Can You SAVE Someone Who's DROWNED? -- Random Smash Ultimate Facts

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  • เผยแพร่เมื่อ 29 พ.ย. 2024

ความคิดเห็น • 470

  • @podiacider
    @podiacider 3 ปีที่แล้ว +441

    Pk: The “Calm” swimming state
    Charizard: OH MY GOD GET ME OUT OF HERE I AM LITERALLY DYING

    • @shemky
      @shemky 3 ปีที่แล้ว

      No replys but 200 likes

    • @ronanrandomness
      @ronanrandomness 3 ปีที่แล้ว +9

      @@shemky and you ruined it

    • @shemky
      @shemky 3 ปีที่แล้ว +1

      @@ronanrandomness cry about it

  • @De_an
    @De_an 3 ปีที่แล้ว +250

    Literally the first names that came to mind was the "Teeter Taunt" or the "Sticky Spasm".

    • @cometual
      @cometual 3 ปีที่แล้ว +13

      I just thought of Teeter Taunt too! Hah, nice.

    • @owenerickson8947
      @owenerickson8947 3 ปีที่แล้ว +4

      Sticky Seizure or the Ledge Laugh were my first thoughts. I admit, that second one needs work.

    • @MawileLover
      @MawileLover 3 ปีที่แล้ว +2

      @@owenerickson8947 no it doesn’t, that second name made ME ledge laugh.

    • @jharuldsmythe
      @jharuldsmythe 3 ปีที่แล้ว

      The ledge jiggle

    • @xenodusk5750
      @xenodusk5750 3 ปีที่แล้ว +6

      “Sticky spasm” sounds like when someone accidentally nuts

  • @DeadAccountdotdotdot
    @DeadAccountdotdotdot 3 ปีที่แล้ว +85

    The moral of the video: if someone’s drowning in a pool, there’s no point in trying to help once they go under.

  • @Zauman7
    @Zauman7 3 ปีที่แล้ว +272

    - I feel pain
    +Nah you dont
    -I main Incineroar in mini Smash
    +Ohh

    • @Zauman7
      @Zauman7 3 ปีที่แล้ว +4

      Now im able to say "nice" haha funny likes number

    • @Zauman7
      @Zauman7 3 ปีที่แล้ว +2

      Not anymore :(

    • @Melon_0105
      @Melon_0105 3 ปีที่แล้ว +1

      Me too 😢

    • @giovannytorres1681
      @giovannytorres1681 3 ปีที่แล้ว

      Does little mac have the same pain as him? I'm starting to use him a lot so I guess I count as a little mac main.

  • @tiffyw92
    @tiffyw92 3 ปีที่แล้ว +122

    1:46 "Can you save him?"
    Aerith: "Gee, I hope not. That'd be unfair."

    • @gayflower900
      @gayflower900 3 ปีที่แล้ว +10

      She’s just salty that she got spiked by Sephiroth’s Down Aerith

    • @tiffyw92
      @tiffyw92 3 ปีที่แล้ว +11

      @@gayflower900 Of all the times she shoulda rolled, she didn't. Just stood there. Maybe she had a gas leak.

    • @exabyten6309
      @exabyten6309 3 ปีที่แล้ว +7

      @@tiffyw92 true, she could have also shielded since sephiroth’s Down Aerith is highly punishable. Edit: this works better if she has a good out of shield option (maybe an up b or nair)

    • @tiffyw92
      @tiffyw92 3 ปีที่แล้ว +6

      @@exabyten6309 If only she had a shield option at all in their original game... unfortunately based on those mechanics, it wasn't her turn yet and Sephiroth always lands a crit. :(
      I don't expect another FF7 character to be added, but being a mage type, her up b would probably be similar to Robin's or Hero's. Who knows what her nair would be. Maybe she spins her staff like Palutena? That could be useful.
      I guess as the Mii Swordfighter, she has options, though I'm not familiar with MSF, so I couldn't say what.

  • @janreiafrica
    @janreiafrica 3 ปีที่แล้ว +674

    Kirby drowning in like 1 foot of water is still funny to me.

