How To Create a Pantheon for Your Homebrew DnD or TTRPG World [Ep. 05]

แชร์
ฝัง
  • เผยแพร่เมื่อ 2 ต.ค. 2024
  • How do you start creating a complete pantheon of deities to rule and harass the denizens of your tabletop rpg or dnd homebrew world? 💥More below!⬇
    You’re building a tabletop rpg or dnd5e world and now it’s time to create that homebrew pantheon, a slate of gods and goddesses for the population of your homebrew world to fight over or blame their troubles on. Player characters need something to have faith in and from which to draw power. Beings of light to worship and plead with, shadowy things to bargain and make deals with.
    So yeah, you need some gods. And some demi-gods. Maybe some saints and some devils and some celestial family squabbling that leads to world-shattering cataclysms! In this video I’ll share how I’ve gone about creating the pantheon for my homebrew DnD world. And maybe some of these ideas can inspire or help you in creating your own set of tyrannical, power-hungry, soul-eating deities.
    ===================================
    Best Ways To Support (much appreciated!)
    ===================================
    🔊 Like & Share www.youtube.co...
    ⚜️ Patreon patreon.com/use...
    👕 T-shirts! tabletopalchem...
    ===================================
    THINGS I MENTIONED IN THIS VIDEO
    ===================================
    Transmetropolitan
    en.wikipedia.o...
    World Anvil
    www.worldanvil...
    ===================================
    ATTRIBUTIONS
    ===================================
    TV Color Bars Distressed • TV Color Bars
    Cathedral Photo by James Kemp on Unsplash
    Bible Photo by Rod Long on Unsplash
    Pottery Photo by Courtney Cook on Unsplash
    Potter Photo by Earl Wilcox on Unsplash
    TV Color Bars Distressed • TV Color Bars
    ===================================
    Contact & Social Media
    ===================================
    📷 Instagram / tabletop_alchemy
    🌳 LinkTree linktr.ee/tabl...
    📫 Contact ignatius@tabletop-alchemy.com
    #dnd #dnd5e #tabletoprpg #worldbuilding

ความคิดเห็น • 288

  • @matterhorn731
    @matterhorn731 ปีที่แล้ว +143

    I feel like "mortals" is the word I'd most commonly use within a game world to refer to humanoids as distinguished from gods, spirits, etc. Obviously there's some fuzziness with elves and warforged and the like, but it feels like a pretty natural term a god or angel or demon might use to refer to all the various races and peoples of the material plane, which could also impact how religious doctrines refer to those races and peoples.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +11

      Yep great suggestion. From our actual real life perspective I think we’d have to invent a new word if we wanted a “singular” vs “plural” term cause we just don’t have the need for one lol.

    • @alexandersvideopicks8735
      @alexandersvideopicks8735 ปีที่แล้ว +4

      “Mortals” works great, especially if any portion of the residents of your particular world, or civilians of that world are not humanoid in appearance, e.g. snake men, lizard folk, insect people, etc…

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +3

      This is exactly right

    • @tolkienfan1972
      @tolkienfan1972 ปีที่แล้ว +2

      Perfect!

    • @tarvoc746
      @tarvoc746 10 หลายเดือนก่อน +1

      Philosophically speaking, the terms Mortals or Speakers could both work.

  • @gopro_audio
    @gopro_audio ปีที่แล้ว +52

    You might love Alignment Languages. It's like a Catholics knowing Latin. Then imagine dialects of Latin that match alignments, and those languages craft magical items. Oppositional alignments seek out and destroy magical items in opposition of a belief such as law, chaos, evil, and good.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +8

      Ooh I like this concept a lot! Great stuff, especially the factions destroying each other’s artifacts!

    • @shaunhall960
      @shaunhall960 ปีที่แล้ว

      Nice!

  • @hungrymatador213
    @hungrymatador213 ปีที่แล้ว +4

    I use the term "Namegivers" as a catch-all term for sentient creatures that players can use. This is applied to any type of creatures that are intelligent enough, and conversant enough that they can create and apply 'Names' to things.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +2

      I got that as soon as I read “name givers”, very clever!

    • @hungrymatador213
      @hungrymatador213 ปีที่แล้ว

      @@tabletopalchemy Well I wish I could claim it 100% but I first ran across it in Earthdawn 1e back in 1993 (Greg Gorden) and never stopped using it. Love the channel man, keep up the great work!

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Thank u, much appreciated!

  • @WolfKingAdam
    @WolfKingAdam ปีที่แล้ว +15

    This was awesome! Really loved the way you presented it. I've had issues coming up with pantheons in the past so having someone break down their process really helped.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      Awesome, I’m glad it was worth watching lol, thanks!

  • @grimmtales503
    @grimmtales503 ปีที่แล้ว +3

    So hard to make gods that feel... godlike. I am thankful that this video is double-size, it is a big topic. Totally Off Topic (ToT?): it is also enjoyable how connected you are to your audience. Please make a top-ten-tip video on how to connect to your viewer. You come across as a Best Friend - and that's impressive for a guy i will not ever meet.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      Hey, you know what they say: never say never lol. Anyway, that’s mighty kind of you! I’m working on a video for next month that kinda brings up personality types and what mine is, so we’ll see how that goes lol.

  • @trassop6448
    @trassop6448 ปีที่แล้ว +35

    Possibly Sapients/Sapience or Sentient/Sentience, that'd include non-player races as well that are intelligent.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +8

      Ooh “sapience” is kinda cool! Yeah I like this direction, thank u!

    • @trassop6448
      @trassop6448 ปีที่แล้ว +2

      @@tabletopalchemy 👍 Glad I could help! I just found you and I loved the video!

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +3

      Awesome, glad u liked the vid, much appreciated!

    • @EarlYager173
      @EarlYager173 ปีที่แล้ว +2

      I would go with The Sapient

  • @mordicai4296
    @mordicai4296 9 หลายเดือนก่อน +1

    Keep truckin dude, you’ll get to 100k in no time. Your content is really helpful.
    Im a UE5 dev making a multiplayer RPG. Your world building content is useful for more than tabletop.

    • @mordicai4296
      @mordicai4296 9 หลายเดือนก่อน

      My only caveat is that us game devs need more inspiration that is platform agnostic (tabletop, d&d, 40k, etc).
      Better games will be made if we can iron out the core creative philosophies.

    • @mordicai4296
      @mordicai4296 9 หลายเดือนก่อน

      Also, also, Im new to your channel and love your vibe and knowledge but am confused by your labeling of videos.
      Im a programmer so I think systematically. Grouping information is essential for us devs so we can more easily reference material.
      Also also also, I love you.

