This Is An Ubisoft Developer's Worst Nightmare
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- เผยแพร่เมื่อ 17 ก.ย. 2024
- Speaking to Insider Gaming, multiple leakers alledge Ubisoft management have given the xDefiant development team a hard cut off date by which they must turn the games fortunes around.
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/ overview_of_the_season...
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Concord is getting pulled from steam and refunds issued. Might want to hit a vid asap on that too.
o no even with the no SBMM the team balancing is so bad it might as well have SBMM, they fucked up team balancing so bad they got right back to SBMM level of unfun.
Its UbiShit. like iv been calling them for years
@@vortraz2054 he is disgrace.
Skyrim had better "hide mechanic....god damn wtf it's like we are going to potato ages...that shit ain't that hard...mb they tried but a problem is somewhere...& We as spenders we'ze only care about proper procedure/products otherwise ciao
Considering Ubisoft can't seem to make anything right, and the only way they can even remotely understand is when they hit rock bottom. Yet they keep doing the same things over and over again without realizing what they're making no one wants.
"Insanity is doing the exact same fucking thing over and over again, expecting shit to change. That is crazy." Incredibly ironic this sentence came from a Ubisoft game.
The true meaning of insanity.
Have I ever told you the definition of insanity...
This is not so much the definition of insanity. It's more akin to _wilful stupidity_ and _tone deafness_ on the part of Ubisoft.
Thing is XDF is a game that they basically make what someone want (as they advertise to be like older COD that so many people want) but they are also not making it good enough for those people that want this kind of game to stick around long enough for game to be success and staying afloat.
I have grown accustomed to not owning Ubisoft games, by not buying them in the first place.
Yup, no Ubisoft & Embrecer games for me. Both big european developer and they fail to impress me
To be honest, I have Luna+ now (long story as to how I fell into it), & just play their games via that. I’ve tried Ubisoft+ through Luna+. It is $19/month. But, I can also play ALL of their games on there for that, to try them out. It still comes out to be cheaper than buying all, or even ANY/SOME, of their games.
Haven't bought an ubislop game in 20 years.
For real, I was already avoiding majority of Ubisoft games - I've caved in for the first The Crew because it wasn't another dumbed down reiteration of FarCry or Assassin's Creed to scratch that Teat Drive Unlimited itch and For Honor because it was something genuinely new and, dare I say, fun. But yeah, I'm at the point where I don't bother with Ubisoft games, even if they're on $4.99 or bundles sales... Their games lack any sort of mechanical depth and don't compensate with good writing or storyteling at all.
@@jayshannahan9728 Same!
6:18 well this aged quickly. Concord is already dead.
Just saw the article that they are shutting it down on the 6th of September. The management at Sony and their rush to drop First player games for more Live service games should be fired. THey literally are killing off the golden goose to chase perceived cashflow from something that is already a flooded market.
@@Spartanfred104 So soon? Just when I was about to buy 100 million copies. 😀
@@Spartanfred104 It was a board level decision to focus on GaaS games.
True to its namesake, it crashed and burned at record speeds.
@juicebox5139 Look at the photo ubisoft took of their workers. Nearly all women with rainbow hair.
I was wondering why most of their games feel like their made by non gamers... for non gamers, and now we know why.
I stopped buying skins in 2019. I just stopped being a fool with my money. I see less and less players with skins in all games.
@@AlwayzFresh I know what you mean... MW 2019 was an eye opener. But I can't play a game when I play an ugly af basic character. Guess that makes me a fool. 😬
The only time I buy skins is if the game gives me free coins, other than that why would I spend money on coins and skins? Lmao
@@VoRiiactual it literally does. You can't even see your own character in FPS games. If you feel like you NEED to buy skins just to play, you're part of the problem, and should probably step away from games and spend your money on more worthwhile purchases
@@VoRiiactual thats where they suck u in. Give you the generic shtti bare-bones and popping the store page every time you boot up. Like SBMM, they look at research from psychologists and data analytics to get people persistent.
Buying skins is a low-IQ activity.
considering the disgusting statements in regards to ownership from the CEO of ubisoft, makes them failing this hard game after game just this much more satisfying.
The quote was ripped out of context and it was not the CEO.
@garaktartv3647 perception is greater than reality. Too late, it was said, context doesn't matter in the age of social media.
@@chrisj320ac3 Yes, I'm happy owning no recent ubisoft games. Do you want this trend to continue.
Call me back in 4 years, has an backlog to dig into.
One of the problems with the arrogance of Ubisoft is they know they can say it and sell it as gamers want to play their games still. If they made games nobody cared to play or even talk about then they would not say such stupid shit.
Wishing for any games downfall is just cringe.
This will just lead to less risks being taken and more people loosing jobs. How do you know their games aren't failing because unrealistic deadlines or CEOs not allocating enough resources for the scope of the project??