    • @Savariable
      @Savariable 3 ปีที่แล้ว +27

      Makes sense kirby is canonically 8 inches tall if I am correct

    • @Liggliluff
      @Liggliluff 3 ปีที่แล้ว +33

      @@Savariable I tried searching for this and found:
      "According to Super Smash Bros. he is 8 inches (or 20.32 centimeters) tall"
      This information must be false, because I have no idea why a Japanese man who can't even speak English, creating a character in Japan for a Japanese video game console, would define the character based on the English unit, and not the measurement system used in Japan (in this case metric).
      Now, I rechecked a Japanese source, and the official height is 20 cm, NOT 8 inches. I'll be editing the Wikipedia page right away, and done. He's 20 cm (about 7.9 inches)

    • @DissedRedEngie
      @DissedRedEngie 3 ปีที่แล้ว +11

      @@Liggliluff I mean, pokemon has been doing that since the start, and it's not like the conversion from 8 inches and 20 cm are that different lenghts. well, 8 inches is 20.32 cm, but we round down.

    • @Comic3665
      @Comic3665 3 ปีที่แล้ว +10

      @@Liggliluff the difference between 8 inches and 7.9 inches is so small that only the perfectionists will care

    • @jamessikorski4219
      @jamessikorski4219 3 ปีที่แล้ว

      Haha, short

  • @redrock733
    @redrock733 3 ปีที่แล้ว +42

    When it comes to swimming in smash, there’s something that I’ve always wanted to share. In Brawl, I found that if you play as Charizard and/or Lucario, and use a super mushroom at the right moment while drowning, you’ll be able to walk around as Charizard without its tail on fire and Lucario without some of its aura effects.

  • @Lampent12
    @Lampent12 3 ปีที่แล้ว +152

    I'd LOVE to see you rate/judge every characters "Curry Dance" like you did with the footsteps. The Spicy Curry animation is one of my favorites and it feels criminally overlooked.

  • @shdwskully
    @shdwskully 3 ปีที่แล้ว +279

    Let's call it Teeter Dance, like the Pokémon move

    • @mjb20077
      @mjb20077 3 ปีที่แล้ว +1

      No, Beacuse It's Not Related To Pokemon. Other Characters Can Do It.

    • @g.g.6623
      @g.g.6623 3 ปีที่แล้ว +13

      You srly dont get it ._.

    • @iluvchess14736
      @iluvchess14736 3 ปีที่แล้ว +3

      I am very confused

    • @Crowfather7
      @Crowfather7 3 ปีที่แล้ว +16

      i wanted to say that too. it makes the opponent confused like in pokemon

    • @Thatboybeans
      @Thatboybeans 3 ปีที่แล้ว +1

      Yes

  • @doggo4078
    @doggo4078 3 ปีที่แล้ว +27

    The teeter dance will strike fear into all Mario mains

  • @gamingwithbrandon8457
    @gamingwithbrandon8457 3 ปีที่แล้ว +79

    I love the fact that kirby drowns in such shallow water

  • @averagegh0st555
    @averagegh0st555 3 ปีที่แล้ว +38

    I actually discovered the first “tech” on my own. My left Joy Con has the very slightest drift and when I was in training mode practicing combos and setups as Hero, I noticed that my character started shaking like crazy on the edge of the platform. Afterwards I started to notice the same thing happening with CPUs, but this time in the middle of the platform. I don’t know what causes the second version to occur so maybe you would know something about that?

    • @Ozukai
      @Ozukai 3 ปีที่แล้ว +3

      When you accidentally discovered a tech with joycon drift

    • @sun5et956
      @sun5et956 3 ปีที่แล้ว +3

      For the first time, Joycon Drift is useful.

  • @fiaasow
    @fiaasow 3 ปีที่แล้ว +88

    I shall call this new Ledge "Taunt" the "Jitterbug"
    Since it's a bug, that causes you to jitter...