    • @tabletopalchemy
      @tabletopalchemy  9 หลายเดือนก่อน

      Well thanks! I’m glad you dig some of the content (which is maybe frustratingly wide ranging for a programmer lol - I try to trim on logic but uh well you see how that goes 😂). Super awesome that you work with UE5, from a definite layman’s perspective I see huge possibilities for games coming along! And storytelling!🍻

  • @EssentialNPC
    @EssentialNPC ปีที่แล้ว +21

    I enjoy listening to you. One of my favorite things is that I don't have to be watching the video; I can just listen to it while I do work. Also, we have a similar thought process when it comes to D&D. Cheers!

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      Awesome, much appreciated and I’m glad you dig the content!

  • @mathmusicandlooks
    @mathmusicandlooks ปีที่แล้ว +22

    The “go with the flow” creativity exercises really help! When creating my pantheon, I had at one point randomly had the thought of a monastic order following the “journey of a thousand mis-steps.” I pulled on that thread and eventually came up with a god whose followers prize proactivity and learning from one’s own experience above all. Their order is very involved with community service, and are often sought ought for advice. They always reflect back to a person what they feel or what they want to hear. No matter if it is good advice or bad advice (and it is very frequently bad advice), either way a person is going to learn from their experiences. What matters is that they make a decision and do something.
    My players have had a lot of fun with the temple following this god they’ve come across. After being set up, thrown in prison, and busting out, they found a stable belonging to this temple. They met an NPC inside they’d met once before tending to the horses. They all told with with their firmest convictions that they felt like taking the horses for no cost was what they really should do. The NPC about crapped his pants and ended up running away, completely unable to come up with any doctrinal argument against them. 😂

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +3

      Lol a perfect recipe for true anarchy! Very interesting the whole monastic order! I’m just starting to work on some religious factions for my world and now strange monks will almost certainly be included lol.

  • @Tempesta
    @Tempesta 8 หลายเดือนก่อน

    Working on gods for my campaign and this was extremely helpful. I was starting to get overwhelmed by the standard Pantheon. Definitely need a way to organize the chaos

    • @tabletopalchemy
      @tabletopalchemy  8 หลายเดือนก่อน

      Hey, organizing chaos might be the thing humans are best at 😂 Happy writing! 🍻

  • @thedoctor6265
    @thedoctor6265 ปีที่แล้ว +14

    we called them sapiens

  • @garygallimore4620
    @garygallimore4620 ปีที่แล้ว +11

    For the pantheon in my game is just took the domain of the god and translated it to latin. Love = Amare, Wealth = Fortuna, Time = Tempus. Keeps it simple and easy to add new gods as needed when they become relevant.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +3

      I use this same concept for coming up with names, mashing up different language translations of thematic words! Probly another video topic to explore there!

    • @lumagatto1191
      @lumagatto1191 7 หลายเดือนก่อน

      FYI i don't know latin but I am Italian, "amare" means "to love". Idk what it is in Latin, in italian "love" as a noun is said "amore". I am pretty sure in latin "love is said "Amor"

    • @lordstronghold7189
      @lordstronghold7189 4 หลายเดือนก่อน

      ​@@lumagatto1191
      Yep amare = to love
      Amor = love.

  • @lennart_glimpsel
    @lennart_glimpsel 8 หลายเดือนก่อน +4

    just from listening to you talking about your catholic background, gender, and humanity this tactfully, and with respect and insight, i already enjoy this content if only for your character. the way you combine how you work creatively with the concrete example of coming up with a pantheon out of nothing is amazing. I feel like you've taught me stuff on 3 different levels that go far beyond writing for d&d or writing in general. i'm gonna watch more of your stuff and recommend you to my friends for sure.

    • @tabletopalchemy
      @tabletopalchemy  8 หลายเดือนก่อน +1

      Well I appreciate this, I’m glad you enjoyed it! My topics can get a little wide ranging lol hopefully you find some more you like. 🍻

  • @tyruskarmesin5418
    @tyruskarmesin5418 ปีที่แล้ว +3

    Maybe “Mortals” or “The Mortal Races”? Or something like “The Peoples”.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      “Peoples” is an interesting concept to run with, I like that. I was trying to come up with a singular vs plural term but peoples has a ring to it.

  • @dreadqueenmaeve
    @dreadqueenmaeve ปีที่แล้ว

    I tend to refer to the various races of my games as “mortalkind” and it works because there are no immortal races in my worlds.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Oh “mortalkind” is one of the best ones I’ve seen! That’s very cool. 🍻

  • @jshud3
    @jshud3 ปีที่แล้ว +1

    Speaking of symbols... if you'd like some good rule books to check out... Numenera Discovery and Destiny by Monte Cook Games. Awesome videos by the way!... and know that the little sfx transitions don't go unnoticed! Plus your audio... so easy on the ears! Thank you!

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Right on, thanks! I’ve def heard a lot about Numenera but I have yet to read it, it’s on my list lol.

    • @frog8220
      @frog8220 ปีที่แล้ว

      @@tabletopalchemy I’ve never played Numenera, but boy does that game have incredible character-sheets!
      That design sent me down a rabbit hole of character sheet design for RPGs, that’s become my current obsession:)

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Character sheet design is super cool! I’m always looking for the simplest graphical way to show information. Not that I’m personally any good at it lol.

  • @therealdoomsage
    @therealdoomsage ปีที่แล้ว

    "certainly; it's going to work better than mine."
    You... have either extraordinary luck when it comes to your day to day social interactions, or you have exceedingly few of them. ;)

  • @nonya9120
    @nonya9120 ปีที่แล้ว +3

    Geezer here....
    Great vid on an often utterly overwhelming subject. Deities, modern and what is often called ancient humans sure seem obsessed with it. No offense to any real world believers, but history shows it often ends up little more than an excuse to commit atrocities. Great game material.
    At the risk of dating myself here. A question.... Does anyone still allow for characters to "ascend" to "godhood"? Best homebrew pantheons I have come across or had in my own games were always some form of successful adventurers.
    That said ya got to have something. Not suggesting for example anyone turns their kittens loose with demigods to start. We did that by the way, back about 1978. It was a hooooooot.
    Gaming on.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +3

      Lol agreed! The idea of PCs ascending to godhood does ring an 80s bell for me. It’s definitely something to keep in a DM’s back pocket for sure.

    • @nonya9120
      @nonya9120 ปีที่แล้ว +1

      @@tabletopalchemy Geezer again... Stormbringer (after eating Elric) made a great big bad, far scarier than anything else any of my characters encountered, were slaughtered by or ran away from... Then too we ended up with a split personality elf that made it to demigod also. Made visiting the "temple" a real cr_p shoot.
      All things good to you.
      Gaming on.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      Lol the split personality crap shoot sounds just about perfect!

    • @Octa9on
      @Octa9on ปีที่แล้ว

      q.v. Godbound 🥳

  • @NapGod
    @NapGod ปีที่แล้ว

    I like yout ideas, magick man.