Even companies like Ubisoft have a place in the industry as they employ thousands of people who all won't find new jobs immediately, if the company goes bankrupt.
I have become quite comfortable with not playing ubisoft games anymore.
Maybe they should become comfortable with their games floping.
If we should become comfortable with not owning games, then the industry should become comfortable with not owning our money.
We're so spoilt for choice nowadays that i literally stopped playing because i thought the announcers were too annoying
Agreed - I stopped playing because it felt less responsive than other games that I play.
Can’t you just turn down the announcer voice in audio settings? Feel like a lot of games allow you do change the dialogue volume
@@badplays6036 yeah but then I don't get audio queues for when people ult ect
@@Kurnhelios I felt the same way, and after playing the black ops beta i realized it’s because characters felt weirdly clunky in a way to play. Like they had a weird amount of weight to em
make game
do not put it on steam
"HOW COULD OUR GAME FAIL?" we did put it on uplay that EVERYONE LOVES AND DEFINITELY CHECKS
And they will whine about how steam is monopoly 🤣
No joke, I had no idea this game even released, I just remember a vague announcement of it coming soon back in januaryish. If it came to steam, I would have at least seen it on the front page once or twice.
I find it so fascinating that Vaas from Far Cry 3 predicted modern Ubisoft.
The definition of insanity.
@@jesustyronechrist2330 Far Cry 3 was also one of the first games that really cemented the Ubisoft open world formula. Maybe that whole speech was a meta commentary of the upcoming onslaught of outpost clearing checklist style open world games?!?!?
As someone who used to work for Ubisoft, this is no coincidence. Many of the talent there were busy training their fresh out of development school diversity hire replacements at that time. After they fired a few of the veteran talent, most of us left immediately.
@@Aliothale Interesting. Anything more to share of your time there and where the company direction and culture was?
Xdefiant is a REALLY good idea. Plus Ubisoft has a lot of IPs they can use for the game
Unfortunatly, ubisoft being ubisoft, they fumbled again
I thought it was call of duty lol
@@vagblaster7000 Thats activision. I also get the AAA slop devs mixed up. When their games start looking the same, so do the names.
@thegamingbayskeletor1637 I enjoyed the game but it's just bad. You can only die from an enemy behind a massive wall so many times before you just delete the game.
The game feels old as shit to play. I played for like 2 hours and was like nah
I disagree, how is using factions from previous ubisoft products a good idea other than trying to milk the playerbase for nostalgia? And how are you going to exactly provide a unique and innovative experience by only offering the exact same gameplay loop as call of duty already does?
the funny thing is, not only are their new games pretty underwhelming, they're even driving Rainbow Six against the wall rn as hard as they can
@@Rerags_ buh buh?!... We have a new operator who is in a wheelchair tho?!
@@antecboy WHEELS! Hell yeah. And you get to play as a robot in TWO locations! Groundbreaking!
We will 100% see a riot game like company sweep rainbow 6 gameplay under their feet.
It is essentially an easy win at this point for someone who has the resource.
It’s so sad because superficially, their games recently LOOK beautiful. The quality in visuals compared to where we were ten years ago is fantastic. But gameplay has stagnated or even gotten worse due to lack of innovation.
Man does it feel good to watch Ubisoft fail over and over and over again.
If you feed yourself with such negative emotional things, sorry for your sad life :(
Negativity also give positivity like ur insult for u
@@SNK06-w9i Nothing wrong with watching and enjoying a company that exploits its workers and consumers fail repeatedly. All they have to do is change how they conduct themselves and people would root for them.
@@SNK06-w9i So there is not a single company you wish anything bad for? Not a single one? You hope every single corporation on the planet is just bringing billions to the bank, happily exploit it´s customers, releasing mediocre to downright awful products without any consequences, you want all that? You would not feel any satistfaction if bad, exploitative company would hit the wall making it´s management realize "holy hell dude, these customers are not as stupid as we thought?"?
@@SNK06-w9iNah, he's right.
0:36 Ubisoft isn't my friend and if they're your friend you need to look for better friends.
XDefiant's issues: cosmetics are ugly and the hero shooter type gameplay got old QUICK. I had my fill of it in arcade shooters in BO3. Let me just be a dude shooting other dudes and none of us look stupid af like in modern CoD.
Ubisoft's Monthly Subscription is to expensive, for the same price I can get Netflix, Prime, Tidal and Game Pass. (South Africa)
And it's crazy cuz it's just their shitty games lmao
you will own nothing and like it says corporate marxists. gamers groan.
Why are you lying? List the prices........
@@Darren-k8c 352.54 ZAR
He isn't lying. Take two seconds to Google it... @@Darren-k8c
Here's Three Things Ubisoft NEEDS To Do...
#1. Fix d-sync, servers and hit boxes.
