*Edit* IDK how to fix the gear tabs, it kinda seems like it just breaks once you go past 3 different sets of gear? Probably have to just look at the budget version video to see the gear I guess for now UHHH thats not good idk how to undo that LMAO
@@googleplaynow9608Not true at all. it’s about 150-200 divs. I’ve already spent about 30 divs and have the whole build but better, thing I don’t got is the rarity modifiers yet or the belt / amulet. Got rings and every unique with better stats same with robe gloves helm. Just need belt and amulet which will cost me about 100divs total. Which is about 135 divs spent for me.
i really get slow and soulslikes vibes aswell when i shatterclear two screens wide on a normal budget invoker in corrupted t15 with blink it aint quite as zoomy as poe1 yet (at that budget anyway) but i have the most damage since unnerved explody chests in poe1. i know zero boss mechanics anymore. i blast the bell and hold tempest flurry, like a million hp a second on bosses gone while they are permafreezed and stunned.
@@martinbobis6764 i've upgraded the char significantly since then and am now waiting for enough currency for HOWA + gear to try int stacking. invoker is so disgusting right now. maybe spark stormweaver is even stronger but invoker must be a close second, absolutely terrifying build that deletes all current content on very little budget. you can easily afford rarity on gear since you have enough survivability through damage basically (plus 85% evade) and print more currency every map.
I mean, you need to be 90+ for this build, plus have GOD TIER gear, i don't think you cats understand how difficult it is to obtain 1200+ int and 600+ dex. Meanwhile supercharged slam could literally 1tap the entire screen on t15+ with subpar gear. Thats why warrior gets nerfed, because you DIDN'T need BIS gear to do what literally EVERY OTHER CLASS DOES IN BIS. I swear Warrior players are the brain rot of every game.
The build planner on maxroll doesnt show you having taken Chaos Inoculation but in this video its obvious that you have it. So is that something you should or should not take? If you should, what are you dropping to take it?
@@Darqonik the problem is not the warrior, it's the game design. Some people want to beat the game with skill. But it's impossible when half the garbage in this game is pure luck and not fun to go in with skill.
@@Darqonik Because you'd think they would have the tools to go along with being so slow. Like damage or a good form of defense. It seems like they completely forgot warrior might need that
@@sethdemirjian6259 they got the damage, albeit not as screen clear-y as some ranged builds. The main struggle is that armour is a joke of a defense against anything above blue mobs; warrior wouldn't feel half as painful if armour had equivalent options of evasion's acrobatics, energy Shield's grim feast or mana's MoM
Why not just make a new build and link to that build. So instead of everything breaking, you can make fast, etc, and just have different links to them.
Hi, I'm looking at your skills now and I have one question: Siphoning Strike I think this skill is for swapping weapons 1 and 2, but is it really necessary to drill 5 sockets? I'm curious to know your thoughts, so please reply! P.S. Oh, and forgive me if my comments are a little unnatural, I'm using a translator.
this build feels good on like 5 maps in total. i played it for 2 days until i gave up on it and sold everything. the map design in this game is so horrible this build is unplayable with a clear mind. you get stuck on every single thing. corner, rock, chest, tree, flower, random ass 1mm wall they put in the middle of the map for no reason whatsoever.
yea, lemme play 1hp zoom zoom build in a game that was clearly not intended to accommodate those... oh no its not as viable as I expected in every possible scenario *surprised picachu face*
@@SoGoesLight Ill trust you on this one, never got that far, I only finished 3 acts on normal as monk and now waiting for the rest of the acts to drop.
@@GeoffCoope yeah, as far as I get it endgame is massively undercooked anyway, I'm fine with waiting, I enjoyed my time with acts 1-3, can wait for the rest.
