Wow, okay. All of the shading and stuff on this is amazing. It's mindblowing watching you work. I would love a more in depth tutorial on the shading if you have time for it.
I am glad you enjoyed it! It's a repeat of the Inkscape video - but it makes it easier for viewers to translate the workflow to 'their tool' - even if the concept is the same.
I use Affinity Designer as my primary tool and Inkscape as the 'wingman' for special tasks and features missing in Serif's suite. The main reason is the UI/UX - it suits my workflow a lot better than the sometime odd Inkscape approach. I love clipping masks in Affinity Designer and use them all the time. It's just that little bit harder in Inkscape. Stability is another reason. I recorded this video without a single glitch or hick-up [while the Inkscape version crashed twice while recording]. When time is of the essence, you want a reliable tool.
Hi. Thanks for the tutorial. :) Could you please advise: Is it worth it to buy Affinity Designer? How does it compare to Inkscape? (I'm not an artist. Just trying to make some art for my shitty game) Thanks a lot
At the special price [50% off at the moment] it's an absolute steal. I made a lot of game art in CorelDraw over the years but switched completely to Affinity Designer 6+ years ago and am not looking back. The biggest advantages to me are the stability [hardly ever a crash even with 18k + objects in massive level progression scenes] and the smoother UI/UX. The filter effects, adjustment layers for easy colour shifts, the very handy symbols, assets as a panel for easy drag and drop of frequently used elements, and the export persona for comfortable batch export [now also available in Inkscape] are nice icing on the cake. If you can afford it, I would suggest getting it. If you are unsure, try the 30day trial [but I am not sure how long the discount will last - but it happens at least once a year ;) ]. Enjoy!
Great to see your workflow. Thanks for sharing! :)
I am glad you enjoyed it! Thanks for the feedback!
cog tip very good thanks
You are welcome!
Love this! Thanks for such an inspiring video Chris, the finished result is amazing!
Glad you enjoyed it!
Wow, okay. All of the shading and stuff on this is amazing. It's mindblowing watching you work. I would love a more in depth tutorial on the shading if you have time for it.
Thank you! I will see what I can do!
That's great. And I like how you explain how you work. Thank you for sharing.
You are welcome! I am glad you enjoyed it! That was the reason behind this video.
Another excellent video, thank you very much.
I am glad you enjoyed it! It's a repeat of the Inkscape video - but it makes it easier for viewers to translate the workflow to 'their tool' - even if the concept is the same.
learned a lot! thanks.
Glad to hear it! That's the idea behind these videos ;)
wow really nice work. Btw between inkscape and affinity which one you recommend more and why?
I use Affinity Designer as my primary tool and Inkscape as the 'wingman' for special tasks and features missing in Serif's suite.
The main reason is the UI/UX - it suits my workflow a lot better than the sometime odd Inkscape approach. I love clipping masks in Affinity Designer and use them all the time. It's just that little bit harder in Inkscape.
Stability is another reason. I recorded this video without a single glitch or hick-up [while the Inkscape version crashed twice while recording]. When time is of the essence, you want a reliable tool.
Hi. Thanks for the tutorial. :) Could you please advise: Is it worth it to buy Affinity Designer? How does it compare to Inkscape? (I'm not an artist. Just trying to make some art for my shitty game) Thanks a lot
At the special price [50% off at the moment] it's an absolute steal. I made a lot of game art in CorelDraw over the years but switched completely to Affinity Designer 6+ years ago and am not looking back. The biggest advantages to me are the stability [hardly ever a crash even with 18k + objects in massive level progression scenes] and the smoother UI/UX. The filter effects, adjustment layers for easy colour shifts, the very handy symbols, assets as a panel for easy drag and drop of frequently used elements, and the export persona for comfortable batch export [now also available in Inkscape] are nice icing on the cake.
If you can afford it, I would suggest getting it. If you are unsure, try the 30day trial [but I am not sure how long the discount will last - but it happens at least once a year ;) ]. Enjoy!
@@2dgameartguru Thank you very much for such a detailed answer :)