SIM RACER'S REVIEW - Pimax 8K X VR Headset

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  • เผยแพร่เมื่อ 29 ก.ย. 2024

ความคิดเห็น • 416

  • @boostedmedia
    @boostedmedia  2 ปีที่แล้ว +49

    Small correction. Said “G2” when I meant to say “G1”. The HP Reverb G2 does have mechanical IPD adjustment.

    • @sirgriffinman
      @sirgriffinman 2 ปีที่แล้ว

      I would love to see your opinion on the varjo aero

    • @MegaCm123456
      @MegaCm123456 2 ปีที่แล้ว

      I just came to post this.

    • @MAX1991111
      @MAX1991111 2 ปีที่แล้ว

      so HP makes best VR for simracing?

    • @chriskross1660
      @chriskross1660 2 ปีที่แล้ว

      @@MAX1991111 I use my Reverb G2 in Sim Racing now over 8 month. It's fantastic every time i start the race :-) I drive only VR, no screen cause it is 3D gaming not flat 2D. It's awsome, you sould try it one time before you can say anything about VR. I test it ONE day (oculus rift s) and on the next day I orderd the HP reverb G2 :-)

    • @deagt3388
      @deagt3388 2 ปีที่แล้ว +1

      We'll see when you provide us full display picture. ;-)

  • @SleepyThaDragon420
    @SleepyThaDragon420 2 ปีที่แล้ว +141

    It would be really cool if they could implement hand tracking with your steering wheel so that in game you control the avatars arms n hands and they calibrate for the different wheel being used in game of course

    • @arronbenton-fife4123
      @arronbenton-fife4123 2 ปีที่แล้ว +15

      Open doors and take off the wheel and undo belts to get out haha

    • @mikemotorsport
      @mikemotorsport 2 ปีที่แล้ว +2

      Image the pc needed to add that as well. If his machine has frame dropping out us normal people don't stand a chance

    • @user-wq9mw2xz3j
      @user-wq9mw2xz3j 2 ปีที่แล้ว +5

      yeah I've said this in the past too. Thing is it should be neither hard not cost much to implement on to wheels. Racing wheels the last decade have lacked any innovation. Neither getting the technology existing cheaper, nor anything new for expensive wheels. Understandably they make most money from the few that spend $1000-10000 on sims, but I think the market could grow quite a bit if they made stuff more accessible, both cheaper and more features

    • @Hiilihapotus
      @Hiilihapotus 2 ปีที่แล้ว +1

      Should be possible already with Varjo XR3 headset. They use it in flight sims. Check VRM Switzerland for example. Those Pixmas are old tech already compared to Varjo.

    • @WhiteHawk77
      @WhiteHawk77 2 ปีที่แล้ว +3

      @@mikemotorsport that wouldn’t make much difference, certainly not to the GPU anyway, just a small hit to CPU.

  • @Bobby11
    @Bobby11 2 ปีที่แล้ว +1

    If you thought driving two 4k screens was tough, wait for their next one.. 2x 6k displays :D i have the 8KX and i love it. it does take a bit of tweaking for some titles but i think its definitely worth it. What i found odd is that for me the headphones sit on my ears and when they do that the sound is actually very good for what it is. (90hz is not stable yet so if thats what you set it to try 75hz) I would also suggest playing with the digital IPD settings because unless i look deep in my peripheral vision it is actually quite clear. Also try setting Field of view in piTools to Normal instead of large. In the end i had to mess with a balance between PiTools render quality and steam VR settings. eventually you can get it running very nicely. (Except ACC... thos guys really let the VR community down when it comes to VR)

    • @boostedmedia
      @boostedmedia  2 ปีที่แล้ว

      It’s great to have companies like this driving the technology forward. Even if it’s not suitable for everyone I think it’s a great product.

    • @Bobby11
      @Bobby11 2 ปีที่แล้ว +2

      @@boostedmedia Of course. I do like the fact Pimax are doing the opposite of what the majority of companies do. Instead of incremental updates they put as much as they can into the headset. even if that means teething issues on launch. If you havent already, i suggest checking out their next headset. I was blown away by just how much they are adding in. (you will need two DP connections tho :)

  • @chrisc3825
    @chrisc3825 2 ปีที่แล้ว

    For me the deal breaker was tracking jitter using the two Lighthouse 2’s from my Index. I run iRacing with everything turned down but SS, AA, and anisotropic filtering so it’s as clear as possible and the highest frame rate possible so I was able to achieve acceptable frame rate at 75 Hz (I never even bothered with 90 because of all the known issues and difficulty comparing firmware versions). The jitter though, which was difficult to pinpoint until you sit the headset on a table to witness it then put it on your head and pay attention to it while driving, was so distracting I was literally losing up to a second per lap. When I put the Index back on my head, it was like a breath of fresh air. I tried to love it but just couldn’t.

    • @boostedmedia
      @boostedmedia  2 ปีที่แล้ว +1

      Yeah not sure what the deal is there but Pimax support said its just the way it is depending on your room. However no such issue with the Varjo Aero using the exact same lighthouses in the same exact positions.

  • @lovelaugh7299
    @lovelaugh7299 2 ปีที่แล้ว +37

    I have the pimax 8kx. It took me some time to convince myself to buy it. Wanted to send it back after 3 days. Can't keep it off my head after 2 weeks. When you think you are dialed in, you are not! A lot of tweaking needed to get this beast running properly. My system is 3080 ti ryzen 9 5900x 16gb ddr4 3733mhz and iracing runs totally fine for me in 4k 90fps. Track and car qualities are awesome. but! If I wanna race a bigger grid 20+ people you will turn down settings. IF your nose touches that edge use the bigger foam. God blessed me with a big nose, luckily air is free, and the thin foam hurts my nose too. Big foam, no problem. But here comes the trade off, bigger foam, bigger distance to lenses, less sweetspot, bigger warping at the edges. The warping didnt bother me in any game yet since the fov is so big that u naturally don't turn ur eyes that far. For me the display is incredibly clear, sweetspot is very good. Also I dont use lighthouses, headset only and it works very good. You dont need any lighthouse for simracing at all! Headtrqcking is perfect. My IPD is 70 and I use 65 with the headset. If you plug and play (like I see you do in this video) you will have bad quality. Set the steamVR resolution per eye correctly. Auto is not right! Anyway hope this helps anyone.

    • @iGl3n8483
      @iGl3n8483 2 ปีที่แล้ว

      this lighthouse tracking is always an issue and will take away from the experience so this alone needs to dialed in perfectly along with no fps drops. everything has dialed in 100% in the settings from graphics, ffb, tracking and frame rates since you are trying to immerse yourself. still rocking OG vive with my DD set up!

    • @Nam__88
      @Nam__88 2 ปีที่แล้ว +2

      Hi I strongly advise you to put 32gb of ram given the machine you have

    • @vxtwist6325
      @vxtwist6325 2 ปีที่แล้ว

      yeah i struggled with this headset. From having the Index and G2. This was a serious ballache. the FOV is amazing i just dont have it in me to sit with it

    • @lovelaugh7299
      @lovelaugh7299 2 ปีที่แล้ว

      @@Nam__88 hi! My highest ram usage in VR so far was 12 GB. Im not sure if more than 16 is necessary.

