2:38 FT Toxic gameplay. Don't do it :V 3:09 musket/Sin(new hatchet artifact) S5 Old clips and a peek for a toxic musket build for S5 For info related to builds check description. These clips are kinda old, but I've never done the video with the VG/musket build. Plus, I'm switching up the editing software, so I gotta clean house and start fresh ( I need make clips in a new file format). This here's probably the last video with the old software. What does that mean? Well, for now, not much will change. But down the road, I should be pumpin' out more vids each week, and they'll be higher quality. I'm aiming to take editing to the next level
I really enjoyed playing that build tbh, but I was using completely garbage gear haha I should play it again but with some decent gear. Spike is hard to land, but when it hits x3 is sooo satisfying
Hi, how can i make a build with hatchet berserker melee + void glauntlet? I love this two weapons but i can't make a good build (sorry for the bad english)
For now, I highly recommend avoid use Hatchet melee. The tracking is really really bad (probably the worst of all weapons). I also really like hatchet and I was trying to play it melee last week, but damn is so frustrating, sometimes u miss everything even if your enemy is right in your face. We'll see if the new combat code helps to fix it or not, but in case they fix it making Hatchet melee viable again I think this would be the build: (I'll try this version again today but with gear more close to this and not pure garbage like last the time I test it xD) www.nw-buddy.de/gearsets/share/ipfs/QmWMpHX2FRCGJ3VNmqoQfjDnoEVJK1gxMUvsmYVBemjNyT There is a point free on hatchet tree, u could use it for the DoT cleanse, or empower after heavy attack, or the last perk of Torrent (I don't recommend use throwing hatchet because u can't block with VG either and blocking is too strong) 3 days ago I get one of the pieces I was needing with freedom and refresh social distancing. I think the follow is like the base - Abilities: Berserk, Torrent, Social Distancing Scream, Tether, Orb of decay (main reason for orb is the slow and Disintegrate, but without Lifetaker Essence could be good too) - Weapons: VG artifact mainly to apply rend up to 30% and the DoT also helps to heartrune charge. In S5 we could use the new hatchet artifact, Sin, and craft some dmg perk on it. - Armor: 4 freedom for sure Refreshing Distancing throw / / Torrent and Scream perks could be really good too but it will work without anyway/ / - Attributes: 300str 100dex 200con (you could use 150dex 150con for more dmg) I'll update it if I find/change/improve something :D
I slot Tumbler in that NWbuddy link, but Featherweight could work too. Just keep 4 freedom, that's essential. Also depends a bit in your playstyle, like more 1v1 and if u need trade more hits, Featherweight could be better. Or if u are full assassin, maybe shirking abyss (or whatever element) could be change for rogue or attunment. I'm not a big fan of attunement for hatchet and rapier because both weapons attack too fast.
I was putting together a Musket/IG build around The Mechanic for influence race zergballing, but is the big brain play really to do heavy FT w/ Mechanic instead and just go all-in on dumb memes like Incinerate? Hmm...
Yeah I was running a normal musket because I didn't want to finish the mechanic quest again for that build xD so I was just running powder burn to slow down people and cook them, but mechanic would be better to spam sticky and traps. For meme in races I like to troll with windchill and push everyone 😂 But musket/fs with sticky, powder burn, meteor, etc ur screen is going to be full of number haha
I wanted to dislike video straight away because you know - MUSKET. But then first clip you actually play the weapon (and not pew, pew from narnia), trap with granade and finish with spike... ufff. Well played.
hahaha I would respect a dislike just for the FT heavy clips 🤣 But in my defense those clips are from S3 I think, and it will not work very well in S5, to keep the mental health of the people I never shared it before xD Thanks for your comment! :)
2:38 FT Toxic gameplay. Don't do it :V
3:09 musket/Sin(new hatchet artifact) S5
Old clips and a peek for a toxic musket build for S5
For info related to builds check description.
These clips are kinda old, but I've never done the video with the VG/musket build. Plus, I'm switching up the editing software, so I gotta clean house and start fresh ( I need make clips in a new file format).
This here's probably the last video with the old software. What does that mean?