#2. Put money into the game so the devs can afford to actually improve the game.
#3. Publicly acknowledge how poorly they treat their devs and their player base and apologize.
Ubisoft in the last few years has made many mistakes and their community is the definition of dead. Anyone with half a brain has stopped supporting them because Ubisoft has been treating their devs and community like trash and spitting on the legacy of Tom Clancy.
Buddy I hear you, but we're talking about XDefiant, not Siege 😂
@hawkshot867 Dude it's the same for both fr
@@dreadassassin3545 I stopped playing Siege because I got really sick of the d-sync cheese lol
@@hawkshot867 same!!
#4. Put the game on Steam. I wanted to play this one but Ubi's nonsensical refusal to use the number one PC platform is a bizarre hurdle.
Is anyone surprised? They locked their games to their shitty launcher when everybody just uses Steam
The #1 issue by far is the atrocious hitreg and lag compensation. It's always been an issue with Snowdrop bc it's an MMO-like engine not designed for twitch multiplayer gameplay. So it's the same deal as how EA kept trying to twist Frostbite into being used for games it wasn't suited for. At least in EA's case they relented and allow their studios to use whatever engine makes sense now.
I agree with this, I also refuse to play games on steam that open other clients. Its so frustrating needing like 50 accounts to play a game. I don't want these companies shitty bloatware on my system. With so much competition out right now you can always find an alternative.
Got hit with needing a uPlay account to play From Dust, haven't purchased another game from them since. Shitty doesn't begin to describe that abomination. It kept throwing errors, cloud saving didn't work, kept having to log back in... No game is worth that much aggravation.
Usually i dont revel in others failures but its rather satisfying watching Ubisoft take L after L after L 😂
It's very satisfying lol
Since alot of gamers think they are laundering money yes it is
@@vagblaster7000 I don't think I've ever heard someone say that about Ubisoft. There's plenty of well documented reasons to dislike Yves Guillemot and his nepo company already
I only revel in it if its a corporation who has consistently been shitty.
@@CentreMetre my man 👉👉
Ubisofts major problem is keeping things unique to their own launcher. I know multiple people that will refuse to look at any Ubi game, regardless of how good (or bad) it is, because they refuse point blank to use the Ubi Launcher.
They may have gotten a lot more numbers if they had put it on STEAM as well.
Both of the Ubisoft's huge shooting games that I know of (R6 and Division) are also on Steam. I don't know why they think it's wise decision to not put XDF in Steam store as well. It feels like they are so confident on their launcher or might be their egos to not get help from Steam store front.
But you still have to ALSO launch Ubisoft Launcher to play the games, eventhough you have it bought on steam.
@@roadsweeper1 yeah I wanted to play anno at some point of time. But guess what ? Just before buying I realized it required the ubi launcher and I noped out
@@antonr3083 Same here! Waited for it to inevitably come back to steam, and when it did I waited for the reviews just to see if the dreaded ubisoft launcher would be involved. Instantly became a hard pass.
Agreed. It’s steam or nothing for me. Plus, when I played it on my friends console, it wasn’t in a good place with various issues. I wanted it to succeed, but now it’s basically forgotten
This isn't too shocking. XD's whole selling point was that it was like the old CoD, and they missed their chance to release it during a time when CoD was really struggling. MW22 would have been the best time for them to release the game because, despite MW22 selling well, it was not enjoyed by the more hardcore community. XD would have captured those players very easily. Instead, they decided to release the game during MW3, which, despite the drama about whether it was a DLC or not, there was a massive improvement for those more hardcore players in the community.
The game was doomed to fail the second Activision released something that was considered good by the more hardcore players.
@@Noriaela XD would have done well during MW3 if XD didnt launch with barebones features and poor netcode.
It was free, it was worth trying, it fell short of what it was supposed to be.
@@noahblevins9569 I agree with that to an extent. XD's biggest issue for me was gameplay. Shit feels worse than some Roblox FPS games 😭
@Noriaela as someone who played mostly shooters for years it's honestly one of the worst feeling shooters I've played in years. And I've played some pretty janky ones
The game had a lot of problems. COD was the least of their worries. Hitreg, lag compensation, cheaters, lackluster MTX/battlepass options, annoying abilities/ultimates that had zero visual or audio cues they were about to be used; so you die quite often to BS where you have no agency. And since the matches are so short, if you're down a player for even 1-2mins at the start of a match, that handicap is often insurmountable, etc.
@@Noriaela What feels bad to you?
For me, it was always the hit detection. I got sick of popping people in their face and getting no damage.
The movement was annoying. The bunny hopping was way too much. Then came the cheaters. In the last 2 days I played, I ran into 3 aimbotters that I am 100% sure were cheating. All headshots, no misses, at any range.
how is ubisoft even still alive. its been failure after failure after failure
fr, why did people even have faith in this game when it had Ubisoft attached to it? lmao
Because they've had a successful live service game churning cash for almost 10 years now, that being R6 siege. I'd recon that's the thing keeping them afloat.
