surprise to hear that they are bringing it back. :)
Let this video be proof of spacedocks motto: “any ship, any sci fi”
The ISDF Carrier "Sky One" reminds me of the Somtaaw Explorer-class Deep Space Mining Vessel "Kuun'Lan" from Homeworld Cataclysm.
Both have a long vertical design with a curved forward hull and three segmented sections that breakup the profile of the ship.
Good to know someone else out there appreciated the Battlezone games. The one you brought up was the second one, but the first one (in my very biased opinion) had better vehicle designs and had a more ergonomic aesthetic to them. Good to hear someone still intends on doing work on this series of games even all these years later. I heard Command and Conquer had a game similar to this that was gonna come out, but was scrapped due to quality issues. Supposedly, CnC's game was going to be a sequel to Renegade. Still, I preferred the Battlezone series for its focus on strategy, and resource management, even in the heat of first person combat.
I hope the competitors to No Man's Sky (Elite Dangerous, etc.) are able to bring some sort of revival to the RTS/FPS combo that the Battlezone series introduced me to as a kid. :)
Some love for the battlezone series! Such a great game concept if a bit rough at the edges. I am really looking forward to the HD remake of 2 coming out this year.
Props to your Thunderbirds reference. They and Captain Scarlet really epitomized the "dream of the nuclear age" future that the 50s-70s encapsulated
How about some the ships from
HOMEWORLD 1/2 and cataclysm
Aaron Power I second that 👍
I do enjoy them... so if my opinion matters at all I’ll third that.
Aaron Power I was thinking the same thing.
A nice and never talked about ship is the mining vessel KUUN-LAN from Homeworld cataclysm. I always thought that the idea of a mining vessel helping out in any way it can during a full scale war was super cool.
It's also pretty neat that the whole campaign has you slowly upgrading the Kuun-Lan with battle-modules until, at the end, the Commander introduces it as a Kith-Somtaaw Warship when all previous missions explicitly refered to the Kuun-Lan as a mining vessel.
You made my day with the news about battlezone 2 remaster. 100% favorite youtuber.
Battlezone 2 is getting a re-release!?
I'm there, that game was the greatest.
Seriously underrated game
I've never heard of it, and that was right during my prime years of playing games...and I love space games, whether it's piloting a fighter, a colonization game, or a GalCiv-type (which are honestly my favorite as long as the tech-trees aren't broken; some games are over when you get that one OP technology.) Was the remaster any good?
Only played through the Battlezone 1 remastered so far. But I played Battlezone 2 combat commander A LOT back when I was a kid. Amazing game, def worth a play through.
It's a FPSRTS game. Never really seen another game like it, but def an underrated genre imo.
Battlezone Combat Commander was such a fun game! Thanks for the nostalgia ^^.
Nexus: The Jupiter Incident is a fantastic game and has one of the best plotlines I've ever seen a video game, and in science fiction stories in general. Spacedock, you just made me cry.
I would love more of these! They're a great introduction to lesser-known sci-fi universes, which are always my favorite :)
Even books would be awesome! Although finding visuals for the vehicle may be challenging, the description itself would be enough for the imagination to run wild.
Thanks for letting me know about Battlezone II Combat Commanders HD remake =D Had no idea, loved that game!
I had actually heard of all of these, but hadn't seen them in a very long time, so huge thanks for the blast from the past.
I think I should add, the Battlezone: Combat Commander, was a sequel to a remake of the 80's game Battlezone and said remake has a wonderfully batsh*t insane story about how the space race of the 1960's was a massive cover up for a solar system wide three way war between the US, USSR and Chinese, over control of an alien biological metal. It gave the tech this great combination of futuristic and retro.
Another great video, one great ship that I don't see mentioned a lot is the CNV-301 Dreadnought from Infrograms Independence War. That was a great ship design with the ships main hull being built to fit a partical accelrator ring which both powered the ship but also fed directly into the main cannons on each wing. The game was very newtonian based in how the ships moved and fought.
