I can see the complex of this combat now. But tbh this complexity can not be seen if the bosses and mods cant handle normal attack, hope they can make them harder, plus, put some limit for the characters attack is also nice.
Quite the informative vid, I did know most of this but it did give me new things to be hyped about. I do look forward to seeing your advanced combat analysis, I want to learn more about those team ultimates and if there’s any more outside of Ben + Koleda 👀
finally a very great explanation and presentation even to beginners without referencing past Hoyo games. This content is good introduction for combat beginners, or potential players who wants to play the game.
Oh, btw, can you also do something like a moveset list showcase for every characters? (if possible, of course.) Since most of these characters have different mechanics and combos, i think it would be nice if we can see the intricasies of their moves and attacks in a detailed manner, especially for the ones that doesn't get into the closed beta.
Omg W, I love this GC! And its crazy how folks wanna downplay the difficulty as if Genshin is any sort of hard at lvl 50 or HSR hard before you get to MOC 3 while still under leveled lmao. Excited to see the difficulty spike!
oh wow i never looked up any guides despite wanting to actually learn more about the combat in this game (im a certified button masher at this rate) because i only like watching guides from ccs i trust so its a real treat seeing this on my feed :D ur my go-to for star rail stuff so im hoping u make more for zzz especially on release!!! Edit: Happy birthday Nava!!!
The combat looks like fun but I hope it isn't too reliant on ping and I wonder if they chose to forgo the ping dependent combat and swapping like in Genshin
I really hope they don't make the team building too restrictive, I wanna play my 3 favorite characters together. But if that results to losing so much DPS (and maybe extra animations), it'd be so disappointing.
Cant wait to play on release and im certain the game will have its flaws and downsides but since the dev is hoyoverse im also quite certain it will improve per update.
@@guobauncertified Any chance you'll talk about the monitors in another video? I thought people were over reacting the first few days but after a while I wasn't so sure anymore. I'd love to know what you think, or at least your experience in that regard.
I thought this would be the final beta, but since there's only two characters that have combined skills with each other so far, I feel like there's still a lot of changes to expect from the game tonbe shown in a third beta, but with there being so much story already in this beta, I wonder if the next one is only gonna be combat and roguelike changes.
MUCH More fun when you're actually doing it, and it gets better as you go on. if you dont like it, it ends up happening less in the endgame, you still need it to traverse the endgame, but it serves a purpose and isnt puzzles in that case
That was amazing. Earlier this beta, I almost lost hope for this game to be anything meaningful. After this guide though, I'm starting to think they're doing a good job (aside from the aesthetics and speed change Nicole had lol) Great guide as usual.
Hate to break it to you, but the combat feels less difficult than something like hi3, let alone pgr. Enemies attack once in a blue moon, and most attacks from bosses are easily dodge-able due to the glint before them. The frames for parrying are pretty generous too.
I’m not gonna be playing. No matter how I see this, it looks so barebones and only a little better than Honkai Impact 3rd. The character rotation function is already overdone at this point (with Aether Gazer at least changing things up). From the gameplay alone, you are simply hitting a HP bar of enemies until they die… HoYoVerse hasn’t really made gameplay different from Honkai Impact with how things work. I know people will still like ZZZ since HoYo has consistently made good story games, but I am just tired at this point. Wish anyone well who can dedicate themselves to learning a new game after the first three (Honkai, Star Rail, Genshin, etc(.
@@guobauncertified I’d say fortunate if they choose to do Gacha stats on Relics again. I already invested enough time on Star Rail, so I’d rather fall over on my face flat onto the ground than do that again. Plus, they have consistently made games that make progress insanely hard. Characters that take way longer than should be needed to be built. A good balance of story and advertising that works if you only have one game, but falls apart when you gotta do that with every title released. It’s cruel, but I’d rather spend time with my family than even attempt to give some love to ZZZ. Though that’s a personal issue. New gamers who didn’t get into the Honkai and Genshin train: good luck! 👍
Its a roguelike. Enemies are HP sponges if youre underlevelled which.. everyone is rn :D Same as how Sim Uni felt when we were starting out in HSR. They have diff mechanics to deal with in combat but theres not much other ways to increase difficulty on one same boss type. Maybe new bosses?
I got into beta and played since day 1, your video is honestly the most comprehensive and complete so far!
TYSM! :D hope youre enjoying it
TYSM! :D hope youre enjoying it
happy birthday Nava!
honestly wasn't too interested in trying ZZZ but the way you explained the mechanics got me kinda hyped for it
Hope you try it out on release ! :D
Zenless zone zero don’t get me going ZZZ
WELL SAID
Some characters LITTERALLY have hidden fighting game inputs
Comment for algorithms. I'm not gonna play zzz but i wish you success
tysm :)
Who's your favourite character in ZZZ?
Billy or Ben
Ellen my wife forever
Billy, Ben and Lycaon
Lyacon and Ben, you can guess why
BEN
I can see the complex of this combat now. But tbh this complexity can not be seen if the bosses and mods cant handle normal attack, hope they can make them harder, plus, put some limit for the characters attack is also nice.