The last Ubisoft game that i looked at and tought "that seems fun to play" was prince of persia.
Maaaaan for men it mightve been Valhalla. Then I bought Valhalla and it's so damn boring and repetitive I always try to play it but it's just a grind fest word simulator
@@maltheri9833 I stopped caring about Assassin's Creed when the Assassinations stopped being instant kills.
Modern one (newest one) or the first 3D triology?
For me it was the Crew ironically enough. But the fact that they already started forcing you to make a Ubisoft account with other games before, where it was /not/ reasonably needed, pushed me away. The account wasn't optional and I simply wasn't interested in another DRM layer on top of Steam.
In the end, it saved me from throwing my money out of the window. At this point I'm not even considering any "live service" games anymore.
Either I get to keep it, or I'll keep my money to myself.
@@BloodyMobile This 100%
Honestly, I’d rather hear devs say “if you don’t like the game, that’s ok, you can play something else” rather than “you racist! We didn’t make this game for you anyway”, especially with a free to play game like Xdefiant.
What developers call people racist for not liking their game?
@@aiden8834More than zero that's for sure.
They can feel that way all they want but it's not something that should be made public especially when your game lives and dies by player numbers. Can't have a multiplayer game if no ones playing like Concord is learning the hard way right now.
@RED_Theory038 Marc had said that in response to a person who wrote about how the game "wasn't better than cod" and made a list of what should be in the game(all things in cod exclusively) . That's when he said if u don't like our game that's fine u can play something else.
It sounded bad but at the time and in context it wasn't as snobbish as it sounded
@@kidrevos557 well that's really unfortunate for him. Sometimes the way you say things is just as important as the content of what you're saying. Even with context, I still don't think it's a very smart thing to say when you're trying to promote a product.
It's like streamers telling viewers to piss off if they don't like the content that they're putting out. It makes it so it's harder to be sympathetic to their situation when they have low viewers or in this case player count.
And concord have pulled the plug. Wild
We asked for a mode where jumping and sliding are delayed or even disabled. The Snowdrop engine is a nice one, but it is not suitable for rapid movement and the servers run at a very low clock rate. Both are a terrible combination. Ubisoft drove us away with the answer: "you don't like the engine, there's the door!" And we left... oops, we were the paying customers.
So weird to make a game and then when people like it and want more improvements to keep playing to go “nah we actually don’t want your money”
Like what’s their leadership doing? Isn’t their JOB to make this game profitable?
1:55 - The quote also translates in to *_"Dont like it, Dont buy it"_* - And we all know how the game this particular quote is referring to turned out...
The Gaming Gods exists, but let’s be honest-they're probably AFK, snacking on Doritos and watching us suffer through lag spikes. Miraculously, though, they heard this prayer. Must've been on their coffee break!
There are a lot of "little things" that is just annoying about this game.
>game startup takes 2 minutes due to the infamous Ubisoft logos that can't be skipped. you can't even just jump on quickly to play one match without committing to the logos.
>there's no kill cams
>there's no play of the game or anything for the end of the match. the post-game screen is just a stupid emote of the top player and a waste of time. this is unskippable and time between games is like 2 minutes as you have to watch the emote, stare at the stats, then wait to get placed back into the queue then wait to find a match then wait for that match's intermission
>hit registration is iffy. game feels like it every gun has very slow bullet velocity because your first 2-3 shots tend to not register right away. shotguns become the most inconsistent due to this. i can get a one-shot kill from seemingly long range and hitmarkers from point-blank range
>a lot of abilities are just bullshit "i win" buttons
>netcode is horrible that jumping around like a crackhead messes with the hit registration that tracking someone can yield a lot of false positive hitmarkers
>microtransactions are very expensive and very ugly. you do not feel the need to spend money on this game when none of the skins are good. you don't even get coomer skins
>no SSBM. full-on 6-stack parties can just join a lobby of randoms, and it's just a stomp game. at the very least, never allow parties to play against solos unless the other side also has a stack of similar skill
megalol, no SSBM was supposed to be a selling point to all the crybabies about being matched with sweats, not realizing that SSBM is supposed to prevent that.
Yep. Death by a thousand cuts, the worst of which are intractable due to the engine. The lack of kill cams, bad POTG, etc. are likely bc the engine isn't designed for multiplayer FPS games. A reverse-Frostbite engine as it were lol. But still a number of self-owns like the abilities and their lack of any visual or audio cues others are using them on you, so much time eaten up loading between menus, etc.
@@GameFuMaster I always found the SSBM complaints to be a complaint by streamers and content creators that are just looking for easy games to make their streams entertaining, and never actual real players.