This character currently has 100 rarity not counting charm, can get it to like 150 with a prefix on second ring. And could push it to like 250-300 by sacrificing some of the damage/speed with things like a rarity body armor & more rarity soul cores
Highest sparker is over 550 atm I imagine 300 is fine tho if you have a gemling anyway. You wont save 30hrs of grind from having the extra 200 rarity over the course of the league, and you arent grinding all league anyway
@@kingdweeb5065 it's not even worth discussing, this isn't a "league" it's beta testing, and the rarity application on currency is 100% getting nerfed in the near future. Anyone trying to amass like multiple mirrors "just because" right now is wasting their time. Try every build, learn what works, learn what's fun, sure farm some currency to gear up properly, but this currency chase right now is goofy af since this isn't staying in the game anyway.
Crazy shit. May i ask why u have tempest fury 2 times in your skill bar? Is it becasue the skill feels clunky? For me it makes always some breaks while running around.. i dont know why
How are you getting resistance capped with this setup my dude? Ive finished it other than resistance but am getting onetapped pretty regularly. Thinking maybe some grand spectrum sapphires?
For everyone that is confused on what's happening. They luckily nerfed that already. He is using an extremly overpowered spell called Vine arrow, it's casts and kills so fast, that you can't even see it
once you go fast, there is no going back... they will now embark on a tuning crusade if this does not fit their vision, but few understand how to tune complex systems without creating more problems that arise only after you've retired for the night
is there a way to sustain charged staff in maps? also if i don't have Astramantes yes but i want more speed you think its worth dropping some int nodes for dex? thanks great build
How come when I open a breach, my game crashes. Or if you use Bloodmage and a specific unique. But others just get to make a Sanic build, go fast, and never drop a frame?!
Because the game is in EA and is extremely poorly optimized. I would guess the other people have mammoth systems compared to yours, or your using Windows 11 and have auto updater on (which is a known issue)
So, im currently using an Ice Strike varient of attribute stacking gem. legion. What's the break point for dex/int where surviving and speed feel fine. I don't want to do a full respec, and find out i dont have enough int/dex.
I am using the ice strike variant. Tbh everything about survivability is a pain with both versions. I had the gold to test this one and I switched back to see if it was viable. This one feels super good to survive for mapping and similar, while ice strike seems better for bossing. His gear makes everything hard to understand since he got most of what you can desire
Im wondering why is the Tempest Flurry stopping with attacking so often even when nothing is around for me? I tried swapping it to other keys etc still keeps happening, is there some breakpoint in attack speed we need to hit?
What's the new players don't understand is, there truly is only about four ways you can beat the game right now, electrocute, freeze, statstacking, and being a witch, all the power charge mechanic builds suck, every Warrior build is a molten slam, because that's the only skill affected by attack speed, ranger and legionnaire are the only classes right now that are able to cross class unless you consider minion Warrior real. So when you get a build that you see everything on it's because a guy has played everything during the beta, there's nothing left for him to try except skill tree bullshit. I'm making a witch so I'll have uncapped spirit because they cap spirit, she's going to be a monk because it looked fun, and she's going to have crit or cast on spark, and she's going to be using cast on minion death bulshit, but that's not because I want my character to be that way that's because that's the only thing I can do right now, do you get it???
In Poe when players shared uniques clear skill tree differences showed, into that's not the case, high-end builds will be stacking mechanics from other classes regardless of if they work for their class, were the skill nodes around them. I'm using pillar of the caged God, on a witch so that my attribute points turn into small passive bonuses, which also has uncapped spirit for more buffs, and I'll be using fire for cast on ignite minion bombing. no one wants to build the way we do, you might be interested in using a skill all story, but if you try and use spark from act 1 to act 3 is remain DPS you're going to get stuck, where is that wasn't an issue. The next time you message me is going to be rant format again, most likely but you caught me post work
end game content in this ea so far is too easy. players power level far exceed what the content needs. and with the way rarity works there's nothing that beats 550+ rarity spark sorc atm in terms of raw farming efficiency.
chest gives 75% all res and then grand spectrums give like 12% per spectrum to all. Says up to 4% per spectrum, with 3 as max you can put, so ends up giving 12% per or something like that.