Yeah it gets better when enemies start scaling
I can already hear the casuals crying/complaining about difficulty/p2w/powercreep, because of skill issue xd
@@PaperNamelessgood. let them cry and suffer all they want 😅
mister guoba will you do a video on what endgame activities are in the game?
Well done Guoba! Can't wait to see more videos of you :)
Quite the informative vid, I did know most of this but it did give me new things to be hyped about. I do look forward to seeing your advanced combat analysis, I want to learn more about those team ultimates and if there’s any more outside of Ben + Koleda 👀
Only one with Ben + Koleda, but everyone has resonances, and maybe more unit combos in the future :D
thats great. good luck with your new channel, guoba
TYSM :)
can u please can i get the beta version access? just asking because i cant see any download button( please dont mind im a noob in these matters)
I cant give you access, you have to sign up and hope you get invited, sorry D:
Unsurprisingly you made the most in depth guide for the game so far! Looking forward to more as the game releases :)
HEY SALT
@@guobauncertified
I'm so here for Ghost Maid Mommy and Fox-Girl Vergil
Excellent video Guoba
It will hype a bit those mf who thought the game is shit cuz of Teccy LOL
yeah i got bait by him honestly
but he just played the story mode lol
bruh , diktone only has bad take
@@Sacrifu
Didnt see his takes personally, but its always good to try games yourself! :D
Great, now I can vicariously experience the joys of numbers with our crossdressing overlord Guoba while I wait for the game to become available.
haha, hope you enjoy it!
Guoba is the only agent I need
AMEN
Slash, strike and pierce. A page out of the souls
Theese are also the physical attacking types in the persona seeies
Interesting, i want to play on release. Just checking if it's grindy like Genshin.
finally a very great explanation and presentation even to beginners without referencing past Hoyo games. This content is good introduction for combat beginners, or potential players who wants to play the game.
Can't wait for you to cover agents in depth
Thats the plan on release :D
i hope you cover any animation cancelling/dodge cancelling tricks and limits in the advanced video
Very nice guide, thank you!
Thank you for subtitles !
I really enjoyed the video it was very helpful waiting for the next
so where's the cbt3 updated guide?
i wanna find some channel only do zzz content and u is the first one so ill like every u video and thank u for everything
sryy if my english is bad :
Your english is fine :) more vids to come
Oh, btw, can you also do something like a moveset list showcase for every characters? (if possible, of course.)
Since most of these characters have different mechanics and combos, i think it would be nice if we can see the intricasies of their moves and attacks in a detailed manner, especially for the ones that doesn't get into the closed beta.
I will do that for each unit yea :)
Omg W, I love this GC!
And its crazy how folks wanna downplay the difficulty as if Genshin is any sort of hard at lvl 50 or HSR hard before you get to MOC 3 while still under leveled lmao. Excited to see the difficulty spike!
Most people aren't at the spikes just yet, it gets pretty tricky especially since you can scale the difficulty yourself haha ^^ Im excited!
oh wow i never looked up any guides despite wanting to actually learn more about the combat in this game (im a certified button masher at this rate) because i only like watching guides from ccs i trust so its a real treat seeing this on my feed :D ur my go-to for star rail stuff so im hoping u make more for zzz especially on release!!!
Edit: Happy birthday Nava!!!
Haha enjoy button mashing :) Glad you liked the vid!
LMAO i love the ben bigger guoba xD rly glad i stumbled across this channel, i didnt get into the beta but im super still excited for ZZZ
Are they not accepting any more players for beta? Signed up a while ago
I guess not :( Game should be out pretty soon from rumours tho, early 2024 maybe? Mid-late 2024 at max.
now you made me wanna play it
MWAHAHHAHAA
So nice to see you decided to open a new channel for this.
0:20 Nothing personal, kid
TELEPORTS BEHIND YOU
The characters lack combos.. hope they’ll add more combos…
Happy birthday Nava!
awesome video thanks guoba uncertified
Thank you!
Also HBD Nava!
thank you so much cute bear guy
Disappointed I wasn’t able to join the equalizing test, but you just reassured me that this game is gonna be worth the wait. The combat looks so fun!
Hope you enjoy it on release :D
Guoba is dripped out. 🔥
Sounds like combat is mostly a basic 3 hit combo? Wuthering waves has nice combos
The combat looks like fun but I hope it isn't too reliant on ping and I wonder if they chose to forgo the ping dependent combat and swapping like in Genshin
Im playing on NA despite being in EU, its quite good despite the ping diff! Havent noticed it
@@guobauncertified Ok thank god because I'm in Aus and have to play on Asia server with 150-200 ping
Your playing ZZZ too!? Awesome!
YUP
I really hope they don't make the team building too restrictive, I wanna play my 3 favorite characters together. But if that results to losing so much DPS (and maybe extra animations), it'd be so disappointing.
Enemy: teleports behind you
Apho 1 and 2 players: "i know your tricks"
Will this game be available on phones?