    • @christiank.4794
      @christiank.4794 3 ปีที่แล้ว +1

      nah

    • @aydenator27
      @aydenator27 3 ปีที่แล้ว +4

      @@christiank.4794 then think of a BETTER name

    • @mohamedbelbaali659
      @mohamedbelbaali659 3 ปีที่แล้ว +2

      I kinda like this name tbh

    • @christiank.4794
      @christiank.4794 3 ปีที่แล้ว

      @@aydenator27 Or i don't. It has a name already :)

    • @christiank.4794
      @christiank.4794 3 ปีที่แล้ว

      @@mohamedbelbaali659 me too

  • @cometual
    @cometual 3 ปีที่แล้ว +23

    I know what to call the Sticky Dance!
    “Teeter Taunt!”

  • @Rasminger
    @Rasminger 3 ปีที่แล้ว +36

    the “sticky ledge“ thing is probably because in previous games when you would run off the ledge for an edgeguard and then accidentally double jump immediatly instead of a normal ground jump

    • @williamhenderson5549
      @williamhenderson5549 3 ปีที่แล้ว +9

      That still happens in this game... many a time have I fallen to my death due to this

    • @fernandobanda5734
      @fernandobanda5734 3 ปีที่แล้ว +1

      How would this help any if it's so impossibly difficult to do to begin with?

    • @Rasminger
      @Rasminger 3 ปีที่แล้ว

      @@fernandobanda5734 i mean the mechanic overall was implemented because of it

    • @fernandobanda5734
      @fernandobanda5734 3 ปีที่แล้ว +1

      @@Rasminger I don't think it's a mechanic as much as the physics body having a wonky threshold of floor vs not floor at the ledge. Again, it's already incredibly hard to see, there's no way it's supposed to be something players experience.

  • @Triggered_7
    @Triggered_7 3 ปีที่แล้ว +28

    Does the fire that Kirby has when you eat someone while eating the spicy curry, have a hitbox? Like if you move onto someone else will it hurt them?

  • @dynaxfan
    @dynaxfan 3 ปีที่แล้ว +36

    Fact: If Mr. Game & Watch wears a Franklin Badge, it will disappear when he uses a special move, a tilt attack, and down smash for some reason. It still works even though it doesn’t appear.
    Another thing I found literally right now: If you use Belay while running off the ledge at the right time, Popo slides off the ledge and goes a decent amount higher than normal. In training stage units, it goes 12.6 rather than 10.2.

    • @dynaxfan
      @dynaxfan 3 ปีที่แล้ว +1

      @ThatDustyTaco yeah i literally found out about this today

    • @fernandobanda5734
      @fernandobanda5734 3 ปีที่แล้ว

      Interesting. Probably some bug on the model swapping.

    • @mythosinfinite6736
      @mythosinfinite6736 3 ปีที่แล้ว +1

      Has to do with certain animations using a flag that hides items. They're more often seen on characters who already use weapons, since those weapon animations clash with the item's placement. G&W uses a lot of gimmicks and weapons, and in fact his whole model often transforms, so it doesn't surprise me that items often disappear.

  • @Smalldiab
    @Smalldiab 3 ปีที่แล้ว +7

    Maybe the special flag doesn’t work in stamina custom smash because someone who is metal and giant won’t flinch while using the special flag? Letting them get unlimited free stocks? Just a guess, love the series!

  • @TightSweaters4
    @TightSweaters4 3 ปีที่แล้ว +3

    I love how whenever G&W shows up you know there's going to be a single frame with a 9.
    Someone needs to make a compilation of that.

  • @narxmagee727
    @narxmagee727 3 ปีที่แล้ว +25

    I like the Wobble Waltz as a name. I mean wobbling as in the loss of balance and not the cheap thing the Ice Climbers used to take stocks in Melee.

  • @FatedHandJonathon
    @FatedHandJonathon 3 ปีที่แล้ว +10

    How does drowning interact with character states that automatically reset or end on a timer? If, for example, Pyra starts panicking, then jumps, throws out Blazing End, and then drowns, what happens to the sword? Is it the same as if she's already dead, or does it return to her?