Do we need any other nodes on the tree or gear stat changes in order to make Melting Maelström work properly? I've got around 350 str, 600 dex and 900 int with 4,7k mana at lvl 91 - the only thing i see that this build is missing, is abit more survival.. also you have 6,4k mana, i only got 4,7.. its not in my budget to get Astramentis atm, thinking the pot would be better and more affordable?
@@Dsfarblarwaggle Okay cool, thanks! Awesome build :) How do you deal with pinnacle / exp, breach bosses? I think they are very hard to do at t4, mainly because i dont kill fast enough - is there a way we can boost our single target so we might be able to nuke? And how much survivability would you say that the flask provide for its cost? (I MISTAKENLY WROTE MELTING, I MEANT OLROTH) I also see that you are running CI - when should i switch to this and how much survivability does this provide?
wasnt like 50% from chest + grand spectrum jewels for 36%? you can just put all res too on chest instead of 50% rarity and fulfill all your res with that basically
I mean, this is a multiple hundreds of divines build. Gas Grenade and Arrow Grenades were one shotting bosses on a miniscule budget. This comparison is idiotic
@@laranjo5999 Gas Arrow was one shotting bosses in acts/early sanctums and deserved a slight nerf. Gas grenade had an ok damage in acts that fell off very quickly in maps, it was not one shotting shit because of the massive mana costs and massive grenade cooldowns, you can't pre-stack grenades the same way as you can arrows. My first character is a level 93 ranger gas and flesh grenade build and the damage on a 6-linked gas grenade with all dps links is kinda pathetic. After investing like 30-40 divines gas grenade struggles HARD on a t15 bosses with full boss atlas, what one shots are you even talking about...
@@laranjo5999 My second build is a pathfinder pconc and it was dealing 4 to 5 times more damage to t15 bosses at level 69 on a 5-link with widowhail, rare quiver and rare amulet which were like 3d in total. Do you see the problem here?
@@iSammaxexpect all those builds be nerfed too. GGG at this points waits when all build creativity dries up to nerf it all in one go. It is clear that high level gameplay was not tested. They will probabky nerf everything to 1-40 level difficulty of normal campaign. Mb even harder.
@@iSammax Brother, Gas Grenade explosion had around 749% damage effectiveness (at lvl 20, more if you scaled it). A SINGLE grenade explosion. Now add 4 more grenades to this mix (+2 scatter shot / + 1 from tree / +1 from bombard crossbow). And on a skill that can be spammed with CDR scaling. So now we're talking about a skill with 2,996% damage effectiveness (I took the 20% less damage from Scattershot into account) that can be spammed for a long time on a well made build. Again, without scaling projectile levels, which is pretty strong. If you managed to make a bad grenade build before it was nerfed, it just means you're terrible at the game. And yes, Gas Arrow was and is still stronger. But saying Gas Grenades were not extremely overpowered is just asinine.
He's just holding down tempest fury, which is a monk skill that does like 3 or 4 attacks in a row that combo. But he has 23 attacks per second so it's happening ridiculously fast so it just looks like he's spazzing out.
The equipment on the budget tab of the maxroll planner is now using the equipment from the fast tab.
*Edit* IDK how to fix the gear tabs, it kinda seems like it just breaks once you go past 3 different sets of gear? Probably have to just look at the budget version video to see the gear I guess for now
UHHH thats not good idk how to undo that LMAO
@@Dsfarblarwaggle think this is possible without astramentis? Only thing I don't have.
@@jameswilson1227 I'm at str 314, dexx 321 int 914 without astramentis. It's possible
@@lowweicong426 your doing the tempest fury?
@@lowweicong426 attributes in chest?
Meanwhile every map on warrior is a fight for my fucking life
search for the stampede explosion build it clears entire maps with 1 button.
@@rekrn12345 Using one button says nothing about the build.
@Borsuk3344 it's screen clear tech not a build blud learn the game b4 talking
my warrior literally explode wholescreen in one hit
Yourself including @@Leon-xq7xr
GGG will need to nerf Warriors again after the video
*Sorcerers have joined the chat*
Witch here enters the chat lol
Poe Devs : We have drastically tried to keep zoomzoom in check.