  • @sirnukesalot24
    @sirnukesalot24 ปีที่แล้ว

    How about "the capable races"? Capability implies enough sentience or sapience to competently shape their immediate circumstances and surroundings, while also implying the limit that you're only referring to those peoples within the scope of the material plane. There are all sorts of fun and realistic ways this could erupt into conflict, including arguments about who is more capable and who isn't capable enough. You could even have a well known cautionary children's tale about the fatal fool who thought goblins weren't capable at all, before being subdued by an ambush where he gets his face ripped off! There can even be an idiom said when someone is about to step in it, "the fatal fool is faceless tonight"

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      Oh very nice! I like that idiom too very “world flavorful”!

  • @svlarpstories
    @svlarpstories 2 หลายเดือนก่อน +1

    I like the word "Panspirity" as a substitude to Humanity in this world of yours!

    • @tabletopalchemy
      @tabletopalchemy  2 หลายเดือนก่อน

      That’s a great one! 🤙🏴‍☠️🍻

  • @davidmorgan6896
    @davidmorgan6896 ปีที่แล้ว

    I went for a similar cosmology to Light/Dark. There is The Source and there is The Void. The Material is the infinite boundary between these two fundamental opposites and protects each from the other. Life exists in The Material. The Gods are holes in The Material through to The Source and they appear as the suns in the sky. Such is the power of The Source that these rends in the fabric of nature are hugely intelligent cosmic entities and, despite their lack of interest in humanity, they are seen as divine.
    There may be holes to The Void, but humans are creatures of Light and cannot perceive them. Others might.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      Ooh this is nice! Very cool!

    • @davidmorgan6896
      @davidmorgan6896 ปีที่แล้ว

      @@tabletopalchemy Thanks. As I'm on a roll: there are three Celestial gods in the sky, but there is also a god at the heart of the world. She has been imprisoned in matter by the other gods and has created life as part of her attempt to escape. Civilization is the celestial gods doing, as they suborn humanity's attempts to live with nature. The meta idea here was that players might naturally align with the Earth Goddess, but if she wins and breaks free then all life ends.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Perfect conundrum to put humanity in lol! Very cool!

  • @adamcgeller4545
    @adamcgeller4545 ปีที่แล้ว +3

    You're really good, man. As a presenter and a speaker. I'd be keen to see your other work.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Well thanks, much appreciated! I’m always petrified of pubic speaking lol. As far as “other work” what are you referring to? I’m happy to point you in the right direction if I can.

  • @rangleme
    @rangleme 10 หลายเดือนก่อน

    For an alternative to "HUMANITY", I've always like "FOLK" - includes any sentient or anthropomorphic beings.

  • @Stoat2319
    @Stoat2319 11 หลายเดือนก่อน +1

    Person is the word I use

  • @Mac_Laoch
    @Mac_Laoch ปีที่แล้ว

    The collective intelligence could just be called " Sentience" or "sentient life"

  • @thunderbird909
    @thunderbird909 5 หลายเดือนก่อน

    I usually use people or peoples when talking about all the “sentient” (playable) races, and if I’m talking about humans I just say humans.

  • @danielsanders7538
    @danielsanders7538 11 หลายเดือนก่อน +1

    "sentient beings"

  • @shaneokeigan6150
    @shaneokeigan6150 6 หลายเดือนก่อน

    I tend to use “person” or “people” for referring to all sentient races. An awakened animal is sentient but not humanoid, but I would still call them a person.

    • @tabletopalchemy
      @tabletopalchemy  6 หลายเดือนก่อน

      I dig that for sure. “Peoples” might be the way to go.

  • @Nalfordus
    @Nalfordus 2 หลายเดือนก่อน

    could use a vague generic term that still leaves room for more options. "most cultures" could work.

  • @WintryRPG
    @WintryRPG ปีที่แล้ว +1

    really enjoyed this breakdown! ty youtube for pointing me here :D

  • @TranscendStream
    @TranscendStream ปีที่แล้ว +3

    Great episode! Thanks for sharing how you organize your pantheon! There is some serious fun to be had here. 🤩

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      U should come on the show interview style we could build a trippy pantheon together with all our esoteric conversations lol

  • @michaelmccall2687
    @michaelmccall2687 ปีที่แล้ว

    I've used either People or Folk a lot.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      People is definitely a good one, I just really want a replacement for “humanity” lol but it may not exist.

    • @michaelmccall2687
      @michaelmccall2687 ปีที่แล้ว

      @@tabletopalchemy I think replacing "humanity" directly is a chore. Sapients or sophonts are okay, but they aren't very fantasy-sounding.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      sophonts is interesting!

  • @garryhorvath2648
    @garryhorvath2648 ปีที่แล้ว

    SENTIENTS. There's a word for beings in the grey area.

  • @AmorinJuan
    @AmorinJuan 12 วันที่ผ่านมา

    Late to the party but I use "people" or "folk" or "mortals" interchangeably. And I also run games in Spanish (my native language), I then use "gentes", "personas" or "mortales", also interchangeably. In my settings very few type of creatures are immortals (mostly deity or demideities, and the classic liches or beholders), so "mortals" works great.
    "people and peoples" also works great, and folk works when adding to the species name.

    • @tabletopalchemy
      @tabletopalchemy  12 วันที่ผ่านมา

      Yeah this is great! I like the “mortals” catch-all and I might use the Spanish word, it’s awesome. 🤙🏴‍☠️🍻

  • @ZestonN
    @ZestonN 11 หลายเดือนก่อน

    Elder Scrolls uses Man, Mer, Beast-Folk, Aedra (High Entities), and Daedra (Low Entities).
    Even within the World of Elder Scrolls, Who Is What is Debatable. Including a Conundrum like that, would enliven your World. :)

    • @tabletopalchemy
      @tabletopalchemy  11 หลายเดือนก่อน +1

      Yeah that’s a good one! 🏴‍☠️

  • @nathanvarade5820
    @nathanvarade5820 ปีที่แล้ว +1

    Mortals/ Mortality it’s a fitting name for the sentient races since Divine mortal and Demonic can represent three “layers of existence” to help split everything up.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      Yeah I’m liking the stratification!

  • @johnmichaelcule8423
    @johnmichaelcule8423 ปีที่แล้ว

    Generic names for all sapient life-forms? 'Hnau' is what C S Lewis's Martians used but you probably don't want to use non-English terms. I've heard 'mindkind' but I think it's clumsy.
    'Humanoid' is a bit bigoted too. Strictly it means the beings who are human shaped. What's so sacred about two arms, two legs, a head and a torso.
    Why are you prejudiced against snake people (ophidiform)? Sapient insects like Dr Prilicla in the SECTOR GENERAL novels? Or is it just that you're committed to the inherited implied background of DnD?
    How about 'people'? (And 'peoples' can also work to mean the various sapient races.)
    As in:
    "The people! The things!"
    "Arthur, the things are also people."
    "The people! The... other people!"
    (I too fell into numerology: I ended up with a six-fold pantheon: Mother, Maiden and Crone, and then Father, Son and Uncle which leads to hexagonal shaped temples. The gods' aspects being the facets of a jewel I first came across in M.A.R. Barker's Tekumel supplement THE BOOK OF EIBON BINDINGS.)

