It would be great to see a video that handles progression through multiple levels- which I can imagine would get pretty messy with this approach! Great video btw! :D
Hi , nice tutorials , can you make a spawning levels ( player , enemies,...etc )in one scene but different locations , like if the game in the city but need to play levels in different places in the same city without having many level scenes ? thank you :)
You'll probably want to initialize any variables at the start of your game or level and make sure you pass through your initialization state when you restart or reload a level.
It would be great to see a video that handles progression through multiple levels- which I can imagine would get pretty messy with this approach! Great video btw! :D
thx you saved me ^^
Great video, thanks!
Can you overlay levels and use them to create a more custom UI system with 3D elements?
How do you load a level and have the player start in different positions each time?
I'm making some additional videos to answer some of the questions in the comments. Stay tuned...
Oh I just added a bool to start at different start points, thank you though.
Does this work with ARkit?
I'll be testing this in AR/VR soon.
Hi , nice tutorials , can you make a spawning levels ( player , enemies,...etc )in one scene but different locations , like if the game in the city but need to play levels in different places in the same city without having many level scenes ? thank you :)
Thanks!
Will do. Stay tuned!
Hi, for some reason my global variables won't reset when I try to restart a level or just load it again.
You'll probably want to initialize any variables at the start of your game or level and make sure you pass through your initialization state when you restart or reload a level.
For some reason even though I specify one level it just choses another one for some reason even though I did nothing wrong.