Indeed, you should look at: docs.unity3d.com/Packages/com.unity.entities@1.0/manual/iterating-data-ijobentity.html Chapter "Specify a Query" Remember, that manually created EntityQuery allows you to set restrictions / specify different invocation requirements in very polish way.
Ooo new video, love it
Thanks!
I pass in the required components using in and ref keywords without creating an entity query and it still works...
Indeed, you should look at:
docs.unity3d.com/Packages/com.unity.entities@1.0/manual/iterating-data-ijobentity.html
Chapter "Specify a Query"
Remember, that manually created EntityQuery allows you to set restrictions / specify different invocation requirements in very polish way.