@@DeadFishFactory SBMM is a plague on modern matchmaking. Youre literally punished for getting better
@@TFAmbience lol, found the low skilled sweat
Meanwhile, some recent releases would kill for 20K concurrent.
This is why you don’t let those only familiar with running a corpo run a gaming company. They only see what they’re told is popular by consultants, fire all these CEOs and replace them with people ACTUALLY familiar with game development and how it works. Those who actually know how to do the work that goes into the product.
That would he nice, but it's still companies and a business. They just wanna make money, they don't give a shit how it's done or who they burn in the process
@@ajfgaming7387 oh definitely but what these people are too dumb to realize is often the two go hand in hand, especially when it comes to art form products like games. If the product isn’t what players want, it’s not going to make money. I guarantee a lot of these devs who are more in touch with the players (…usually) would be able to come up with more profitable projects than these current tone deaf CEOs
@@ajfgaming7387They're not, though. So something needs to change with them. Just the latest, by their own admission Outlaws is 40% off their earnings estimates.
I don't understand why they cannot go about match making like they do in Chess websites.
They use the Elo formula to rank players, and then it's the players themselves who decide the range of Elo they want to play against (e.g. you can chose to play someone random who has an Elo that goes from your own -100 to your own +200, or whatever range you choose).
And of course you can also chose to play unranked games in those Chess website, which is another option that should NEVER be absent in competitive multiplayer video games too, imho.
Thanks for your videos!
@@Pedone_Rosso chess is a game of nuance and intelligence. 2 things game developers are void of so I don’t think we’d ever see it.
Because elo based matchmaking is an incredibly stupid way to go about ranked matchmaking. Ranked should always be based on a bracket formula. You start at bronze and should have to work your way up the brackets. Eventually plateauing or succeeding to the top. If you suck, you don’t deserve to get the best rewards.
@@pubplays368
I think you missed the point I was trying to convey.
The Elo system is just a way to assess a player's strength
(a good way in my opinion, but that's just my single person opinion...).
My point, though, is the agency given to players in the Chess websites I'm talking about,
when it's they who chose what kind of opponent they want, strength-wise.
On the other hand, the division in separate pools of players of arbitrarily assigned levels
(i.e. low, medium, high, elite... or however you want to call the pools divided by the developers' choice),
feels like a sort of imposed cast system to me:
the players get to have intermediate goals to reach, and the satisfaction when they achieve a promotion,
but choices and freedom are reduced for them.
It's a different approach, and, as a single person,
I always prefer to have more choices in my hands and less fixed structures imposed over me from above.
Of course it's just a question of personal preference,
but I don't see why everybody seems to go one way and nobody to go the other,
when this topic is concerned.
Thanks for the answer,
and have a nice day!
Isn't that essentially skill based matchmaking
@pubplays368 to make another chess analogy; you can't call yourself a grand master if you only play beginners; and winning tons of games against people who have no idea what they are doing is not impressive.
First Hyperscape now XDefiant
Phantoms....
9:14 people weren't avoiding Concord because of the Steam numbers. If I like the game; I will play the game, this is why you need OFFLINE CONTENT THAT'S NOT CONNECTED TO A SERVER!
I don't think he is saying that is why. It's a part of it because who is gonna wanna spend 40 dollars on a game that is pretty much dead?
So ubisoft being ubisoft what a suprise..... not
well theydobesoft
I don't know why people didn't see this coming from the start
I really REALLY wanted to love XD because on paper it’s an OG COD fans dream come true. But there’s just something off about the feel of the gunplay for me, like always a constant weird desync or something. When that’s not working it’s hard to appreciate anything else they’ve done with the game. I’m open to checking it out again if they fix this but sounds like that’s not likely to happen
You are correct. The netcode is just bad. They really arent ever going to fix it either.
Any shooter has to have crispy hit detection. If that is bad, the game is bad....even if they nailed the rest.
@@noahblevins9569It’s funny because I'm pretty sure that was one of the main thing people were talking about since the betas and they still didn't do anything about it 😂
@@aiden8834 From my understanding, they actually did scrap the entire thing once during development. And considering what we got was the better of the two, that kind of shows just how bad they really are.
Now, I am not someone that says I could do better. I am not a programmer. I am sure it is hard, because so few games actually perform nearly flawlessly.
One thing I would not do is hype up a product I know is bad, talk crap about my competitors (that have equal or superior products) and try to get away with it.
I am not trying to be mean here, but I think it is fairly obvious that the project should have been dumped. XD is not a good game by any metric. Instead of being arrogant, Mr. Mark should be announcing his retirement from the industry.
I do feel bad for the people that worked hard wanting to make a good game. I am sure many people from the studios that put out bad games really try very hard to perform well.