Well, for now, not much will change. But down the road, I should be pumpin' out more vids each week, and they'll be higher quality. I'm aiming to take editing to the next level
Hell yeah bro. We're here as the OGs to support it while you blow up
FIRE VIDEO. definatly your coolest build so far IMO i love ice spike builds.
I really enjoyed playing that build tbh, but I was using completely garbage gear haha
I should play it again but with some decent gear. Spike is hard to land, but when it hits x3 is sooo satisfying
i was like, oooh another thacousin build AND I GET FUCKING CLIPPED IN IT XD
🤣🤣🤣
Loveya mate ❤
OMG the music!!!! 👏👏
MVP, music :P
🔥🔥
Oh no what have u done. Those flamethrower grubs are gonna be licking their lips with the trap and burn build 😂
🎯
"Diminishing returns are hard." - AGS
Hi, how can i make a build with hatchet berserker melee + void glauntlet? I love this two weapons but i can't make a good build (sorry for the bad english)
For now, I highly recommend avoid use Hatchet melee. The tracking is really really bad (probably the worst of all weapons). I also really like hatchet and I was trying to play it melee last week, but damn is so frustrating, sometimes u miss everything even if your enemy is right in your face.
We'll see if the new combat code helps to fix it or not, but in case they fix it making Hatchet melee viable again I think this would be the build:
(I'll try this version again today but with gear more close to this and not pure garbage like last the time I test it xD) www.nw-buddy.de/gearsets/share/ipfs/QmWMpHX2FRCGJ3VNmqoQfjDnoEVJK1gxMUvsmYVBemjNyT
There is a point free on hatchet tree, u could use it for the DoT cleanse, or empower after heavy attack, or the last perk of Torrent (I don't recommend use throwing hatchet because u can't block with VG either and blocking is too strong)
3 days ago I get one of the pieces I was needing with freedom and refresh social distancing.
I think the follow is like the base
- Abilities:
Berserk, Torrent, Social Distancing
Scream, Tether, Orb of decay (main reason for orb is the slow and Disintegrate, but without Lifetaker Essence could be good too)
- Weapons:
VG artifact mainly to apply rend up to 30% and the DoT also helps to heartrune charge.
In S5 we could use the new hatchet artifact, Sin, and craft some dmg perk on it.
- Armor:
4 freedom for sure
Refreshing Distancing throw
/ / Torrent and Scream perks could be really good too but it will work without anyway/ /
- Attributes:
300str 100dex 200con (you could use 150dex 150con for more dmg)
I'll update it if I find/change/improve something :D
I slot Tumbler in that NWbuddy link, but Featherweight could work too. Just keep 4 freedom, that's essential.
Also depends a bit in your playstyle, like more 1v1 and if u need trade more hits, Featherweight could be better.
Or if u are full assassin, maybe shirking abyss (or whatever element) could be change for rogue or attunment. I'm not a big fan of attunement for hatchet and rapier because both weapons attack too fast.
@@ThaCousin wow, thanks for this, you save my gameplay rsrsrs, which gems i can use in weapons and armor?
@@ThaCousin you have a discord Server?
@@Pinguiinz nop, but u can add me "thacousin" 😁
I was putting together a Musket/IG build around The Mechanic for influence race zergballing, but is the big brain play really to do heavy FT w/ Mechanic instead and just go all-in on dumb memes like Incinerate? Hmm...
Yeah I was running a normal musket because I didn't want to finish the mechanic quest again for that build xD so I was just running powder burn to slow down people and cook them, but mechanic would be better to spam sticky and traps.
For meme in races I like to troll with windchill and push everyone 😂
But musket/fs with sticky, powder burn, meteor, etc ur screen is going to be full of number haha
That’s actually kinda game breaking lmao
Imagine people running from musket at melee range lol
Musket at melee range is the real musket gameplay. Spear/musket medium always on top 😎
I wanted to dislike video straight away because you know - MUSKET. But then first clip you actually play the weapon (and not pew, pew from narnia), trap with granade and finish with spike... ufff. Well played.
hahaha I would respect a dislike just for the FT heavy clips 🤣
But in my defense those clips are from S3 I think, and it will not work very well in S5, to keep the mental health of the people I never shared it before xD
Thanks for your comment! :)