Here's the Artist build: **UPDATE: Putting Conviction on Drawing Orchids, Judgment on Sun Well, Purify on Sunsketch, and Bleed on Crane Wing allows you to strictly cast awakenings during the Judgment proc to reduce the Dominion set downtime. -2 Nightmare 4 Dominion set (resolves mana and Adrenaline issues) with full Swiftness (Spec necklace) since I don't want to buy accessories. -Recurrence, Grudge, Adrenaline, Keen Blunt Weapon, Raid Captain (solo mode always gives lvl 3 Yearning regardless of selected buff) -Cooldown gems: One Stroke, Crane Wing, Moonsketch, Sunsketch, Sun Well, Drawing Orchids -Damage gems: One Stroke, Crane Wing, Moonsketch, Sun Well, Pouncing Tiger -23 Upward Stroke [Overwhelm] (for counters/stagger only) -231 One Stroke [Galewind] -212 Pouncing Tiger [Overwhelm] (can go 222 if stagger checks feel sketchy) -121 Crane Wing [Purify] (or Bleed**) -322 Moonsketch [Galewind] -122 Sunsketch [Galewind] (or Purify**) (Agile Strokes is not needed, as solo mode caps attack speed already) -132 Sunwell [Bleed] (or Judgment**) (MP recovery is not needed) -132 Drawing Orchids [Quick Recharge] (or Conviction**) (Agile Strokes is not needed, so take some shielding) -Efflorescence awakening shouldn't be needed since you can trigger Recurrence with a heal orb if needed (you should be able to maintain it with Moonfall mostly, though), so you can take Spectacle for a bit more damage. -I think Ink Well would do slightly more damage and give slightly more identity gauge compared to Moonsketch, but it requires the boss to be stationary for a longer period. -Conviction/Judgment isn't needed for mana, and the cooldowns are already "low enough." I put a quick recharge to help a bit in scenarios where spamming skills endlessly is possible. I imagine you could probably use C/J for the awakening to reduce Dominion downtime, but that sounds like too much work (actually, considering that 20-30 seconds of downtime on a 2 minute buff might be significant, I've added some updates about using C/J**). Due to the long buff windows, I don't think the skill rotation really matters, and you can put in a small effort to back attack. Be sure to use awakening ASAP to keep up Dominion (if using C/J, be sure to order it right and only awaken during Judgment**) and also and Moonfall for Recurrence (heal orbs work if the boss has a stalling feature). Let me know if I missed anything!
Here's the Artist build:
**UPDATE: Putting Conviction on Drawing Orchids, Judgment on Sun Well, Purify on Sunsketch, and Bleed on Crane Wing allows you to strictly cast awakenings during the Judgment proc to reduce the Dominion set downtime.
-2 Nightmare 4 Dominion set (resolves mana and Adrenaline issues) with full Swiftness (Spec necklace) since I don't want to buy accessories.
-Recurrence, Grudge, Adrenaline, Keen Blunt Weapon, Raid Captain (solo mode always gives lvl 3 Yearning regardless of selected buff)
-Cooldown gems: One Stroke, Crane Wing, Moonsketch, Sunsketch, Sun Well, Drawing Orchids
-Damage gems: One Stroke, Crane Wing, Moonsketch, Sun Well, Pouncing Tiger
-23 Upward Stroke [Overwhelm] (for counters/stagger only)
-231 One Stroke [Galewind]
-212 Pouncing Tiger [Overwhelm] (can go 222 if stagger checks feel sketchy)
-121 Crane Wing [Purify] (or Bleed**)
-322 Moonsketch [Galewind]
-122 Sunsketch [Galewind] (or Purify**) (Agile Strokes is not needed, as solo mode caps attack speed already)
-132 Sunwell [Bleed] (or Judgment**) (MP recovery is not needed)
-132 Drawing Orchids [Quick Recharge] (or Conviction**) (Agile Strokes is not needed, so take some shielding)
-Efflorescence awakening shouldn't be needed since you can trigger Recurrence with a heal orb if needed (you should be able to maintain it with Moonfall mostly, though), so you can take Spectacle for a bit more damage.
-I think Ink Well would do slightly more damage and give slightly more identity gauge compared to Moonsketch, but it requires the boss to be stationary for a longer period.
-Conviction/Judgment isn't needed for mana, and the cooldowns are already "low enough." I put a quick recharge to help a bit in scenarios where spamming skills endlessly is possible. I imagine you could probably use C/J for the awakening to reduce Dominion downtime, but that sounds like too much work (actually, considering that 20-30 seconds of downtime on a 2 minute buff might be significant, I've added some updates about using C/J**).
Due to the long buff windows, I don't think the skill rotation really matters, and you can put in a small effort to back attack. Be sure to use awakening ASAP to keep up Dominion (if using C/J, be sure to order it right and only awaken during Judgment**) and also and Moonfall for Recurrence (heal orbs work if the boss has a stalling feature).
Let me know if I missed anything!