    • @Nam__88
      @Nam__88 2 ปีที่แล้ว +2

      @@lovelaugh7299 The more RAM you have the better. and in addition having 4 bars and much better than 2. it's a bit complicated to explain but you must have information on youtube. I have a video but in my language in French I don't know if there are the subtitles. maybe you only use 12 but 4gb for only the rest of the pc is too weak. personally I do streaming and TH-cam video so mountains and since I have 32gb you see that the pc and more free in terms of calculation, I don't know if you will understand everything with Google translation. especially with the configuration you have and the price it costs you should go to 32gb. look at the benchmarks you win a little. you don't win a lot, but in terms of saving calculation speed, it's much better. I play MFS2020 when I was 16gb the game took 13gb since I put 32gb it uses 16gb.

  • @claytonramstead
    @claytonramstead 2 ปีที่แล้ว +28

    I'd suggest running FPSvr when testing VR headsets. It'll give you live fps numbers on games you typically don't get it, along with percentages for reprojection, GPU load and CPU load to help tell where bottlenecks are

  • @KarlGosling
    @KarlGosling 2 ปีที่แล้ว +67

    Just to expand on Wills explanation for the increased GPU load rendering whats effectively just 2 x 4k panels... VR renders about 40-50% HIGHER than the native resolution of your chosen headsets panel (if you don't reduce it of course), this is to account for the pincushion lenses that we are looking through and produce a barrel corrected image, meaning for the best visual/native quality/resolution you are actually trying to render at around 11520 x 3240! A basically impossible task for current GPU's :)

    • @MegaIronica
      @MegaIronica 2 ปีที่แล้ว +5

      Nice to see you hear Karl. Your video on that topic is what made me understand it. It is very well made and I still remember it every time I think about that aspect of VR.

    • @DarkNsaw
      @DarkNsaw 2 ปีที่แล้ว +8

      And this is why the G2 is still the industry standard for sims…you start going 130 fov and beyond, machines gonna have trouble. 90fps /114fov is like wearing a racing helmet for the most part, and its clear(g2v2). Small form mini OLED incoming 2022. Its a great time for VR. Even with all the peripherals, vr still wins as you are in the car, brain tricked, job done, especially w/a dbox. Cant wait til tax season!

    • @MegaIronica
      @MegaIronica 2 ปีที่แล้ว +2

      @@DarkNsaw yes I agree. If you are mainly doing sims racing or sim flight, thr G2 is number 1. Higher resolution or FOV, would be too demanding on current gen hardware. However I do more than just sims in VR, for me the Quest 2 is the best all rounder and for sims, it is a close second. The specs are a bit lower than the G2 but because of the compression, the performance hit makes the performance similar.

    • @DarkNsaw
      @DarkNsaw 2 ปีที่แล้ว +1

      @@MegaIronica i will totally agree, The wireless aspect is tops for anything outside sim. But my controllers are still collecting dust as i never have reason to pull them out.

    • @TWLpontus
      @TWLpontus 2 ปีที่แล้ว +1

      It's not only that it's rendering those views from 2 different perspectives kind of like how rendering your rear view mirrors in Sims cost more to render and usually have more graphics options to lower the load on the GPU.

  • @ShutUpAndDriveIt
    @ShutUpAndDriveIt 2 ปีที่แล้ว +17

    SIM RACING AS A HAMMERHEAD SHARK

  • @JSmith73
    @JSmith73 2 ปีที่แล้ว +22

    Great to see Pimax shipping their headsets to this zero bs'ing channel; and an awesome, honest review as a result! A big FOV is what I need for VR to become a thing for me, currently on QHD 32" triples - tried a 110 degree one before and it wasn't for me. Performance issues at that 8k resolution was not unexpected. As you noted, it'd be great to be able to have another look when 4090s come out - but hopefully we'll have some improvements in eye tracked dynamic resolution as well by that time, in updated sets. 🙂

    • @markitrix
      @markitrix 2 ปีที่แล้ว +1

      Same. 8kx was the third headset i purchased and the only one that made me feel like I could unplug my triple monitor setup. If you use resolution scaling to prioritize higher resolution in the center, then there isn’t any performance issues on current gen.

    • @TonyDrecaps
      @TonyDrecaps 2 ปีที่แล้ว

      Same for me.
      Low fov is a deal breaker

    • @TonyDrecaps
      @TonyDrecaps 2 ปีที่แล้ว

      @@markitrix good to know!

  • @kcsnow9447
    @kcsnow9447 2 ปีที่แล้ว +3

    Even in a normal road car, you turn your head at least a bit to focus on the closest side mirror, and quite a bit more to actually focus on the mirror further away--on the opposite side of the car. If you don't you certainly cannot focus on the image, but will only be aware of it anyway through mono-vision. Unless you are built like actor/comedian Marty Feldman, that is.

  • @JJ_Khailha
    @JJ_Khailha 2 ปีที่แล้ว +11

    Been driving in the “real world” for 30 years and I can confidently say that I have never looked in the side mirrors without moving my head. Not even once.

  • @markus9415
    @markus9415 2 ปีที่แล้ว +2

    I wonder how the difference is for Verstappen or an elite simracer. I wonder how much faster or slower they would be in comparison to just 3 monitors.. with VR.

    • @kcsnow9447
      @kcsnow9447 2 ปีที่แล้ว +1

      As far as I know, those guys are all triples. But I wonder too.

  • @FoxBox72
    @FoxBox72 2 ปีที่แล้ว +12

    I worry that if the GPU pricing situation continues, it's gonna really hinder the consumer market for this kind of VR and hamper future progress.

    • @TechShizzleRacing
      @TechShizzleRacing 2 ปีที่แล้ว +6

      Next gen headsets are moving to a split processing framework, where the headset itself has processing capability onboard, so they will be able to render higher resolution/frame rate without relying solely on raw GPU power.

    • @Fidder492
      @Fidder492 2 ปีที่แล้ว +1

      @@TechShizzleRacing specifically, what brands should I be on the look up for these next gen headsets?

    • @TechShizzleRacing
      @TechShizzleRacing 2 ปีที่แล้ว

      @@Fidder492 Valve Deckard, Meta Cambria, Apple Whatever They Call It.
      Check out Sadly It’s Bradley’s channel.

  • @SnapReflexx
    @SnapReflexx 2 ปีที่แล้ว +11

    I've been running the original Pimax 5k in iracing for the last 3 years. It took a bit of fiddling to get right initially, but its now been a few years running rock solid at over 100 FPS and this thing is bomb proof. I also have a small face and needed aftermarket padding.

    • @ITOzann
      @ITOzann 2 ปีที่แล้ว +1

      Can I bug you with your settings? Recently picked up a sealed package for half the retail price. But struggling sorting out the settings.

    • @chadef555
      @chadef555 ปีที่แล้ว

      What aftermarket padding did you choose? My head might be on the smaller side too so I want to buy a right one

  • @Gorilla_Jones
    @Gorilla_Jones 2 ปีที่แล้ว +2

    The worst thing to ever happen to VR was the abandonment of the SLI format. SLI was just before it's time, because it was literally made for VR. One high-end GPU dedicated to each display in the headset. What a different world it would be.

