I relly love this game I made a lot of custom bosses and i have some ideas for custom attacks and other things 1.There should be an option to select an already existing attack and edit it to make it different. 2.There should be a command or something to make a player forced to attack or heal like at the sans fight with the bones blocking sometimes but you could make them be there until the attack is over 3.There should be another weekly or even daily changing entity that players could submit their custom entities. 4.You should be able to set a players hp in custom bossfights from 1to500 5.And you shouldn't be able to get 2 of the same enemies in multiple enemies fight, because now it takes no skill or practise to win cause you just have to restart until you get enemies that can't hit you in a specific spot Thanks if you read this or add some of the ideas :)
hey maybe there's a way to make our own sprites of attacks set the damage set the size set where the attacks will go and maybe set how the attacks will will work like making a jevil devil snake and making the attack look dif and maybe add omega flowey by beating toreil
It is hard to make it simple and flexible and I've tried to balance it for both. You can check a step by step custom skin tutorial here that might help: battletale.app/customhelp/tutorial/hatguy Is there any specific part that you think is difficult?
I relly love this game I made a lot of custom bosses and i have some ideas for custom attacks and other things
1.There should be an option to select an already existing attack and edit it to make it different.
2.There should be a command or something to make a player forced to attack or heal like at the sans fight with the bones blocking sometimes but you could make them be there until the attack is over
3.There should be another weekly or even daily changing entity that players could submit their custom entities.
4.You should be able to set a players hp in custom bossfights from 1to500
5.And you shouldn't be able to get 2 of the same enemies in multiple enemies fight, because now it takes no skill or practise to win cause you just have to restart until you get enemies that can't hit you in a specific spot
Thanks if you read this or add some of the ideas :)
Is the custom attacks here I'm excited to see it i would be happy if it's here now if you released it you would make it to 2m downloads soon
How much longer until they add customizable attacks?
hey maybe there's a way to make our own sprites of attacks set the damage set the size set where the attacks will go and maybe set how the attacks will will work like making a jevil devil snake and making the attack look dif and maybe add omega flowey by beating toreil
Dude is the custom attacks released
Is there any chance that the viewers can get a test version for custom attacks?🙏
there was a sign up a month ago but it is over now. But it is not long until public release now!
So cool so cool so cool
Please, make a tutorial how to make Custom boss animations!!!! 😮
battletale.app/customhelp/tutorial/hatguy like this?
No you dont say there no will be more teasers before realese
Why in custom entities only 1 entity work and others doesn't? only I have this bug?
try clearing them if they don't work
@@battletale oh, now everything is okay! Thanks you.
Very hyped for custom attacks update 👍
Update V2.4 is ready or not?
I just want see UPDATE😮
not yet, need a few more things
make no box mode:(@@battletale
Finally a update!!!
Bro please make the custom bosses more simple to make im begging you my brain hurts
It is hard to make it simple and flexible and I've tried to balance it for both. You can check a step by step custom skin tutorial here that might help: battletale.app/customhelp/tutorial/hatguy
Is there any specific part that you think is difficult?
EPIC
the update will also be in version 2.3.13?
this is for version 2.4.
@@battletale but not in 2.3.13?
When are you gonna add act, and mercy.
This is battletale so we will always battle
@@A-AA0462 fire
erer
????
Cool