More of this please! I didn’t know about these ships until now. I’m happy to see something beyond all big properties in sci-fi.
Agree with you on BattleZone. It was a lot of fun to play.
*A-HA, SO NOW I KNOW WHERE YOU GOT YOUR INTRO MUSIC FROM ...*
That was a classic indeed. I completely forgot about the Battlezone series.
Used to play that on my very first gaming PC - oh so long ago :)
SUPREME EMPEROR MITTENS Yeah, one of the many reasons why I like this channel. I immediately recognized this soundtrack. One of the 1st games that got me into Sci-fi, that & Homeworld.
Same here, I commented a while back on one of his videos that I recognized where the song was from. BZ2 has had a good size community for a while. GSH, one of the original programers has been helping keep the game up to date as best he can.
PS. As a BZ2 nut I have to correct something that was wrongly stated in the video. Battlezone 2: combat command was released in 1999. Battlezone 1 was the game released in 1998.
Spacedock: did you ever play BZ2 online? If so, what was your in game name? Just curious if I have played with you before.
The ISDF "Carrier Sky One" from Battlezone looks like the Kuun-Lan that Kiith Somtaaw used in Homeworld Cataclysm.
REDARROW101_A5 That was what I thought it was when I saw the thumbnail.
You're right. I've never heard of these ships. Though I believe you shoul have mentioned some ship - any ship - from Honorverse. It deserves more recognition.
The problem with the Honorverse is that something like 80-90% of the ships in it just aren't that visually interesting: outside of the LACs, virtually every ship in the main timeline is some variant of a slightly rounded rectangular prism with a minor cut-in before reaching the fore and aft hammerheads. Granted, the Shrike-, Ferret- and Katana-class LACs, or the Havenite Cimeterre-class are different, as are the MAN's spider-drive ships, but those are somewhat niche (and come in fairly late in the story)
Now, the ones that look pretty decent are the pre-grav plating designs from the Call To ___ prequel trilogy- rotating habitat rings/pods, extendable radiators, missiles with separation boosters so the impeller wedges don't activate too close to the ship and generally a profile that is actually interesting and more distinct in silhouette from other ship classes.
Honorverse gets a lot of recognition. Mostly a massive inflation of its realism and Sci Fi Hardness
Zero-X! Man it's been so long since I've seen that movie, loved how it all came together though I remember young me being terrified of the rock snakes.
ZERO-X...Damn, the nostalgia is strong with that one.
I couldn't agree more about those snakes. As well as being creepy, they are probably the most original look for Martians out there.
Detachable command module which lands on a planet. Gerry Anderson was borrowing from Fireball XL-5.
Yay finally some Thunderbirds I grew up with the show I still watch the show today.
Whats your favourite Thunderbirds?
Ahh battle zone 2 was a nice game, i can’t wait for the remaster!
Oh god, I love the Zero-X, thank you so much for putting it in the list, I love how it looks and assembles before flight, the seperating and connecting parts make the ship very iconic, once again, thank you for putting the Zero-X in this video.
Space Dock - Battlezone 2 combat commander and various mods including Forgotten Enemies is one of my favorite games of all time. I thought you might be a fan with some of your video's music from the game. I am looking forwards to playing it again with updated graphics.
The whole concept of building and fighting in first or third person was so awesome.
I love the zero x and I have always loved thunderbirds
Could you do a spotlight on Battlezone Commander? I know this would be A-typical for the channel but I suspect many of the viewers would be interested in a short exploration of the vehicles, story, gameplay and strategy. Thanks and so glad Nexus is getting some love...was not happy when Nexus 2's Kickstarter failed
The first sci-fi game i've ever played was 'Colony Wars' for PS1, and even ignoring all the nostalgia i still love all those ships. And then came both Freelancer and Homeworld soon after... what a great period that was.