    • @kcsnow9447
      @kcsnow9447 2 ปีที่แล้ว

      Hasn't Nvidia replaced SLI with a newer, faster alternative now? I confess I haven't looked in on this until last night, but I, too, need a "one v. card per 4K screen" rig (for my own 8K X).

  • @deegeeooh
    @deegeeooh 2 ปีที่แล้ว +15

    Quite relatable experience. I have the G2 and honestly, I changed back to triples for racing. I'm so tired of the constant tinkering while sitting in a rig with a sweating head which is so inconvenient. Also not being able to run at the optimum graphics settings (for most sims except perhaps AC) just bugs me too (3070). Also, losing tracking from time to time which completely pulls you out, and last but not least the absolute nightmare which is WMR with Steam VR drivers completely ruins the immersion for me far too often and makes gets me enraged before I even really get into a race.

    • @rhysdowsett4995
      @rhysdowsett4995 2 ปีที่แล้ว +4

      Almost the exact same circumstances for me, steam constantly crashing, pulling 20+gb of ram to render Iracing and having to run lowest graphics settings with a 10kcpu and 3070, triples are so much more stable.

    • @Bugatti024
      @Bugatti024 2 ปีที่แล้ว +1

      I am having similar experience with my G2 and 3070 combo, have totally gone back to monitor for sim racing for the time being. Having a relatively new PC build and can't even run most sims smoothly in VR is a huge feelsbadman and I haven't put my headset on in months

    • @vnctmrn
      @vnctmrn ปีที่แล้ว

      oh yeah, G2 suddenly going blue and then re-centers itself into the passenger seat while also looking back. ruined a bunch of races to me. BUT when it works, I think it's still the best bang for your buck headset for sim racing.

  • @reptilexcq2
    @reptilexcq2 2 ปีที่แล้ว +2

    Dude, everything you said are just first impression and not true. I owned Pimax 8KX for a couple years now and have been playing with Automobilista 2 and I have no problem getting 90fps at great looking graphics in sunny day light. There are a lot of factors that play into getting high frame rate without sacrificing too much. For example, how many AIs cars are you playing with? I am driving with around 20 or so CPU cars. Second, you have to tone down some of the graphics effects that is killing the frame rate such as shadows, grasses, post processing, reflection, enhanced mirrors. Those things don't add much in VR and would not hurt the visual quality. So here's what you need to do, set texture filtering to MAX, MSAA to MAX, reflections to low, Environment map to HIGH, car detail to ULTRA, track detail to ULTRA, pit crew detail to ALL, Shadow detail to low, enhanced mirror to OFF, motion blur to off, detailed grass to low, particular level and density to low or medium. Post processing to OFF, Exterior and Interior Sun Flare to mininal, Bloom, Heat haze, rain drops, vignette, crepuscular rays ALL OFF!! Screen Dirt to Yes and Cockpit mirrors to ON. Then set the game supersampling to 1.0. Set Pimax FOV to 150 and Rendering Quality to 1.75, Enabled Parallel Projection, Disabled Hidden Mask, Disabled Vive Compatibility in Pitools. In Pimax Experience, set resolution to 20 or 25% of Steam resolution. Then with a 3090, you should be able to run 90fps easily. Now, playing in rain is a different story. It's always going to hurt performance in rain.....but if you did the settings above, you can still get 90fps in light rain. But in rain, or heavy rain, it's going to dip but still manageable.
    As far as your opinion on wide FOV being not useful, I agreed and disagreed. I agreed that you still have to glance over to check the mirrors instead of glancing it with the eye balls without physically moving your head. But you also have to understand that NO HEADSETS are going to solve this problem any time soon simply because to be able to see your peripheral vision clearly, you're going have to have 100% sweet spot which is not going to happen now or ever. It's going to kill performance. The ONLY way to get 100% sweet spot without making GPU working too hard is through Dynamic Foveate Rendering which will be incorporated in the Pimax 12K. Second,....I disagreed that the wide FOV of Pimax is not giving you useful information. It DOES give you a sense of a wider perception that you might otherwise not get with other headsets with a small FOV. If i reduce the Pimax FOV to 130 for example, I can already sense a narrow peripheral vision which I DO NOT like at all and quickly change it back to a wider one. Peripheral vision IS important despite not able to see things clearly...that something you should stress instead of just picking on its clarity. And beside, in real life...our peripheral vision is blurred anyway and how often do we glance with our eye balls left or right? Not very.

    • @darrenmaguire9171
      @darrenmaguire9171 2 ปีที่แล้ว

      great comments, the reviewer seemed to have missed the point on the WFOV headsets. great for racing sims as it gives you a sense of speed, which is missing when you use the narrow FOV units

  • @OkiDingo
    @OkiDingo 2 ปีที่แล้ว +2

    I'll stick to my Quest 2 for the time being. With my 3080 I get great frame rates and after a couple minutes you can't even tell it has the resolution of a PS3!!! lol Also I can honestly wear it for hours on end.

  • @RoarMcRipHelmet
    @RoarMcRipHelmet 2 ปีที่แล้ว +5

    I've used a Pimax 5k+ as my main VR headset for 3 years. While I've tried a number of other headsets such as the Reverb G2, I keep coming back to the Pimax because _for me_ the wide FOV and large sweet spot outweighs all the drawbacks. And there are many drawbacks, believe me.
    One drawback that this review didn't mention, is that many users struggle with the lenses - not in sense of the edge distortions mentioned in this review, but that the lenses feel like you're wearing glasses with the wrong strength. My solution was to add extra facial padding to the headset so that it sits farther away from my eyes. This reduces the FOV slightly and increases edge distortions, but the FOV is still leagues ahead of any other consumer headset, even the Valve Index. And when kart racing in VR, being able to turn my head around and glance if there is someone behind me and look around tight hairpins is super valuable.
    Pimax headsets are certainly not for everyone, but they do fill a very important niche. I only wish there was an alternative out there with wide FOV that was more comfortable, like the newly announced XTAL 3 but for consumers.

    • @ruiaz701
      @ruiaz701 2 ปีที่แล้ว

      I have also used my PIMAX 5k a long time and I understand what you say. I also have the G2 , in my case I have the G2 as the main one because it has better colors and better resolution, less degradation in deeper images.

  • @zombiegreedo7353
    @zombiegreedo7353 2 ปีที่แล้ว +8

    I felt the increased immersion from the FOV had a bigger impact and made it well worth it for me. Running iRacing at 75Hz native and only a few compromises in graphics settings on a 3090 I really enjoy it - but I am very lucky to be able to afford it.

    • @Akk414_
      @Akk414_ ปีที่แล้ว

      Respect+++

    • @Cam_Wight
      @Cam_Wight ปีที่แล้ว

      How it treating you after a year of owning?

    • @zombiegreedo7353
      @zombiegreedo7353 ปีที่แล้ว +1

      @@Cam_Wight Honestly I've gone back to my Index. For awhile I felt like the bigger FOV was more important. But after switching back and forth, the Index is lighter, more comfortable and has better colors. With the Index I can play beatsaber too, the Pimax was really only good for sim racing. Also, the Pimax always sat weird on my nose so it was uncomfortable after awhile, and randomly the screens would go blank for a couple seconds in the middle of a race and I never figured out what was causing that.