  • @andypeoples7175
    @andypeoples7175 3 ปีที่แล้ว +11

    It could be fun for you to stream you investigating and testing the facts. I know you said you like writing the scripts at the same time, but I think that’d be fun

  • @Liggliluff
    @Liggliluff 3 ปีที่แล้ว +2

    (11:22) If it was just a weird S-flag and stamina mode combination, it's still worth bringing up. - I think the reason is for this is that; the only way you could play stamina mode before was through Special Smash, and there was no stocks back then, so S-flag can't spawn. I guess this is an oversight they forgot to remove.

  • @MaxOfFewTrades
    @MaxOfFewTrades 3 ปีที่แล้ว +1

    "Have you ever felt like some of the movement in Smash Ultimate is a little clunky? Perhaps even sticky?"
    No. Can't say I ever have.

  • @JforJonas
    @JforJonas 3 ปีที่แล้ว

    Haha thanks for the shout-out! I kinda found a setup for the teeter stutter/sticky dance which I might make a TH-cam video on soon actually

  • @nokklokk1946
    @nokklokk1946 3 ปีที่แล้ว +9

    What happens when you use the z-axis glitch, and a spicy curry on game and watch at the same time?

  • @DM-of5sl
    @DM-of5sl 3 ปีที่แล้ว +11

    A good name for the dance: “Wobbling”

  • @KadenzJade6447
    @KadenzJade6447 3 ปีที่แล้ว +1

    Did you know Steve can somewhat control the trajectory of Spicy Curry flames with his head tilt mechanic
    This makes this passive trait actually usefully in some sense

  • @redshell9205
    @redshell9205 3 ปีที่แล้ว +1

    12:20 YOOOO IT’S MY PROFILE PICTURE!

  • @thebestn0oobever
    @thebestn0oobever 3 ปีที่แล้ว +2

    Remember when meta knight loved the water in great bay?
    It's still not patched.

    • @sun5et956
      @sun5et956 3 ปีที่แล้ว

      seriously?

  • @Band24
    @Band24 3 ปีที่แล้ว +1

    that sub plug was top tier. the best one ive seen so far

  • @PenguTheKing
    @PenguTheKing 3 ปีที่แล้ว +2

    For the drowning thing, try using final smashes, it cancels out special falls so maybe it works here

  • @BurningNight314
    @BurningNight314 3 ปีที่แล้ว +1

    Correct me if I'm wrong, but I believe characters drown faster at higher %. With that, drowning can still atleast be a small threat even if jumping out resets the panicked swimming timer.

  • @benjaminb.192
    @benjaminb.192 3 ปีที่แล้ว +1

    Maybe the invincibility indicator in training mode doesn’t appear because the character doesn’t become invincible: the hurt box itself just completely disappears

  • @da_xbox360
    @da_xbox360 3 ปีที่แล้ว +1

    drowns in the kiddy pool and goes through the ground but in real life

  • @D_YellowMadness
    @D_YellowMadness 3 ปีที่แล้ว +1

    Tilting the stick up also always uses the jetpack.

  • @D_YellowMadness
    @D_YellowMadness 3 ปีที่แล้ว +2

    I've done the sticky dance when trying to gently walk off a ledge for a ledge guard. Doesn't come up often but it's probably cost me some kills.

  • @MrBulletwood
    @MrBulletwood 3 ปีที่แล้ว +1

    When playing on a custom stage, some of the CPUs have trouble recovering onto a ledge. For example, for sephiroth, sometimes he will recover over the ledge, instead of directly onto it. And for Min Min, most of the time, she will air dodge from very far away and then she will try to use her up special (In my experience). For Rob, it will use its up special as low as possible from the ledge and use all of its fuel. It will always go as low as possible, even if it doesn't have enough fuel, so it ends up killing itself

    • @velvetbutterfly
      @velvetbutterfly 3 ปีที่แล้ว +1

      Yeah it's hard to program AI to work with random stages like that. Should try amiibo

