That prefer suffix thing is actually amazing, thank you. I was typing --ar 16:9 every single time it was driving me insane. So many helpful little things in this video.
8:30 Also full stops make a difference. I've yet to test this much myself but the latest promptcraft event this week explained that full-stop can or will eventually work like multi-prompts, so worth experimenting.
@@WadeMcMaster I also realised half way through that this video was a few months old so MJ would have been different back then anyway. TH-cam recommended it to me, it doesn't normally recommend older videos, ah well. 😃
The reason in 4:54 for not changing alot, is because you weighted the entire prompt to 3. The :: seems to work on everything from the previous :: until this :: And the very first :: seems to be working from beginning of the prompt until :: Because you only had one :: if effected entire prompt before him, so no different weighting was made. Sometimes it is funny to just add :: at the end of the prompt, it still influences the prompt, you juts need more than one if you want to create proper multiprompt design with different weights :) !
@@WadeMcMasteryes @TheVilkaz is right, the :: is valid to the left either til beginning of the prompt or until it his another ::, whatever comes first. Reason is that the :: is not for strengthen or weaken a single word but the whole prompt, because :: is for creating multi-prompts, means blending multiple prompts. If it would affect only single words then the whole thing wouldn't be called "multi-prompts". Great video, love it. Thumbs up.
I found Seed is more useful as a style fixer than a composition fixer. By that, I mean if I do several repeats of the same prompt, and like a particular style of one of the panels, if I use that seed, and add another character (for example), MJ keeps a similar style to whatever composition it creates, even if I change the composition of the new prompt by adding some new item/person/action etc. tbh I rarely use seed these days, as changing a word, or even one character (which includes adding a comma) can significantly alter the composition. I find prompting, using specific styles, and then tweaking the description and action is more useful.
@@WadeMcMaster a couple of tips to speed up workflow, as it looks like we are stuck with MJ on Discord for a while. 1. CMD Z (CTRL Z on PC) repeats your entire previous command/prompt, which you can then edit. It’s a massive time saver when you are making tweaks to a long prompt. 2. if your last command was a /imagine (which it normally would be), you only need to hit / and return, and it will add the imagine.
@@WadeMcMaster Newbie here,, I thought all along it's for consistent character only. If it's used for different character prompts, what's the purpose of the seed? Please enlighten me.
5:10 you didn't put a :: before sand castle, thus breaking didn't up the two parts and giving the ant a strength of 1. Don't expect multi-prompts to be around forever. Multi-prompts were always a workaround due to the lack of good prompt interpretation in previous versions. Natural language will become more and more important and it sounds like MJ versions going forward will start to see less and less need for multi-prompts and better and better ability to re-create the feature by pure natural language.
Same.seed does work in v6, not sure what's happening there mate. It will be 99% the same (minor differences). Are you adding the seed number to --seed at the end? Using the same version in both?
Mid Journey doesn't train their AI in any other language other than English afaik. as far i have tested , typing a different language just gives images related to the culture or country nothing else . if you even type one word , it may not include anything related to that word. multiple words can generate people's image related to the culture .
THANK YOU! You made it so much simpler for me to understand what I was doing wrong. Mad shout out to you for helping me polish my AI skills.
I'm glad I could help, thank you!
That prefer suffix thing is actually amazing, thank you. I was typing --ar 16:9 every single time it was driving me insane. So many helpful little things in this video.
Thank you for such a positive feedback! You put a smile on my face :) om glad.you like the prefer suffix option, it's awesome.
8:30 Also full stops make a difference. I've yet to test this much myself but the latest promptcraft event this week explained that full-stop can or will eventually work like multi-prompts, so worth experimenting.
Thank you, I appreciate that info. There's so many little things like that in the prompt that help. I need to dive deeper
@@WadeMcMaster I also realised half way through that this video was a few months old so MJ would have been different back then anyway. TH-cam recommended it to me, it doesn't normally recommend older videos, ah well. 😃
Yeah, and AI moves so fast that things get out of date really quickly! haha
Easy to understand teaching, very useful. And I totally loved the typing sounds, lol, really. Good video!
Haha, I literally have my mic too close to the keyboard. Thank you very much!