    • @Cam_Wight
      @Cam_Wight ปีที่แล้ว +1

      @@zombiegreedo7353 Interesting, thanks for the response!

  • @ddoroslovac
    @ddoroslovac 2 ปีที่แล้ว +4

    Thanks for the review. I’ll keep my 1440p triple monitors over VR for now. I get extremely nauseous and still don’t think we’re there yet or fully ready for the masses

    • @nigelsenchez
      @nigelsenchez 2 ปีที่แล้ว +1

      Yes a few more years for better Gpus, refresh rate, resolution and size/lightness.

  • @GunfightersINC
    @GunfightersINC 2 ปีที่แล้ว +2

    I got mine yesterday. I'm sending it back and going back to my Valve Index. The images are very nice in the pimax but the lack of framerate, fit and finish and sound is sub par at best. It looks like it was made in someone's shed. Valve index is my go to until me Varja Aero arrives.. which I'm very excited about.

  • @lorenzorodriguez1623
    @lorenzorodriguez1623 2 ปีที่แล้ว +1

    i believe that f1 drivers also have to move their head to look at the mirrors, or at least it seems like they do

  • @kcsnow9447
    @kcsnow9447 2 ปีที่แล้ว +1

    Re: The sweet-spot. It's not well understood, but the actual degree/area where stereo can be seen (it takes two eyes to see stereo, of course) is only about 45 degrees to each side of centerline. A total of about ninety degrees, and anything wider is mono-vision only. It's a function of the way your eyes sit in your head: Your right eye can only see about 45 degrees left of center. Because it's blocked by your nose. Cover one eye and you'll realize this is true. It's quite obvious when you do this, but the two eyes combine to make the nose almost invisible in normal practice. The brain is pretty talented. Even mine. :-P

  • @plukkaduck8347
    @plukkaduck8347 2 ปีที่แล้ว +4

    Nice video. I knew the headset was more than most systems could handle, but the headset is relatively future-proof (for a while at least). I love mine, despite the tinkering. I've transitioned from the DK2 to CV1 and now 8KX....

  • @seb-kun
    @seb-kun 2 ปีที่แล้ว +4

    Hi Will,
    Several things .about the Pimax 8KX you may want to try.
    First of all, I own G2, Vive Pro 2 , 8K+ and 8KX, and I am running with the G2 because it has better clarity and performance.
    But, 2 things at least you should try to give the 8KX a better chance : activate smoothing ( Retroprojection ) in PiTools, switch to Normal Fov ( which is still way larger than G2 FOV ), try the Fixed Foveated Rendering ( I have it to balanced ) , because as you say you don't need image to be crips on the peripheral vision.

    • @boostedmedia
      @boostedmedia  2 ปีที่แล้ว +3

      We did try those things and accounted for them in the review. The fact remains to take full advantage of the headset right now you have to make sacrifices in other areas. Looking forward to revisiting once PC tech catches up. Either way I’m glad tech like this exists to push the industry forward.

    • @markitrix
      @markitrix 2 ปีที่แล้ว +2

      Curious you race the g2. I have both as well, but prefer the 8kx. Different strokes. I haven’t been able to notice a difference in clarity. Perhaps ipd related. And, to extra fov is totally worth it for me for immersion and on track awareness. Resolution scaling doesn’t impact my ability to see cars in my peripheral at all, which allows for better door to door racing. Vs, with the narrower fov on the g2 I found myself having to turn my head left and right a lot more to see what was going on around me. I’m sure you get used to it either way.

  • @justpostedagain
    @justpostedagain 2 ปีที่แล้ว +16

    I enjoyed watching this review, partly because it reassures me that my Rift S is still the right answer for me. And literally 1/10 of the price of this setup.
    I am fortunate in that I don't seem to be affected by framerate like other people are. Perfectly happy with 40fps (30 feels a bit too choppy) for hours. Which is lucky, as upgrading my 1070Ti doesn't look like a realistic option for another year at least.

    • @MegaIronica
      @MegaIronica 2 ปีที่แล้ว +1

      I would say Quest 2 would be a great upgrade for the Rift S and you would have stand alone, wireless PCVR and more 😉

    • @AndySpicer
      @AndySpicer 2 ปีที่แล้ว +2

      I came off a rifts and it’s isn’t even close to the same experience. The FOV is a game changer.

    • @chanman1197
      @chanman1197 2 ปีที่แล้ว

      Oof yeah I couldn't be asked to drop hundreds of dollars+ on vr just to watch a slideshow 😂

    • @MegaIronica
      @MegaIronica 2 ปีที่แล้ว

      @@AndySpicer I never tried the the Rift S. Are saying the FOV in Quest 2 is better or are you talking about another headset?

    • @AndySpicer
      @AndySpicer 2 ปีที่แล้ว

      @@chanman1197 a slide show?

  • @LjproshooterGAMES
    @LjproshooterGAMES 2 ปีที่แล้ว +3

    this is crazy man hopefully i can get myself something like this one day.. Merry Christmas

  • @phenrysmueller3597
    @phenrysmueller3597 2 ปีที่แล้ว +3

    I have the G2 and CANT maxed out the resolution in VR with a 3090 so, 8k is a way over the limit for actual hardware - no matter what you have...
    But try the OLD AC with SolMod , thats awesome!! Stable 90 frames with 100 % screenresolution on high settings !

  • @zalwatech
    @zalwatech 2 ปีที่แล้ว +5

    I've struggled for 6 months dialing in my pimax settings and found that pitool quality 1.5 , steamvr on 100% with SS off and also Foviated rendering is on closed setting this for me is the best quality I could get. Also All AA is turned off in nvidia control panel and game. Try it and let me know your experience.

  • @moogleslam
    @moogleslam 2 ปีที่แล้ว +1

    You're saying it's more sharp than the Reverb G2 because of the resolution. While it's true that the the 8K X has a higher resolution than the G2, this is spread over a much larger area, which actually results in a lower Pixels per Inch (PPI) and Pixels per Degree (PPD) than the G2. Most reports that I've seen say the G1 & G2 are sharper than the 8K X by a little bit, and this would align the the PPI & PPD numbers.

  • @timojixio6032
    @timojixio6032 2 ปีที่แล้ว +2

    This guy has a motion rig, force feedback and vr what more could you desire.

    • @jamiefreedom8320
      @jamiefreedom8320 ปีที่แล้ว +1

      real half million dollar cars and access to race tracks and money to travel to dubai to race lol

  • @jeremysumpter8939
    @jeremysumpter8939 2 ปีที่แล้ว +1

    I know I am late to this conversation but i see the games as the issue, they need to catch up with the times and have dlss or some type AI/sharpning and better optimization. these games run on lousy engines that are old.