    • @MrBulletwood
      @MrBulletwood 3 ปีที่แล้ว

      @@velvetbutterfly Definitely, I'll try some amiibo next time

  • @rays.1899
    @rays.1899 3 ปีที่แล้ว +4

    You should make a "Quick facts" video of all the facts you checked that weren't that eventful if you still have the footage laying around

  • @Silver_Scepter
    @Silver_Scepter 3 ปีที่แล้ว +1

    6:36 another thing about footstools is if you're wearing a bunny hood you seem to jump lower instead of higher. I found this out a while back and I'm not sure if it still works or not

  • @the_furf_of_july4652
    @the_furf_of_july4652 3 ปีที่แล้ว

    “I’m hoping to have subscribers tomorrow, here’s a chart” and immediately changing the subject is just gold

  • @Gestersmek
    @Gestersmek 3 ปีที่แล้ว +2

    I kinda wonder if the Special Flag not spawning is a bug from building off of Smash 4's code, since Stamina Mode in that game was only in Special Smash and only allowed one stock.

    • @Liggliluff
      @Liggliluff 3 ปีที่แล้ว +1

      Exactly my thoughts. I was looking for someone to point this out. Likely an oversight.

  • @5ashll303
    @5ashll303 3 ปีที่แล้ว +16

    Ultimate doesn’t feel clunky to me, that would be Melee.

    • @EllieMiller510
      @EllieMiller510 3 ปีที่แล้ว +1

      I played it recently, and it has a sense of clunkiness that isn’t in other smash games

  • @shy1157
    @shy1157 3 ปีที่แล้ว +1

    my only guess with the Stamina Mode, Special Smash and S-Flag thing, is it's a leftover from Smash 4, back when Stamina Mode was a Special Smash and only 1 stock, but they never fixed it when going over to Ultimate where Stamina is now a ruleset

  • @DeeGeeSeventeen
    @DeeGeeSeventeen 3 ปีที่แล้ว +1

    In regards to the whole Stamina/Special Smash/S Flag thing, it may be because if a fighter were to run out of Stamina because of a flower while in the S Flag pose, the game may not know how to handle that? I'll likely test this myself and get back to you on that, though.

    • @Liggliluff
      @Liggliluff 2 ปีที่แล้ว +1

      But what in normal smash with a flower?

  • @TheLobsterCopter5000
    @TheLobsterCopter5000 3 ปีที่แล้ว +1

    Actually, you CAN save a fighter from drowning...or at least delay it. For whatever reason, if you hit a fighter with a windbox that sends them upwards RIGHT before they drown, they will be lifted out of the water. However, they will still be in their drowning state, and will slowly sink down through the stage, completely intangible, until they die. A good way to see this is on Tortimer Island, with Greninja's Hydro Pump and giving the opponent some percent so they get launched a decent distance by it. It may take a few attempts to get the timing right, but you can use visual cues in the victim's panicking animation to help you time the Hydro Pump.

  • @jellycore1316
    @jellycore1316 3 ปีที่แล้ว

    1:34 Sephiroth "saving" Mario made me laugh XD Thanks for the video!

  • @mranxiety9995
    @mranxiety9995 3 ปีที่แล้ว +1

    I've played games where the CPU glitches out on platforms and I've always why? Ur a legend for answering my question

  • @Superkidra
    @Superkidra 3 ปีที่แล้ว

    I'd also like to point out that "up-to-jump" is forced-active (for some reason) on more than just Ledges and Water. For example, up also makes you wall-tech-jump if you wall-tech, including times where Ulti turns your airdodge out of hitstun into a tech and decides your recovery attempt is now zooming away from the stage, thanks so much!

  • @MarcusAlder
    @MarcusAlder 3 ปีที่แล้ว

    The mini/mega footstool jump distance reminds me of how movement specials' distances are longer/shorter. The funniest thing is going into mega mushroom mega smash or mini mushroom mini smash for stuff like ganon up/down/sideB which can go nowhere turn him into a missile.

  • @DjoingDalton
    @DjoingDalton 3 ปีที่แล้ว +23

    "stick it to 'em" is better than sticky dance.

