NEW WORLD- SO I TRIED THE BLOOD DRINKER RING...(1vX, 2vX)
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- เผยแพร่เมื่อ 5 ก.พ. 2025
- TRASNMOG : • NEW WORLD- THE ATLAS T...
ATLAS LORE: • Atlas: The Strongest T...
BUILD: • NEW WORLD- SEASON 4 AT...
"My armor is as impenetrable as a fortified brick wall. Impervious to damage of all types. I am cursed to bear its weight, like holding the world upon my shoulders."
-The Atlas Tank
#PVP #WARHAMMER #PVP #1vX #SHIELD #SWORD #SNS #TANK #NEWWORLD #ATLAS #HEALING #newworld
Second Open World clip is without Blood Drinker to provide comparison. Overall, the lifesteal is good, however, I noticed that in heavy armour+disease+weaken all reduce its full potential.
I got a life stealing hammer and it made a huge difference when playing this build. Thank you for telling me. I've been loving it so far. Now I just need to get better at the game.
It’s really good man especially with trenchant recovery and the passive that allows you to heal off crowd rusher abilities. Loved it on gs but gonna try with flail hammer soon. Disease sucks, but even then I look at it as ‘breaking even’ with my leeching. Good vid especially first clip
Aye thanks man. Yeah it would really excel with 300/300 split instead of my 370 con 230 str. The AOE heal is uncapped so med charged heavy on several clumped players heals so much in addition to clear out
@@atlasfishmoI’ve been doing 100 350 50 102 con plus buff so 150 con and it’s a lot of fun with spear sns artifact!
I have used this with a heavy bruiser and a medium abyss void gauntlet build.. can solo almost every open world mob in the game.. it’s very fun. Even fighting clumps of six elite alligators in Elysian wilds for dark hides.
Hey nice video!! Do you like The Butcher and planning to use it??
I haven't gotten it yet
Im Farming it right now dynasty shipyard
Whirling blade is meh imho unless you have a big clump but they are changing the 3 or more requirement. Also comes with no gem slot so have to add instead of a perk. Can't put refreshing move on which is a dealbreaker for me
Notice the use of Slash Ward Gem's in this video. When/How do you decide to use Slash/Thrust or other Specific Ward Gems depending upon content?
Try and balance it. With enchant ward, you don't need to use onyx because WH abilities don't hit hard. Basic attacks for WH are the primary dps. Therefore you can put on thrust protection and Slash gems or Slash protection and thrust gems. Just balance it out. Elemental stick with Opal due to diversity
i know its less your style, but have you tried the mag gloves with butcher for basically perma bleeds?
I would lose too much defense. I may try butcher one day but unlikely.
Very nice. Ran so many for it ,still no drop. #jelly
Great video as usual. I think this build could work great with 50 Focus. Extra CD and more incoming heals.
You lose too much strength. Can't give up 350 con passive either
The only artifact that might make me stop using stopwatch is "ocean's peace" which should come in s5.
Same man. That's what I'v been waiting for since the last PTR. I can see it getting a few rounds of nerfs first. Even if it's not OP, a lot of players will run it so I expect a series of nerfs to discourage the band wagon players. I remember everyone rocking stopwatch till it was nerfed. The nerfs barely effected it, but it was enough to decrease its popularity amongst those who don't know how to use it.
At 305 str/con split I feel it is worth. Getting crazy heals on heavy hammers. Ice pylons and doors are free hp
That could most definitely work. I do like 350 grit passive. It makes trading with WH heavies in clump safer. However the big heavy dps from 300 str could leech enough health to counter balance the increased damage taken. I've seen ppl play with either and it's personal preference. With magnify changes, it will be possible to do 350 con 250 str so I will do that.
@@atlasfishmo So looking forward to magnify change. Will make hitting those attribute bonuses alot easier. As for the 350 con perk, I am always tempted but i run so much magnify w frigid dawn etc just easier to split down the middle at the moment. There is always a tradeoff for sure 🤙
Been trying blooddrinker and nkw endless thirst and i mus say endless thirst with 50 con, avellerated revolve divine and the SnS passive for more healing makes pots heal for 9,5k and serum makes you basicly immortal XD guess the 6,9k armor with all buffs helps alot aswell
Nice. I just don't see myself using an artifact based solely around pots. I'll always feels stronger than the ppl im fighting if I kill them without pots. Feels like I am getting my power from external factors rather than myself. Good artifact for sure, just not my playstyle.
What would you use if not the artifact? Would you change out to like endless thirst instead?
Stopwatch for Cc duration. When Ocean peace drops I'll try that. It will give 2% health per second but increase pot cooldown by 75%
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The problem with blooddrinker is that its not really passive healing it only worka when youre attacking and for that you have lifesteal when youre on the attack you usually have a moment when youre not under that much pressure if the ring worked off dots that's another thing but the role it serves is more overkill for pvp. For solo PvE its great tho
100% agree. I personally feel like the anti-heal inhibits it too much. Also being 370 con doesn't allow for good dps with it. However, the 2k+ heavy attacks heals add up. And clear out healing for 900 per enemy is nice too. Overall, trenchant recovery and lifesteal combined may provide equivocal healing to blooddrinker without the dmg debuff. But I haven't tested it.
Also tried this, also understood, its not for heavy and not for 300-350 con.
You lose so much dps. I prefer stopwatch.
Bruh be honest how you killing people running this cause ive just teated it in duels not quite identical build but close enough and the damage is borderline horrendous, the kill potential doesnt seem there, like at all, then i see u running blood drinker which im not and im just ethinking how tf u killing ppl with 25% less damage than it already has
@jayfocus2328 blood drinker doesnt work with heavy armour this patch. Right before aeternum, heavy armour got 15% damage nerf. Currently it don't use blood drinker and I am able to push out a lot of dps and kill without issues. See my latest video published today. The build lacks chase potential, but once you master the combos, it isn't hard to kill