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      Six-fold pantheon, very cool! Mindkind is cool but as you say maybe a bit hard to parse, verbally. Yes, I want to come up with a term that is "humanoid" independent (so snake dudes (and dudettes) are included lol). I think the issue for me with "peoples/people" (which is definitely a usable term) is that I'm looking for something to specifically replace the word "humanity" - there is a slightly different connotation/implied "meaning" to that word vs people, races, sentience, sapients, etc. But you know there just might not be one and people will have to suffice lol.

  • @samuelkeding910
    @samuelkeding910 10 หลายเดือนก่อน +1

    Sentient life?

  • @Lucasfenrir
    @Lucasfenrir 7 หลายเดือนก่อน

    Hello from brazil. Thats what i came out with, after this video and using the basic dnd pantheon as starting point: i thought 7 (m lucky number) gods was enough for campaign, not too much to bother me as a DM, but also not boring or lacking some "domain" of the world. Then i created 3 females , 3 males and 1 hibrid god. I don't see knowledge and magic as domains, so i skipped it.
    I like thinking that gods are somehow ambiguous and all have your reasons to be devoted and prayed
    (Stronger on top)
    1-Kindred - God of both life and death, light and darkness, love and hate
    2- Mirkul - God of war and vengeance, shame and fear
    3- Bahamut - God of bravery and honor, hope and justice
    4 - Bhaal - God of criativity, god of laughter and madness
    5 - Milora - Godness of the Earth, all animals, plants and plagues
    6 - Avandra - Godness of the sky and all the stars, of destiny and time
    7 - Mana - Godness of all seas and tempest, godness of the lonely and forgotten

    • @tabletopalchemy
      @tabletopalchemy  7 หลายเดือนก่อน

      These are great, I like em a lot! A god of loneliness and the forgotten, very cool, lots of flavor there. 🍻

  • @MarinaPacowski
    @MarinaPacowski ปีที่แล้ว +2

    That is just GREAT!! Bravo 🎉!

  • @eddietowers5595
    @eddietowers5595 ปีที่แล้ว

    I just ran into this channel and found your videos interesting, if I may, Dude! you’re far from having a face for radio, lol, you look like you could be related to actor Paul Gleeson, Principal of “Breakfast Club” fame, brother, son….? The options are endless! Awesome channel. Very Informative, your video look as though they’re of masterclass scenes, specially in the way you convey your subject.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Breakfast Club - one of top ten favorite movies of all time! Thank you very much, much appreciated!

  • @Lubapuppy
    @Lubapuppy ปีที่แล้ว

    I have two thoughts, the first is on your cry for help.
    I've also always had the same issue. I tend to use the word humanoid to describe upright standing creatures with opposable thumbs; this is a pretty broad umbrella that is only a physical description (in my use). Calling fantasy and sci-fi races 'races' even irks me, technically it makes more sense to use species but even that's arguable.
    My 2nd thought is about the 'morally grey' gods. I've always appreciated moral and ethical nuance and perspective.
    For both thoughts I'm brought back to the most formative video game of my adolescence; Star Wars Knights of the old Republic 2: The Sith Lords. I'm not going to rob anyone of the pleasure of this game (which is actually playable on PC thanks to the restored content mod). But suffice to say that 'grey' morality and philosophy is an enormous theme which scratches an amazing itch when applied to star wars with its usual light and dark dichotomy. In reference to the 'humanoid' conundrum, KOTOR II also gracefully handed me something for that! They never explicitly call humans humans in star wars, but we all kind of 'know' they're humans; actors are humans and so the budget demands humans be in your setting. And in universe when someone at the cantina wanted to remark that I was one of the few 'humans' around the called me a 'sapient'. Sapient is the perfect word for describing thinking species because 'sentient' describes qualities that also apply to animals and beasts. It's a bit bookish, but I think it works for both Sci-fi and Fantasy.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Interesting! Yeah, I like “sapience” or “sapients”.

  • @michaelmullenfiddler
    @michaelmullenfiddler 6 หลายเดือนก่อน

    The whole "triune god" thing can easily be looked ar as a form of polytheism: so, is that one God, or three? Interesting, the thing about a deity having various descriptions, varied aspects, a multiplex of motivations, realms of power, and commandments, because they are essentially reflections of the humans who worship them.

  • @BardTender_Coel
    @BardTender_Coel หลายเดือนก่อน

    Just seeing this video for the first time and really enjoyed the content! I use Sentients instead of "humanoids," but also use it to encompass the other DND Races that aren't technically under the Humanoid umbrella

    • @tabletopalchemy
      @tabletopalchemy  หลายเดือนก่อน

      Nice, I dig that, it’s closest to what I’m going for too. Glad you liked the vid, much appreciated. I cover some pretty random (tabletop-related) topics lol, I don’t wanna burn out on just one thing 😬🏴‍☠️🍻

  • @meatKog
    @meatKog 2 หลายเดือนก่อน

    Perhaps your symbol should be a 90 degree turned Scalene Triangles, with white at the top, grey in the middle and black at the bottom.

    • @tabletopalchemy
      @tabletopalchemy  2 หลายเดือนก่อน

      Ah, like for a sect that worships the “whole”, interesting🍻

  • @HelicopterShark
    @HelicopterShark ปีที่แล้ว

    Word to replace Humanoid.... "Materian"
    My suggestion for a word to either replace the typical "humanoid" creature type or be another type to refer to a collective of races of DND. Now it's actually very obvious and I'm trying to convince myself that it's to simple but honestly I think it only needs to be used to make sense. So you think of people from a country as a label that plays on the name of the county. It's not so much just the location they live but something used to describe what they have in common with others who share the title that other who don't go by the title do NOT share. An Australian living in America is still an Australian and you get the picture. I didn't have to explain they have some form of citizenship of Australia, you understand that from the use of the word.
    In comes my word that describes most of these creatures by an origin point they have a strong connection to... the "Material Plane" Just like Pixies and Satyrs are different races but can be collectively called Fey for their connection to the Feywild. Materian is both singular and generic plural although in some cases it can feel natural to add an "s" suffix for plural. That Materian Man, The Materian People, Those Materian.
    Why base it on Material Plane? Because other broad creature types can often be associated with a plane even if they can differ within that category, Celestrial, Demon, Devil. With Monstrosity being "other" or "Eldrict" in nature

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Ah very interesting, I like this use of the planes. Pretty cool!

  • @therealdoomsage
    @therealdoomsage ปีที่แล้ว

    Sapient Species, or 'sapients' (pronounced the same as sapience). Unless you want your animals to have their own gods too, in which case sentient species.
    Also, speaking of alliteration; S-S-S-Subscribed.