  • @MegaIronica
    @MegaIronica 2 ปีที่แล้ว +4

    As always great video. This is the first time I watched a full review of the 8KX. I appreciate the fact you specify several times that it is from a sim racer perspective. From a VR enthusiasm perspective, the immersion is the most important thing, that's why these headsets are still popular for the price. I agree that they are even better for exploration games, however ironically this type of games benefits massively from a wireless VR experience which this one lacks. My headset is a Quest 2 heavily moded to improve sound, comfort and battery life. I would be curious to see your opinion on it. Though the specs are not the highest there is, I think you would be pleasantly surprised. Also with itscheap price, the ROI is hands down unbeatable.

    • @MegaIronica
      @MegaIronica 2 ปีที่แล้ว +1

      @@middleagemoto clearly you never tried it or you did with a huge bias beforehand. I have seen a lot of TH-camrs criticize it and flip in favor of it after a few days of use. Also, kind of wrong that your answer is you should spend more. What if people don't have that money?

  • @Zee20Ate
    @Zee20Ate 2 ปีที่แล้ว +1

    I can’t get over how ridiculous this looks on someone. Haha. I’m sure it’s fantastic but it makes us look like a mantis.

  • @talon1706
    @talon1706 2 ปีที่แล้ว +2

    I've just ordered an 8kx for sim racing. I've been using a Rift S. The narrow fov has finally gotten to me.

  • @EgorKrotov
    @EgorKrotov 2 ปีที่แล้ว +2

    you just need to try Varjo Aero

  • @zorrothebug
    @zorrothebug 2 ปีที่แล้ว +2

    What I don't get: Why don't the GPU manufactures implement a feature dual GPU for VR? Like SLI and Crossfire had alternative scanline or split frame rendering, why not make each gpu render one image for each eye? Would be the perfect setup for VR to get double fps.

    • @tan143danh
      @tan143danh 2 ปีที่แล้ว

      because they would have to sync correctly otherwise that would give you a serious headache,

    • @zorrothebug
      @zorrothebug 2 ปีที่แล้ว

      @@tan143danh they are already synced, that's no problem at all. If one GPU is faster than the other, it'll wait for the other one. That's no problem at all. Even VRR works with waiting on the next frame.

  • @seangoulden
    @seangoulden ปีที่แล้ว +2

    32:44 it’s a year later now… can we do an updated video lol

    • @boostedmedia
      @boostedmedia  ปีที่แล้ว +1

      We did a revisit with the 4090 a few weeks ago

  • @eemuman605
    @eemuman605 2 ปีที่แล้ว +2

    VR-gaming is in a bit of a cat and mouse scenario. We are constantly at least a generation or two away from proper high fidelity VR-experience with the smoothness and high refresh rate it requires. And in the other hand the next upcoming headsets are going to require a ton of more computing power to run properly, going back to the first point. Hopefully we are at a point where a new innovation comes to the VR world, maybe a new sort of a panel or something that fixes the sweetspot issue and is way easier to run. Sony's PSVR 2nd. Gen perhaps? Only time will tell, and until we are there, having monitors are just way better for now.

    • @FoxBox72
      @FoxBox72 2 ปีที่แล้ว +2

      Yep. And I think unless the GPU prices get back to normal soon, such progression on consumer VR is gonna slow down.

  • @theoracleprodigy
    @theoracleprodigy 2 ปีที่แล้ว +4

    I've been rocking a 5k+ since they came out. I don't know how anyone uses screens. I tried triple screens and unless you're rocking three 4k screens pimax rocks. Add up the cost of those screens and the setup for each game and vr starts making some real sense. Can't imagine what the pimax 8k is like.

    • @michaelhuyer1479
      @michaelhuyer1479 ปีที่แล้ว +1

      5 k+ @120 Hertz rocks for me

    • @theoracleprodigy
      @theoracleprodigy ปีที่แล้ว

      @@michaelhuyer1479 I recently got the 8k+. Not going to lie it's a pretty big upgrade. Still I rarely play. The frustration of drivers, updates, and question of will this work today is a pain.

  • @deagt3388
    @deagt3388 2 ปีที่แล้ว +1

    NVidia SLI will resolve stuttering. ;-)

  • @SpatialGuy77
    @SpatialGuy77 2 ปีที่แล้ว +1

    Real drivers in the real world have to move their eyes and or head to check the mirrors 😉
    I never said before, but great review, really tackled the real world issues. I was 95% sold on the Pimax 8K but the headset comfort and the those issues in iRacing might just put me back on the fence again. I’m guessing those issues will be worse with the Pimax 12K coming in Q3 this year...thanks again. You’ve got a new subscriber 👍👍👍

  • @x32i77
    @x32i77 2 ปีที่แล้ว +2

    Please review the varjo Aero 🙏
    It should be much lighter , much more comfortable , way better fps and MUCH better clarity and sharpness with edge to edge clarity .
    So perfect for your use case 🙂

  • @bastoshenrique93
    @bastoshenrique93 2 ปีที่แล้ว +1

    In the real world you would Turn your has too Look at the mirror ?

  • @HellSpawnRulerOfHell
    @HellSpawnRulerOfHell 2 ปีที่แล้ว +2

    Interesting with my Index I’m pretty satisfied with resolution and refresh rate.
    320% Res With Performance FSR through Content manager for AC.
    How wide do you think the clear FOV is?

  • @GUN69_
    @GUN69_ 2 ปีที่แล้ว +2

    With the problem about sore nose and support from the top, the Apache straps could be a good help for it. Considering the weight of the Pimax, perhaps counter balance weight might be also helpful. I do use Reverb G2 as you and adding the apache straps on top and the counter balance on the back was a game changer if it comes to the comfort aspect. I usually do 2hours sessions and sometimes I felt a pain in my neck due to the fact of front facing headset requiring extra effort. Since installing the counter balance, this feeling is gone.
    In regards of your video - I think it looks like Pimax is just ahead of the time. So what that there is a head set with a great resolution if a person like you with a mighty PC can't run sims smoothly. I agree with your comment...maybe in future if some more powerful hardware is availble Pimax could fully show it's strengths.

  • @adamlitchfield3371
    @adamlitchfield3371 2 ปีที่แล้ว +1

    I don't know much about this kind of stuff but apparently we need to keep our eyes on the CES tech trade show in January for AMD to make some big announcements about their next gen CPU and GPU 👀 Maybe that will be the answer to 90fps locked (?)

  • @mrpuggie2k7
    @mrpuggie2k7 2 ปีที่แล้ว +3

    I’ve been debating this headset from my g2. This was very helpful. Thank you for doing this video. You just saved me a ton of money. Gonna stick with my g2 for now and maybe look at the varjo or the other 5k micro led when they come out next year.

    • @markitrix
      @markitrix 2 ปีที่แล้ว +2

      IMO he was a bit unforgiving on pimax. I went from g2 to 8kx and totally love it. Fov is worth the upgrade. Caveats - 1) you do need to use the resolution scaling to get good performance, but I honestly don’t notice it. 2) you will like need to swap out the head strap for a Vive das, which adds additional cost, but is pretty much a must have. 3) issues with flicker are common, but solutions are well documented and seem to be highly successful. If you have the cash, I think the upgrade is worth it if you’re looking for the best possible sim experience on the market today.
      Also, a note on resolution scaling, he seems to take the position that he wants to run native resolution on the sides. However, that will likely tank performance. The alternative he chooses is to not have that extra FOV at all, which seems a bit like throwing the baby out with the bath water.