The same will be said about Black Ops 6 a few months from now. The beta is pretty much what players get. The beta runs poorly, lags, and the maps look uninspired. 4 years, 4,000 devs....not good.
I just believe very firmly that if the shooting mechanics or netcode do not allow for a smooth experience, the FPS game will fail. Those should be priorities 1 and 2. Everything else matters less.
The amusing irony that this comes out minutes after Sony announce Concord is being shut down in three days and he references Concord..
Sony said that?
Oooooooffffffff. At least they're dying with a bit of honor and offering a full refund and not pulling some Caveat Emptor BS.
@@ajfgaming7387 Yeah, look up "concord shutdown", the articles say it's going offline on September 6th while they either torch every file or figure out what is and isn't salvageable. At least everyone who bought it is getting a refund though.
@@ajfgaming7387 Yuuup. Announced on Sony blog. Shouldn't be hard to find. At least they're refunding everyone.
For me i stopped playing because i straight up forgot it existed, if u dont put ur game on steam im gunna forget, i dont randomly open the ubisoft app.
I remember when I smiled whenever Ubisoft logo showed up on the screen. I remember one of the first times that I got annoyed with Ubisoft more than the game itself: Child of light and the nonsensical tacked on RPG/crafting systems. Now whenever I see Ubisoft I just click ignore.
@@rd-um4sp that Steam function to ignore an entire publisher is really nice
Can't wait for your Concord video of an actual game that just died about an hour ago.
Where do these companies think we're gonna pull all this time and money from?
Ubish*t failing is a win in my book.
Ubisoft are the kings of making a 4/10 game and expecting everyone to love it and then immediately waffling once people realize it’s not that good
The problem with”micro” transactions is that many of them cost as much as an indie game with can give you 50+ hours of fun.
Considering the discussion in the later part of the video... definitely a difference between looking at a genre and exploring what that genre can be, vs. looking at a genre and going "This is popular, make one, make sure it has all the popular things people like about it."
I don't think xdefiant being dead is Ubisofts fault this time..I think competitive gaming is now dead.. nobody wants to play anything ranked anymore
Their main issue is the hitreg and lag compensation are the worst out of any FPS I've ever played. And it's because of the Snowdrop engine, so if they haven't been able to solve those issues in the last 10 years, they never will. And that's exactly what has happened: No major improvements to those issues. The cash shop and battlepass options are also rather lackluster, but that is secondary.
Yep, i dont think it will ever actually be fixed, game needs a reboot or new game (without abilities preferably) on a engine that is actually meant for what they're trying to do. Like the Siege engine. What sucks is Ubisoft doesnt actually recognize why its failing and why alot of it is their fault.
This year I just stopped giving a fuck about PvP live services and Battle Royales, my storage is MUCH lighter and my sanity is less shitty.
Ubisoft, please bring back Division Heartland and bring the Devs you sent to XDefiant back.
RIP Concord lol. Being Delisted in 2 days (announced by sony)
Marketed as a shooter when it plays as a jumper. So many tropes people have hated from the cod franchise like riot shields, juggernaut and nade spam
The game was so annyoing, like I want a game that plays like CoD4 PROMOD, not whatever dogshit XDefiant was.
it genuinely looks like shit. stupid items, guns are terrible, seems to take 90 bullets to kill someone. it just looks like cod from wish.
XDefiant without all the shield and ultimates would be a pretty fun game. Not sure why devs can't seem to help themselves with these types of mechanics. Sweating in XD right now is spamming util and fighting against shield spam. It just is not fun.
That's the reason why I didn't like the game, because of the abilities
Ubisoft is just pathetic at this point. They tried to make their CoD with XD, they wanted RDR in space with Outlaws, they wanted Witcher with new direction for AC, but they are completely blind to what made these games so loved. They are stuck in their 2010´s ways, frightened to inovate, to try something new, to stop being one of the safest companies out there with their writing and characterisation. There are talented devs, but it´s all wasted with their leadership. And with their Ubisoft launcher and game ownership approach, with their dabbing to NFTs, I really do not see how they can come back unless the whole company get transformed, top to bottom.
Whoever is doing the Sponsorblock segmets for this channel is a fucking genius, I didn't even notice the cut
I mean, these publishers and to a lesser extent the dev/studios need to realize that people only have so much money to waste of live service games. I have a shit ton of disposable income and even I can only stomach 1 or 2 at any given time. Except these companies live in la la land thinking that we have the money and attention span to play every stupid live service game that comes out. Pile on the fact that many of these games are trash, you can quickly see a race to studio closure and lost profits. The companies need to smarten up fast.
Benefit of SBMM is that the aimbotters and wallhackers get bunched up with each other on the top.
Not really because they'll just tank their shit to then do it to lower brackets eventually
Benefit of SBMM is that casuals and over 30s with slower reaction times (IE: 90% of actual gamers) will keep playing because they aren't getting stomped every match.