Yes
Thank you
This game has a Jet set radio vibe with Devil may cry combat ?😅
Not as complex as DMC but its fun for sure ^^
Looks fun. Hope the TV bit doesn't get to boring 😬
the gogo bear is lore accurate
Nice video , i've seen so much negative video about the game
Now i will only trust you
^^ its good to diversify channels
Cant wait to play on release and im certain the game will have its flaws and downsides but since the dev is hoyoverse im also quite certain it will improve per update.
A blue Gouba? How unfamiliar. Time to subscribe to a new channel.
Haha hey :)
@@guobauncertified Any chance you'll talk about the monitors in another video? I thought people were over reacting the first few days but after a while I wasn't so sure anymore. I'd love to know what you think, or at least your experience in that regard.
I thought this would be the final beta, but since there's only two characters that have combined skills with each other so far, I feel like there's still a lot of changes to expect from the game tonbe shown in a third beta, but with there being so much story already in this beta, I wonder if the next one is only gonna be combat and roguelike changes.
I think another CBT for the 2nd endgame since theres a slot missing rn and we only have one
aboug the Ben hitting it again
ABOUG
when do u guys think this game will be released
Next year guaranteed , not sure when tho
hbd nava! does anyone knows what the auto combo ON/OFF actually changes?
.
I believe it makes it so you can choose when to chain attack instead of it being automatic when you heavy attack
Check out Project Kato!!!
Let's go baby
I didnt play Honkai 3 but the gameplay is similar right ? Story and fight ?
Story is much different, gameplay can be similar ig
Nice video
I didn't know that you posted this on a new channel lmao.
Let’s go!!!!!
LETS GO
I’ve read that the combat gets repetitive relatively soon.
Is it true? If not, why do some beta testers say it is?
Hasnt for me and ive been grinding to make sure I get info right lol
Lots changes and every unit has a new playstyle pretty much
Is it true that Ben's damage scales off his defense?
He gets DEF% converted into ATK% so he has dual scaling ig
I was asking a couple days ago if you will do theory crafting for ZZZ, and here we are with another amazing video
A complete guide to get noticed by Mihoyo to get betas for any of their games?
😢😢😢
:') im not that powerful
New channel ?!!
ABOUG HERE
Will it have coop elements?
Uhh dont know yet! So far only arcade leaderboards :o
Is the combat kinda like pgr?
Have Birthday Nava
if anyone playing hi3 before then they will get used to some mechanic of the game
Combat system looks awesome but the tv puzzle thing is what makes me worried about the game. I hope it's not as boring as it looks
MUCH More fun when you're actually doing it, and it gets better as you go on. if you dont like it, it ends up happening less in the endgame, you still need it to traverse the endgame, but it serves a purpose and isnt puzzles in that case
@@guobauncertifiedthx for the feedback, will def give the game a try
Ima let you finish... but I'm definitely just gonna mash buttons
LMAO well whatever you have fun with!
Not Guoba with the Drip
Guoba with drip:
Is this free to play when it drop
Yes!
How to play
step 1: enter the beta
That was amazing. Earlier this beta, I almost lost hope for this game to be anything meaningful. After this guide though, I'm starting to think they're doing a good job (aside from the aesthetics and speed change Nicole had lol)
Great guide as usual.
PGR players are gonna have dodging in this game
Hate to break it to you, but the combat feels less difficult than something like hi3, let alone pgr. Enemies attack once in a blue moon, and most attacks from bosses are easily dodge-able due to the glint before them. The frames for parrying are pretty generous too.
Every time i hear the bear say Agents i hear Asians
sir
RIP this channel
Game is so fucking easy that its hilarious
okay :)
I’m not gonna be playing. No matter how I see this, it looks so barebones and only a little better than Honkai Impact 3rd. The character rotation function is already overdone at this point (with Aether Gazer at least changing things up).
From the gameplay alone, you are simply hitting a HP bar of enemies until they die… HoYoVerse hasn’t really made gameplay different from Honkai Impact with how things work.
I know people will still like ZZZ since HoYo has consistently made good story games, but I am just tired at this point.
Wish anyone well who can dedicate themselves to learning a new game after the first three (Honkai, Star Rail, Genshin, etc(.
unfortunate ^^
@@guobauncertified I’d say fortunate if they choose to do Gacha stats on Relics again. I already invested enough time on Star Rail, so I’d rather fall over on my face flat onto the ground than do that again. Plus, they have consistently made games that make progress insanely hard.
Characters that take way longer than should be needed to be built. A good balance of story and advertising that works if you only have one game, but falls apart when you gotta do that with every title released.
It’s cruel, but I’d rather spend time with my family than even attempt to give some love to ZZZ.
Though that’s a personal issue. New gamers who didn’t get into the Honkai and Genshin train: good luck! 👍
Looking forward to your video about the endgame. Is it roguelike or just another no brainer hp sponge with a timer on it?
Its a roguelike. Enemies are HP sponges if youre underlevelled which.. everyone is rn :D Same as how Sim Uni felt when we were starting out in HSR. They have diff mechanics to deal with in combat but theres not much other ways to increase difficulty on one same boss type. Maybe new bosses?