Waggle: Hold my quarterstaff
What are you on about? This is in check. It costs like 500 div to get here....
LOL
@@googleplaynow9608Not true at all. it’s about 150-200 divs. I’ve already spent about 30 divs and have the whole build but better, thing I don’t got is the rarity modifiers yet or the belt / amulet. Got rings and every unique with better stats same with robe gloves helm. Just need belt and amulet which will cost me about 100divs total. Which is about 135 divs spent for me.
Time lost jewel is only worth a div + easy drop
@@Balance05 pricey now because of lightning arrow + attrib stack
And my minions are lining up like preschool to walk through a doorway
HAHAHAH
I'm sure this is how they envisioned the game would be when they started designing endgame
i really get slow and soulslikes vibes aswell when i shatterclear two screens wide on a normal budget invoker in corrupted t15 with blink it aint quite as zoomy as poe1 yet (at that budget anyway) but i have the most damage since unnerved explody chests in poe1. i know zero boss mechanics anymore. i blast the bell and hold tempest flurry, like a million hp a second on bosses gone while they are permafreezed and stunned.
@@DennisGr once you reach a certain threshold on crit invoker you just start sacrificing defenses and maybe damage to just get more movespeed lmao
@@martinbobis6764 i've upgraded the char significantly since then and am now waiting for enough currency for HOWA + gear to try int stacking. invoker is so disgusting right now. maybe spark stormweaver is even stronger but invoker must be a close second, absolutely terrifying build that deletes all current content on very little budget. you can easily afford rarity on gear since you have enough survivability through damage basically (plus 85% evade) and print more currency every map.
Titan's attack speed died for this.
Dudes 3 screens away before you slam ever connects
Simple enough.
Simple enough.
Simple enough.
Better than coin.
Easy.
Life 1/1
Shield 0/0
Sin's Chosen
Eldritch battery mind over matter
@@fuzzduck1420 ty cpt obvious
@@dagopoe he forgot CI
@@dagopoe Original comment literally didn't see the EB
„Simple enough“ is the new “I am the storm that is approaching”
this build is nice until you get stuck on a fucking pebble every 3 seconds
You kinda get used to it but also very true
Same vibes as shield charging a fucking tree for a solid 10 attacks in PoE 1
I especially like the part where the mercenary is doing all the talking for this build lmao "simple enoug"
Thats looking like some slow and methodical PoE. Nice build.
yes yes however, nerf supercharged slam
1 hit vs 23 hits per second. A CLEAR difference in power!
I mean, you need to be 90+ for this build, plus have GOD TIER gear, i don't think you cats understand how difficult it is to obtain 1200+ int and 600+ dex.
Meanwhile supercharged slam could literally 1tap the entire screen on t15+ with subpar gear.
Thats why warrior gets nerfed, because you DIDN'T need BIS gear to do what literally EVERY OTHER CLASS DOES IN BIS.
I swear Warrior players are the brain rot of every game.
@Dsfarblarwaggle can you explain why you have two different tempest fury gems with different sockets? sorry im still learning.
One for boss and the other for mapping. Accuracy increase on the mapping one for speed
chris vision
Mate I dropped a warior lvo.89 for pursuing this build and it's too much fun to describe, simply thanks man
You don't just pursue this build... His gear costs like a gazillion divines.
@@Olixer109there is a budget version with 15 divs or 9 divs depends
@@Curitis_Tomwhere is this
@@itsshow710budget version of this build is called Ice Strike Invoker
enjoy it while it lasts tho.
our biggest weakness... indestructible tree/boxes/pebble and any obstacle.
god damn.
The build planner on maxroll doesnt show you having taken Chaos Inoculation but in this video its obvious that you have it. So is that something you should or should not take? If you should, what are you dropping to take it?