  • @joelwestman8809
    @joelwestman8809 ปีที่แล้ว

    I use 'person' instead of humanoid. An Orc is a person, but not a human. I'd argue if aliens showed up tomorrow, this would be the most appropriate word we currently have to group us together properly without favouring our own species.
    But in your case, person would apply to the god's too so it might not fit, but humanoid also leaves out any sentient mortal race without a humanlike body. Sorry slime people, guess you aren't included in the 4 limb club.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Yep this is the conundrum. I’m leaving towards some derivative (made up or otherwise) of “sentients”.

  • @YodasTinyLightsaber
    @YodasTinyLightsaber 7 หลายเดือนก่อน

    I use 'mortal' in the World that I am building. I have also seen 'sentient' used in fantasy settings that are more scientific than Medieval/Renaissance Europe.

    • @tabletopalchemy
      @tabletopalchemy  7 หลายเดือนก่อน

      Yep keeping it simple is probably best 🤙🍻

  • @TheCmachine2005
    @TheCmachine2005 ปีที่แล้ว

    In contrast with the human centric term "humanoid", you may collectively refer to all combinations of races and all genders together as "Organic Meat Sacks with Sentience"

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      OMSS! Pretty perfect lol. But what about … sentient plants …? OMSSS - Organic Meat Sacks and Salads with Sentience 😂

  • @misomiso8228
    @misomiso8228 ปีที่แล้ว +1

    I really like how Dragonstar handled this; they created a universal pantheon of '12 gods' that all other gods were said to be derivative of. It gave a legitimate universal idea of how to handle Religion in a galactic Empire of many different cultures.
    They also had an 'underground' or 'alternate' relgion based on Daosim and duality, so PCs had a different option if they didn't like the universality.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      This sounds pretty cool, I'll look into Dragonstar, I haven't checked that out before.

    • @misomiso8228
      @misomiso8228 ปีที่แล้ว +2

      @@tabletopalchemy It's very good. It's a d20 setting from the old days of the OGL. Very interesting concept.

  • @aaronpapke5240
    @aaronpapke5240 4 หลายเดือนก่อน +1

    When I was recently building my Pantheon I chose to make it deliberately vague, where the individuals more or less spawn the gods through their own sense of being. Emotions made manifest as entities brought into being by the thoughts of people. I didn't realize it then, but this was vague enough and inscrutable enough to allow me to make a deity for any player that needed one that could also grow along with the player. Or have a pre-existing rich and complex history having a lack of details doesn't need to be vague, and having a framework doesn't need to be restrictive. I think the god being connected to cyphers is an absolutely benign and a brilliant idea.

    • @tabletopalchemy
      @tabletopalchemy  4 หลายเดือนก่อน

      This an excellent approach I love it! Really helps both players and DMs build the world together too, very cool. 🙏🏼🍻

  • @Peydrous
    @Peydrous ปีที่แล้ว

    The "Sentient" would be a good word to use.

  • @ItsWindHere
    @ItsWindHere ปีที่แล้ว +1

    This video felt like I was having a chat with a really chill professor. I often zone out when watching videos such as this, but you made me really want to rewind enough to get everything you said.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Well that’s pretty cool lol much appreciated! 🍻

  • @SecretSquirrelFun
    @SecretSquirrelFun ปีที่แล้ว

    Menagerie.
    Humanity.
    Human menagerie.
    Homosapien.
    Homomenageian?
    Oh the humanity
    Oh the menagerie
    Ménage.
    Or the servants of Bacchus - Maenads, or Bacchants ?

  • @DiscoBarbarian
    @DiscoBarbarian ปีที่แล้ว

    there is also a supplement out there called Petty Gods that was a D&D community mashup. should be able to find the free copy with Web-Search.

  • @shadeofnod
    @shadeofnod ปีที่แล้ว

    Try sentient life/ sentients instead of humanoid. The ability to worship comes from/ is linked to the ability to reason

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      That’s an interesting concept! Worshippers vs heathens lol (I know it’s not that). Yeah u got my mind spinning with that one 🍻

  • @geoffchurchill5492
    @geoffchurchill5492 8 หลายเดือนก่อน

    maybe because intelligence is the defining factor, go with sentient beingsperhaps?

    • @tabletopalchemy
      @tabletopalchemy  8 หลายเดือนก่อน

      Yep this probly about as close as I can get 🍻

  • @michaelmullenfiddler
    @michaelmullenfiddler 6 หลายเดือนก่อน

    You really should check the world of Harn. The gods of Harn are very well developed

  • @goontubeassos7076
    @goontubeassos7076 ปีที่แล้ว

    I’d love to see a novel written using preferred “pronouns” 😂 I avoided your egg shells.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      I’m sure there are some out there by now lol

  • @michaelmullenfiddler
    @michaelmullenfiddler 6 หลายเดือนก่อน

    Lol. "They won't let me out of here" lol

  • @helixxharpell
    @helixxharpell 5 หลายเดือนก่อน

    What if a TTRPG world setting was based on the "zoo hypothesis"? Where the gods (beings of a higher level of consciousness) were invited to repopulate a world that was decimated by a cataclysm by the only god that remained? And the governments that evolved on that world were all theocracies? How long would those theocracies last before being overthrown? That's the premise behind our new Kickstarter campaign entitled, "Khor The World of Many Portals." Kickstarter campaign in 2025. Look for it!

    • @tabletopalchemy
      @tabletopalchemy  5 หลายเดือนก่อน +1

      Awesome! I will make a note to check it out, and best of luck with it!

    • @helixxharpell
      @helixxharpell 5 หลายเดือนก่อน

      @@tabletopalchemy Thank you! We're hoping to hook up with content creators out there to help further their channels as well. A strong community prevents big corporations from dominating the algorithm. 🫡😉

  • @Winter420
    @Winter420 ปีที่แล้ว

    Sapient is the term used in traveller to refer to anyone of human-like intelligence of ant race

  • @stickmaniac672
    @stickmaniac672 2 หลายเดือนก่อน

    I just go with 'sapiens' for the humanoid races.

  • @jamestaylor3805
    @jamestaylor3805 ปีที่แล้ว

    Latest homebrew "pantheon". The official pantheon(organization made by people) recognizes hundreds of gods for worship even though very very few have ever been confirmed to exist. The real power is beyond these paltry gods, and is held by The Fabric. The rules of existence woven through all things. But, a major event ruptured this universal constant, letting loose unimaginable energy and chaos which has coalesced into the Three Aspects, nearly anthropomorphized godlike beings that are connected yet separate. One aspect looks to repair the rupture potentially ending the existence of the three. One seeks to study the rupture and learn how to further the universal power of The Fabric. One seeks to find peace with current paradigm and let life continue as is.
    One very physics based "true diety" that doesn't get involved and isn't an "entity" or even "exist" persay that has three very real physical beings within it now.
    All of the minor gods are in turnoil trying to figure out how they fit in now.
    Ill accept any idea fo a Godling that a player wants to introduce to this world. Will likely just say some version of every god identified in any campaign setting has some followers here.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      This is pretty cool! A cleric calling on their godling is unwittingly drawing power from one of the three Aspects?