Your intro music actual sounds like it's from Battlezone 2
When I saw the thumbnail, I instant clicked
InternetJuror that's because it is.
Been so long I wasnt 100%. Man I'm getting nostalgic.
Zero-x, wow that's an old one, and one I'd never thought I'd see on your channel. I'm glad you know of it. Might attract some people to see the movie, and the series as a whole
Nice of you to note Thunderbirds.:)
Dude, you played Nexus? I thought I was the only person who played this game.
It was.... odd, but brilliant. Not only that, it was a real challenge in places. Really wish more games were like it.
Also, Battlezone 98? Damn, you're getting into my kind of niche and weird.
Nexus, it was one of the best game of such kind to this date, I dare to say.
Yea I wish that they could have got that kick starter a few years back for a second game it looked good.
Nexus is one of those games when you meet someone else that actually knows of it and played it and you go "we can be friends".
Like that Stealth mission at the Gorg minefield! Duh, I hated it
I played Battlezone: Rise of the Black Dogs way back when. I remember enjoying it very much, so I’m excited for the remaster if the first one. Also, that last ship looked like The Pillar of Autumn.
Have you ever checked out the old Starlancer and Freelancer series? I think you'd find a number of ships and things of interest to do pieces on. A long time ago, I ran a multiplayer server, with a mod I wrote allowing players to pilot various capital ships, as well as the typical fighters and small freighters available in the game. The multiple different factions of the second game would give you plenty of material, and there's a good bit of history to the game overall. Quite dramatic at times.
I had forgotten about about Battlezone! it was amazing! looking forward to it campaign was amazing
Clicked the video because of the Battlezone 2 thumbnail. Indeed "one of" if not "top game of all times" for me. Same as the first Battlezone graphics wise the first one was a bit harsh (back then looked amazing to me) but the plot, the gameplay the perfect combo of FPS mix with Vehicle warfare and with RTS was amazing also the real freedom to win each level with completely different tactics. Also the mastery level of controlling the battle field while doing your own fighting was just so much fun, and really made you feel like a bad ass more then most of grinding games today..
Brilliant 2 games
I knew I recognized the music! Amazing game.
The Zero-X was so cool. I loved watching it be assembled during the movie.
I don't know much about TH-cam production or even how to compose a song, but your into song has been stuck in my head all day. (Not a bad thing, you must be doing something right) I really dig this channel, keep up the top tier work.
Hartley Dahl that actually is a clip from the soundtrack of another game, Descent Freespace: The Great War. My personal favorite space sim of all time, it has some neat songs you can search on TH-cam
I was under the impression that it was from BZ2, though I might be mistaken.
As far as I can remember it is from one of the briefing songs, but you can check out to be sure
I already respected your opinions, but I respect them so much more knowing that you have played Battlezone
Update: Battlezone 1998 (PC) / Battlezone: Combat Commander (PC)
Well considering the fact that the most used soundtrack on this channel is from BZ2 it didn't come as surprise to me.
I love you for pointing out that Battlezone 1 and 2 were on steam !
I also like the Stilleto... though it also helps that those first missions with the stilleto are the ones where no one uses shields yet. Once the shielded ships show up, my enjoyment of the game takes a nose dive as the battles turn into minute-long slogfests to drop the enemy's shields for about 10 seconds.
I just know that game as Battlezone 2. And I must admit, I'd forgotten about that carrier completely. The design does look fitting with the rest of the ground vehicles you play with, but I don't remember seeing it at all.
One of my favorite ships is the R5FC Aozora 9 from Ring Runner. This is a much more "gamey" type ship, but I love it because it is so fun to play. It's a hybrid stealth ship what due to the way it's ship class module slots are configured, it can equip several abilities that let it cheat death through the use of holograms, cloaking, and localized time and dimensional manipulation.