Meanwhile 1.4 seconds for warrior slam skills unscalable btw :) smiley face
Why would anyone play warrior in the first place, it was known from the trailers one year ago that he is going to be slow af
@@Darqonik the problem is not the warrior, it's the game design. Some people want to beat the game with skill. But it's impossible when half the garbage in this game is pure luck and not fun to go in with skill.
@@Darqonik Because you'd think they would have the tools to go along with being so slow. Like damage or a good form of defense. It seems like they completely forgot warrior might need that
@@sethdemirjian6259 they got the damage, albeit not as screen clear-y as some ranged builds. The main struggle is that armour is a joke of a defense against anything above blue mobs; warrior wouldn't feel half as painful if armour had equivalent options of evasion's acrobatics, energy Shield's grim feast or mana's MoM
once they fix armor.....just wait.
temporalis blink may let you get around marginally faster, but oh dear god watching that animation play so fast is hysterical
Why not just make a new build and link to that build. So instead of everything breaking, you can make fast, etc, and just have different links to them.
This is crazier than cyclone ever was
nah. legion cyclone clears faster than this
I'm looking at the build, trying to understand where all the movement speed comes from...
i see its not MS, its the attack moves him forwards, so attacking so fast IS ms. thats pretty cool
Dude accidentally logged into PoE1
Smart. Beef. Fast.
Do you see the option to freeze AND chill for running herold of ice and herold of thunder simultaneously? This would be insane, I guess!
Is this a good league starter?
The budget version of this build shows an Astramentis Stellar Amulet which is 100+ divines
@@co9zyPj645Q That's wrong, however! Budget version should have a rare neck, I think the site just bugged out with the multiple sets
@@co9zyPj645Q It's fine, you can drop astramentis in the campaign, easy.
Where does it drop? @@niuage
@@lorzkotzros Starting at lvl 39, I think, just be lucky.
So around what attacks per second could we do this at a minimum would you say?
Waggle breaks the speedforce.
how are you making your money for this stuff? im at 170 rarity and havent seen a divine drop in a week. Dont get how people are making hundreds of div
Abusing bugs or simply by being lucky and buying these things at the start of the EA
Hi, I'm looking at your skills now and I have one question: Siphoning Strike I think this skill is for swapping weapons 1 and 2, but is it really necessary to drill 5 sockets? I'm curious to know your thoughts, so please reply!
P.S. Oh, and forgive me if my comments are a little unnatural, I'm using a translator.
this build feels good on like 5 maps in total. i played it for 2 days until i gave up on it and sold everything. the map design in this game is so horrible this build is unplayable with a clear mind. you get stuck on every single thing. corner, rock, chest, tree, flower, random ass 1mm wall they put in the middle of the map for no reason whatsoever.
yea, lemme play 1hp zoom zoom build in a game that was clearly not intended to accommodate those... oh no its not as viable as I expected in every possible scenario *surprised picachu face*
@@MaxYari If you ever used blink spirit gem, you would notice that in this case it is definitely game issue, not the build issue
@@SoGoesLight Ill trust you on this one, never got that far, I only finished 3 acts on normal as monk and now waiting for the rest of the acts to drop.
@@MaxYari So you don't want to get to maps on your monk? I assume acts 4,5 and 6 won't be launched for many months.
@@GeoffCoope yeah, as far as I get it endgame is massively undercooked anyway, I'm fine with waiting, I enjoyed my time with acts 1-3, can wait for the rest.
why are there 2 tempest flurries', is one for boss and another for mapping?
SELL THIS BEFORE GGG STAFF COMES BACK FROM VACATION!
bud this 200 div build ain’t getting patched
@@Balance05 it's working beyond it's power. Besides 200 div aint a lot
@@C0kePlaza 200 divines is a lot if you aren’t farming with a rarity set 🤣
The audio on this clip is really good.
Is it the attack speed that translates into movement since the flurry is a distance kind of attack?
Looks like it. At 1:44 he stops attacking and walks slowly.