    • @jamestaylor3805
      @jamestaylor3805 ปีที่แล้ว +1

      @@tabletopalchemy the vast majority.

  • @philipmeade7789
    @philipmeade7789 11 หลายเดือนก่อน

    Inventing pantheons, a human pastime since 30,000 BC

  • @kelpiekit4002
    @kelpiekit4002 ปีที่แล้ว

    'Sapients' works well for covering all life of complex intelligence since some may be distinctly non-humanoid. I like divinity being complex and messy. Some will believe in humanoid gods or a single perfect god. Others may believe in animistic forces or non-sentient animalistic gods. Others may see gods as powerful beings within the world or reincarnated souls. Others may believe nothing is actually divine but philosophy can channel power. I think a good thing from real life that could be brought into more games is doubt and uncertainty. Your clerics should have faith rather than knowledge. Throw in those inconsistent myths, fundamental contradictions, and annoyingly inconclusive interactions. Give them sufficient reason to doubt the morality, power, and existence of their god or similar figure. It makes the faith of their cleric or paladin so much more meaningful and irrational rather than simply a choice between known powers.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      This is fantastic advice!! I love the idea of “testing faith” 100%! This is inspiring another video lol.

    • @kelpiekit4002
      @kelpiekit4002 ปีที่แล้ว

      @@tabletopalchemy Well then. I'd better subscribe to see it.

  • @dirtywhitellama
    @dirtywhitellama ปีที่แล้ว

    "Anthropomorphity" doesn't do what you want either, anthro = man, morph = shaped, it's basically the same as humanoid. You could go various ways with it in the religious context with things like souled beings or something like that perhaps.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      It is not easy coming up with a new word that works right when we just don’t have that category (and don’t need it lol).

    • @dirtywhitellama
      @dirtywhitellama ปีที่แล้ว

      @@tabletopalchemy yeah, inconvenient that, not needing words for nonhuman intelligent beings in day to day life xD or I should say, a collective word for human and non human!

  • @scotmcpherson
    @scotmcpherson ปีที่แล้ว +1

    I think the word or phrase you probably want to mean is “sentient beings”. Whether they are humanoid shaped or not isn’t so material so long as they are more self aware or even close to becoming self aware.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Yeah this is probably the closest - I really wanted a single word but it may not exist (or has to be smithed lol).

    • @scotmcpherson
      @scotmcpherson ปีที่แล้ว +1

      @@tabletopalchemy how about Sentients (as opposed to sentience).

  • @GGLumberjack
    @GGLumberjack 8 หลายเดือนก่อน

    Sapient(s) would be a good one to describe humanoids

    • @tabletopalchemy
      @tabletopalchemy  8 หลายเดือนก่อน +1

      Yeah I’m leaning towards that one. 🤙🍻

  • @SombraWatEva
    @SombraWatEva 10 หลายเดือนก่อน

    Sentient Races is my go-to

  • @moonchock4390
    @moonchock4390 2 หลายเดือนก่อน

    This man is incredible

  • @hughdooley3249
    @hughdooley3249 2 หลายเดือนก่อน

    This is amazing and so helpful! Thank you

    • @tabletopalchemy
      @tabletopalchemy  2 หลายเดือนก่อน +1

      Awesome glad you enjoyed it! 🍻

  • @Royalscriber5633
    @Royalscriber5633 11 หลายเดือนก่อน

    I have a story that ive made with 4 beings of power. God himself that people have over time confused with another gid. God made Light and Dark, the first 2 beings of power and as the two met Chaos was born. Light, Dark, and Chaos together created all we know within the realm of Chaos. Light within the story is thought to be god by the mortal races while Dark and Chaos are mixed up in many scenarios as Evil while Light is good. Chaos is bound by Nature and brought Sin upon the world and Dark brings Corruption and Decay so its obvious to see where they'd be see as Evil yet the true issues was not these beings but the beings that followed and those that believed they could claimed the Worlds of Mortal Life as their own.

    • @tabletopalchemy
      @tabletopalchemy  11 หลายเดือนก่อน +1

      Ah yes very cool! The nature of mortals to create evil where there may not have been any🍻

    • @Royalscriber5633
      @Royalscriber5633 11 หลายเดือนก่อน

      @@tabletopalchemy Exactly, the whole thing is actually a reference to the aspect of Choice. Without the option for both sides to be possible there would be no choice so what we label good and evil must exist forming Chaos. To mortals Dark would appear evil while Chaos is the equivalent to Nature on a cosmic level. None are truly evil and all 3 will exist eternaly but spirits and living aspects that branch off from the 3 can die in a sense. All of what they create is apart of the greater picture for us, not as mortals, but as souls to overcome what we can in the time we are given.
      Also, take for example most Greek, Norse, Egyptian gods etc. would fall under Spirits created through emotional, subjective, and elemental aspects that come from Chaos while specific Spirits as well as Angels and Reapers would fall under Light and Dark. Everything in the universe I made falls back to the 3 including magic falling under 3 systems. 3 will always be a key number.

    • @tabletopalchemy
      @tabletopalchemy  11 หลายเดือนก่อน +1

      @Royalscriber5633 this is excellent! And agreed!

  • @Joulederschreckliche
    @Joulederschreckliche ปีที่แล้ว

    I don't know if my solution is stupid or smart. Basically I call them humans, BUT I don't have any humans as a playable race. So human becomes an umbrella term by default.
    Of course that has the consequence that anyone who wants to play white, round eared "normal" person is now out of luck but that can be mitigated by the other 3billion other races plus mixed heritage

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      It’s right if it works for you, for sure. I dig that concept of a no-human human world, that’s gotta be fun to play in 👍

    • @davidmorgan6896
      @davidmorgan6896 ปีที่แล้ว

      I went for the opposite - there are only humans. Well, there is another intelligent species, but they are very different and not available as PCs.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      I know someone else who does that too, I find it interesting! Is your game/world more low fantasy vs “high” fantasy? Or sci-fi?

  • @MichiganDragonSlayer
    @MichiganDragonSlayer ปีที่แล้ว

    demi human...lol probably not helpful

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      That’s helpful - demi is an interesting term to play with.

  • @TheMichaellathrop
    @TheMichaellathrop ปีที่แล้ว

    Sapiency might be a good word for what your intending, especially if not all your intelligent races are humanoid... or even animals. Two good resources for this kind of stuff are a pair of second ed dnd books the complete priest and the catacomb builders guide. Lastly it could be fun to make a worlds "devil" it's original heroic godking, take a stand in for Marduc of the 60 names who slew primordial chaos to create the world, but then take a Morkockian view of chaos and order and go the other direction from Warhammer which has written out the lords of order and instead of fighting against warping chaotic mutation there is a calcifying crystalizing force of overwhelming order.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Oh I haven’t heard of the catacomb builders book that sounds interesting! Yeah great ideas here!