  • @hunterzilla9385
    @hunterzilla9385 3 ปีที่แล้ว +1

    0:01 *Backwards long jump charging up*

  • @Lucas-db2jq
    @Lucas-db2jq 3 ปีที่แล้ว +1

    To me the weirdest Superspicy Curry animation will always be Toon Link's. He jsut spins around like maniac and yet the fire will always come out in front of him. It kinda defeats the idea that the curry fire is coming out of his mouth, I dunno.
    It's still funny.

  • @Kyee124
    @Kyee124 3 ปีที่แล้ว +1

    I wonder how the "sticky dance" look like with Steve

  • @tydresen3905
    @tydresen3905 3 ปีที่แล้ว

    I love your videos, man. A potential name for the sticky taunt could be the Ledge t-t-t-t-t-taunt because of the odd stutter.

  • @deezle6961
    @deezle6961 3 ปีที่แล้ว +1

    Mario every time a new character release trailer comes out. 1:34

  • @kennethkay7226
    @kennethkay7226 3 ปีที่แล้ว +1

    Would it be that game breaking if Greninja and Squirtle were just immune to drowning?

  • @sangkim6556
    @sangkim6556 3 ปีที่แล้ว +9

    I’d call the new taunt the “Ledge Trapped”

  • @nightmare3642
    @nightmare3642 3 ปีที่แล้ว +2

    I've got a name. It should be called the "Dance of No Balance"

  • @Liggliluff
    @Liggliluff 3 ปีที่แล้ว +1

    Special Smash should really just be part of the rules. Have a section in the rules called something like "special attributes", where you can set the size, weight, speed and such. Preferably with more steps for size, weight and speed, and if possible, allow for higher and lower values than it's currently. Add more options, like the option to disable certain actions. Melee has a mode where you could only attack and jump, with shield and special being disabled; let us have that too. No separate special smash menu option. Let us run special rules in a tournament, online, in smash down and so on.

  • @danielisgamer
    @danielisgamer 3 ปีที่แล้ว +1

    I think the custom smash s flag thing is because stamina mode used to be in custom smash in smash 4 and s-flags didn't spawn on stamina mode in smash 4

  • @Raziel_HHL
    @Raziel_HHL 3 ปีที่แล้ว

    7:30 "another small thing" when talking about "mini smash"
    probably unintentional but still funny to me

  • @broski7792
    @broski7792 3 ปีที่แล้ว +2

    The name "the sticky dance" works well for Steve, since his ledge hang animation is his crouch animation. And if you spam the default crouch button (shift) in Minecraft on PC, you get the Sticky Keys pop-up if you don't have it disabled.

  • @kirbykirisame1366
    @kirbykirisame1366 3 ปีที่แล้ว

    My best guess on why the Special Flag doesn’t spawn in custom smash is because it’s a holdover from how the item worked in Smash 4. The Special Flag gives you +1 point or stock, depending on the mode you’re playing. In Smash 4, when stamina was only in custom smash, you could only ever have one stock. My guess is the game automatically turned the Special Flag off to prevent some game breaking issue. However, Ultimate made stamina mode a regular mode and added the ability to have multiple stocks in a stamina match. This makes the Special Flag able to work properly in a stamina match. However when playing a stamina match in custom smash, the game reverts back to Smash 4 logic where it thinks Special Flags will break the game, making them not spawn.

  • @CyanicCore
    @CyanicCore 3 ปีที่แล้ว +1

    That first piece is pretty surprising, along with the curry, in that they exist 3 years later.

  • @WiiMoteGodYT
    @WiiMoteGodYT 3 ปีที่แล้ว +1

    New PK Beats video, I don't need to go to school!

  • @ldm__
    @ldm__ 3 ปีที่แล้ว +1

    0:58 that may be because they want to prevent wave dashing or something idk

  • @origamiman5460
    @origamiman5460 3 ปีที่แล้ว +1

    The drowning fix on Kirby could have been when they changed how stages work with Steve's addition. The height could have slightly changed similar how to the top platform of Yoshi's was slightly lower.