This includes; the ability to leave a seamless holographic decoy behind as your ship cloaks up and boosts away, a "second chance" type module that can negate damage that would otherwise be fatal if your ship has enough charges, another second chance type ability that you can equip to your PC, so you have two of them, a feign death device (space ship version of the TF2 dead ringer) and my favorite, the critical time loop device that recovers damage you've taken (including death), by reverting you to before you took that damage while leaving the effects of your actions in place.
Not to mention the device that makes two functional decoy copies of your ship that have half your heath and damage, but access to all of those abilities. So I can evade death, fake death, and cheat death, and spawn mini mes that can do the all of the above for added confusion (on top of being cloaked) for the enemy. I find it funny the game simultaneously lists it as "not very durable" but "extremely hard to kill."
I absolutely adore the Colonial Navy ships from Colony Wars: Vengeance, the Navy Frigate being my favourite.
I loved the very 60s design of Zero X it has a real character to it.
Battlezone was Great!!!!!! I can still play BZ2 today, the mods are great!
Nice to see Battlezone II Sky One here. I am a huge fan & player of BZII since 2000 & still play it to this day & have also played some of the community mods & expansion paks. I used to be a beta tester for one of the later versions, testing them around 20 years ago. I could also tell you are a fan since you use the Battlezone II background music score by Carey Chico for many, if not all, of your Spacedock videos. I have not bought the HD remaster.
Hey Spacedock, Was wondering if you could throw together a video about your top 5 or 10 space maneuvers/tactics. Thank you for the quality content too!
The assembly sequence for the ZERO-X at the start of the film along with that awesome soundtrack is one of my all time favourites
And this is definitely, as someone once called it.."Launch Sequence Porn" 💜
Yes! Yes! YES! I've been asking about Battlezone: Combat Commander a couple times now, and even other PC gamers don't remember it. I loved it so much, been trying to make it play on my PC. IDK about the remake! Thank you for telling me that. I have to go change my underwear now.
Also, everyone needs to play Nexus. It was a great game, great voice actors and characters. Ship battles were amazing and fun and challenging with 3D space, ship designs great from Earth ships as mentioned, to the different spaceships and races you see later on.
Swordfish I remember BZ very fondly. Miss my old clan. It really tickled me the first time I watched Spacedock and heard the Battlezone CC music.
Brandon Horowitz Same. I love that song as well as the whole soundtrack. Gave me goosebumps.
oddly enough Battlezone: Combat Commander was my FIRST pc game I played online
Thank you for reviewing Zero-X. Gerry Anderson designs are often overlooked
Daniel. If you love ships with a centrifuge in the design you would love the Colonial Navy ships in the 1998 playstation 1 game Colony Wars: Vengeance. All the Colonial navy ships (the frigate, cruiser, destroyer, and dreadnought) all have a centrifuge habitat built into the ships. Plus I do love the fighters (favorite design is the Diablo which is in the game's cover art) and i do like on ground missions instead of flying your space craft you are assigned a dropship due to the space ships cannot fly in a atmospheric environment.
I've played Nexus. Fantastic game.
Also, even though I was a Thunderbirds fan when I was younger, I never did see the film. Interesting to see that ship.
Super excited for the upcoming HD remaster release of Battlezone Combat Commander and hopefully all of its mods. Grew up on this FPS/ RTS game, known back then as Battlezone 2 Combat Commander, and absolutely love it!
Nostalgia!. I had no idea what to expect but those are awesome. Hit us up with some city/world/generation ships, like the Nauvoo, the Ent D, freaky pan-galactic invaders, etc.
Awesome spaceships SpaceDock !
I was always a big fan of the Skedar ship from Perfect Dark. It just looked cool, with the really angular appearance.
I really like bulky and/or guns-with-engines designs. Really hope you can look at/watch 'Legend of the Galactic Heroes' soon. The ships there may look 'plain', but I love 'em (same goes w/ Honorverse ships, I guess).
Right you are, I didn't know these!
Nice video!
I'd like to see you do some breakdowns of the ships from Dropfleet Commander, from Hawk Wargames, particularly the UCM and PHR fleets.