I just wanted to say i adore this channel, im an indie dev myself and we often share your content at the office. Keep up the amazing work Bellular Team!
Ubisoft also keep sullying their own name by dropping controversial turds like Outlaws and Shadows which will absolutely be dissuading paying customers
11:08 I’ve been on both sides of that conversation, and the answer is yes. It was fun to have variety, sometimes you fought a team who wasn’t great and felt like a boss, and sometimes you looked and went “max prestige, same clan tag…shit.” Made it so I had the option to not take it serious, or maybe try a new tactic at no real risk. Sure it could suck to be on a losing streak, but overall I didn’t care, and usually left satisfied on a win. Nowadays, matches feel so tight, I feel like I’m punished for not bringing the best I have.
They put the sweats first instead of the people who just want to have fun with the game.
They are not ready to learn yet.😂
I haven't played anything by Ubisoft, EA, or Blizzard since the ps1 days. Absolutely zero FOMO.
I feel like saying "An Ubisoft" is wrong. It's gotta still be "A Ubisoft" despite everything we were taught in schools, right?
Its still wrong in any case, the word ubisoft is included. Ubisoft is the new EA.
You are correct.
A is used before words that begin with a consonant sound, as in I own a dog or She was riding a unicycle. An is used before words with a vowel sound, as in He ate an apple or It has been an honor.
Examples of a and an used in sentences...
Igby is a cat. And he is an amazing cat.
We will have an early winter this year.
That guy is a one-trick pony. (One begins with a w sound.)
Edward is an heir to two different kingdoms. (Heir has a silent h, beginning with an a sound.)
It bugged me too lol
It depends on if you pronounce it Oobisoft or Yubisoft, I guess.
xDefiants biggest issue is and was always that it combines two games that dont work together.
If they had cut out all the hero-shooter slob and just concentrated themselves on making a high quality Free2Play CoD competitor i would think the game would have been way more successful, even with all the other issues. But no, they had to go the "stuff all irrelevant brands that we have into this one game" and "hero-shooters were cool 8 years ago, so lets do this" route.
I'm not surprised that xdefiant is starting to struggle to hold onto players. The main appeal of the game is really the lack of SBMM, and recently CoD put out the numbers showing that despite the extreme loudness and anger of the anti-sbmm crowd, it is successful in keeping the majority of players from leaving and getting them to spend. Removing that big behind the scenes engagement helping idea might help with TH-cam thumbnails, but not with keeping spending high. Ubisoft overestimated how many players there really are who hate sbmm
I reinstall recently, get rekt every match, decided it was not fun, uninstall
I literally called it that the game would struggle a couple of months after release and they attacked me. I wish I remembered the videos I made those comments so I could tell those people “I warned you this was going to happen”
Speaking of Concord.... their servers are shutting down.
i see record layoffs for ubisoft next year
they marketed to cod players a game that isnt like cod
Too little too late to fix a game that was unpolished to begin with in a HEAVILY saturated shooter market. But Ubisoft executives are too focused on stonks go up and buying their next lambo instead of caring about delivering a quality product that honor and respect their player base.
I am suspicious that these companies changing their paid games to free-to-play is not altruistic or to be "gamer friendly". I think it's done to undermine their competitors attempts to make profits of the same game in a market saturated by them.
Tim Sweeney did this to the Unity company by releasing Unreal Engine as freeware. It's a clever move once you have garnered as much profit from your product as you can while your competitors attempt to nip at your heels.
The gaming industry has got to stop chasing each other's tails.
I must have switched timelines again. I have never heard of this game.
You didnt miss anything.
Didn't ubisoft make that weird roller skating rocket league ripoff?
It's ubisoft... the entire company is dying.
I just hope the Prince of Persia IP gets to a competent developer.
Well, pretty sure the main reason this game is dying is because of the hacking outbreak. There are more hackers than Call of Duty and that is saying something. The amount of hackers this game has is insane.
Not to mention the lack of new content.
When season 1 has been going on for what feels like a year. Yeah, no one wants to return to the game.
It’s the same game I’ve been paying since 2022.
i forgot that game even existed
Man xdefiant was really really good.
It had some inherent issue like dying behind walls
Same
The only way Ubisoft shake up the formula is with dumb, toxic designs.
It's hilarious you think any of these companies are capable of learning anything from failure, when success already means nothing.
Ubisoft has needed a wakeup call for YEARS... how they still manage to pump out garbage is beyond me. I'll never understand the complete disconnect they seem to have with players.
It's always awesome seeing live service games become dead services! 😍
It's funny how no sbmm was supposed to lessen the sweat, but it's sweatier than any fps I've ever played. I quit cod because it's too sweaty, so wasn't one of the protected ones. Along with hit registration, it's no wonder their on the cutting room floor. There's no doubt in my mind that they will stop receiving support, absolutely none. There is no way they pass the internal goals the exec's have placed, especially with BO6 on the horizon.