  • @projectresist9819
    @projectresist9819 2 ปีที่แล้ว +1

    I VR Sim Race on exactly this HMD. I don't hav the flickering issue after the firmware updates, so do check your driver versions etc (I'm on a 3080Ti). If you want a great frame rate your best bet is AC, not ACC or Automobilista etc. Get the full version of SOL and Content manager and you'll have better eye-candy than any other racing SIM, plus world-class FFB and Physics and a rock-solid frame-rate. I do RL amateur motorsports, so I'm incredibly picky about everything SIM related, but especially about the Physics and FFB. No other SIM I've ever touched comes even close to simulating my RL experiences with near-identical cars than AC (I pilot classic rear-engine Porsches; if a SIM can't get one of the most iconic and unique driving experiences correct, then it's a failure in m book. AC is one of a tiny number of SIMs where I can actually feel that weight-balance portrayed through the wheel and thus properly manage throttle-control etc.)

    • @kcsnow9447
      @kcsnow9447 2 ปีที่แล้ว

      I must have raced you somewhere then. rF2's 356 is huge fun, the 908 is great, and while I was not terribly impressed with any 917 mod I had yet seen (or the AC addon either), AC itself can be pretty impressive.
      Of course I was raised on the passenger side floor of a 356, so I'm a bit biased.... ;-)

  • @fhoos
    @fhoos 2 ปีที่แล้ว +1

    Pimax requires some tuning; I run Iracing on the highest quality, using a RTX2080 super with a frame rate of about 55 fps (including AI cars). I have to admit this is really mind blowing; This review does not represent my opinion… The Pimax is amazing… (there are so much tuning options)…

  • @SpatialGuy77
    @SpatialGuy77 2 ปีที่แล้ว +1

    Just quickly, I think you are missing the point with your comments on their being no point to
    the extra FOV (peripheral vision - PV). The reason we have PV in real life is to give us a ‘heads up’ on events around us. A very warning. Like iff someone throws a ball from the side, your PV picks the movement up and you react. Same if someone is overtaking you, your PV warns you first, then you react, turning your head, eyes and focus being first.
    If you think about PV as being a situational awareness early warning system (like it is in real life) than the extra POV makes perfect sense and the more the better. 👍
    Hope that made sense, I’m not a good explainera.
    Eye tracking rules 😜 - Michael

    • @kcsnow9447
      @kcsnow9447 2 ปีที่แล้ว

      Yes, yes, yes. You can't focus on the side objects and movement, but the motion alone can be enough. Plus, the overall sense of speed--of roadside objects flashing past you--comes mostly from that peripheral vision too.

  • @blinkerfluid4712
    @blinkerfluid4712 2 ปีที่แล้ว +1

    It would be cool if the headset had a small camera on the front so you could switch to real life looking through headset to find mouse and or keyboard.

  • @michaelritch2045
    @michaelritch2045 2 ปีที่แล้ว +1

    How does the fov of the Pimax compare to your large screen tripples? Do you get a comparable realistic sense of size and enviroment with the pimax?

    • @kcsnow9447
      @kcsnow9447 2 ปีที่แล้ว

      The sense of size in particular should be hugely better with the Pimax. It would need very little tweaking in that regard, I would think. I myself had used a lifesize projection (1920 x 1080p, FOV just about 90) and that DID require some tweaking to get the lifesize effect the first time, but was then generally tweak free after that.
      The screen was just behind my wheelcase, so I cut the lower center out where my legs went through/past it.
      Get the horizon set dead level in front of you (important for immersion), size at least one car correctly (tweak the FOV) using a good top down drawing of the car vs driver's eye position sitting that car, and it was pretty much hands off after that.
      The pixel size was a complete non issue after just a few laps--you had to look for it to even notice it in fact.
      The only thing it lacked was stereo.

  • @simracingjunky9679
    @simracingjunky9679 2 ปีที่แล้ว +2

    Thanks for another great video. I only race in VR so I stick with AMS2 and DR2 for now as they are the best running/looking sims but I can't wait for flat screen resolution/fps in vr. Could you please test the Aero in DR2 and AMS2. Thank you.

    • @b.s.7693
      @b.s.7693 2 ปีที่แล้ว

      Its not flat screen resolution we are waiting for, its the pixel density (pixel per degree). You need 30 or higher for really crisp visuals. Btw, Human eye has around 60

  • @GWiz79
    @GWiz79 2 ปีที่แล้ว +2

    Very fair review. I own an 8kx and agree with all your points. I added a 3d printed face gasket which vastly improved the comfort and use separate headphones. Without these, the sound quality and comfort is inferior to my oculus CV1. Still a great headset, but if you don't have a wide face, putting it on and shaking your head will hurt your nose without some aftermarket modifications!

  • @azzazz4549
    @azzazz4549 2 ปีที่แล้ว +1

    Less talking, more demo

  • @driver808
    @driver808 2 ปีที่แล้ว +1

    I think I’ll stick with my G2 for now. Thanks for review.

  • @DMAX_DIY
    @DMAX_DIY 2 ปีที่แล้ว

    Dang Will! I am still running my CV1.. But my old I7 1080 is ok with that.. Nice reviews on the PIMAX.. DMax motion sim

  • @AndySpicer
    @AndySpicer 2 ปีที่แล้ว +1

    The black flashing is definitely firmware related. It took me two weeks to get a firmware and pitool version that worked together. It is really finicky. However, once you get it right it does work at highest resolution at 90fps. I’m running 3080ti and Ryzen 5600x. I’m also running 1.5 super scale in pitool and 100% in steam vr. Crazy big sweetspot.

    • @naxalar
      @naxalar 2 ปีที่แล้ว

      Yeah, finally got my 5K super dialed in and get 85-90 FPS in ACC and iRacing with similar setting in PiTool and SVR as you running at the 150 degree FOV. Looks and feels awesome and no longer have to turn my head left and right like I do with the Rift S, I can just glance to either side and all is good.

  • @idventure6036
    @idventure6036 2 ปีที่แล้ว +1

    Looking to get a pimax for years now but I think a great dlss is needed for this to work. I hope that will come soon with the next gen Pimax 12K.

  • @b.s.7693
    @b.s.7693 2 ปีที่แล้ว +1

    Finally a big sim racing channel covers VR. Thumbs up for this alone 👍

  • @TechShizzleRacing
    @TechShizzleRacing 2 ปีที่แล้ว +2

    8kx with the Vive DAS is the sweet spot for comfort and audio fidelity. Also, if the weight is on your nose, you need to tighten the top strap. As to FPS in simracing, you can easily get 75 FPS locked solid in “Normal” FOV, which is still 150 degrees. The Pimax definitely needs some tweaking to get the best experience, and I don’t think Will had enough time to really get the headset dialed in.
    Having said that, the Aero looks very interesting despite its higher price and limited FOV. Looking forward to that review.

    • @markitrix
      @markitrix 2 ปีที่แล้ว +2

      Vive das is a must. +300g counterweight. Makes it super comfy

    • @RealityShowsViral
      @RealityShowsViral วันที่ผ่านมา

      Do you still advice Vive DAS for 8KX in 2024?