I would love to play this, but since you can’t stack rarity on it I don’t see a way where even this clear speed beats spark rarity farm sadly
This character currently has 100 rarity not counting charm, can get it to like 150 with a prefix on second ring. And could push it to like 250-300 by sacrificing some of the damage/speed with things like a rarity body armor & more rarity soul cores
Highest sparker is over 550 atm
I imagine 300 is fine tho if you have a gemling anyway. You wont save 30hrs of grind from having the extra 200 rarity over the course of the league, and you arent grinding all league anyway
@@kingdweeb5065 it's not even worth discussing, this isn't a "league" it's beta testing, and the rarity application on currency is 100% getting nerfed in the near future. Anyone trying to amass like multiple mirrors "just because" right now is wasting their time. Try every build, learn what works, learn what's fun, sure farm some currency to gear up properly, but this currency chase right now is goofy af since this isn't staying in the game anyway.
what to do without mega uber gear, like no astramentis against a big boy or boss? run aways cause 0 dmg ?
The two quests in act 3 poison mixture which potion should I choose in both acts?
Whichever you like, cmon you can make your own decisions and mistakes.
What do you think about using The Three Dragons helmet for this build? Would it be better or worse than your current helmet?
Crazy shit. May i ask why u have tempest fury 2 times in your skill bar? Is it becasue the skill feels clunky? For me it makes always some breaks while running around.. i dont know why
How would one go about leveling to this? Like before you have any money or anything.
Yep for sure... Warriors and Slams are getting nerfed again. Aftershock Support is getting gutted and +2 second delay on Leap slam incoming.
How are you getting resistance capped with this setup my dude? Ive finished it other than resistance but am getting onetapped pretty regularly. Thinking maybe some grand spectrum sapphires?
Only mistake is using a high level tempest flurry when you can do the same thing with a level 5 and not burning through your mana.
They will need to nerf minions again after this crazy video.
For everyone that is confused on what's happening.
They luckily nerfed that already. He is using an extremly overpowered spell called Vine arrow, it's casts and kills so fast, that you can't even see it
Why are you lying
poe2 will be slow
remember this exiles?
To make it slow they would have to make entire new gamemode that promtes slower "souls like" gameplay. If they dont do that, it would be big miss.
once you go fast, there is no going back... they will now embark on a tuning crusade if this does not fit their vision, but few understand how to tune complex systems without creating more problems that arise only after you've retired for the night
yeah at the start. Not at the end game. You want a boring end game or what ? just wtf
whats the point of blink when youre running ten times faster with tempest flurry?, could use that spirit to run HOI with mega offscreen clearing
please bro show me a video, i must see this!
Blink is considered a dodge and he is spaming cast on dodge to trigger the lightning. Its the entire build lol.
Blink is good at getting unstuck when tempest flurry gets caught on random stuff
@@rekrn12345 hes not spamming dodge hes using tempest fury, with 23 attacks per second.
@@rekrn12345 wrong build
what venom crypt options did he use? his build planer dosnt say anything
bro did u take mana reg or ailment threshold at act3?
and attributes or chaos res at act 6?
is there a way to sustain charged staff in maps? also if i don't have Astramantes yes but i want more speed you think its worth dropping some int nodes for dex? thanks great build
How come when I open a breach, my game crashes. Or if you use Bloodmage and a specific unique. But others just get to make a Sanic build, go fast, and never drop a frame?!
Because the game is in EA and is extremely poorly optimized. I would guess the other people have mammoth systems compared to yours, or your using Windows 11 and have auto updater on (which is a known issue)
So, im currently using an Ice Strike varient of attribute stacking gem. legion. What's the break point for dex/int where surviving and speed feel fine. I don't want to do a full respec, and find out i dont have enough int/dex.
I am using the ice strike variant. Tbh everything about survivability is a pain with both versions. I had the gold to test this one and I switched back to see if it was viable. This one feels super good to survive for mapping and similar, while ice strike seems better for bossing. His gear makes everything hard to understand since he got most of what you can desire
Im wondering why is the Tempest Flurry stopping with attacking so often even when nothing is around for me? I tried swapping it to other keys etc still keeps happening, is there some breakpoint in attack speed we need to hit?