  • @TeamJameWare
    @TeamJameWare 3 ปีที่แล้ว

    Fun fact: You can make the figure in the Assist Trophy disappear for a few frames! What you'll need:
    - Mega Man with a Final Smash
    - Assist Trophy
    - Another character to connect the FS.
    Space Mega Man where the portal connects the FS but also is on the Assist Trophy. ID (Smash Shared Content) for demonstration: S2KTWYLY

  • @Meepmope
    @Meepmope 3 ปีที่แล้ว +2

    Do area affect final smashes such as peach’s, and bayoneta’s stop someone from drowning temporarily? What about abra?

  • @taeahn6065
    @taeahn6065 3 ปีที่แล้ว +1

    Smashbox players, for the first trick, hold down forward, then mash your tilt button

  • @BanjoeCommando
    @BanjoeCommando 3 ปีที่แล้ว +1

    I wonder if the Special Flag being disabled in Special Smash is a leftover from Smash 4. In Ultimate, Stamina is a regular rule set just like Stock and Time, but in Smash 4, Stamina was a Special Smash option. Also, you could only have one stock in Stamina mode in Smash 4, so the Special Flag may have been disabled for that reason. Or, as someone else said, maybe it's because Metal and Giant Smash would have prevented flinching and that would have made the item too OP.

    • @Liggliluff
      @Liggliluff 2 ปีที่แล้ว +1

      But everyone is metal and giant, so it's still fair... right?

  • @headwaste5277
    @headwaste5277 3 ปีที่แล้ว +1

    Fun fact: you can walk around with a assist trophy if you pick it up with megaman's F-Tilt. Feel free to use it in youre video.

  • @mystic5658
    @mystic5658 3 ปีที่แล้ว +5

    Hello people!

  • @spectacledman
    @spectacledman 3 ปีที่แล้ว +1

    The "Teeter Totter" is a good name for the opening tech. It's short, but it gets the point across. You're also able to say you Teeter Tottered on your opponent.

  • @danyonetta5653
    @danyonetta5653 3 ปีที่แล้ว +1

    The cutoff game and watch 9 never fails to make me laugh

  • @1xbluu
    @1xbluu 3 ปีที่แล้ว +2

    i have a good question: can u parry olimars pikmen when they latched on to you? i tried in an online match but i think i just wasnt getting the timing right.

  • @valeriob36
    @valeriob36 3 ปีที่แล้ว

    7:50 This also happens if incineror is slowed down while his oppenent isn't and if the opponent is slowed I believe you can activate the strong hit before the opponent is there (I may have mixed something up there since it's been a while so I don't remember the specifics but I know that it was something like that, also it may have been patched idk)
    [Edit] I have just tried it out so, if Incineror is slow, his oppenent will crash into him super fast I was only able to "hit" the strong alolan whip when going frame by frame and the opponent just goes through it, the same thing happens with the weaker version, if you fail it nothing unnormal happens. If the opponent is slow you cannot hit the early version since the opponent isn't there yet, and to hit the strong one you need to press earlier than usual, the opponent will kinda teleport forwards into the attack, if you don't press anything then Incineror gives up before his opponent crashes into him.

  • @bwoeYT
    @bwoeYT 3 ปีที่แล้ว +1

    the fat Kirby with spicy curry effect is cute!

  • @pedrojose5313
    @pedrojose5313 3 ปีที่แล้ว

    4:47 i like how charizard slowly takes damage here

  • @rompevuevitos222
    @rompevuevitos222 3 ปีที่แล้ว

    4:00 they probably just removed the water "zone" that tells players when to enter the drowning animation or just lowered it too much
    After all, those kinds of things can be invisibly if they really want
    They just leave the water but reduce/remove the zone

  • @fernandobanda5734
    @fernandobanda5734 3 ปีที่แล้ว +1

    The S-Flag not appearing in Stamina mode might be leftover code from Smash 4. Remember that Ultimate is the first time stamina can be played with stocks. They probably banned the flag from stamina in the last game and forgot to add it in now.
    Edit: Nevermind, I just saw it does work without Custom Smash

    • @Liggliluff
      @Liggliluff 2 ปีที่แล้ว +1

      You might still be right, this custom code might check specifically for custom smash stamina mode, which would be weird, but would explain the result.