    • @RScottBell
      @RScottBell วันที่ผ่านมา

      @@RealityShowsViralYes, but there’s no reason to use the 8kx anymore unless you can’t upgrade to the Crystal or Crystal Light.

    • @RealityShowsViral
      @RealityShowsViral วันที่ผ่านมา

      @@RScottBell Thanks will buy one then because this Pimax headstrap is very uncomfortable for me and Yes can't upgrade to Crystal

  • @OculusDrift
    @OculusDrift 2 ปีที่แล้ว

    Former Pimax owner here, and here's my advice: never buy a Pimax. Ever.
    Of all the VR headsets I've ever owned, the Pimax 5K Super is by far the worst I've ever owned or even USED. The build quality is appalling, the audio quality is shockingly bad, the lenses are awful, the comfort is the worst I've ever experienced, the cable is fragile and you'll go through half a dozen of them, their PiTool software is an absolute nightmare, and the displays are just horrible.
    Never buy a Pimax. I bought mine thinking "I've got enough resoltution, but I want more FOV". It hardly even feels like the FOV is wider as it's all distorted and warped. The ENTIRE lens has a fishbowl effect, and the edge distortion is abysmal and unavoidable. The distortion at the top and bottom is also extremely distracting and disorientating.
    Oh and also, the black flickering has been an issue with the 8KX since launch, and they still haven't fixed it almost 2 years later.

  • @suricate_racing
    @suricate_racing 2 ปีที่แล้ว +1

    A lot of ohptalmologists in France are starting to say that they have patients who have injured their eyes because of VR headsets. So it's not for me, I care too much for my eyes ;)

    • @boostedmedia
      @boostedmedia  2 ปีที่แล้ว

      Interesting. I looked in to it a few years ago before buying my first headset as I had my concerns. But couldn’t really find anything conclusive. I’d imagine as the tech improves the risks also reduce.
      Are the issues related to excessive eye strain?

    • @suricate_racing
      @suricate_racing 2 ปีที่แล้ว +1

      @@boostedmedia patients have problems with ocular convergence especially

  • @Dajlec
    @Dajlec 8 หลายเดือนก่อน

    That's why I use quest 3. Even with top of the line 4090/7800x3D/DDR5 PC setup I am barely able to keep most settings on high or ultra at 90hz with AMS2 or PC2...note that for VR computer must render 2 displays at 140% of native resolution to counter the barrel distortion.
    I think having a VR headset with very high resolution makes no sense if there us currency no GPU to support it. But yes, in a couple of years....

  • @jamiesalmonsculpture8599
    @jamiesalmonsculpture8599 2 ปีที่แล้ว

    Great review, very comprehensive and honest.
    Will you be getting the Varjo Aero to review?
    I've yet to see anyone review the Aero on anything other than flight sims or slow moving games. Will it be the same experience as the 8kx in sim racers?

    • @boostedmedia
      @boostedmedia  2 ปีที่แล้ว

      Yep. Showed it at the end of this video ;)

    • @jamiesalmonsculpture8599
      @jamiesalmonsculpture8599 2 ปีที่แล้ว +1

      @@boostedmedia Haha, so you did. Missed the last minute there. Awesome, can't wait

  • @Hwy929
    @Hwy929 2 ปีที่แล้ว

    Tighten the top strap to get the weight off your nose. Better yet, swap the strap with a Vive DAS strap. Get a vinyl face mask that makes it more comfortable for oval heads. Use pimax quality 1 with large at 90hz. Specific older drivers do 90 without black blinking (pitool 271 and firmware 298 with latest nvidia). Set SteamVR percentage to cover just slightly more than the native display size (60% for me). Lower iRacing settings to achieve 90 FPS, (medium shader, low details, trees, etc). Set a button to recenter while driving. Check out Racelabs overlays, voice attack with digital race assistant.

  • @christiandoninger5951
    @christiandoninger5951 2 ปีที่แล้ว

    I have also a 8KX and a 3090. Iracing Runs easy with very high Settings at 75hz or 90hz with a Little less supersampling at Steamvr. Did you Check Witsch Resolution in stream vr is set? I think ist was to high set. Set it to 2800p horicontal, More Dienst Look significant better but Needs much more power. I also can See relativ Clear to Almost the Edges of the screen. Very Important that you have the perfect eyedistance to the screen. I think with a Little more finetuning Form Settings and eyedistance(different Foams) you Could have a much Smoother and Sharper Image.

  • @JoeyJoJo85
    @JoeyJoJo85 2 ปีที่แล้ว +1

    I actually don't mind the smaller field of view with my Reverb G1 and black background because I imagine wearing a helmet will also prevent you from having a wide field of view anyways. Great review, definitely not going to upgrade any time soon considering how much ACC struggles with my G1 and RTX2080

    • @kcsnow9447
      @kcsnow9447 2 ปีที่แล้ว

      Could depend on the helmet. Extend your arms out to each side (180 FOV) and simply wiggle your fingers. Without a helmet, you will probably be aware of both. Then try the same experiment with a helmet.
      I'm nearly certain an old Bell Star would allow the same full 180 if not a bit more.

  • @bbernes
    @bbernes 2 ปีที่แล้ว

    I have been using this headset a lot I iRacing. If you want help getting 90 FPS with great quality and no stutters, let me know. I could help you and you could maybe do a guide for everyone else.

  • @adwbkk
    @adwbkk 2 ปีที่แล้ว

    The most advanced, and yet, still unfinished, HMD available. SEE EDIT BELOW
    Have had my new PiMax 8KX for about a month now and during that time it has worked for about a week.
    The list of problems just gets longer and longer.
    Can not work with steam - Steam just crashes as soon as it sees the Pimax. Tech support says reload steam, reload Pitool, Reload SteamVR. Try this setting and try that setting. But it still does not work.
    It is even difficult to turn on! Sometime it conects straight away and other times not at all. Sometimes you get a green light (all good), sometime a purple light (reprojection is on) and sometime an orange light (no idea). There is no way to control this behaviour.
    The Pimax was not designed to be used with steam. In fact I would say that the product is not complete and still being tested. And you can be a beta tester for only $2000.
    A serious waste of time and money and I would be happy to get rid of mine for 75% of what it cost me.
    Sad to say that it is just not ready for the average VR ready computer competent consumer.
    I have just spent an hour and a half with Pimax support remoting in to my PC to successfully solve the problem.
    I am impressed that any hardwear manufacturer would spend that much time with a single unit buyer to solve a problem.
    Kudos to Pimax!

  • @ThermaL-ty7bw
    @ThermaL-ty7bw 2 ปีที่แล้ว

    if you eat something Before you do a long session , just a little snack to keep you going
    been looking for a VR myself , but these probably are a bit heavy on my pc
    8700K 5ghz - 2080ti
    can get descent framerate at 5k resolution , but anything above that i feel it struggle ,
    now this has 2x 4K displays , don't think my pc can even handle a game in that resolution
    or do you count it as 1x resolution ? specs are lower then my pc ... ??