    • @TheMichaellathrop
      @TheMichaellathrop ปีที่แล้ว

      @@tabletopalchemy catacomb builders guide; the first half is nothing special just a tool for making cave and catacomb dungeons... but the second half weirdly has one of the best world building tools in any dnd book of any edition.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      I gotta track this down then, curiosity has been piqued lol

  • @foxtoxic9722
    @foxtoxic9722 ปีที่แล้ว

    Subbed. Thank you this was great. I'll be back for more later.
    👈🙂 See ya.

  • @matthewheimbecker9055
    @matthewheimbecker9055 ปีที่แล้ว

    The answer is people. You call everyone people.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      That might be right! But even here in irl we have multiple terms to refer to “humanity” and that’s really what I’m looking for. I may not find it lol.

  • @brakazar76
    @brakazar76 ปีที่แล้ว

    Try sentient beings.

  • @meatKog
    @meatKog 2 หลายเดือนก่อน

    Body Horror

  • @tristansuarez-perez2346
    @tristansuarez-perez2346 ปีที่แล้ว

    A bit late but a word that may fit is gestalt

  • @SecretSquirrelFun
    @SecretSquirrelFun ปีที่แล้ว

    Physicalness.
    Physicality.
    Physicalist.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      A physicalist sounds like a new character class! I might use that lol.

  • @rasplundjr
    @rasplundjr ปีที่แล้ว

    Collective intelligence - Sapience?

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      That seems to be the most popular suggestion!

  • @Leapyean
    @Leapyean ปีที่แล้ว

    Sapients

  • @Writh811
    @Writh811 ปีที่แล้ว

    Rather than humanoid I use the term "people".If you are referring to all the various civilized races of your world you would say "all the peoples of magic land" indicating you are identifying multiple groups of people. The term already gets applied to other races "The dwarven people" "the elvish people" and it sounds very... much like a book.

  • @scroletyper8286
    @scroletyper8286 10 หลายเดือนก่อน

    How far the apple falls from the tree

    • @tabletopalchemy
      @tabletopalchemy  10 หลายเดือนก่อน

      The ever-present question!

  • @masterroshi1015
    @masterroshi1015 ปีที่แล้ว

    Bi-pedal ,collective hierarchical command structure with dilutions of grandeur? Robbed and apated from the TNG episode "The Nth Degree" featuring Lieutenant Barclay lol

  • @pez5767
    @pez5767 ปีที่แล้ว

    It's funny to me that since most Fantasy RPGs are medieval analogs (to varying degrees) and yet religion and the influence organized religion would have on a world where Gods are *actually real* is something most games don't feature prominently... just background filler as opposed to a dominant geo-political force in the world.

  • @Dagg58
    @Dagg58 ปีที่แล้ว

    I like the term Sapients, or a derivative there of, even though it's in our own scientific name, it means "thinking". So any denizen species can be referred to as such. You can also add gatekeeping aspects to that term, if so inclined to create inequities in your world that can be used for world flavor, story hooks, or commentary, much like how "white" is used to make in/out groups of political/social power with the line moving to include or exclude those the "higher" species deem "thinking".

  • @db5823
    @db5823 ปีที่แล้ว

    Deities were always weird for putting in our game worlds. At first we used real world religions (ones that we were aware of -- to whatever extent that was) as foundations for clerics/paladins, and we let clerics/paladins do whatever they wanted, however they wanted, as long as they followed their alignment and the values of that deity. It was pretty shallow -- which worked well.
    Then AD&D came out with Deities & Demigods. God help us. We obsessed about it for about a year, but then ... the novelty wore off. It was a fun reference, it provided ideas, it gave us things to consider that we hadn't before, it gave clerics/paladins some depth and dimensions that were (sometimes) fun to play with. But we ... had questions. PCs, mortals, becoming deities was dumb. PCs, and mortals in general, fighting and killing/defeating deities also seemed (ultimately) dumb. And, most importantly, if these deities were _real_ ... then how come everyone doesn't see/recognize the same deities and their roles? Sure, "Aphrodite" would appear to each race as how they would like to best see them, and most wise or leadership gods would appear to their worshippers as like them ... but wouldn't there be an arrogant/vain god (or uncaring god) who would refuse to change themselves for pathetic mortals? What would they even look like? It was vexing.
    So we chucked all that crap out the window, all the AD&D D(eities)&D(emigods) and all of real world mythologies. We then just gave the Game Master all creative power, and they were expected to take care of all that crap when it came up, allow/include what would work and exclude what wouldn't. Once a deity was established in that world (and we players quickly realized that being the first one to do this was _IMPORTANT_ because you were then working with the GM to establish the religious foundations and tones for the entire world setting -- the second most important move was establishing the opposing religious faction (good vs evil), because after those two major steps you were just splitting hairs) everything played off of the first major deity and the flavor of the entire world was influenced off of that.
    Creating new worlds, and cultures and pantheons, was really a lot of fun. I think we were really more interested in making new things, rather than advancing characters to higher levels. Creating a seemingly successful world that was unique and cool, that was fun to flesh out and explore, was most fun. Of course this was in large part to our main GM, who got bored easily with things and was more interested in exploring creative invention. Up-side was that we got to constantly invent worlds that paired up with the latest new ideas and things that we had learned about and were excited about.
    One world had 2 deities, Taban and Raban, and that was it. One was good (colors of white and blue) and the other was evil (colors black and red). The world was flat, a "round postage stamp", and one side was forests and water (ruled by good, evil was weaker there) and the flip side was lava and blighted landscapes (ruled by evil, good was weaker there). It was fun, simplified, and was more world focused. And there were no cleric classes, divine magic worked completely differently, and the Monk class somehow became the religious class (and gnomes didn't exist, elves existed only on the side with forests, halflings existed on the lava side, dwarves were all NPCs who were the underground dwelling races that guarded/lived in the passages between the 2 world sides). Moving between the 2 sides of the world was a near impossible adventure (and most the populations of the worlds thought that "the other side" was a myth), and we got to define what each side was like culturally. Spoiler Alter: Taban and Raban weren't twins, they were the same guy, he was just crazy or had a split personality or something.
    One world was an entire viking themed world, everything was based off of the norse mythologies and ragnarok, and it was an apocalyptic end-times world. We were just nostalgic for something familiar and grounded is something with historical flavor. Possibly Deities&Demigods inspired, we also did a bronze era world that was based off of Babylonian themes. We did seriously look at making Greek and Egyptian pantheon run worlds ... but we knew enough about those that we also knew that those complex and confusing mythologies were a headache to sort through and then sort of didn't use them.
    One world was a tree -- literally a giant tree. An enormous hollow tree where the upper branches were the celestial heavens and realms of flying things and the light faeries, the lower area of dirt and roots was the realms of earth burrowing and darkness dwelling things (and the dark faeries), and in the middle were the tunnels and hollows riddled realms of where we all played. The inside side of the hollow tree was a quiet world of mists and rain, of moss and vines that reached from one side of the hollow tree to the other, a peaceful realm where you could sometimes see up to the sun/clouds and moon/stars out through the top, and yet creepy when it was mist shrouded and things flew/glided through the unseen. The outside side of the hollow tree was a rough bark exterior, a vertical expanse of craggy and mountainous gorges and channels, that was constantly enduring some sort of storm of winds and rains. Druids were very powerful there, and the gods were all personifications of nature aspects.
    Post apocalypse worlds became popular, worlds that were thousands of years past the cataclysmic fall of the last age of man. Inspired more by Robert E Howard, Jack Vance, Moorcock, Lin Carter, Burroughs, but (except for a few times) not so much Thundarr the Barbarian. The new gods were sort of weak and the old forgotten gods were weaker (as weak as they were forgotten ... but they were hungry ... ).
    I think we ended a lot of all this with "Gods" being more like HP Lovecraft's concepts of the Old Ones and the Outre Gods. Large uncaring entities more attuned to base general concepts and mostly defined by ignorant preconceived notions and assumptions by the sentient worshippers. The gods who actually paid attention to you were actually the most dangerous ones. Good and evil became more abstract and meaningless, everyone could have their own meaningless interpretations of what things were like, and things could be as simple or whacked-out crazy as you wanted to make them -- and they all became real and valid. You could pray or sacrifice to them, tap into or channel their powers, collectively create illusions or manifestations to fulfill your cult's delusions and beliefs, do whatever, but you'd never want to actually summon them (that was horror, terror, madness, and destruction waiting to happen -- which was a great plot to stop the "bad" guys from doing -- especially if they were a religion of actually good and benevolent people trying to do good things, and they honestly just think they're summoning their benevolent god to help them in their time of need ... and you have to be the crazy "evil" guys who are fighting to stop them ... ). Maybe we gave up, it became more of "just make up what you want" and if you believe it then that's how it works for you, but don't push it -- or else.
    Frankly, I think every group should invent their own world(s). Using the pre-made stuff is crap. Some game systems have a very specific structures in regards to this, and that's fine. But if it's an open world, like D&D, people should be making their own stuff up. And this vid, and these ideas, are a great way to start (it provides a good structure to start with).