Awesome tips n vid brah (and man I luv permutations)
Thank you man! Also yeah, permutatio s are such an awesome tool. I use them almost every time I use midjourney :)
Super helpful video man, thank you 🤘
Thank you! Much appreciated Bill :)
Thank you so much. Your videos are always so useful and interesting. Could you make more like this one. It's absolutely brilliant.
Note taken, I'll do my best! Thank you :)
Helpful video...thank you
Glad it was helpful! Thank you :)
The reason in 4:54 for not changing alot, is because you weighted the entire prompt to 3. The :: seems to work on everything from the previous :: until this ::
And the very first :: seems to be working from beginning of the prompt until ::
Because you only had one :: if effected entire prompt before him, so no different weighting was made.
Sometimes it is funny to just add :: at the end of the prompt, it still influences the prompt, you juts need more than one if you want to create proper multiprompt design with different weights :) !
Really? I always red that it affected the word but I may be wrong I guess! Will look into it, thank you!
You are correct, I had the same comment when I saw this mistake in the video
@@WadeMcMasteryes @TheVilkaz is right, the :: is valid to the left either til beginning of the prompt or until it his another ::, whatever comes first. Reason is that the :: is not for strengthen or weaken a single word but the whole prompt, because :: is for creating multi-prompts, means blending multiple prompts. If it would affect only single words then the whole thing wouldn't be called "multi-prompts". Great video, love it. Thumbs up.
thank you for this very useful video! new to MJ~ btw happy new year
Glad I could help and thank you! Happy New Year to you also :)
Great video! 🤝
Thank you!
perfect thanks
Glad it helped! Thank you :)
TY. Very helpful. 👏
Thank you!
I found Seed is more useful as a style fixer than a composition fixer. By that, I mean if I do several repeats of the same prompt, and like a particular style of one of the panels, if I use that seed, and add another character (for example), MJ keeps a similar style to whatever composition it creates, even if I change the composition of the new prompt by adding some new item/person/action etc. tbh I rarely use seed these days, as changing a word, or even one character (which includes adding a comma) can significantly alter the composition. I find prompting, using specific styles, and then tweaking the description and action is more useful.
That's really good insight, it definitely aligns with my experience but more pointed. Thanks for sharing mate!
@@WadeMcMaster a couple of tips to speed up workflow, as it looks like we are stuck with MJ on Discord for a while. 1. CMD Z (CTRL Z on PC) repeats your entire previous command/prompt, which you can then edit. It’s a massive time saver when you are making tweaks to a long prompt. 2. if your last command was a /imagine (which it normally would be), you only need to hit / and return, and it will add the imagine.
@@WadeMcMaster Newbie here,, I thought all along it's for consistent character only. If it's used for different character prompts, what's the purpose of the seed? Please enlighten me.
Does this work with v6? The docs say it doesnt
Docs are out of date I think, everything in this video still works.
5:10 you didn't put a :: before sand castle, thus breaking didn't up the two parts and giving the ant a strength of 1.
Don't expect multi-prompts to be around forever. Multi-prompts were always a workaround due to the lack of good prompt interpretation in previous versions. Natural language will become more and more important and it sounds like MJ versions going forward will start to see less and less need for multi-prompts and better and better ability to re-create the feature by pure natural language.
Yeah a lot of things keep changing so that definitely makes sense ot me too
This doesnt work for me, I DM the results, copy the same prompt and same seed , result is different, perhaps this doesnt work in v6?
Same.seed does work in v6, not sure what's happening there mate. It will be 99% the same (minor differences). Are you adding the seed number to --seed at the end? Using the same version in both?
I think the event said --no = ::0.5.
Ah yes, thank you!
🔥🔥🔥🔥🔥
Thanks mate!
when i paste the pexel link it doesn't work! weird!🙄
Thats odd, I just tried then and it worked. try searching google for pexels
👋
Mid Journey doesn't train their AI in any other language other than English afaik.
as far i have tested , typing a different language just gives images related to the culture or country nothing else . if you even type one word , it may not include anything related to that word. multiple words can generate people's image related to the culture .
I didn't realise! Thank you for the heads up :)