P.S. That doesn't mean BO6 is worth money, Activision will never see another penny from me
Once again, proving that live service and always online is a plague and should be illegal. They should be forced to provide the means to host custom private servers, offline play and LAN options. Not even asking modding. Just to keep the game alive.
Players ruined Xdefiant. Some of the objective game modes were an absolute blast, but 80% of people refused to play the objective and just run around farming kills with SMGs and Echelon.
Not having sbmm isnt the same as it used to be. It used to be fine before the age of the streamer and the eternal sweat. Now everyone and their dog thinks they're going to be the next big twitch gamer and it just makes not having sbmm NOT AT ALL like it used to be.
When I heard about xdefiant I thought it might be interesting. Then I saw it still had operators.
Xdefint also has a really shit way of adding in content. Season 1 had a new operator, three new weapons, three new maps, and three new mods.... or at least it will at the end of season 1. The new operator take time to unlock and if your not ultra sweaty that could take a week or more, the new weapons take time to unlock and if your not ultra sweaty it could take weeks or more, the new maps are added in one month intervals, and the new modes are sort of added when their ready. You can really see the problem, if you don't already know whats coming then the delay between "new" season and actually getting content is very delayed.
Then we have to remember that the game launched bare bones in the UI and QOL feature department and so far the dev have dragged their feet on adding them. Like Halo Infinite and Payday 3 for what ever reason UI and QOl the make it easier to play your game and keep playing your game are just absent.
No matter what they do, whenever I see Ubisoft as a developer I automatically ignore that game. That's how bad they became.
Not having SBMM makes casuals leaving the games too early, only leaving sweatys players that wants to stomp noobs, starting a snowball, that good players face even better players and start leaving the game even more.
@@Tiago-t2d people being competitive on a competitive game…
@@DD18xs you can be competitive in a competitive game, but, you need to keep the casual players that are not very good, tô play It long enough, for you game to be relevant.
@@Tiago-t2d Exactly but a lot of people can’t understand that. Its like real life, If a person occasionally plays basketball, it is not to play against LeBron James Prime, but with people with a level similar to his.
In sports it’s simple, you don’t have to be great to play quietly and have fun, but to become a professional player you have to be super strong.
I think its better to let the players choose between SBMM and no SBMM.
Anyway,Most people are not really competitive, they just like to participate 😂
Yep if they want to save the game they will have to admit defeat and add SBMM, 90% of the available gaming market need it to have a fun time. No SBMM = no player retention. Its that simple.
9:21
As a former concurrent player of Atlas Reactor, this hits me in the feels
My quit moment for XDefiant was waiting for them to remove the "jump" meta. They said they did, by adding a ton of weapon sway after jumping 4 times in quick succession. That doesn't solve the problem because most gunfights are over before then, unless both parties were potato aiming the entire fight and ran out of ammo in their mag
The scale in this game is something they actually couldnt do without imo. Warhammer is an incredibly expansive universe and the Imperium of man is the embodiment of grandiose structures and amazing titans. SInce we have the tech to make it look like it should, im REALLY happy they ACTUALLY went and did that.
I cant wait for this to be the staple future Warhammer 40k games are based on. I HOPE we will get large expansions to this game but only time will tell.
Always nice to see ubisoft lose money
Ubisoft need to have a quiet word with themselves. I imagine I'm not the only gamer who refuses to use their store. Put all your games on steam and you will get a lot better response.
I don't think they will. Because then people can actually post reviews, and their games will almost never review well on Steam.
The main problem with x defiant was the character's I didn't care for them. There were no white males unless their faces were covered definitely had the Ubisoft DEI agenda which is unacceptable in 2024. Also needed more small three-lane maps. Biggest complaint I've heard out of some people I know was they didn't like the Shields and invisibility stuff they just wanted a military shooter without all the superheroes stuff.
Sometimes "If you don't like it, leave." IS a perfectly valid statement to make. However, if you say that, you need to be prepared for when people ACTUALLY leave. It doesn't seem like Ubisoft was QUITE prepared there.
What’s frustrating is that Ubisoft could be using this as a way to attract player goodwill after some of their recent stunts, and if they played it right, they could be using XDefiant to introduce players to their different game franchises, and using it as a gateway to Ubisoft+ subscriptions. With the right leadership, they could pull in serious revenue through secondary revenue streams. All they really need to do technically is fix ranked mode, promote some tournaments, get interest going…. But no…. SMH
One of the dumbest things these companies do is trend chase games that are already hugely popular
One of the saddest things is that Concord is in one of the episodes in the upcoming Secret Level series made by the talented people who did 'Love Death and Robots'. Talk about awkward lol