Zero-X, nice! Hope you do Thunderbird 3 itself eventually, the modern Thunderbirds are Go version cuz honestly, the classic Thunderbird 3 didn't do all that much lol
You should really do something with the Honor Harrington Universe, very interesting and unique setting :)
The second one looks nice, like something we could build at our lever of technology. There are some interesting starfighter designs in Incoming Forces, very little known arcade shooter from 2002.
Heard of all 3, freaking love Jupiter incident
Newton gives Daniel a warm feeling in his happy places me thinks.
A BATTLE ZONE 2 REMASTER?!?!
mcjagermech I am so fucking excited now
Some Guy ikr?!?!?! I love Battlezone
The fighters from Titan Wars in Sega Saturn look very cool to be and I doubt many have heard of that game so here is one more for the list.
Have you considered doing videos for any of the following?
From David Weber;
Dahak - Dahak Trilogy
Any ship of the Honoverse
From Palladium Books Games;
Protector class Battleship
Packmaster class Carrier
Black Eagle class Starfighter
Flying Fang class Starfighter
Nexus the Jupiter incident...I forgot about that game!
ah HAH! I already knew about Zero-X because I was obsessed with Thunderbirds as a kid.
Me too, I used to watch it all the time when I was growing up.
The Stiletto was a new one, but I'm glad to see Sky One and Zero-X get the love they deserve!
I was not expecting a Thunderbirds entry, touche Spacedock... Touche.
I happned across an old film today, 1990s Spaced Invaders. The Maz ships are pretty cool for the time.
Battlezone: Combat Commander is amazing. Being remastered in HD on Steam. Releases March 1st. Can't wait!
Speaking of ships nobody heard of, have you considered looking into Starlancer? It's a lovely, if a bit cheesy lore-wise, old game.
I loved the Zero X as a kid.
Same :D
I completely forgot about Battlezone. I think I still have a hard copy of the game in an old box somewhere.
One thing I liked about the Stiletto was that it had retro rockets mounted in the front of the ship.
Ships I've never heard of? Please. You clearly underestimate my love for thunderbirds
Isaac Priest TB2 no better thunderbird than TB2
3 words:
Nostalgia for Infinity
Damn it man.., *starts installing Nexus again*
I was always a fan of Zero-X, thought it was awesome as a grounded, Thunderbirds design. The other franchise I think is underrated in it's designs is the PC game Tachyon: The Fringe, there were some really nice fighter designs and clear design aesthetic differences between the sleek, expensive Galspan models and the industrial, hacked together mining equipment look of the Bora ships
I knew it, it WAS the battlezone 2 drum roll you legend.
The last ship kinda reminds me of the Somtaaw Command Vessel from Homeworld Cataclysm (Resurgence) is its new name.
Thats awsome news i didnot even knew it will get a remaster 👌😀
Love the stilleto too.
Even the other human warships of the first part of the game (Musashi, longbow, longsword - something like that). I even liked the smaller-ones with no gravity, because they were fielded at pair and i simply assumed, that for the longer transfers they do connect by long enough thethers (with possibility of thransfer of the fuel, water, energy, oxygen and by the "elevator" even some food), or ropes, with kinda "elevator" climber on the central rope. You know - to simulate gravity for the longer flights. The corvetes were the same class, therefore probably their weight was pretty similar (if not exactly the same). And by this manuevre, you do not need to build the construction for prolonged 0 G habitating - you may make it more compact, rugged and probalby sturdier.
Battle zone 98 redux has been out for more than a year now I played it a while back. It was great to play it seeing as how I wasn't around to try the original.
I still have Nexus! There's one level I can't ever seem to get passed so I sorta stopped playing. I'd love to finish it one day.
FUCK yeah Spacedock! your the ONLY other person I know who knows of Battlezone's existance and love of its ship!!
The homeworld ships are great too.
As a Gerry Anderson fan I am glad that the Zero-X is on the list.