  • @godboy159
    @godboy159 2 ปีที่แล้ว

    I just got the HP Reverb G2 after owning an Oculus Rift for a few years and I'm watching your screen view and there's one thing that bugs me that I think these companies need to address. And that's the vibration from your head moving and talking. For instance I can't chew gum if I'm in VR. They should look at the technology used in Mirrorless cameras like the Canon r5, Nikon Z6 or really any mid to high end camera to stabilize the screens. Basically in these unit the sensor moves to keep it stabilizes. Obviously we aren't there yet and it would add to the price of the headset and it would probably lessen the resolution because as the sensor moves with vibration the processor also adjusts the image to be stable. I hope that makes sense. I think this would also help with sickness.

  • @tirtel1
    @tirtel1 2 ปีที่แล้ว

    I can already see in the video you had that stupid ACC bug, where it somehow drops frames at random, looks as if it would duplicate a displayed frame every now and then. I thought it was just a me issue, but turns out it's something with how ACC handles VR unfortunately.

  • @Substance2020
    @Substance2020 2 ปีที่แล้ว

    To sum up - painful, visually disappointing and expensive gimmick. Shame. Oh well back to Quest 2...

  • @Sideways_Singh
    @Sideways_Singh 11 หลายเดือนก่อน

    @33:25 thats no longer a limitation of vr, the psvr2 has eye tracking and everywhere u look it has amazing clarity, which also significantly boosts visuals and performance. Also theres a new headset thats gonna have augmented reality inside vr, so it will allow u to see your steering wheel and arms while in vr

  • @kcsnow9447
    @kcsnow9447 2 ปีที่แล้ว

    Re: The headset's weight. Counterbalance it by adding an adjustable weight in the back. A real world racing helmet has weight too, and neck pain and stresses are part of the experience.
    Re: The nose piece comfort problem. Pad the cheeks to take weight off the nose itself and distribute it to the much larger surface area of your cheeks. Any racing helmet has to be tweaked for fit too.

  • @MalcomMcLeod
    @MalcomMcLeod 2 ปีที่แล้ว +1

    They need to increase the lens technology to have a greater sweet spot. Also I much prefer a higher Hz panels than higher resolution for increase in comfort and motion sickness prevention.

  • @wimwilms1424
    @wimwilms1424 2 ปีที่แล้ว

    I have to criticize the setup of my real world car, as I have to turn my head slightly, to look in the mirrors. 😉😄 Otherwise great review.

  • @Leoholmes
    @Leoholmes ปีที่แล้ว

    Realistically the frame rate issue is foreseeable, and really compatible with a 3090. Do you plan to do it with a 4090?

  • @JBWRacing
    @JBWRacing 2 ปีที่แล้ว

    i get the black flicker every 5/10 mins intermittently almost like the oculus is blinking, im gussing after watching this its a iracing engine thing, great video will, maybe you should cover the oculus quest 2 being more at the lower affordable end of the market, also im running a community race today and onwards at the nurburgring on iracing starting from 4pm GMT hot lapping practice no incidents, no faults, unlimited fast repairs. gonna open it for 12 hours i will be streaming most of it from my side of things. would be awesome to see you on track throw a few laps down together

  • @irongoatrocky2343
    @irongoatrocky2343 2 ปีที่แล้ว

    left @ 8:39.....I'll stick with my 27" ASUS Triples TYVM!

  • @andrewaschinski3774
    @andrewaschinski3774 2 ปีที่แล้ว

    VR glasses may be nice and nice and they may be fun for some. But to be honest, it has nothing to do with realism because you can't even see the raindrops on the windshield with VR glasses. Senseless money tossing out the window for something that doesn't make sense in VR!

  • @1000sofusernames
    @1000sofusernames 2 ปีที่แล้ว

    8k and still seeing pixels....I'll stick with my psvr running through Steam until the tech is better.

  • @lukuxider2000
    @lukuxider2000 2 ปีที่แล้ว

    how this is connected? is it like Reverb G2 plugged to Display port ?

  • @ronams3115
    @ronams3115 2 ปีที่แล้ว

    Good review.
    Game footage should be full screen and camera footage should be in screen imo. So switched

  • @cjd8642
    @cjd8642 11 หลายเดือนก่อน

    Do I need to use the Tracking Module when playing Assetto Corsa?

  • @VAR1UM
    @VAR1UM 2 ปีที่แล้ว

    Since you would wear a helmet while racing anyways, why not take an actual racing helmet and/or some other variant like a combat helmet and mod the goggle into it so its way more snug. Maybe even a dirt bike helmet. Seems like that would work brilliantly perhaps.

  • @psyk00o
    @psyk00o 2 ปีที่แล้ว

    Sad you do not show the blurred edges that made me sold this shit in less than a month. for getting a INDEX.

  • @AverageJoeVet
    @AverageJoeVet 2 ปีที่แล้ว

    Do I need to have a lighthouse if I purchase a PIMAX for iRacing?

  • @nerk234
    @nerk234 2 ปีที่แล้ว

    ..not a case if you see....Rome...italy..most beautyfull place on earth..❤️😉

  • @GreenBlueWalkthrough
    @GreenBlueWalkthrough 2 ปีที่แล้ว

    Great reveiw and the only thing this headest has going for it is the screens it seems like shame that my orignal $300 Octulus rift has more qulity to it...

  • @ZanyWabbit
    @ZanyWabbit 2 ปีที่แล้ว

    Surely or would have been better letting the game play be bigger than the view of the headset..

  • @brandonjoaocastillo7490
    @brandonjoaocastillo7490 2 ปีที่แล้ว

    Would You move to VR? Do u think ur setup is better, and more immersive than the VR?

  • @markitrix
    @markitrix 2 ปีที่แล้ว +1

    Iracing forum has a good thread on tuning settings for 8kx. I have it pretty much locked at 90fps with only a couple settings below max. And that’s only using a 3080. Also, that flicker you mention might be because you need a firmware update (not through pi tool), or plug into a powered USB hub. I had a similar issue.

    • @justinwilkinson1966
      @justinwilkinson1966 2 ปีที่แล้ว

      Do you have a link to that iRacing forum post by chance?

    • @markitrix
      @markitrix 2 ปีที่แล้ว

      @@justinwilkinson1966 search for “9-3-21 (Re)updated iRacing VR Guide for High End VR & PCs - Pimax 8Kx” on the forum. And be sure to check the 10/5 update on page two of the comments. I’d post the link, but pretty sure it’ll get scrubbed.

  • @markitrix
    @markitrix 2 ปีที่แล้ว

    Did you try using the resolution scaling and see if you could even notice a difference? I couldn’t

  • @garrettchapman8170
    @garrettchapman8170 2 ปีที่แล้ว

    Naw.. Old setup is way better...
    I don't care for this at all

  • @vincentsantucci2478
    @vincentsantucci2478 2 ปีที่แล้ว +1

    Great review Will, looking forward to the Aero. Will you still be doing a review on Dbox?

    • @boostedmedia
      @boostedmedia  2 ปีที่แล้ว +1

      Yep dbox review will be coming early next year. As will the Sigma Integrale review.

  • @fabiocosta2091
    @fabiocosta2091 2 ปีที่แล้ว

    i need select Varjo AERO or Pimax 8KX