What's the new players don't understand is, there truly is only about four ways you can beat the game right now, electrocute, freeze, statstacking, and being a witch, all the power charge mechanic builds suck, every Warrior build is a molten slam, because that's the only skill affected by attack speed, ranger and legionnaire are the only classes right now that are able to cross class unless you consider minion Warrior real.
So when you get a build that you see everything on it's because a guy has played everything during the beta, there's nothing left for him to try except skill tree bullshit.
I'm making a witch so I'll have uncapped spirit because they cap spirit, she's going to be a monk because it looked fun, and she's going to have crit or cast on spark, and she's going to be using cast on minion death bulshit, but that's not because I want my character to be that way that's because that's the only thing I can do right now, do you get it???
i didn't get it
In Poe when players shared uniques clear skill tree differences showed, into that's not the case, high-end builds will be stacking mechanics from other classes regardless of if they work for their class, were the skill nodes around them.
I'm using pillar of the caged God, on a witch so that my attribute points turn into small passive bonuses, which also has uncapped spirit for more buffs, and I'll be using fire for cast on ignite minion bombing.
no one wants to build the way we do, you might be interested in using a skill all story, but if you try and use spark from act 1 to act 3 is remain DPS you're going to get stuck, where is that wasn't an issue.
The next time you message me is going to be rant format again, most likely but you caught me post work
end game content in this ea so far is too easy. players power level far exceed what the content needs. and with the way rarity works there's nothing that beats 550+ rarity spark sorc atm in terms of raw farming efficiency.
Do you need increase of movement speed on boots or we can drop this stat for this variation?
Whats your new Passive tree since now you are using Chaos Inoculation?
Please tell me how to designate skill slot 1 and slot 2.
How do u get res. Since your speed build on maxroll have no resistance beside the armor
couple questions; how do you have capped res, are grand spectrums really enough? also why are you taking cold and chaos damage on rings?
chest gives 75% all res and then grand spectrums give like 12% per spectrum to all. Says up to 4% per spectrum, with 3 as max you can put, so ends up giving 12% per or something like that.
So do we want this game to be poe 1 or do we want it to be different? I'm still undecided
GGG you know what to do
Nerf warrior
Which passive do you use for "from nothing"?
Mine has Iron Reflexes, use it to grab notables in reach of the Against the Darkness jewel
in maxroll your support gems are repeated and it is not clear which skill to put
Do we need any other nodes on the tree or gear stat changes in order to make Melting Maelström work properly? I've got around 350 str, 600 dex and 900 int with 4,7k mana at lvl 91 - the only thing i see that this build is missing, is abit more survival.. also you have 6,4k mana, i only got 4,7.. its not in my budget to get Astramentis atm, thinking the pot would be better and more affordable?
Nah the mana flask is completely plug&play, just really expensive
@@Dsfarblarwaggle Okay cool, thanks! Awesome build :)
How do you deal with pinnacle / exp, breach bosses? I think they are very hard to do at t4, mainly because i dont kill fast enough - is there a way we can boost our single target so we might be able to nuke? And how much survivability would you say that the flask provide for its cost? (I MISTAKENLY WROTE MELTING, I MEANT OLROTH) I also see that you are running CI - when should i switch to this and how much survivability does this provide?
How come on the skill tab of the guide at the speed tab u using 2 times the skill tempest flurry why ? Cant u just use 1
How do you get to max Res on this? Cant really find anything tht gives Res except the Cores in the Armor and that shouldnt be enough to max it right?
Grand spectrum emeralds
Would hate for cast on X to be viable with my sorcerer.
Damn that's some clear speed!!
hey, is there a link to the item filter you are using? thanks in advance!
The not lazy herald of thunder
Have you tried whirling assault ?