  • @marksmoth46
    @marksmoth46 3 ปีที่แล้ว +1

    Hell yeah he’s back

  • @kingdedede7335
    @kingdedede7335 3 ปีที่แล้ว +1

    Dangit i was late. Still ready for facts that will push Algebra studies out of my brain

    • @tiffyw92
      @tiffyw92 3 ปีที่แล้ว +2

      How was the swim with Mario, Seph? You guys looked like you were having fun.

    • @kingdedede7335
      @kingdedede7335 3 ปีที่แล้ว +2

      @@tiffyw92 Pretty good. A little cold, but got used to it. Glad physics made it so there are respawn platforms.

  • @bigfootspopcorn9025
    @bigfootspopcorn9025 3 ปีที่แล้ว

    “I hope I have subscribers tomorrow here’s a chart” amazing

  • @embeboso8329
    @embeboso8329 2 ปีที่แล้ว

    i feel like characters drowning and falling through the ground would be to stop people from getting stuck underwater because realistically, you cant just get up after drowning and hitting the ground

  • @MrBulletwood
    @MrBulletwood 3 ปีที่แล้ว

    On "Venom" if you turn your camera all the way upwards, you can see that the Sky box isn't completely filled in

  • @razorblade6219
    @razorblade6219 3 ปีที่แล้ว

    I think the Steve curry animation is a reference to when you are on fire in the game you want to run around and jump to deplete your hunger quickly so you can eat food and heal. But it's sounds like as strange reference but then again one of Simons victory screens is also a reference to things players did in games that weren't what you were intended to do in those situations.

    • @velvetbutterfly
      @velvetbutterfly 3 ปีที่แล้ว

      How does depleting hunger help? Don't you just recover naturally when you're full?

    • @razorblade6219
      @razorblade6219 3 ปีที่แล้ว

      @@velvetbutterfly no only initially

  • @vietnamgamer9490
    @vietnamgamer9490 3 ปีที่แล้ว

    Stage morph at the exact same time as that time slow Pokémon can create an ultra slow game state for an extended period which is pretty wild

  • @chuckthequail137
    @chuckthequail137 3 ปีที่แล้ว +1

    2:07
    Drinking the Sea like that...
    No! Somebody hide this Before the DeviantArt Freaks Sees this!

  • @sirrjean1553
    @sirrjean1553 3 ปีที่แล้ว +1

    Sticky dance? Sticky shuffle rymes.

  • @BlazingShadowSword
    @BlazingShadowSword 3 ปีที่แล้ว +3

    I'm sorry was that supposed to be plr_upward at the end? I didn't even know someone made that a thing.

  • @meta04
    @meta04 3 ปีที่แล้ว +1

    8:17 yay

  • @FATE522
    @FATE522 3 ปีที่แล้ว

    The Sticky Dance is clearly when the kids try mom's new toy at night.

  • @viiben5951
    @viiben5951 3 ปีที่แล้ว

    Pog new upload!

  • @JoobyMcGee
    @JoobyMcGee 3 ปีที่แล้ว

    13:21 It was hilarious to see that demo man get shat on twice in a row

  • @grace4five
    @grace4five 3 ปีที่แล้ว

    In the next smash, I want better water physics, such as drowning in kiddy pools, water pokemon swimming forever, and other things like that.

  • @tomc.5704
    @tomc.5704 3 ปีที่แล้ว

    Oh Nintendo
    There's a small glitch that doesn't affect compeitive play, doesn't affect normal play, and actually benefits casual play. That's a neat tidbit for anyone who wants to explore your stages and try it. That's not a bug. That's *_content_*

  • @Skeltty
    @Skeltty 3 ปีที่แล้ว

    Going along with the alolan whip fact, I think it has also can happen when Shulk is in his speed monado art!

  • @bupstertarvin6468
    @bupstertarvin6468 3 ปีที่แล้ว +1

    Luigi beans