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      Some awesome stuff here! Very thorough and the overall idea coalesces nicely. You’ve got way more experience in this than I do for sure lol but I dig a lot of the ideas here! Glad u liked the vid, much appreciated! Your summary is pretty much spot on I think! Want some more exclamation points? They’re free! And I have a problem …

  • @TheyCallMeCarg
    @TheyCallMeCarg ปีที่แล้ว

    I used your facet concept. Originally there was a single creator entity, Arra, but as the sentient races and cultures, split, fractured, warred, and evolved, the differences in their worship, scripture, and customs became so vast that Arra herself began to develop different personalities that reflected each focused form of worship. Basically it's a single god recognized dozens of different ways by everyone in the game world. Seeing this, various powerful celestial and fiendish entities took advantage of Arra's weakened state and began assuming the identities of all of these facets, and Arra, confused and diluted in her status as she was, was unable to prevent them from doing so. So the gods that the people of my homebrew world worship gods, but they actually receive their power and divinations from imposters that basically committed a deific version of identity theft.
    Oh, and my division of gods was a little more simple. There is one major deity for every domain in the official published works, plus an additional domain I homebrewed.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      This is a great concept! I like the implication that people can influence what their god is or becomes too that’s a great concept to play further with (and resonates with our real world imo lol). The setup of the masquerading entities carries tons of story options too, well done! 🍻

  • @VelociraptorsOfSkyrim
    @VelociraptorsOfSkyrim 11 หลายเดือนก่อน

    Love the video! It really got me thinking again about my own Pantheon.
    I have two S Tier Gods, representing Light and Darkness. Rather than being Rivals, they're together. Like a Yin and Yang kinda thing.
    The world cannot exist without one or the other.
    The God of Light also represents Time.
    The God of Darkness represents Death.
    There are a number of gods a tier below, representing certain aspects.
    You have the Ocean, Nature, Knowledge, Honor, things important to society.
    Then you have the Lords of Chaos/Demon Lords. They tend to be dark reflections and rivals of the Gods.
    Honor vs Barbarism
    Nature vs Disease and illnesses
    Knowledge vs the Unknown
    Death vs Murder.
    A new one i thought of recently: Ocean vs the Void.

    • @tabletopalchemy
      @tabletopalchemy  11 หลายเดือนก่อน

      Excellent work, very fun! Glad u enjoyed the vid too, thanks!🍻

    • @VelociraptorsOfSkyrim
      @VelociraptorsOfSkyrim 11 หลายเดือนก่อน

      @@tabletopalchemy Thank _you_ for reawakening some of my creative thoughts.
      Of a similar vein, like your pantheon, each God is viewed as a different aspect depending on the Sapient worshiping them.
      All the Elves view the God of Light as a Sun God, but each individual subrace of Elf views them differently.
      The High Elves view them as a loving mother wishing only the best for their children, where as the Drow view them as an angry tyrant who aggressively punishes those who oppose her will (explaining the Sunlight sensitivity Drow Typically have.)

  • @trollsmyth
    @trollsmyth ปีที่แล้ว

    A word for sentient beings can be "sophonts," but that doesn't imply two arms and two legs, so maybe you want something more constrained?

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      Ooh I’ll look into that word, that one’s new to me. Thanks! I mean, not all intelligent races would be bipedal necessarily 🏴‍☠️

  • @andrewluchsinger
    @andrewluchsinger ปีที่แล้ว

    I have been in a lot of D and D games when a god or gods were being used. The very best game I was part of was one where there was no god being used. It was all about taking out a evil ruler who was just a bad guy. He needed to be taken out and somebody needed to replace him. Most of us came from some kind of odd background. Radio Announcer and Producer, English Teacher, Mechanic, Karate Instructor and of all things a Chef. Plus a few others of different professions. The DM was a Marine.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว +1

      Very cool! Playing with a variety of backgrounds I think is always interesting.

  • @bregalenonodrim543
    @bregalenonodrim543 ปีที่แล้ว

    As a replacement for the word Humanoid you should consider Sophont. It is used in sci-fi to refer to any sentient being, and thus includes many creatures the word Humanoid excludes, like Centaurs and Dragons. Also, it is a generic term carrying no species-centric connotation.

    • @tabletopalchemy
      @tabletopalchemy  ปีที่แล้ว

      I like the sound of this word, it’s got a ring to it. Honestly I specifically want a replacement for “humanity” but that may not be possible lol.

  • @nicka3697
    @nicka3697 ปีที่แล้ว

    I always liked to call them the peoples of the world. Plurals of plurals is neat, and easily understood, even if not grammatically sound.

  • @CaptnJack
    @CaptnJack ปีที่แล้ว

    Sentients

  • @etiennes4470
    @etiennes4470 ปีที่แล้ว

    Sentients