We need another supercharged slam nerf asap
:)
now that's a diablo
which from nothing jewel are you using i wont be able to see it on the build notes
This happens in CW's The Flash
Tempest flurry cast lightning bolt on shock?
how are you res capped with every gear piece having azcapa on it? im trying to figure this out but I cant
wasnt like 50% from chest + grand spectrum jewels for 36%? you can just put all res too on chest instead of 50% rarity and fulfill all your res with that basically
whats Your resistances with items with rarity find?
Bro sacrifice defense is an understatement, you got 1 life and a dream lmao
😂😂😂
His mana is his life with mind over matter passive
Is CI worth running on a budget build and 3500 mana?
Its like poe1 herald of thunder autobomber. But manual.
How you manage mana with lvl20 tempest ? Also Any build link please
Can we use Tempest Flurry on Budget gear?
why are there 2 tempest flurrys in the maxroll for minmax/fast?
why are you using two tempest flurry? I don't understand
Can you make a video on what skills you would used for mapping and how to use skills properly on bosses? I am just mapping with Wave 😂
what about unique jewels?
He be rolling with da wizards.
I still can't believe they nerfed gas grenade.
I mean, this is a multiple hundreds of divines build.
Gas Grenade and Arrow Grenades were one shotting bosses on a miniscule budget.
This comparison is idiotic
@@laranjo5999 Gas Arrow was one shotting bosses in acts/early sanctums and deserved a slight nerf. Gas grenade had an ok damage in acts that fell off very quickly in maps, it was not one shotting shit because of the massive mana costs and massive grenade cooldowns, you can't pre-stack grenades the same way as you can arrows. My first character is a level 93 ranger gas and flesh grenade build and the damage on a 6-linked gas grenade with all dps links is kinda pathetic. After investing like 30-40 divines gas grenade struggles HARD on a t15 bosses with full boss atlas, what one shots are you even talking about...
@@laranjo5999 My second build is a pathfinder pconc and it was dealing 4 to 5 times more damage to t15 bosses at level 69 on a 5-link with widowhail, rare quiver and rare amulet which were like 3d in total. Do you see the problem here?
@@iSammaxexpect all those builds be nerfed too. GGG at this points waits when all build creativity dries up to nerf it all in one go. It is clear that high level gameplay was not tested. They will probabky nerf everything to 1-40 level difficulty of normal campaign. Mb even harder.
@@iSammax Brother, Gas Grenade explosion had around 749% damage effectiveness (at lvl 20, more if you scaled it). A SINGLE grenade explosion.
Now add 4 more grenades to this mix (+2 scatter shot / + 1 from tree / +1 from bombard crossbow). And on a skill that can be spammed with CDR scaling. So now we're talking about a skill with 2,996% damage effectiveness (I took the 20% less damage from Scattershot into account) that can be spammed for a long time on a well made build. Again, without scaling projectile levels, which is pretty strong.
If you managed to make a bad grenade build before it was nerfed, it just means you're terrible at the game.
And yes, Gas Arrow was and is still stronger. But saying Gas Grenades were not extremely overpowered is just asinine.
How many divine orbs will this build cost me?
yes
some say 200 divs
@coxmanbgg what can I get for a 3 exalts and a vaal orb?
GGG devs on life support ^^. That's almost as fast as a temporalis build :p
Temporária makes this build look like a slow horse. And is way cheaper. I regret comi ting to this
This is like in the old headhunter days.
i dont get if he is spinning or not. this is the new level of "spin to win"
but i guess it is more a "trying to spin but looks psyco, to win"
He's just holding down tempest fury, which is a monk skill that does like 3 or 4 attacks in a row that combo. But he has 23 attacks per second so it's happening ridiculously fast so it just looks like he's spazzing out.
Whirlwind barb upgraded xD
ok that build is insane now, way stronger than mine, and even without temporalis? stat stacking is just the shit apparently.
why using 2 tempest flurry?
GGG should nerf those minions again, that'll teach em
How are you moving so fast? what tech are you using?
There is no tech.
At a certain attack speed tempest furry is faster than 35% ms boots, this guy is way past that attack speed.